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Revision 1.84 by root, Wed Dec 31 17:35:37 2008 UTC vs.
Revision 1.129 by root, Sat Dec 1 20:22:13 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 6 *
6 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
7 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
8 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
9 * (at your option) any later version. 10 * option) any later version.
10 * 11 *
11 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 15 * GNU General Public License for more details.
15 * 16 *
16 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
18 * 20 *
19 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
20 */ 22 */
21 23
22#ifndef UTIL_H__ 24#ifndef UTIL_H__
23#define UTIL_H__ 25#define UTIL_H__
26
27#include <compiler.h>
24 28
25#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0 29#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
26#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs 30#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
27#define PREFER_MALLOC 0 // use malloc and not the slice allocator 31#define PREFER_MALLOC 0 // use malloc and not the slice allocator
28
29#if __GNUC__ >= 3
30# define is_constant(c) __builtin_constant_p (c)
31# define expect(expr,value) __builtin_expect ((expr),(value))
32# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
33#else
34# define is_constant(c) 0
35# define expect(expr,value) (expr)
36# define prefetch(addr,rw,locality)
37#endif
38
39#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4)
40# define decltype(x) typeof(x)
41#endif
42
43// put into ifs if you are very sure that the expression
44// is mostly true or mosty false. note that these return
45// booleans, not the expression.
46#define expect_false(expr) expect ((expr) ? 1 : 0, 0)
47#define expect_true(expr) expect ((expr) ? 1 : 0, 1)
48 32
49#include <pthread.h> 33#include <pthread.h>
50 34
51#include <cstddef> 35#include <cstddef>
52#include <cmath> 36#include <cmath>
53#include <new> 37#include <new>
54#include <vector> 38#include <vector>
55 39
56#include <glib.h> 40#include <glib.h>
41
42#include <flat_hash_map.hpp>
57 43
58#include <shstr.h> 44#include <shstr.h>
59#include <traits.h> 45#include <traits.h>
60 46
61#if DEBUG_SALLOC 47#if DEBUG_SALLOC
69# define g_slice_alloc0(s) calloc (1, (s)) 55# define g_slice_alloc0(s) calloc (1, (s))
70# define g_slice_alloc(s) malloc ((s)) 56# define g_slice_alloc(s) malloc ((s))
71# define g_slice_free1(s,p) free ((p)) 57# define g_slice_free1(s,p) free ((p))
72#endif 58#endif
73 59
74// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
75#define auto(var,expr) decltype(expr) var = (expr)
76
77// very ugly macro that basically declares and initialises a variable 60// very ugly macro that basically declares and initialises a variable
78// that is in scope for the next statement only 61// that is in scope for the next statement only
79// works only for stuff that can be assigned 0 and converts to false 62// works only for stuff that can be assigned 0 and converts to false
80// (note: works great for pointers) 63// (note: works great for pointers)
81// most ugly macro I ever wrote 64// most ugly macro I ever wrote
87 70
88// in range excluding end 71// in range excluding end
89#define IN_RANGE_EXC(val,beg,end) \ 72#define IN_RANGE_EXC(val,beg,end) \
90 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 73 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
91 74
92void cleanup (const char *cause, bool make_core = false); 75ecb_cold void cleanup (const char *cause, bool make_core = false);
93void fork_abort (const char *msg); 76ecb_cold void fork_abort (const char *msg);
94 77
95// rationale for using (U) not (T) is to reduce signed/unsigned issues, 78// rationale for using (U) not (T) is to reduce signed/unsigned issues,
96// as a is often a constant while b is the variable. it is still a bug, though. 79// as a is often a constant while b is the variable. it is still a bug, though.
