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/cvs/deliantra/server/include/traits.h
Revision: 1.31
Committed: Wed Nov 16 23:42:01 2016 UTC (7 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.30: +1 -1 lines
Log Message:
copyright update 2016

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 /* define traits (actually just types at the moment) for basic types */
24
25 #ifndef TRAITS_H__
26 #define TRAITS_H__
27
28 #include <inttypes.h>
29
30 typedef int8_t sint8;
31 typedef uint8_t uint8;
32 typedef int16_t sint16;
33 typedef uint16_t uint16;
34 typedef int32_t sint32;
35 typedef uint32_t uint32;
36 typedef int64_t sint64;
37 typedef uint64_t uint64;
38
39 typedef uint32 weight_t;
40 typedef sint64 volume_t;
41 typedef uint32 tick_t;
42 typedef uint16 faceidx;
43
44 inline weight_t
45 weight_to_kg_approx (weight_t w)
46 {
47 // we divide by 1024, because otherwise we need a 64 bit multiply
48 return w >> 10;
49 }
50
51 const int sint32_digits = 11; // number of digits an sint32 uses max.
52 const int sint64_digits = 20;
53
54 typedef char *octet_string;
55 typedef char *utf8_string;
56 typedef char *any_string;
57 typedef const char *const_octet_string;
58 typedef const char *const_utf8_string;
59 typedef const char *const_any_string;
60
61 struct client_container;
62 struct client;
63 struct player;
64 struct object;
65 struct maptile;
66 struct mapspace;
67 struct archetype;
68 struct region;
69 struct party;
70 struct treasurelist;
71 struct random_map_params;
72 struct faceinfo;
73 struct mapxy;
74 struct materialtype_t;
75
76 typedef object object_ornull;
77 typedef maptile maptile_ornull;
78
79 // could have used templates, but a more traditional C api
80 // uses more explicit typing which is ok for this purpose.
81 enum data_type
82 {
83 DT_END, // no further arguments
84 DT_AV, // perl-only av that needs to be flattened out
85 DT_INT,
86 DT_INT64,
87 DT_DOUBLE,
88 DT_STRING, // 0-terminated string
89 DT_DATA, // string + length
90 DT_ATTACHABLE, // will go
91 DT_OBJECT,
92 DT_MAP,
93 DT_CLIENT,
94 DT_PLAYER,
95 DT_ARCH,
96 DT_PARTY,
97 DT_REGION,
98
99 NUM_DATA_TYPES
100 };
101
102 #endif
103