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Revision 1.61 by root, Fri Jan 25 18:09:23 2008 UTC vs.
Revision 1.133 by root, Sat Oct 8 21:54:05 2022 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 6 *
6 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
7 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
8 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
9 * (at your option) any later version. 10 * option) any later version.
10 * 11 *
11 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 15 * GNU General Public License for more details.
15 * 16 *
16 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
18 * 20 *
19 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
20 */ 22 */
21 23
22#ifndef UTIL_H__ 24#ifndef UTIL_H__
23#define UTIL_H__ 25#define UTIL_H__
24 26
25//#define PREFER_MALLOC 27#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
26//#define DEBUG_SALLOC 28#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
29#define PREFER_MALLOC 0 // use malloc and not the slice allocator
27 30
28#if __GNUC__ >= 3 31#include <pthread.h>
29# define is_constant(c) __builtin_constant_p (c)
30# define expect(expr,value) __builtin_expect ((expr),(value))
31# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
32#else
33# define is_constant(c) 0
34# define expect(expr,value) (expr)
35# define prefetch(addr,rw,locality)
36#endif
37
38#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4)
39# define decltype(x) typeof(x)
40#endif
41
42// put into ifs if you are very sure that the expression
43// is mostly true or mosty false. note that these return
44// booleans, not the expression.
45#define expect_false(expr) expect ((expr) != 0, 0)
46#define expect_true(expr) expect ((expr) != 0, 1)
47 32
48#include <cstddef> 33#include <cstddef>
49#include <cmath> 34#include <cmath>
50#include <new> 35#include <new>
51#include <vector> 36#include <vector>
52 37
53#include <glib.h> 38#include <glib.h>
54 39
40#include <flat_hash_map.hpp>
41
55#include <shstr.h> 42#include <shstr.h>
56#include <traits.h> 43#include <traits.h>
57 44
45#include "ecb.h"
46
58#ifdef DEBUG_SALLOC 47#if DEBUG_SALLOC
59# define g_slice_alloc0(s) debug_slice_alloc0(s) 48# define g_slice_alloc0(s) debug_slice_alloc0(s)
60# define g_slice_alloc(s) debug_slice_alloc(s) 49# define g_slice_alloc(s) debug_slice_alloc(s)
61# define g_slice_free1(s,p) debug_slice_free1(s,p) 50# define g_slice_free1(s,p) debug_slice_free1(s,p)
62void *g_slice_alloc (unsigned long size); 51void *g_slice_alloc (unsigned long size);
63void *g_slice_alloc0 (unsigned long size); 52void *g_slice_alloc0 (unsigned long size);
64void g_slice_free1 (unsigned long size, void *ptr); 53void g_slice_free1 (unsigned long size, void *ptr);
54#elif PREFER_MALLOC
55# define g_slice_alloc0(s) calloc (1, (s))
56# define g_slice_alloc(s) malloc ((s))
57# define g_slice_free1(s,p) free ((p))
65#endif 58#endif
66 59
67// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
68#define auto(var,expr) decltype(expr) var = (expr)
69
70// very ugly macro that basicaly declares and initialises a variable 60// very ugly macro that basically declares and initialises a variable
71// that is in scope for the next statement only 61// that is in scope for the next statement only
72// works only for stuff that can be assigned 0 and converts to false 62// works only for stuff that can be assigned 0 and converts to false
73// (note: works great for pointers) 63// (note: works great for pointers)
74// most ugly macro I ever wrote 64// most ugly macro I ever wrote
75#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 65#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
80 70
81// in range excluding end 71// in range excluding end
82#define IN_RANGE_EXC(val,beg,end) \ 72#define IN_RANGE_EXC(val,beg,end) \
83 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 73 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
84 74
75ecb_cold void cleanup (const char *cause, bool make_core = false);
85void fork_abort (const char *msg); 76ecb_cold void fork_abort (const char *msg);
86 77
87// rationale for using (U) not (T) is to reduce signed/unsigned issues, 78// rationale for using (U) not (T) is to reduce signed/unsigned issues,
88// as a is often a constant while b is the variable. it is still a bug, though. 79// as a is often a constant while b is the variable. it is still a bug, though.