97template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 80template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
98template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 81template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
99template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 82template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
100 83
101template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); } 84template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
102template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); } 85template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
103template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); } 86template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
110// sign returns -1 or +1 93// sign returns -1 or +1
111template<typename T> 94template<typename T>
112static inline T sign (T v) { return v < 0 ? -1 : +1; } 95static inline T sign (T v) { return v < 0 ? -1 : +1; }
113// relies on 2c representation 96// relies on 2c representation
114template<> 97template<>
115inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } 98inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
99template<>
100inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
101template<>
102inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
116 103
117// sign0 returns -1, 0 or +1 104// sign0 returns -1, 0 or +1
118template<typename T> 105template<typename T>
119static inline T sign0 (T v) { return v ? sign (v) : 0; } 106static inline T sign0 (T v) { return v ? sign (v) : 0; }
120 107
108//clashes with C++0x
109template<typename T, typename U>
110static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
111
112// div* only work correctly for div > 0
121// div, with correct rounding (< 0.5 downwards, >=0.5 upwards) 113// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
122template<typename T> static inline T div (T val, T div) { return (val + div / 2) / div; } 114template<typename T> static inline T div (T val, T div)
115{
116 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
117}
118
119template<> inline float div (float val, float div) { return val / div; }
120template<> inline double div (double val, double div) { return val / div; }
121
123// div, round-up 122// div, round-up
124template<typename T> static inline T div_ru (T val, T div) { return (val + div - 1) / div; } 123template<typename T> static inline T div_ru (T val, T div)
124{
125 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
126}
125// div, round-down 127// div, round-down
126template<typename T> static inline T div_rd (T val, T div) { return (val ) / div; } 128template<typename T> static inline T div_rd (T val, T div)
129{
130 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
131}
127 132
133// lerp* only work correctly for min_in < max_in
134// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
128template<typename T> 135template<typename T>
129static inline T 136static inline T
130lerp (T val, T min_in, T max_in, T min_out, T max_out) 137lerp (T val, T min_in, T max_in, T min_out, T max_out)
131{ 138{
132 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in); 139 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
191 int32_t d = b - a; 198 int32_t d = b - a;
192 d &= d >> 31; 199 d &= d >> 31;
193 return b - d; 200 return b - d;
194} 201}
195 202
196// this is much faster than crossfires original algorithm 203// this is much faster than crossfire's original algorithm
197// on modern cpus 204// on modern cpus
198inline int 205inline int
199isqrt (int n) 206isqrt (int n)
200{ 207{
201 return (int)sqrtf ((float)n); 208 return (int)sqrtf ((float)n);
209}
210
211// this is kind of like the ^^ operator, if it would exist, without sequence point.
212// more handy than it looks like, due to the implicit !! done on its arguments
213inline bool
214logical_xor (bool a, bool b)
215{
216 return a != b;
217}
218
219inline bool
220logical_implies (bool a, bool b)
221{
222 return a <= b;
202} 223}
203 224
204// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) 225// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
205#if 0 226#if 0
206// and has a max. error of 6 in the range -100..+100. 227// and has a max. error of 6 in the range -100..+100.
207#else 228#else
208// and has a max. error of 9 in the range -100..+100. 229// and has a max. error of 9 in the range -100..+100.
209#endif 230#endif
210inline int 231inline int
211idistance (int dx, int dy) 232idistance (int dx, int dy)
212{ 233{
213 unsigned int dx_ = abs (dx); 234 unsigned int dx_ = abs (dx);
214 unsigned int dy_ = abs (dy); 235 unsigned int dy_ = abs (dy);
215 236
216#if 0 237#if 0
217 return dx_ > dy_ 238 return dx_ > dy_
220#else 241#else
221 return dx_ + dy_ - min (dx_, dy_) * 5 / 8; 242 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
222#endif 243#endif
223} 244}
224 245
246// can be substantially faster than floor, if your value range allows for it
247template<typename T>
248inline T
249fastfloor (T x)
250{
251 return std::floor (x);
252}
253
254inline float
255fastfloor (float x)
256{
257 return sint32(x) - (x < 0);
258}
259
260inline double
261fastfloor (double x)
262{
263 return sint64(x) - (x < 0);
264}
265
225/* 266/*
226 * absdir(int): Returns a number between 1 and 8, which represent 267 * absdir(int): Returns a number between 1 and 8, which represent
227 * the "absolute" direction of a number (it actually takes care of 268 * the "absolute" direction of a number (it actually takes care of
228 * "overflow" in previous calculations of a direction). 269 * "overflow" in previous calculations of a direction).
