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Revision 1.95 by root, Tue Nov 10 00:01:31 2009 UTC vs.
Revision 1.127 by root, Sat Nov 17 23:40:02 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 6 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 7 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 8 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 9 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 10 * option) any later version.
10 * 11 *
11 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 15 * GNU General Public License for more details.
15 * 16 *
16 * You should have received a copy of the Affero GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see 18 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>. 19 * <http://www.gnu.org/licenses/>.
19 * 20 *
20 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
21 */ 22 */
22 23
23#ifndef UTIL_H__ 24#ifndef UTIL_H__
24#define UTIL_H__ 25#define UTIL_H__
55#endif 56#endif
56 57
57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) 58// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
58#define auto(var,expr) decltype(expr) var = (expr) 59#define auto(var,expr) decltype(expr) var = (expr)
59 60
61#if cplusplus_does_not_suck /* still sucks in codesize with gcc 6, although local types work now */
62// does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm)
63template<typename T, int N>
64static inline int array_length (const T (&arr)[N])
65{
66 return N;
67}
68#else
69#define array_length(name) (sizeof (name) / sizeof (name [0]))
70#endif
71
60// very ugly macro that basically declares and initialises a variable 72// very ugly macro that basically declares and initialises a variable
61// that is in scope for the next statement only 73// that is in scope for the next statement only
62// works only for stuff that can be assigned 0 and converts to false 74// works only for stuff that can be assigned 0 and converts to false
63// (note: works great for pointers) 75// (note: works great for pointers)
64// most ugly macro I ever wrote 76// most ugly macro I ever wrote
70 82
71// in range excluding end 83// in range excluding end
72#define IN_RANGE_EXC(val,beg,end) \ 84#define IN_RANGE_EXC(val,beg,end) \
73 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 85 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
74 86
75void cleanup (const char *cause, bool make_core = false); 87ecb_cold void cleanup (const char *cause, bool make_core = false);
76void fork_abort (const char *msg); 88ecb_cold void fork_abort (const char *msg);
77 89
78// rationale for using (U) not (T) is to reduce signed/unsigned issues, 90// rationale for using (U) not (T) is to reduce signed/unsigned issues,
79// as a is often a constant while b is the variable. it is still a bug, though. 91// as a is often a constant while b is the variable. it is still a bug, though.
80template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 92template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
81template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 93template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
82template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 94template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
83 95
84template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); } 96template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
85template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); } 97template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
86template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); } 98template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
93// sign returns -1 or +1 105// sign returns -1 or +1
94template<typename T> 106template<typename T>
95static inline T sign (T v) { return v < 0 ? -1 : +1; } 107static inline T sign (T v) { return v < 0 ? -1 : +1; }
96// relies on 2c representation 108// relies on 2c representation
97template<> 109template<>
98inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } 110inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
111template<>
112inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
113template<>
114inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
99 115
100// sign0 returns -1, 0 or +1 116// sign0 returns -1, 0 or +1
101template<typename T> 117template<typename T>
102static inline T sign0 (T v) { return v ? sign (v) : 0; } 118static inline T sign0 (T v) { return v ? sign (v) : 0; }
119
120//clashes with C++0x
121template<typename T, typename U>
122static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
103 123
104// div* only work correctly for div > 0 124// div* only work correctly for div > 0
105// div, with correct rounding (< 0.5 downwards, >=0.5 upwards) 125// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
106template<typename T> static inline T div (T val, T div) 126template<typename T> static inline T div (T val, T div)
107{ 127{
108 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; 128 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
109} 129}
130
131template<> inline float div (float val, float div) { return val / div; }
132template<> inline double div (double val, double div) { return val / div; }
133
110// div, round-up 134// div, round-up
111template<typename T> static inline T div_ru (T val, T div) 135template<typename T> static inline T div_ru (T val, T div)
112{ 136{
113 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div; 137 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
114} 138}
214#if 0 238#if 0
215// and has a max. error of 6 in the range -100..+100. 239// and has a max. error of 6 in the range -100..+100.
