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Comparing deliantra/server/include/traits.h (file contents):
Revision 1.3 by root, Fri Sep 8 16:53:57 2006 UTC vs.
Revision 1.30 by root, Mon Nov 12 03:14:32 2012 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23/* define traits (actually just types at the moment) for basic types */
24
1#ifndef TRAITS_H__ 25#ifndef TRAITS_H__
2#define TRAITS_H__ 26#define TRAITS_H__
3 27
28#include <inttypes.h>
29
30typedef int8_t sint8;
31typedef uint8_t uint8;
32typedef int16_t sint16;
33typedef uint16_t uint16;
34typedef int32_t sint32;
35typedef uint32_t uint32;
36typedef int64_t sint64;
37typedef uint64_t uint64;
38
39typedef uint32 weight_t;
40typedef sint64 volume_t;
41typedef uint32 tick_t;
42typedef uint16 faceidx;
43
44inline weight_t
45weight_to_kg_approx (weight_t w)
46{
47 // we divide by 1024, because otherwise we need a 64 bit multiply
48 return w >> 10;
49}
50
51const int sint32_digits = 11; // number of digits an sint32 uses max.
52const int sint64_digits = 20;
53
54typedef char *octet_string;
55typedef char *utf8_string;
56typedef char *any_string;
57typedef const char *const_octet_string;
58typedef const char *const_utf8_string;
59typedef const char *const_any_string;
60
61struct client_container;
62struct client;
4struct pl; 63struct player;
5struct object; 64struct object;
65struct maptile;
6struct mapstruct; 66struct mapspace;
7struct archetype; 67struct archetype;
8struct region; 68struct region;
9struct party; 69struct party;
10struct mapstruct;
11struct treasureliststruct; 70struct treasurelist;
71struct random_map_params;
72struct faceinfo;
73struct mapxy;
74struct materialtype_t;
75
76typedef object object_ornull;
77typedef maptile maptile_ornull;
12 78
13// could have used templates, but a more traditional C api 79// could have used templates, but a more traditional C api
14// uses more explicit typing which is ok for this purpose. 80// uses more explicit typing which is ok for this purpose.
15enum data_type 81enum data_type
16{ 82{
19 DT_INT, 85 DT_INT,
20 DT_INT64, 86 DT_INT64,
21 DT_DOUBLE, 87 DT_DOUBLE,
22 DT_STRING, // 0-terminated string 88 DT_STRING, // 0-terminated string
23 DT_DATA, // string + length 89 DT_DATA, // string + length
90 DT_ATTACHABLE, // will go
24 DT_OBJECT, 91 DT_OBJECT,
25 DT_MAP, 92 DT_MAP,
93 DT_CLIENT,
26 DT_PLAYER, 94 DT_PLAYER,
27 DT_ARCH, 95 DT_ARCH,
28 DT_PARTY, 96 DT_PARTY,
29 DT_REGION, 97 DT_REGION,
30 98
31 NUM_DATA_TYPES 99 NUM_DATA_TYPES
32}; 100};
33 101
34template<typename T>
35struct cftype { };
36
37template<>
38struct cftype<int> {
39 static const data_type dt = DT_INT;
40};
41
42template<>
43struct cftype<sint64> {
44 static const data_type dt = DT_INT64;
45};
46
47template<>
48struct cftype<double> {
49 static const data_type dt = DT_DOUBLE;
50};
51
52template<>
53struct cftype<const char *> {
54 static const data_type dt = DT_STRING;
55};
56
57template<>
58struct cftype<object> {
59 static const data_type dt = DT_OBJECT;
60};
61
62template<>
63struct cftype<struct pl> {
64 static const data_type dt = DT_PLAYER;
65};
66
67template<>
68struct cftype<mapstruct> {
69 static const data_type dt = DT_MAP;
70};
71
72template<>
73struct cftype<archetype> {
74 static const data_type dt = DT_ARCH;
75};
76
77template<>
78struct cftype<party> {
79 static const data_type dt = DT_PARTY;
80};
81
82template<>
83struct cftype<region> {
84 static const data_type dt = DT_REGION;
85};
86
87template<>
88struct cftype<treasureliststruct> {
89 static const data_type dt = DT_REGION;
90};
91
92#endif 102#endif
93 103

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