229 */ 270 */
231absdir (int d) 272absdir (int d)
232{ 273{
233 return ((d - 1) & 7) + 1; 274 return ((d - 1) & 7) + 1;
234} 275}
235 276
277#define for_all_bits_sparse_32(mask, idxvar) \
278 for (uint32_t idxvar, mask_ = mask; \
279 mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);)
280
236extern ssize_t slice_alloc; // statistics 281extern ssize_t slice_alloc; // statistics
237 282
238void *salloc_ (int n) throw (std::bad_alloc); 283void *salloc_ (int n);
239void *salloc_ (int n, void *src) throw (std::bad_alloc); 284void *salloc_ (int n, void *src);
240 285
241// strictly the same as g_slice_alloc, but never returns 0 286// strictly the same as g_slice_alloc, but never returns 0
242template<typename T> 287template<typename T>
243inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } 288inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); }
244 289
245// also copies src into the new area, like "memdup" 290// also copies src into the new area, like "memdup"
246// if src is 0, clears the memory 291// if src is 0, clears the memory
247template<typename T> 292template<typename T>
248inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } 293inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
249 294
250// clears the memory 295// clears the memory
251template<typename T> 296template<typename T>
252inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } 297inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); }
253 298
254// for symmetry 299// for symmetry
255template<typename T> 300template<typename T>
256inline void sfree (T *ptr, int n = 1) throw () 301inline void sfree (T *ptr, int n = 1) noexcept
257{ 302{
258 if (expect_true (ptr)) 303 if (expect_true (ptr))
259 { 304 {
260 slice_alloc -= n * sizeof (T); 305 slice_alloc -= n * sizeof (T);
261 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T)); 306 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
262 g_slice_free1 (n * sizeof (T), (void *)ptr); 307 g_slice_free1 (n * sizeof (T), (void *)ptr);
263 assert (slice_alloc >= 0);//D
264 } 308 }
265} 309}
266 310
267// nulls the pointer 311// nulls the pointer
268template<typename T> 312template<typename T>
269inline void sfree0 (T *&ptr, int n = 1) throw () 313inline void sfree0 (T *&ptr, int n = 1) noexcept
270{ 314{
271 sfree<T> (ptr, n); 315 sfree<T> (ptr, n);
272 ptr = 0; 316 ptr = 0;
273} 317}
274 318
342 typedef const Tp *const_pointer; 386 typedef const Tp *const_pointer;
343 typedef Tp &reference; 387 typedef Tp &reference;
344 typedef const Tp &const_reference; 388 typedef const Tp &const_reference;
345 typedef Tp value_type; 389 typedef Tp value_type;
346 390
347 template <class U> 391 template <class U>
348 struct rebind 392 struct rebind
349 { 393 {
350 typedef slice_allocator<U> other; 394 typedef slice_allocator<U> other;
351 }; 395 };
352 396
353 slice_allocator () throw () { } 397 slice_allocator () noexcept { }
354 slice_allocator (const slice_allocator &) throw () { } 398 slice_allocator (const slice_allocator &) noexcept { }
355 template<typename Tp2> 399 template<typename Tp2>
356 slice_allocator (const slice_allocator<Tp2> &) throw () { } 400 slice_allocator (const slice_allocator<Tp2> &) noexcept { }
357 401
358 ~slice_allocator () { } 402 ~slice_allocator () { }
359 403
360 pointer address (reference x) const { return &x; } 404 pointer address (reference x) const { return &x; }
361 const_pointer address (const_reference x) const { return &x; } 405 const_pointer address (const_reference x) const { return &x; }
368 void deallocate (pointer p, size_type n) 412 void deallocate (pointer p, size_type n)
369 { 413 {