216#else 240#else
217// and has a max. error of 9 in the range -100..+100. 241// and has a max. error of 9 in the range -100..+100.
218#endif 242#endif
219inline int 243inline int
220idistance (int dx, int dy) 244idistance (int dx, int dy)
221{ 245{
222 unsigned int dx_ = abs (dx); 246 unsigned int dx_ = abs (dx);
223 unsigned int dy_ = abs (dy); 247 unsigned int dy_ = abs (dy);
224 248
225#if 0 249#if 0
226 return dx_ > dy_ 250 return dx_ > dy_
229#else 253#else
230 return dx_ + dy_ - min (dx_, dy_) * 5 / 8; 254 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
231#endif 255#endif
232} 256}
233 257
258// can be substantially faster than floor, if your value range allows for it
259template<typename T>
260inline T
261fastfloor (T x)
262{
263 return std::floor (x);
264}
265
266inline float
267fastfloor (float x)
268{
269 return sint32(x) - (x < 0);
270}
271
272inline double
273fastfloor (double x)
274{
275 return sint64(x) - (x < 0);
276}
277
234/* 278/*
235 * absdir(int): Returns a number between 1 and 8, which represent 279 * absdir(int): Returns a number between 1 and 8, which represent
236 * the "absolute" direction of a number (it actually takes care of 280 * the "absolute" direction of a number (it actually takes care of
237 * "overflow" in previous calculations of a direction). 281 * "overflow" in previous calculations of a direction).
238 */ 282 */
240absdir (int d) 284absdir (int d)
241{ 285{
242 return ((d - 1) & 7) + 1; 286 return ((d - 1) & 7) + 1;
243} 287}
244 288
289#define for_all_bits_sparse_32(mask, idxvar) \
290 for (uint32_t idxvar, mask_ = mask; \
291 mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);)
292
245extern ssize_t slice_alloc; // statistics 293extern ssize_t slice_alloc; // statistics
246 294
247void *salloc_ (int n) throw (std::bad_alloc); 295void *salloc_ (int n);
248void *salloc_ (int n, void *src) throw (std::bad_alloc); 296void *salloc_ (int n, void *src);
249 297
250// strictly the same as g_slice_alloc, but never returns 0 298// strictly the same as g_slice_alloc, but never returns 0
251template<typename T> 299template<typename T>
252inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } 300inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); }
253 301
254// also copies src into the new area, like "memdup" 302// also copies src into the new area, like "memdup"
255// if src is 0, clears the memory 303// if src is 0, clears the memory
256template<typename T> 304template<typename T>
257inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } 305inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
258 306
259// clears the memory 307// clears the memory
260template<typename T> 308template<typename T>
261inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } 309inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); }
262 310
263// for symmetry 311// for symmetry
264template<typename T> 312template<typename T>
265inline void sfree (T *ptr, int n = 1) throw () 313inline void sfree (T *ptr, int n = 1) noexcept
266{ 314{
267 if (expect_true (ptr)) 315 if (expect_true (ptr))
268 { 316 {
269 slice_alloc -= n * sizeof (T); 317 slice_alloc -= n * sizeof (T);
270 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T)); 318 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
271 g_slice_free1 (n * sizeof (T), (void *)ptr); 319 g_slice_free1 (n * sizeof (T), (void *)ptr);
272 assert (slice_alloc >= 0);//D
273 } 320 }
274} 321}
275 322
276// nulls the pointer 323// nulls the pointer
