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Comparing deliantra/server/include/traits.h (file contents):
Revision 1.20 by root, Thu Nov 8 19:43:25 2007 UTC vs.
Revision 1.30 by root, Mon Nov 12 03:14:32 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
8 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * (at your option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
18 * 19 *
19 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
20 */ 21 */
22
23/* define traits (actually just types at the moment) for basic types */
21 24
22#ifndef TRAITS_H__ 25#ifndef TRAITS_H__
23#define TRAITS_H__ 26#define TRAITS_H__
24 27
25#include <inttypes.h> 28#include <inttypes.h>
31typedef int32_t sint32; 34typedef int32_t sint32;
32typedef uint32_t uint32; 35typedef uint32_t uint32;
33typedef int64_t sint64; 36typedef int64_t sint64;
34typedef uint64_t uint64; 37typedef uint64_t uint64;
35 38
39typedef uint32 weight_t;
40typedef sint64 volume_t;
36typedef uint32_t tick_t; 41typedef uint32 tick_t;
42typedef uint16 faceidx;
43
44inline weight_t
45weight_to_kg_approx (weight_t w)
46{
47 // we divide by 1024, because otherwise we need a 64 bit multiply
48 return w >> 10;
49}
37 50
38const int sint32_digits = 11; // number of digits an sint32 uses max. 51const int sint32_digits = 11; // number of digits an sint32 uses max.
39const int sint64_digits = 20; 52const int sint64_digits = 20;
40 53
41typedef char *octet_string; 54typedef char *octet_string;
42typedef char *utf8_string; 55typedef char *utf8_string;
56typedef char *any_string;
43typedef const char *const_octet_string; 57typedef const char *const_octet_string;
44typedef const char *const_utf8_string; 58typedef const char *const_utf8_string;
59typedef const char *const_any_string;
45 60
46struct client_container; 61struct client_container;
47struct client; 62struct client;
48struct player; 63struct player;
49struct object; 64struct object;
54struct party; 69struct party;
55struct treasurelist; 70struct treasurelist;
56struct random_map_params; 71struct random_map_params;
57struct faceinfo; 72struct faceinfo;
58struct mapxy; 73struct mapxy;
74struct materialtype_t;
59 75
60typedef object object_ornull; 76typedef object object_ornull;
61typedef maptile maptile_ornull; 77typedef maptile maptile_ornull;
62 78
63// could have used templates, but a more traditional C api 79// could have used templates, but a more traditional C api

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