370 sfree<Tp> (p, n); 414 sfree<Tp> (p, n);
371 } 415 }
372 416
373 size_type max_size () const throw () 417 size_type max_size () const noexcept
374 { 418 {
375 return size_t (-1) / sizeof (Tp); 419 return size_t (-1) / sizeof (Tp);
376 } 420 }
377 421
378 void construct (pointer p, const Tp &val) 422 void construct (pointer p, const Tp &val)
384 { 428 {
385 p->~Tp (); 429 p->~Tp ();
386 } 430 }
387}; 431};
388 432
389// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 433// basically a memory area, but refcounted
390// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps 434struct refcnt_buf
391// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
392struct tausworthe_random_generator
393{ 435{
394 uint32_t state [4]; 436 char *data;
395 437
396 void operator =(const tausworthe_random_generator &src) 438 refcnt_buf (size_t size = 0);
397 { 439 refcnt_buf (void *data, size_t size);
398 state [0] = src.state [0];
399 state [1] = src.state [1];
400 state [2] = src.state [2];
401 state [3] = src.state [3];
402 }
403 440
404 void seed (uint32_t seed); 441 refcnt_buf (const refcnt_buf &src)
405 uint32_t next ();
406};
407
408// Xorshift RNGs, George Marsaglia
409// http://www.jstatsoft.org/v08/i14/paper
410// this one is about 40% faster than the tausworthe one above (i.e. not much),
411// despite the inlining, and has the issue of only creating 2**32-1 numbers.
412struct xorshift_random_generator
413{
414 uint32_t x, y;
415
416 void operator =(const xorshift_random_generator &src)
417 { 442 {
418 x = src.x; 443 data = src.data;
419 y = src.y; 444 inc ();
420 } 445 }
421 446
422 void seed (uint32_t seed) 447 ~refcnt_buf ();
423 {
424 x = seed;
425 y = seed * 69069U;
426 }
427 448
428 uint32_t next () 449 refcnt_buf &operator =(const refcnt_buf &src);
450
451 operator char *()
429 { 452 {
430 uint32_t t = x ^ (x << 10);
431 x = y;
432 y = y ^ (y >> 13) ^ t ^ (t >> 10);
433 return y; 453 return data;
434 } 454 }
435};
436 455
437template<class generator> 456 size_t size () const
438struct random_number_generator : generator
439{
440 // uniform distribution, 0 .. max (0, num - 1)
441 uint32_t operator ()(uint32_t num)
442 { 457 {
443 return !is_constant (num) ? get_range (num) // non-constant 458 return _size ();
444 : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two
445 : this->next () & (num - 1); // constant, power-of-two
446 }
447
448 // return a number within (min .. max)
449 int operator () (int r_min, int r_max)
450 {
451 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
452 ? r_min + operator ()(r_max - r_min + 1)
453 : get_range (r_min, r_max);
454 }
455
456 double operator ()()
457 {
458 return this->next () / (double)0xFFFFFFFFU;
459 } 459 }
460 460
461protected: 461protected:
462 uint32_t get_range (uint32_t r_max); 462 enum {
463 int get_range (int r_min, int r_max); 463 overhead = sizeof (uint32_t) * 2
464}; 464 };
465 465
466typedef random_number_generator<tausworthe_random_generator> rand_gen; 466 uint32_t &_size () const
467 {
468 return ((unsigned int *)data)[-2];
469 }
467 470
468extern rand_gen rndm, rmg_rndm; 471 uint32_t &_refcnt () const
472 {
473 return ((unsigned int *)data)[-1];
474 }
475
476 void _alloc (uint32_t size)
477 {
478 data = ((char *)salloc<char> (size + overhead)) + overhead;
479 _size () = size;
480 _refcnt () = 1;
481 }
482
483 void _dealloc ();
484
485 void inc ()
486 {
487 ++_refcnt ();
488 }
489
490 void dec ()
491 {
492 if (!--_refcnt ())
493 _dealloc ();
494 }
495};
469 496
470INTERFACE_CLASS (attachable) 497INTERFACE_CLASS (attachable)
471struct refcnt_base 498struct refcnt_base
472{ 499{