277template<typename T> 324template<typename T>
278inline void sfree0 (T *&ptr, int n = 1) throw () 325inline void sfree0 (T *&ptr, int n = 1) noexcept
279{ 326{
280 sfree<T> (ptr, n); 327 sfree<T> (ptr, n);
281 ptr = 0; 328 ptr = 0;
282} 329}
283 330
351 typedef const Tp *const_pointer; 398 typedef const Tp *const_pointer;
352 typedef Tp &reference; 399 typedef Tp &reference;
353 typedef const Tp &const_reference; 400 typedef const Tp &const_reference;
354 typedef Tp value_type; 401 typedef Tp value_type;
355 402
356 template <class U> 403 template <class U>
357 struct rebind 404 struct rebind
358 { 405 {
359 typedef slice_allocator<U> other; 406 typedef slice_allocator<U> other;
360 }; 407 };
361 408
362 slice_allocator () throw () { } 409 slice_allocator () noexcept { }
363 slice_allocator (const slice_allocator &) throw () { } 410 slice_allocator (const slice_allocator &) noexcept { }
364 template<typename Tp2> 411 template<typename Tp2>
365 slice_allocator (const slice_allocator<Tp2> &) throw () { } 412 slice_allocator (const slice_allocator<Tp2> &) noexcept { }
366 413
367 ~slice_allocator () { } 414 ~slice_allocator () { }
368 415
369 pointer address (reference x) const { return &x; } 416 pointer address (reference x) const { return &x; }
370 const_pointer address (const_reference x) const { return &x; } 417 const_pointer address (const_reference x) const { return &x; }
377 void deallocate (pointer p, size_type n) 424 void deallocate (pointer p, size_type n)
378 { 425 {
379 sfree<Tp> (p, n); 426 sfree<Tp> (p, n);
380 } 427 }
381 428
382 size_type max_size () const throw () 429 size_type max_size () const noexcept
383 { 430 {
384 return size_t (-1) / sizeof (Tp); 431 return size_t (-1) / sizeof (Tp);
385 } 432 }
386 433
387 void construct (pointer p, const Tp &val) 434 void construct (pointer p, const Tp &val)
393 { 440 {
394 p->~Tp (); 441 p->~Tp ();
395 } 442 }
396}; 443};
397 444
398// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 445// basically a memory area, but refcounted
399// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps 446struct refcnt_buf
400// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
401struct tausworthe_random_generator
402{ 447{
403 uint32_t state [4]; 448 char *data;
404 449
405 void operator =(const tausworthe_random_generator &src) 450 refcnt_buf (size_t size = 0);
406 { 451 refcnt_buf (void *data, size_t size);
407 state [0] = src.state [0];
408 state [1] = src.state [1];
409 state [2] = src.state [2];
410 state [3] = src.state [3];
411 }
412 452
413 void seed (uint32_t seed); 453 refcnt_buf (const refcnt_buf &src)
414 uint32_t next ();
415};
416
417// Xorshift RNGs, George Marsaglia
418// http://www.jstatsoft.org/v08/i14/paper
419// this one is about 40% faster than the tausworthe one above (i.e. not much),
420// despite the inlining, and has the issue of only creating 2**32-1 numbers.
421// see also http://www.iro.umontreal.ca/~lecuyer/myftp/papers/xorshift.pdf
422struct xorshift_random_generator
423{
424 uint32_t x, y;
425
426 void operator =(const xorshift_random_generator &src)
427 { 454 {
428 x = src.x; 455 data = src.data;
429 y = src.y; 456 inc ();
430 } 457 }
431 458
432 void seed (uint32_t seed) 459 ~refcnt_buf ();
433 {
434 x = seed;
435 y = seed * 69069U;
436 }
437 460
438 uint32_t next () 461 refcnt_buf &operator =(const refcnt_buf &src);
462
463 operator char *()
439 { 464 {
440 uint32_t t = x ^ (x << 10);
441 x = y;
442 y = y ^ (y >> 13) ^ t ^ (t >> 10);
443 return y; 465 return data;
444 } 466 }
