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/cvs/deliantra/server/include/treasure.h
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Comparing deliantra/server/include/treasure.h (file contents):
Revision 1.28 by root, Fri Mar 26 01:04:44 2010 UTC vs.
Revision 1.29 by root, Tue Apr 27 07:20:49 2010 UTC

44/* 44/*
45 * Flags to generate_treasures(): 45 * Flags to generate_treasures():
46 */ 46 */
47enum 47enum
48{ 48{
49 GT_ENVIRONMENT = 0x0001, // put treasure at objetc, not into object 49 GT_ENVIRONMENT = 0x0001, // put treasure at object, not into object
50 GT_INVISIBLE = 0x0002, 50 GT_INVISIBLE = 0x0002,
51 GT_STARTEQUIP = 0x0004, 51 GT_STARTEQUIP = 0x0004,
52 GT_APPLY = 0x0008, 52 GT_APPLY = 0x0008,
53 GT_ONLY_GOOD = 0x0010, 53 GT_ONLY_GOOD = 0x0010,
54 GT_MINIMAL = 0x0020, // Do minimal adjustments 54 GT_MINIMAL = 0x0020, // Do minimal adjustments

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