473 typedef int refcnt_t; 500 typedef int refcnt_t;
488 // p if not null 515 // p if not null
489 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } 516 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
490 517
491 void refcnt_dec () 518 void refcnt_dec ()
492 { 519 {
493 if (!is_constant (p)) 520 if (!ecb_is_constant (p))
494 --*refcnt_ref (); 521 --*refcnt_ref ();
495 else if (p) 522 else if (p)
496 --p->refcnt; 523 --p->refcnt;
497 } 524 }
498 525
499 void refcnt_inc () 526 void refcnt_inc ()
500 { 527 {
501 if (!is_constant (p)) 528 if (!ecb_is_constant (p))
502 ++*refcnt_ref (); 529 ++*refcnt_ref ();
503 else if (p) 530 else if (p)
504 ++p->refcnt; 531 ++p->refcnt;
505 } 532 }
506 533
535typedef refptr<maptile> maptile_ptr; 562typedef refptr<maptile> maptile_ptr;
536typedef refptr<object> object_ptr; 563typedef refptr<object> object_ptr;
537typedef refptr<archetype> arch_ptr; 564typedef refptr<archetype> arch_ptr;
538typedef refptr<client> client_ptr; 565typedef refptr<client> client_ptr;
539typedef refptr<player> player_ptr; 566typedef refptr<player> player_ptr;
567typedef refptr<region> region_ptr;
568
569#define STRHSH_NULL 2166136261
570
571static inline uint32_t
572strhsh (const char *s)
573{
574 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
575 // it is about twice as fast as the one-at-a-time one,
576 // with good distribution.
577 // FNV-1a is faster on many cpus because the multiplication
578 // runs concurrently with the looping logic.
579 // we modify the hash a bit to improve its distribution
580 uint32_t hash = STRHSH_NULL;
581
582 while (*s)
583 hash = (hash ^ *s++) * 16777619U;
584
585 return hash ^ (hash >> 16);
586}
587
588static inline uint32_t
589memhsh (const char *s, size_t len)
590{
591 uint32_t hash = STRHSH_NULL;
592
593 while (len--)
594 hash = (hash ^ *s++) * 16777619U;
595
596 return hash;
597}
540 598
541struct str_hash 599struct str_hash
542{ 600{
543 std::size_t operator ()(const char *s) const 601 std::size_t operator ()(const char *s) const
544 { 602 {
545#if 0
546 uint32_t hash = 0;
547
548 /* use the one-at-a-time hash function, which supposedly is
549 * better than the djb2-like one used by perl5.005, but
550 * certainly is better then the bug used here before.
551 * see http://burtleburtle.net/bob/hash/doobs.html
552 */
553 while (*s)
554 {
555 hash += *s++;
556 hash += hash << 10;
557 hash ^= hash >> 6;
558 }
559
560 hash += hash << 3;
561 hash ^= hash >> 11;
562 hash += hash << 15;
563#else
564 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
565 // it is about twice as fast as the one-at-a-time one,
566 // with good distribution.
567 // FNV-1a is faster on many cpus because the multiplication
568 // runs concurrent with the looping logic.
569 uint32_t hash = 2166136261;
570
571 while (*s)
572 hash = (hash ^ *s++) * 16777619;
573#endif
574
575 return hash; 603 return strhsh (s);
576 } 604 }
605
606 std::size_t operator ()(const shstr &s) const
607 {
608 return strhsh (s);
609 }
610
611 typedef ska::power_of_two_hash_policy hash_policy;
577}; 612};
578 613
579struct str_equal 614struct str_equal
580{ 615{
581 bool operator ()(const char *a, const char *b) const 616 bool operator ()(const char *a, const char *b) const
607 } 642 }
608}; 643};
609 644
610// This container blends advantages of linked lists 645// This container blends advantages of linked lists
611// (efficiency) with vectors (random access) by 646// (efficiency) with vectors (random access) by
612// by using an unordered vector and storing the vector 647// using an unordered vector and storing the vector
613// index inside the object. 648// index inside the object.