89template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 80template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
90template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 81template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
91template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 82template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
92 83
84template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
85template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
86template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
87
93template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 88template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
94 89
90template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
91template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
92
93// sign returns -1 or +1
94template<typename T>
95static inline T sign (T v) { return v < 0 ? -1 : +1; }
96// relies on 2c representation
97template<>
98inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
99template<>
100inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
101template<>
102inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
103
104// sign0 returns -1, 0 or +1
105template<typename T>
106static inline T sign0 (T v) { return v ? sign (v) : 0; }
107
108//clashes with C++0x
109template<typename T, typename U>
110static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
111
112// div* only work correctly for div > 0
113// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
114template<typename T> static inline T div (T val, T div)
115{
116 return ecb_expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
117}
118
119template<> inline float div (float val, float div) { return val / div; }
120template<> inline double div (double val, double div) { return val / div; }
121
122// div, round-up
123template<typename T> static inline T div_ru (T val, T div)
124{
125 return ecb_expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
126}
127// div, round-down
128template<typename T> static inline T div_rd (T val, T div)
129{
130 return ecb_expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
131}
132
133// lerp* only work correctly for min_in < max_in
134// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
95template<typename T> 135template<typename T>
96static inline T 136static inline T
97lerp (T val, T min_in, T max_in, T min_out, T max_out) 137lerp (T val, T min_in, T max_in, T min_out, T max_out)
98{ 138{
99 return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; 139 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
140}
141
142// lerp, round-down
143template<typename T>
144static inline T
145lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
146{
147 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
148}
149
150// lerp, round-up
151template<typename T>
152static inline T
153lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
154{
155 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
100} 156}
101 157
102// lots of stuff taken from FXT 158// lots of stuff taken from FXT
103 159
104/* Rotate right. This is used in various places for checksumming */ 160/* Rotate right. This is used in various places for checksumming */
142 int32_t d = b - a; 198 int32_t d = b - a;
143 d &= d >> 31; 199 d &= d >> 31;
144 return b - d; 200 return b - d;
145} 201}
146 202
147// this is much faster than crossfires original algorithm 203// this is much faster than crossfire's original algorithm
148// on modern cpus 204// on modern cpus
149inline int 205inline int
150isqrt (int n) 206isqrt (int n)
151{ 207{
152 return (int)sqrtf ((float)n); 208 return (int)sqrtf ((float)n);
209}
210
211// this is kind of like the ^^ operator, if it would exist, without sequence point.
212// more handy than it looks like, due to the implicit !! done on its arguments
213inline bool
214logical_xor (bool a, bool b)
215{
216 return a != b;
217}
218
219inline bool
220logical_implies (bool a, bool b)
221{
222 return a <= b;
153} 223}
154 224
155// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) 225// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
156#if 0 226#if 0
157// and has a max. error of 6 in the range -100..+100. 227// and has a max. error of 6 in the range -100..+100.
158#else 228#else
159// and has a max. error of 9 in the range -100..+100. 229// and has a max. error of 9 in the range -100..+100.
160#endif 230#endif
161inline int 231inline int
162idistance (int dx, int dy) 232idistance (int dx, int dy)
163{ 233{
164 unsigned int dx_ = abs (dx); 234 unsigned int dx_ = abs (dx);
165 unsigned int dy_ = abs (dy); 235 unsigned int dy_ = abs (dy);
166 236
167#if 0 237#if 0
168 return dx_ > dy_ 238 return dx_ > dy_
171#else 241#else
172 return dx_ + dy_ - min (dx_, dy_) * 5 / 8; 242 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
173#endif 243#endif
174} 244}
175 245
246// can be substantially faster than floor, if your value range allows for it
247template<typename T>
248inline T
249fastfloor (T x)
250{
251 return std::floor (x);
252}
253
254inline float
255fastfloor (float x)
256{
257 return sint32(x) - (x < 0);
258}
259
260inline double
261fastfloor (double x)
262{
263 return sint64(x) - (x < 0);
264}
265
176/* 266/*
177 * absdir(int): Returns a number between 1 and 8, which represent 267 * absdir(int): Returns a number between 1 and 8, which represent
178 * the "absolute" direction of a number (it actually takes care of 268 * the "absolute" direction of a number (it actually takes care of
179 * "overflow" in previous calculations of a direction). 269 * "overflow" in previous calculations of a direction).