445};
446 467
447template<class generator> 468 size_t size () const
448struct random_number_generator : generator
449{
450 // uniform distribution, 0 .. max (0, num - 1)
451 uint32_t operator ()(uint32_t num)
452 { 469 {
453 return !is_constant (num) ? get_range (num) // non-constant 470 return _size ();
454 : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two
455 : this->next () & (num - 1); // constant, power-of-two
456 }
457
458 // return a number within (min .. max)
459 int operator () (int r_min, int r_max)
460 {
461 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
462 ? r_min + operator ()(r_max - r_min + 1)
463 : get_range (r_min, r_max);
464 }
465
466 double operator ()()
467 {
468 return this->next () / (double)0xFFFFFFFFU;
469 } 471 }
470 472
471protected: 473protected:
472 uint32_t get_range (uint32_t r_max); 474 enum {
473 int get_range (int r_min, int r_max); 475 overhead = sizeof (uint32_t) * 2
474}; 476 };
475 477
476typedef random_number_generator<tausworthe_random_generator> rand_gen; 478 uint32_t &_size () const
479 {
480 return ((unsigned int *)data)[-2];
481 }
477 482
478extern rand_gen rndm, rmg_rndm; 483 uint32_t &_refcnt () const
484 {
485 return ((unsigned int *)data)[-1];
486 }
487
488 void _alloc (uint32_t size)
489 {
490 data = ((char *)salloc<char> (size + overhead)) + overhead;
491 _size () = size;
492 _refcnt () = 1;
493 }
494
495 void _dealloc ();
496
497 void inc ()
498 {
499 ++_refcnt ();
500 }
501
502 void dec ()
503 {
504 if (!--_refcnt ())
505 _dealloc ();
506 }
507};
479 508
480INTERFACE_CLASS (attachable) 509INTERFACE_CLASS (attachable)
481struct refcnt_base 510struct refcnt_base
482{ 511{
483 typedef int refcnt_t; 512 typedef int refcnt_t;
498 // p if not null 527 // p if not null
499 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } 528 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
500 529
501 void refcnt_dec () 530 void refcnt_dec ()
502 { 531 {
503 if (!is_constant (p)) 532 if (!ecb_is_constant (p))
504 --*refcnt_ref (); 533 --*refcnt_ref ();
505 else if (p) 534 else if (p)
506 --p->refcnt; 535 --p->refcnt;
507 } 536 }
508 537
509 void refcnt_inc () 538 void refcnt_inc ()
510 { 539 {
511 if (!is_constant (p)) 540 if (!ecb_is_constant (p))
512 ++*refcnt_ref (); 541 ++*refcnt_ref ();
513 else if (p) 542 else if (p)
514 ++p->refcnt; 543 ++p->refcnt;
515 } 544 }
516 545
545typedef refptr<maptile> maptile_ptr; 574typedef refptr<maptile> maptile_ptr;
546typedef refptr<object> object_ptr; 575typedef refptr<object> object_ptr;
547typedef refptr<archetype> arch_ptr; 576typedef refptr<archetype> arch_ptr;
548typedef refptr<client> client_ptr; 577typedef refptr<client> client_ptr;
549typedef refptr<player> player_ptr; 578typedef refptr<player> player_ptr;
579typedef refptr<region> region_ptr;
550 580
551#define STRHSH_NULL 2166136261 581#define STRHSH_NULL 2166136261
552 582
553static inline uint32_t 583static inline uint32_t
554strhsh (const char *s) 584strhsh (const char *s)
556 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/) 586 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
557 // it is about twice as fast as the one-at-a-time one, 587 // it is about twice as fast as the one-at-a-time one,
558 // with good distribution. 588 // with good distribution.
559 // FNV-1a is faster on many cpus because the multiplication 589 // FNV-1a is faster on many cpus because the multiplication
560 // runs concurrently with the looping logic. 590 // runs concurrently with the looping logic.