614// 649//
615// + memory-efficient on most 64 bit archs 650// + memory-efficient on most 64 bit archs
616// + O(1) insert/remove 651// + O(1) insert/remove
617// + free unique (but varying) id for inserted objects 652// + free unique (but varying) id for inserted objects
654 insert (&obj); 689 insert (&obj);
655 } 690 }
656 691
657 void erase (T *obj) 692 void erase (T *obj)
658 { 693 {
659 unsigned int pos = obj->*indexmember; 694 object_vector_index pos = obj->*indexmember;
660 obj->*indexmember = 0; 695 obj->*indexmember = 0;
661 696
662 if (pos < this->size ()) 697 if (pos < this->size ())
663 { 698 {
664 (*this)[pos - 1] = (*this)[this->size () - 1]; 699 (*this)[pos - 1] = (*this)[this->size () - 1];
672 { 707 {
673 erase (&obj); 708 erase (&obj);
674 } 709 }
675}; 710};
676 711
712/////////////////////////////////////////////////////////////////////////////
713
714// something like a vector or stack, but without
715// out of bounds checking
716template<typename T>
717struct fixed_stack
718{
719 T *data;
720 int size;
721 int max;
722
723 fixed_stack ()
724 : size (0), data (0)
725 {
726 }
727
728 fixed_stack (int max)
729 : size (0), max (max)
730 {
731 data = salloc<T> (max);
732 }
733
734 void reset (int new_max)
735 {
736 sfree (data, max);
737 size = 0;
738 max = new_max;
739 data = salloc<T> (max);
740 }
741
742 void free ()
743 {
744 sfree (data, max);
745 data = 0;
746 }
747
748 ~fixed_stack ()
749 {
750 sfree (data, max);
751 }
752
753 T &operator[](int idx)
754 {
755 return data [idx];
756 }
757
758 void push (T v)
759 {
760 data [size++] = v;
761 }
762
763 T &pop ()
764 {
765 return data [--size];
766 }
767
768 T remove (int idx)
769 {
770 T v = data [idx];
771
772 data [idx] = data [--size];
773
774 return v;
775 }
776};
777
778/////////////////////////////////////////////////////////////////////////////
779
677// basically does what strncpy should do, but appends "..." to strings exceeding length 780// basically does what strncpy should do, but appends "..." to strings exceeding length
781// returns the number of bytes actually used (including \0)
678void assign (char *dst, const char *src, int maxlen); 782int assign (char *dst, const char *src, int maxsize);
679 783
680// type-safe version of assign 784// type-safe version of assign
681template<int N> 785template<int N>
682inline void assign (char (&dst)[N], const char *src) 786inline int assign (char (&dst)[N], const char *src)
683{ 787{
684 assign ((char *)&dst, src, N); 788 return assign ((char *)&dst, src, N);
685} 789}
686 790
687typedef double tstamp; 791typedef double tstamp;
688 792
689// return current time as timestamp 793// return current time as timestamp
690tstamp now (); 794tstamp now ();
691 795
692int similar_direction (int a, int b); 796int similar_direction (int a, int b);
693 797
694// like sprintf, but returns a "static" buffer 798// like v?sprintf, but returns a "static" buffer
695const char *format (const char *format, ...); 799char *vformat (const char *format, va_list ap);
800char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2)));
801
802// safety-check player input which will become object->msg
803bool msg_is_safe (const char *msg);
696 804
697///////////////////////////////////////////////////////////////////////////// 805/////////////////////////////////////////////////////////////////////////////
698// threads, very very thin wrappers around pthreads 806// threads, very very thin wrappers around pthreads
699 807
700struct thread 808struct thread

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