180 */ 270 */
182absdir (int d) 272absdir (int d)
183{ 273{
184 return ((d - 1) & 7) + 1; 274 return ((d - 1) & 7) + 1;
185} 275}
186 276
277#define for_all_bits_sparse_32(mask, idxvar) \
278 for (uint32_t idxvar, mask_ = mask; \
279 mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);)
280
187extern size_t slice_alloc; // statistics 281extern ssize_t slice_alloc; // statistics
282
283void *salloc_ (int n) noexcept;
284void *salloc_ (int n, void *src) noexcept;
285
286// strictly the same as g_slice_alloc, but never returns 0
287template<typename T>
288inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); }
289
290// also copies src into the new area, like "memdup"
291// if src is 0, clears the memory
292template<typename T>
293inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
294
295// clears the memory
296template<typename T>
297inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); }
298
299// for symmetry
300template<typename T>
301inline void sfree (T *ptr, int n = 1) noexcept
302{
303 if (ecb_expect_true (ptr))
304 {
305 slice_alloc -= n * sizeof (T);
306 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
307 g_slice_free1 (n * sizeof (T), (void *)ptr);
308 }
309}
310
311// nulls the pointer
312template<typename T>
313inline void sfree0 (T *&ptr, int n = 1) noexcept
314{
315 sfree<T> (ptr, n);
316 ptr = 0;
317}
188 318
189// makes dynamically allocated objects zero-initialised 319// makes dynamically allocated objects zero-initialised
190struct zero_initialised 320struct zero_initialised
191{ 321{
192 void *operator new (size_t s, void *p) 322 void *operator new (size_t s, void *p)
195 return p; 325 return p;
196 } 326 }
197 327
198 void *operator new (size_t s) 328 void *operator new (size_t s)
199 { 329 {
200 slice_alloc += s;
201 return g_slice_alloc0 (s); 330 return salloc0<char> (s);
202 } 331 }
203 332
204 void *operator new[] (size_t s) 333 void *operator new[] (size_t s)
205 { 334 {
206 slice_alloc += s;
207 return g_slice_alloc0 (s); 335 return salloc0<char> (s);
208 } 336 }
209 337
210 void operator delete (void *p, size_t s) 338 void operator delete (void *p, size_t s)
211 { 339 {
212 slice_alloc -= s; 340 sfree ((char *)p, s);
213 g_slice_free1 (s, p);
214 } 341 }
215 342
216 void operator delete[] (void *p, size_t s) 343 void operator delete[] (void *p, size_t s)
217 { 344 {
218 slice_alloc -= s; 345 sfree ((char *)p, s);
219 g_slice_free1 (s, p);
220 } 346 }
221}; 347};
222 348
223void *salloc_ (int n) throw (std::bad_alloc); 349// makes dynamically allocated objects zero-initialised
224void *salloc_ (int n, void *src) throw (std::bad_alloc); 350struct slice_allocated
225
226// strictly the same as g_slice_alloc, but never returns 0
227template<typename T>
228inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
229
230// also copies src into the new area, like "memdup"
231// if src is 0, clears the memory
232template<typename T>
233inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
234
235// clears the memory
236template<typename T>
237inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
238
239// for symmetry
240template<typename T>
241inline void sfree (T *ptr, int n = 1) throw ()
242{ 351{
243#ifdef PREFER_MALLOC 352 void *operator new (size_t s, void *p)
244 free (ptr); 353 {
245#else 354 return p;
246 slice_alloc -= n * sizeof (T); 355 }
247 g_slice_free1 (n * sizeof (T), (void *)ptr); 356
248#endif 357 void *operator new (size_t s)
249} 358 {
359 return salloc<char> (s);
360 }
361
362 void *operator new[] (size_t s)
363 {
364 return salloc<char> (s);
365 }
366
367 void operator delete (void *p, size_t s)
368 {
369 sfree ((char *)p, s);
370 }
371
372 void operator delete[] (void *p, size_t s)
373 {
374 sfree ((char *)p, s);
375 }
376};
250 377
