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/cvs/deliantra/server/include/treasure.h
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Comparing deliantra/server/include/treasure.h (file contents):
Revision 1.22 by root, Sun Apr 20 05:24:55 2008 UTC vs.
Revision 1.23 by root, Tue Apr 22 07:01:47 2008 UTC

48 GT_ENVIRONMENT = 0x0001, // put treasure at objetc, not into object 48 GT_ENVIRONMENT = 0x0001, // put treasure at objetc, not into object
49 GT_INVISIBLE = 0x0002, 49 GT_INVISIBLE = 0x0002,
50 GT_STARTEQUIP = 0x0004, 50 GT_STARTEQUIP = 0x0004,
51 GT_APPLY = 0x0008, 51 GT_APPLY = 0x0008,
52 GT_ONLY_GOOD = 0x0010, 52 GT_ONLY_GOOD = 0x0010,
53 GT_UPDATE_INV = 0x0020,
54 GT_MINIMAL = 0x0040, // Do minimal adjustments 53 GT_MINIMAL = 0x0020, // Do minimal adjustments
55}; 54};
56 55
57/* when a treasure got cloned from archlist, we want perhaps change some default 56/* when a treasure got cloned from archlist, we want perhaps change some default
58 * values. All values in this structure will override the default arch. 57 * values. All values in this structure will override the default arch.
59 * TODO: It is a bad way to implement this with a special structure. 58 * TODO: It is a bad way to implement this with a special structure.

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