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Comparing deliantra/server/include/traits.h (file contents):
Revision 1.3 by root, Fri Sep 8 16:53:57 2006 UTC vs.
Revision 1.21 by root, Tue May 6 16:55:26 2008 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * The authors can be reached via e-mail to <support@deliantra.net>
20 */
21
1#ifndef TRAITS_H__ 22#ifndef TRAITS_H__
2#define TRAITS_H__ 23#define TRAITS_H__
3 24
25#include <inttypes.h>
26
27typedef int8_t sint8;
28typedef uint8_t uint8;
29typedef int16_t sint16;
30typedef uint16_t uint16;
31typedef int32_t sint32;
32typedef uint32_t uint32;
33typedef int64_t sint64;
34typedef uint64_t uint64;
35
36typedef uint32_t tick_t;
37
38const int sint32_digits = 11; // number of digits an sint32 uses max.
39const int sint64_digits = 20;
40
41typedef char *octet_string;
42typedef char *utf8_string;
43typedef const char *const_octet_string;
44typedef const char *const_utf8_string;
45
46struct client_container;
47struct client;
4struct pl; 48struct player;
5struct object; 49struct object;
50struct maptile;
6struct mapstruct; 51struct mapspace;
7struct archetype; 52struct archetype;
8struct region; 53struct region;
9struct party; 54struct party;
10struct mapstruct;
11struct treasureliststruct; 55struct treasurelist;
56struct random_map_params;
57struct faceinfo;
58struct mapxy;
59
60typedef object object_ornull;
61typedef maptile maptile_ornull;
12 62
13// could have used templates, but a more traditional C api 63// could have used templates, but a more traditional C api
14// uses more explicit typing which is ok for this purpose. 64// uses more explicit typing which is ok for this purpose.
15enum data_type 65enum data_type
16{ 66{
19 DT_INT, 69 DT_INT,
20 DT_INT64, 70 DT_INT64,
21 DT_DOUBLE, 71 DT_DOUBLE,
22 DT_STRING, // 0-terminated string 72 DT_STRING, // 0-terminated string
23 DT_DATA, // string + length 73 DT_DATA, // string + length
74 DT_ATTACHABLE, // will go
24 DT_OBJECT, 75 DT_OBJECT,
25 DT_MAP, 76 DT_MAP,
77 DT_CLIENT,
26 DT_PLAYER, 78 DT_PLAYER,
27 DT_ARCH, 79 DT_ARCH,
28 DT_PARTY, 80 DT_PARTY,
29 DT_REGION, 81 DT_REGION,
30 82
31 NUM_DATA_TYPES 83 NUM_DATA_TYPES
32}; 84};
33 85
34template<typename T>
35struct cftype { };
36
37template<>
38struct cftype<int> {
39 static const data_type dt = DT_INT;
40};
41
42template<>
43struct cftype<sint64> {
44 static const data_type dt = DT_INT64;
45};
46
47template<>
48struct cftype<double> {
49 static const data_type dt = DT_DOUBLE;
50};
51
52template<>
53struct cftype<const char *> {
54 static const data_type dt = DT_STRING;
55};
56
57template<>
58struct cftype<object> {
59 static const data_type dt = DT_OBJECT;
60};
61
62template<>
63struct cftype<struct pl> {
64 static const data_type dt = DT_PLAYER;
65};
66
67template<>
68struct cftype<mapstruct> {
69 static const data_type dt = DT_MAP;
70};
71
72template<>
73struct cftype<archetype> {
74 static const data_type dt = DT_ARCH;
75};
76
77template<>
78struct cftype<party> {
79 static const data_type dt = DT_PARTY;
80};
81
82template<>
83struct cftype<region> {
84 static const data_type dt = DT_REGION;
85};
86
87template<>
88struct cftype<treasureliststruct> {
89 static const data_type dt = DT_REGION;
90};
91
92#endif 86#endif
93 87

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