251// a STL-compatible allocator that uses g_slice 378// a STL-compatible allocator that uses g_slice
252// boy, this is verbose 379// boy, this is much less verbose in newer C++ versions
253template<typename Tp> 380template<typename Tp>
254struct slice_allocator 381struct slice_allocator
255{ 382{
256 typedef size_t size_type; 383 using value_type = Tp;
257 typedef ptrdiff_t difference_type;
258 typedef Tp *pointer;
259 typedef const Tp *const_pointer;
260 typedef Tp &reference;
261 typedef const Tp &const_reference;
262 typedef Tp value_type;
263 384
264 template <class U> 385 slice_allocator () noexcept { }
265 struct rebind 386 template<class U> slice_allocator (const slice_allocator<U> &) noexcept {}
387
388 value_type *allocate (std::size_t n)
266 { 389 {
267 typedef slice_allocator<U> other; 390 return salloc<Tp> (n);
391 }
392
393 void deallocate (value_type *p, std::size_t n)
394 {
395 sfree<Tp> (p, n);
396 }
397};
398
399template<class T, class U>
400bool operator == (const slice_allocator<T> &, const slice_allocator<U> &) noexcept
401{
402 return true;
403}
404
405template<class T, class U>
406bool operator != (const slice_allocator<T> &x, const slice_allocator<U> &y) noexcept
407{
408 return !(x == y);
409}
410
411// basically a memory area, but refcounted
412struct refcnt_buf
413{
414 char *data;
415
416 refcnt_buf (size_t size = 0);
417 refcnt_buf (void *data, size_t size);
418
419 refcnt_buf (const refcnt_buf &src)
420 {
421 data = src.data;
422 inc ();
423 }
424
425 ~refcnt_buf ();
426
427 refcnt_buf &operator =(const refcnt_buf &src);
428
429 operator char *()
430 {
431 return data;
432 }
433
434 size_t size () const
435 {
436 return _size ();
437 }
438
439protected:
440 enum {
441 overhead = sizeof (uint32_t) * 2
268 }; 442 };
269 443
270 slice_allocator () throw () { } 444 uint32_t &_size () const
271 slice_allocator (const slice_allocator &o) throw () { }
272 template<typename Tp2>
273 slice_allocator (const slice_allocator<Tp2> &) throw () { }
274
275 ~slice_allocator () { }
276
277 pointer address (reference x) const { return &x; }
278 const_pointer address (const_reference x) const { return &x; }
279
280 pointer allocate (size_type n, const_pointer = 0)
281 { 445 {
282 return salloc<Tp> (n); 446 return ((unsigned int *)data)[-2];
283 } 447 }
284 448
285 void deallocate (pointer p, size_type n) 449 uint32_t &_refcnt () const
286 { 450 {
287 sfree<Tp> (p, n); 451 return ((unsigned int *)data)[-1];
288 } 452 }
289 453
290 size_type max_size ()const throw () 454 void _alloc (uint32_t size)
291 { 455 {
292 return size_t (-1) / sizeof (Tp); 456 data = ((char *)salloc<char> (size + overhead)) + overhead;
457 _size () = size;
458 _refcnt () = 1;
293 } 459 }
294 460
295 void construct (pointer p, const Tp &val) 461 void _dealloc ();
296 {
297 ::new (p) Tp (val);
298 }
299 462
300 void destroy (pointer p) 463 void inc ()
301 { 464 {
302 p->~Tp (); 465 ++_refcnt ();
303 } 466 }
304};
305 467
306// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 468 void dec ()
307// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps
308// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
309struct tausworthe_random_generator
310{
311 // generator
312 uint32_t state [4];
313
314 void operator =(const tausworthe_random_generator &src)
315 { 469 {
316 state [0] = src.state [0]; 470 if (!--_refcnt ())
317 state [1] = src.state [1]; 471 _dealloc ();
318 state [2] = src.state [2];
319 state [3] = src.state [3];
320 } 472 }
321
322 void seed (uint32_t seed);
323 uint32_t next ();
324
325 // uniform distribution
326 uint32_t operator ()(uint32_t num)
327 {
328 return is_constant (num)
329 ? (next () * (uint64_t)num) >> 32U
330 : get_range (num);
331 }
332
333 // return a number within (min .. max)
334 int operator () (int r_min, int r_max)
335 {
336 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
