--- deliantra/server/include/util.h 2007/06/02 03:48:29 1.47 +++ deliantra/server/include/util.h 2007/06/04 13:04:00 1.49 @@ -55,7 +55,7 @@ #include #include -// use a gcc extension for auto declarations until ISO C++ sanctifies them +// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) #define auto(var,expr) decltype(expr) var = (expr) // very ugly macro that basicaly declares and initialises a variable @@ -63,7 +63,7 @@ // works only for stuff that can be assigned 0 and converts to false // (note: works great for pointers) // most ugly macro I ever wrote -#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) +#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) // in range including end #define IN_RANGE_INC(val,beg,end) \ @@ -407,6 +407,10 @@ } }; +// Mostly the same as std::vector, but insert/erase can reorder +// the elements, making insret/remove O(1) instead of O(n). +// +// NOTE: only some forms of erase/insert are available template struct unordered_vector : std::vector > { @@ -426,12 +430,37 @@ } }; +// This container blends advantages of linked lists +// (efficiency) with vectors (random access) by +// by using an unordered vector and storing the vector +// index inside the object. +// +// + memory-efficient on most 64 bit archs +// + O(1) insert/remove +// + free unique (but varying) id for inserted objects +// + cache-friendly iteration +// - only works for pointers to structs +// +// NOTE: only some forms of erase/insert are available template struct object_vector : std::vector > { + typedef typename object_vector::iterator iterator; + + bool contains (const T *obj) const + { + return obj->*index; + } + + iterator find (const T *obj) + { + return obj->*index + ? this->begin () + obj->*index - 1 + : this->end (); + } + void insert (T *obj) { - assert (!(obj->*index)); push_back (obj); obj->*index = this->size (); } @@ -443,7 +472,6 @@ void erase (T *obj) { - assert (obj->*index); unsigned int pos = obj->*index; obj->*index = 0;