--- deliantra/server/include/treasure.h 2007/04/19 16:23:47 1.15 +++ deliantra/server/include/treasure.h 2007/06/06 05:41:26 1.19 @@ -1,25 +1,25 @@ /* - * CrossFire, A Multiplayer game for X-windows + * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. * - * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - * Copyright (C) 2002 Mark Wedel & Crossfire Development Team - * Copyright (C) 1992 Frank Tore Johansen + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * Crossfire TRT is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation; either version 2 of the License, or (at your option) + * any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * for more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * The authors can be reached via e-mail at crossfire@schmorp.de + * You should have received a copy of the GNU General Public License along + * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 + * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * The authors can be reached via e-mail to */ /* @@ -88,13 +88,13 @@ treasure *next_no; /* If this item was not generated, */ /* then continue here */ struct _change_arch change_arch; /* override default arch values if set in treasure list */ - uint8 chance; /* Percent chance for this item */ - uint8 magic; /* Max magic bonus to item */ + uint16 chance; /* Percent chance for this item */ /* If the entry is a list transition, * 'magic' contains the difficulty * required to go to the new list */ uint16 nrof; /* random 1 to nrof items are generated */ + uint8 magic; /* Max magic bonus to item */ treasure () : chance (100) @@ -112,11 +112,19 @@ treasurelist *next; /* Next treasure-item in linked list */ treasure *items; /* Items in this list, linked */ + void create (object *op, int flag, int difficulty); + static treasurelist *read (object_thawer &f); static treasurelist *get (const char *name); // find or create static treasurelist *find (const char *name); }; +inline void +object_freezer::put (keyword k, treasurelist *v) +{ + put (k, v ? &v->name : (const char *)0); +} + void create_treasure (treasurelist *t, object *op, int flag, int difficulty, int tries = 0); #endif