--- deliantra/server/include/traits.h 2006/12/30 10:16:10 1.11 +++ deliantra/server/include/traits.h 2008/05/06 16:55:26 1.21 @@ -1,3 +1,24 @@ +/* + * This file is part of Deliantra, the Roguelike Realtime MMORPG. + * + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * + * Deliantra is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * The authors can be reached via e-mail to + */ + #ifndef TRAITS_H__ #define TRAITS_H__ @@ -12,6 +33,16 @@ typedef int64_t sint64; typedef uint64_t uint64; +typedef uint32_t tick_t; + +const int sint32_digits = 11; // number of digits an sint32 uses max. +const int sint64_digits = 20; + +typedef char *octet_string; +typedef char *utf8_string; +typedef const char *const_octet_string; +typedef const char *const_utf8_string; + struct client_container; struct client; struct player; @@ -22,6 +53,12 @@ struct region; struct party; struct treasurelist; +struct random_map_params; +struct faceinfo; +struct mapxy; + +typedef object object_ornull; +typedef maptile maptile_ornull; // could have used templates, but a more traditional C api // uses more explicit typing which is ok for this purpose.