--- deliantra/server/include/traits.h 2006/08/31 17:54:14 1.2 +++ deliantra/server/include/traits.h 2007/09/04 05:43:21 1.19 @@ -1,14 +1,64 @@ +/* + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * The authors can be reached via e-mail to + */ + #ifndef TRAITS_H__ #define TRAITS_H__ -struct pl; +#include + +typedef int8_t sint8; +typedef uint8_t uint8; +typedef int16_t sint16; +typedef uint16_t uint16; +typedef int32_t sint32; +typedef uint32_t uint32; +typedef int64_t sint64; +typedef uint64_t uint64; + +typedef uint32_t tick_t; + +const int sint32_digits = 11; // number of digits an sint32 uses max. +const int sint64_digits = 20; + +typedef char *octet_string; +typedef char *utf8_string; +typedef const char *const_octet_string; +typedef const char *const_utf8_string; + +struct client_container; +struct client; +struct player; struct object; -struct mapstruct; -struct archt; +struct maptile; +struct mapspace; +struct archetype; struct region; struct party; -struct mapstruct; -struct treasureliststruct; +struct treasurelist; +struct random_map_params; +struct faceinfo; +struct mapxy; + +typedef object object_ornull; +typedef maptile maptile_ornull; // could have used templates, but a more traditional C api // uses more explicit typing which is ok for this purpose. @@ -21,8 +71,10 @@ DT_DOUBLE, DT_STRING, // 0-terminated string DT_DATA, // string + length + DT_ATTACHABLE, // will go DT_OBJECT, DT_MAP, + DT_CLIENT, DT_PLAYER, DT_ARCH, DT_PARTY, @@ -31,63 +83,5 @@ NUM_DATA_TYPES }; -template -struct cftype { }; - -template<> -struct cftype { - static const data_type dt = DT_INT; -}; - -template<> -struct cftype { - static const data_type dt = DT_INT64; -}; - -template<> -struct cftype { - static const data_type dt = DT_DOUBLE; -}; - -template<> -struct cftype { - static const data_type dt = DT_STRING; -}; - -template<> -struct cftype { - static const data_type dt = DT_OBJECT; -}; - -template<> -struct cftype { - static const data_type dt = DT_PLAYER; -}; - -template<> -struct cftype { - static const data_type dt = DT_MAP; -}; - -template<> -struct cftype { - static const data_type dt = DT_ARCH; -}; - -template<> -struct cftype { - static const data_type dt = DT_PARTY; -}; - -template<> -struct cftype { - static const data_type dt = DT_REGION; -}; - -template<> -struct cftype { - static const data_type dt = DT_REGION; -}; - #endif