1 |
#ifndef TRAITS_H__ |
2 |
#define TRAITS_H__ |
3 |
|
4 |
struct client_container; |
5 |
struct client; |
6 |
struct player; |
7 |
struct object; |
8 |
struct maptile; |
9 |
struct archetype; |
10 |
struct region; |
11 |
struct party; |
12 |
struct treasurelist; |
13 |
|
14 |
// could have used templates, but a more traditional C api |
15 |
// uses more explicit typing which is ok for this purpose. |
16 |
enum data_type |
17 |
{ |
18 |
DT_END, // no further arguments |
19 |
DT_AV, // perl-only av that needs to be flattened out |
20 |
DT_INT, |
21 |
DT_INT64, |
22 |
DT_DOUBLE, |
23 |
DT_STRING, // 0-terminated string |
24 |
DT_DATA, // string + length |
25 |
DT_OBJECT, |
26 |
DT_MAP, |
27 |
DT_CLIENT, |
28 |
DT_PLAYER, |
29 |
DT_ARCH, |
30 |
DT_PARTY, |
31 |
DT_REGION, |
32 |
|
33 |
NUM_DATA_TYPES |
34 |
}; |
35 |
|
36 |
template<typename T> |
37 |
struct cftype { }; |
38 |
|
39 |
template<> |
40 |
struct cftype<int> { |
41 |
static const data_type dt = DT_INT; |
42 |
}; |
43 |
|
44 |
template<> |
45 |
struct cftype<sint64> { |
46 |
static const data_type dt = DT_INT64; |
47 |
}; |
48 |
|
49 |
template<> |
50 |
struct cftype<double> { |
51 |
static const data_type dt = DT_DOUBLE; |
52 |
}; |
53 |
|
54 |
template<> |
55 |
struct cftype<const char *> { |
56 |
static const data_type dt = DT_STRING; |
57 |
}; |
58 |
|
59 |
template<> |
60 |
struct cftype<object> { |
61 |
static const data_type dt = DT_OBJECT; |
62 |
}; |
63 |
|
64 |
template<> |
65 |
struct cftype<client> { |
66 |
static const data_type dt = DT_CLIENT; |
67 |
}; |
68 |
|
69 |
template<> |
70 |
struct cftype<player> { |
71 |
static const data_type dt = DT_PLAYER; |
72 |
}; |
73 |
|
74 |
template<> |
75 |
struct cftype<maptile> { |
76 |
static const data_type dt = DT_MAP; |
77 |
}; |
78 |
|
79 |
template<> |
80 |
struct cftype<archetype> { |
81 |
static const data_type dt = DT_ARCH; |
82 |
}; |
83 |
|
84 |
template<> |
85 |
struct cftype<party> { |
86 |
static const data_type dt = DT_PARTY; |
87 |
}; |
88 |
|
89 |
template<> |
90 |
struct cftype<region> { |
91 |
static const data_type dt = DT_REGION; |
92 |
}; |
93 |
|
94 |
template<> |
95 |
struct cftype<treasurelist> { |
96 |
static const data_type dt = DT_REGION; |
97 |
}; |
98 |
|
99 |
#endif |
100 |
|