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/* |
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* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
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* |
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* Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
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* Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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* |
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* Deliantra is free software: you can redistribute it and/or modify it under |
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* the terms of the Affero GNU General Public License as published by the |
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* Free Software Foundation, either version 3 of the License, or (at your |
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* option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the Affero GNU General Public License |
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* and the GNU General Public License along with this program. If not, see |
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* <http://www.gnu.org/licenses/>. |
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* |
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* The authors can be reached via e-mail to <support@deliantra.net> |
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*/ |
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|
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/* define traits (actually just types at the moment) for basic types */ |
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|
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#ifndef TRAITS_H__ |
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#define TRAITS_H__ |
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|
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#include <inttypes.h> |
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|
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typedef int8_t sint8; |
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typedef uint8_t uint8; |
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typedef int16_t sint16; |
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typedef uint16_t uint16; |
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typedef int32_t sint32; |
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typedef uint32_t uint32; |
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typedef int64_t sint64; |
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typedef uint64_t uint64; |
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|
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typedef uint32 weight_t; |
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typedef sint64 volume_t; |
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typedef uint32 tick_t; |
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typedef uint16 faceidx; |
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|
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inline weight_t |
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weight_to_kg_approx (weight_t w) |
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{ |
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// we divide by 1024, because otherwise we need a 64 bit multiply |
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return w >> 10; |
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} |
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|
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const int sint32_digits = 11; // number of digits an sint32 uses max. |
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const int sint64_digits = 20; |
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|
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typedef char *octet_string; |
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typedef char *utf8_string; |
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typedef char *any_string; |
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typedef const char *const_octet_string; |
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typedef const char *const_utf8_string; |
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typedef const char *const_any_string; |
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|
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struct client_container; |
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struct client; |
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struct player; |
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struct object; |
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struct maptile; |
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struct mapspace; |
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struct archetype; |
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struct region; |
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struct party; |
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struct treasurelist; |
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struct random_map_params; |
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struct faceinfo; |
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struct mapxy; |
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struct materialtype_t; |
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|
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typedef object object_ornull; |
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typedef maptile maptile_ornull; |
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|
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// could have used templates, but a more traditional C api |
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// uses more explicit typing which is ok for this purpose. |
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enum data_type |
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{ |
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DT_END, // no further arguments |
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DT_AV, // perl-only av that needs to be flattened out |
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DT_INT, |
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DT_INT64, |
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DT_DOUBLE, |
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DT_STRING, // 0-terminated string |
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DT_DATA, // string + length |
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DT_ATTACHABLE, // will go |
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DT_OBJECT, |
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DT_MAP, |
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DT_CLIENT, |
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DT_PLAYER, |
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DT_ARCH, |
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DT_PARTY, |
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DT_REGION, |
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|
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NUM_DATA_TYPES |
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}; |
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|
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#endif |
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|