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Comparing deliantra/server/include/traits.h (file contents):
Revision 1.1 by root, Thu Aug 31 09:19:34 2006 UTC vs.
Revision 1.29 by root, Sun Nov 11 04:29:11 2012 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
1#ifndef TRAITS_H__ 23#ifndef TRAITS_H__
2#define TRAITS_H__ 24#define TRAITS_H__
3 25
26#include <inttypes.h>
27
28typedef int8_t sint8;
29typedef uint8_t uint8;
30typedef int16_t sint16;
31typedef uint16_t uint16;
32typedef int32_t sint32;
33typedef uint32_t uint32;
34typedef int64_t sint64;
35typedef uint64_t uint64;
36
37typedef uint32_t tick_t;
38typedef uint16_t faceidx;
39
40const int sint32_digits = 11; // number of digits an sint32 uses max.
41const int sint64_digits = 20;
42
43typedef char *octet_string;
44typedef char *utf8_string;
45typedef char *any_string;
46typedef const char *const_octet_string;
47typedef const char *const_utf8_string;
48typedef const char *const_any_string;
49
50struct client_container;
51struct client;
4struct pl; 52struct player;
5struct object; 53struct object;
54struct maptile;
6struct mapstruct; 55struct mapspace;
7struct archt; 56struct archetype;
8struct region; 57struct region;
9struct party; 58struct party;
10struct mapstruct; 59struct treasurelist;
60struct random_map_params;
61struct faceinfo;
62struct mapxy;
63struct materialtype_t;
64
65typedef object object_ornull;
66typedef maptile maptile_ornull;
11 67
12// could have used templates, but a more traditional C api 68// could have used templates, but a more traditional C api
13// uses more explicit typing which is ok for this purpose. 69// uses more explicit typing which is ok for this purpose.
14enum data_type 70enum data_type
15{ 71{
18 DT_INT, 74 DT_INT,
19 DT_INT64, 75 DT_INT64,
20 DT_DOUBLE, 76 DT_DOUBLE,
21 DT_STRING, // 0-terminated string 77 DT_STRING, // 0-terminated string
22 DT_DATA, // string + length 78 DT_DATA, // string + length
79 DT_ATTACHABLE, // will go
23 DT_OBJECT, 80 DT_OBJECT,
24 DT_MAP, 81 DT_MAP,
82 DT_CLIENT,
25 DT_PLAYER, 83 DT_PLAYER,
26 DT_ARCH, 84 DT_ARCH,
27 DT_PARTY, 85 DT_PARTY,
28 DT_REGION, 86 DT_REGION,
29 87
30 NUM_DATA_TYPES 88 NUM_DATA_TYPES
31}; 89};
32 90
33template<typename T>
34struct cftype { };
35
36template<>
37struct cftype<int> {
38 enum { dt = DT_INT };
39};
40
41template<>
42struct cftype<sint64> {
43 enum { dt = DT_INT64 };
44};
45
46template<>
47struct cftype<double> {
48 enum { dt = DT_DOUBLE };
49};
50
51template<>
52struct cftype<const char *> {
53 enum { dt = DT_STRING };
54};
55
56template<>
57struct cftype<object> {
58 enum { dt = DT_OBJECT };
59};
60
61template<>
62struct cftype<struct pl> {
63 enum { dt = DT_PLAYER };
64};
65
66template<>
67struct cftype<mapstruct> {
68 enum { dt = DT_MAP };
69};
70
71template<>
72struct cftype<struct archt> {
73 enum { dt = DT_ARCH };
74};
75
76template<>
77struct cftype<party> {
78 enum { dt = DT_PARTY };
79};
80
81template<>
82struct cftype<region> {
83 enum { dt = DT_REGION };
84};
85
86#endif 91#endif
87 92

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