337 ? r_min + operator ()(r_max - r_min + 1)
338 : get_range (r_min, r_max);
339 }
340
341 double operator ()()
342 {
343 return this->next () / (double)0xFFFFFFFFU;
344 }
345
346protected:
347 uint32_t get_range (uint32_t r_max);
348 int get_range (int r_min, int r_max);
349}; 473};
350
351typedef tausworthe_random_generator rand_gen;
352
353extern rand_gen rndm;
354 474
355INTERFACE_CLASS (attachable) 475INTERFACE_CLASS (attachable)
356struct refcnt_base 476struct refcnt_base
357{ 477{
358 typedef int refcnt_t; 478 typedef int refcnt_t;
373 // p if not null 493 // p if not null
374 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } 494 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
375 495
376 void refcnt_dec () 496 void refcnt_dec ()
377 { 497 {
378 if (!is_constant (p)) 498 if (!ecb_is_constant (p))
379 --*refcnt_ref (); 499 --*refcnt_ref ();
380 else if (p) 500 else if (p)
381 --p->refcnt; 501 --p->refcnt;
382 } 502 }
383 503
384 void refcnt_inc () 504 void refcnt_inc ()
385 { 505 {
386 if (!is_constant (p)) 506 if (!ecb_is_constant (p))
387 ++*refcnt_ref (); 507 ++*refcnt_ref ();
388 else if (p) 508 else if (p)
389 ++p->refcnt; 509 ++p->refcnt;
390 } 510 }
391 511
420typedef refptr<maptile> maptile_ptr; 540typedef refptr<maptile> maptile_ptr;
421typedef refptr<object> object_ptr; 541typedef refptr<object> object_ptr;
422typedef refptr<archetype> arch_ptr; 542typedef refptr<archetype> arch_ptr;
423typedef refptr<client> client_ptr; 543typedef refptr<client> client_ptr;
424typedef refptr<player> player_ptr; 544typedef refptr<player> player_ptr;
545typedef refptr<region> region_ptr;
546
547#define STRHSH_NULL 2166136261
548
549static inline uint32_t
550strhsh (const char *s)
551{
552 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
553 // it is about twice as fast as the one-at-a-time one,
554 // with good distribution.
555 // FNV-1a is faster on many cpus because the multiplication
556 // runs concurrently with the looping logic.
557 // we modify the hash a bit to improve its distribution
558 uint32_t hash = STRHSH_NULL;
559
560 while (*s)
561 hash = (hash ^ *s++) * 16777619U;
562
563 return hash ^ (hash >> 16);
564}
565
566static inline uint32_t
567memhsh (const char *s, size_t len)
568{
569 uint32_t hash = STRHSH_NULL;
570
571 while (len--)
572 hash = (hash ^ *s++) * 16777619U;
573
574 return hash;
575}
425 576
426struct str_hash 577struct str_hash
427{ 578{
428 std::size_t operator ()(const char *s) const 579 std::size_t operator ()(const char *s) const
429 { 580 {
430 unsigned long hash = 0;
431
432 /* use the one-at-a-time hash function, which supposedly is
433 * better than the djb2-like one used by perl5.005, but
434 * certainly is better then the bug used here before.
435 * see http://burtleburtle.net/bob/hash/doobs.html
436 */
437 while (*s)
438 {
439 hash += *s++;
440 hash += hash << 10;
441 hash ^= hash >> 6;
442 }
443
444 hash += hash << 3;
445 hash ^= hash >> 11;
446 hash += hash << 15;
447
448 return hash; 581 return strhsh (s);
449 } 582 }
583
584 std::size_t operator ()(const shstr &s) const
585 {
586 return strhsh (s);
587 }
588
589 typedef ska::power_of_two_hash_policy hash_policy;
450}; 590};
451 591
452struct str_equal 592struct str_equal
453{ 593{
454 bool operator ()(const char *a, const char *b) const 594 bool operator ()(const char *a, const char *b) const
480 } 620 }
481}; 621};
482 622
483// This container blends advantages of linked lists 623// This container blends advantages of linked lists
484// (efficiency) with vectors (random access) by 624// (efficiency) with vectors (random access) by
485// by using an unordered vector and storing the vector 625// using an unordered vector and storing the vector
486// index inside the object. 626// index inside the object.