591 // we modify the hash a bit to improve its distribution
561 uint32_t hash = STRHSH_NULL; 592 uint32_t hash = STRHSH_NULL;
562 593
563 while (*s) 594 while (*s)
564 hash = (hash ^ *s++) * 16777619; 595 hash = (hash ^ *s++) * 16777619U;
565 596
566 return hash; 597 return hash ^ (hash >> 16);
567} 598}
568 599
569static inline uint32_t 600static inline uint32_t
570memhsh (const char *s, size_t len) 601memhsh (const char *s, size_t len)
571{ 602{
572 uint32_t hash = STRHSH_NULL; 603 uint32_t hash = STRHSH_NULL;
573 604
574 while (len--) 605 while (len--)
575 hash = (hash ^ *s++) * 16777619; 606 hash = (hash ^ *s++) * 16777619U;
576 607
577 return hash; 608 return hash;
578} 609}
579 610
580struct str_hash 611struct str_hash
621 } 652 }
622}; 653};
623 654
624// This container blends advantages of linked lists 655// This container blends advantages of linked lists
625// (efficiency) with vectors (random access) by 656// (efficiency) with vectors (random access) by
626// by using an unordered vector and storing the vector 657// using an unordered vector and storing the vector
627// index inside the object. 658// index inside the object.
628// 659//
629// + memory-efficient on most 64 bit archs 660// + memory-efficient on most 64 bit archs
630// + O(1) insert/remove 661// + O(1) insert/remove
631// + free unique (but varying) id for inserted objects 662// + free unique (but varying) id for inserted objects
668 insert (&obj); 699 insert (&obj);
669 } 700 }
670 701
671 void erase (T *obj) 702 void erase (T *obj)
672 { 703 {
673 unsigned int pos = obj->*indexmember; 704 object_vector_index pos = obj->*indexmember;
674 obj->*indexmember = 0; 705 obj->*indexmember = 0;
675 706
676 if (pos < this->size ()) 707 if (pos < this->size ())
677 { 708 {
678 (*this)[pos - 1] = (*this)[this->size () - 1]; 709 (*this)[pos - 1] = (*this)[this->size () - 1];
686 { 717 {
687 erase (&obj); 718 erase (&obj);
688 } 719 }
689}; 720};
690 721
722/////////////////////////////////////////////////////////////////////////////
723
724// something like a vector or stack, but without
725// out of bounds checking
726template<typename T>
727struct fixed_stack
728{
729 T *data;
730 int size;
731 int max;
732
733 fixed_stack ()
734 : size (0), data (0)
735 {
736 }
737
738 fixed_stack (int max)
739 : size (0), max (max)
740 {
741 data = salloc<T> (max);
742 }
743
744 void reset (int new_max)
745 {
746 sfree (data, max);
747 size = 0;
748 max = new_max;
749 data = salloc<T> (max);
750 }
751
752 void free ()
753 {
754 sfree (data, max);
755 data = 0;
756 }
757
758 ~fixed_stack ()
759 {
760 sfree (data, max);
761 }
762
763 T &operator[](int idx)
764 {
765 return data [idx];
766 }
767
768 void push (T v)
769 {
770 data [size++] = v;
771 }
772
773 T &pop ()
774 {
775 return data [--size];
776 }
777
778 T remove (int idx)
779 {
780 T v = data [idx];
781
782 data [idx] = data [--size];
783
784 return v;
785 }
786};
787
788/////////////////////////////////////////////////////////////////////////////
789
691// basically does what strncpy should do, but appends "..." to strings exceeding length 790// basically does what strncpy should do, but appends "..." to strings exceeding length
692// returns the number of bytes actually used (including \0) 791// returns the number of bytes actually used (including \0)
693int assign (char *dst, const char *src, int maxsize); 792int assign (char *dst, const char *src, int maxsize);
694 793
695// type-safe version of assign 794// type-safe version of assign
706 805
707int similar_direction (int a, int b); 806int similar_direction (int a, int b);
708 807
709// like v?sprintf, but returns a "static" buffer 808// like v?sprintf, but returns a "static" buffer
710char *vformat (const char *format, va_list ap); 809char *vformat (const char *format, va_list ap);
711char *format (const char *format, ...) attribute ((format (printf, 1, 2))); 810char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2)));
712 811
713// safety-check player input which will become object->msg 812// safety-check player input which will become object->msg
714bool msg_is_safe (const char *msg); 813bool msg_is_safe (const char *msg);
715 814
716///////////////////////////////////////////////////////////////////////////// 815/////////////////////////////////////////////////////////////////////////////

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