487// 627//
488// + memory-efficient on most 64 bit archs 628// + memory-efficient on most 64 bit archs
489// + O(1) insert/remove 629// + O(1) insert/remove
490// + free unique (but varying) id for inserted objects 630// + free unique (but varying) id for inserted objects
527 insert (&obj); 667 insert (&obj);
528 } 668 }
529 669
530 void erase (T *obj) 670 void erase (T *obj)
531 { 671 {
532 unsigned int pos = obj->*indexmember; 672 object_vector_index pos = obj->*indexmember;
533 obj->*indexmember = 0; 673 obj->*indexmember = 0;
534 674
535 if (pos < this->size ()) 675 if (pos < this->size ())
536 { 676 {
537 (*this)[pos - 1] = (*this)[this->size () - 1]; 677 (*this)[pos - 1] = (*this)[this->size () - 1];
545 { 685 {
546 erase (&obj); 686 erase (&obj);
547 } 687 }
548}; 688};
549 689
690/////////////////////////////////////////////////////////////////////////////
691
692// something like a vector or stack, but without
693// out of bounds checking
694template<typename T>
695struct fixed_stack
696{
697 T *data;
698 int size;
699 int max;
700
701 fixed_stack ()
702 : size (0), data (0)
703 {
704 }
705
706 fixed_stack (int max)
707 : size (0), max (max)
708 {
709 data = salloc<T> (max);
710 }
711
712 void reset (int new_max)
713 {
714 sfree (data, max);
715 size = 0;
716 max = new_max;
717 data = salloc<T> (max);
718 }
719
720 void free ()
721 {
722 sfree (data, max);
723 data = 0;
724 }
725
726 ~fixed_stack ()
727 {
728 sfree (data, max);
729 }
730
731 T &operator[](int idx)
732 {
733 return data [idx];
734 }
735
736 void push (T v)
737 {
738 data [size++] = v;
739 }
740
741 T &pop ()
742 {
743 return data [--size];
744 }
745
746 T remove (int idx)
747 {
748 T v = data [idx];
749
750 data [idx] = data [--size];
751
752 return v;
753 }
754};
755
756/////////////////////////////////////////////////////////////////////////////
757
550// basically does what strncpy should do, but appends "..." to strings exceeding length 758// basically does what strncpy should do, but appends "..." to strings exceeding length
759// returns the number of bytes actually used (including \0)
551void assign (char *dst, const char *src, int maxlen); 760int assign (char *dst, const char *src, int maxsize);
552 761
553// type-safe version of assign 762// type-safe version of assign
554template<int N> 763template<int N>
555inline void assign (char (&dst)[N], const char *src) 764inline int assign (char (&dst)[N], const char *src)
556{ 765{
557 assign ((char *)&dst, src, N); 766 return assign ((char *)&dst, src, N);
558} 767}
559 768
560typedef double tstamp; 769typedef double tstamp;
561 770
562// return current time as timestamp 771// return current time as timestamp
563tstamp now (); 772tstamp now ();
564 773
565int similar_direction (int a, int b); 774int similar_direction (int a, int b);
566 775
567// like sprintf, but returns a "static" buffer 776// like v?sprintf, but returns a "static" buffer
568const char *format (const char *format, ...); 777char *vformat (const char *format, va_list ap);
778char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2)));
569 779
780// safety-check player input which will become object->msg
781bool msg_is_safe (const char *msg);
782
783/////////////////////////////////////////////////////////////////////////////
784// threads, very very thin wrappers around pthreads
785
786struct thread
787{
788 pthread_t id;
789
790 void start (void *(*start_routine)(void *), void *arg = 0);
791
792 void cancel ()
793 {
794 pthread_cancel (id);
795 }
796
797 void *join ()
798 {
799 void *ret;
800
801 if (pthread_join (id, &ret))
802 cleanup ("pthread_join failed", 1);
803
804 return ret;
805 }
806};
807
808// note that mutexes are not classes
809typedef pthread_mutex_t smutex;
810
811#if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP)
812 #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP
813#else
814 #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER
570#endif 815#endif
571 816
817#define SMUTEX(name) smutex name = SMUTEX_INITIALISER
818#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name))
819#define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name))
820
821typedef pthread_cond_t scond;
822
823#define SCOND(name) scond name = PTHREAD_COND_INITIALIZER
824#define SCOND_SIGNAL(name) pthread_cond_signal (&(name))
825#define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name))
826#define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex))
827
828#endif
829

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