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Revision 1.65 by root, Tue Apr 1 19:50:38 2008 UTC vs.
Revision 1.95 by root, Tue Nov 10 00:01:31 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
8 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * (at your option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
18 * 19 *
19 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
20 */ 21 */
21 22
22#ifndef UTIL_H__ 23#ifndef UTIL_H__
23#define UTIL_H__ 24#define UTIL_H__
24 25
25#define DEBUG_SALLOC 0 26#include <compiler.h>
26#define PREFER_MALLOC 0
27 27
28#if __GNUC__ >= 3 28#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
29# define is_constant(c) __builtin_constant_p (c) 29#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
30# define expect(expr,value) __builtin_expect ((expr),(value)) 30#define PREFER_MALLOC 0 // use malloc and not the slice allocator
31# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
32#else
33# define is_constant(c) 0
34# define expect(expr,value) (expr)
35# define prefetch(addr,rw,locality)
36#endif
37 31
38#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) 32#include <pthread.h>
39# define decltype(x) typeof(x)
40#endif
41
42// put into ifs if you are very sure that the expression
43// is mostly true or mosty false. note that these return
44// booleans, not the expression.
45#define expect_false(expr) expect ((expr) != 0, 0)
46#define expect_true(expr) expect ((expr) != 0, 1)
47 33
48#include <cstddef> 34#include <cstddef>
49#include <cmath> 35#include <cmath>
50#include <new> 36#include <new>
51#include <vector> 37#include <vector>
60# define g_slice_alloc(s) debug_slice_alloc(s) 46# define g_slice_alloc(s) debug_slice_alloc(s)
61# define g_slice_free1(s,p) debug_slice_free1(s,p) 47# define g_slice_free1(s,p) debug_slice_free1(s,p)
62void *g_slice_alloc (unsigned long size); 48void *g_slice_alloc (unsigned long size);
63void *g_slice_alloc0 (unsigned long size); 49void *g_slice_alloc0 (unsigned long size);
64void g_slice_free1 (unsigned long size, void *ptr); 50void g_slice_free1 (unsigned long size, void *ptr);
51#elif PREFER_MALLOC
52# define g_slice_alloc0(s) calloc (1, (s))
53# define g_slice_alloc(s) malloc ((s))
54# define g_slice_free1(s,p) free ((p))
65#endif 55#endif
66 56
67// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) 57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
68#define auto(var,expr) decltype(expr) var = (expr) 58#define auto(var,expr) decltype(expr) var = (expr)
69 59
70// very ugly macro that basicaly declares and initialises a variable 60// very ugly macro that basically declares and initialises a variable
71// that is in scope for the next statement only 61// that is in scope for the next statement only
72// works only for stuff that can be assigned 0 and converts to false 62// works only for stuff that can be assigned 0 and converts to false
73// (note: works great for pointers) 63// (note: works great for pointers)
74// most ugly macro I ever wrote 64// most ugly macro I ever wrote
75#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 65#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
80 70
81// in range excluding end 71// in range excluding end
82#define IN_RANGE_EXC(val,beg,end) \ 72#define IN_RANGE_EXC(val,beg,end) \
83 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 73 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
84 74
75void cleanup (const char *cause, bool make_core = false);
85void fork_abort (const char *msg); 76void fork_abort (const char *msg);
86 77
87// rationale for using (U) not (T) is to reduce signed/unsigned issues, 78// rationale for using (U) not (T) is to reduce signed/unsigned issues,
88// as a is often a constant while b is the variable. it is still a bug, though. 79// as a is often a constant while b is the variable. it is still a bug, though.
89template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 80template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
90template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 81template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
91template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 82template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
92 83
84template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
85template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
86template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
87
93template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 88template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
94 89
95template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); } 90template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
96template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); } 91template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
97 92
93// sign returns -1 or +1
94template<typename T>
95static inline T sign (T v) { return v < 0 ? -1 : +1; }
96// relies on 2c representation
97template<>
98inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
99
100// sign0 returns -1, 0 or +1
101template<typename T>
102static inline T sign0 (T v) { return v ? sign (v) : 0; }
103
104// div* only work correctly for div > 0
105// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
106template<typename T> static inline T div (T val, T div)
107{
108 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
109}
110// div, round-up
111template<typename T> static inline T div_ru (T val, T div)
112{
113 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
114}
115// div, round-down
116template<typename T> static inline T div_rd (T val, T div)
117{
118 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
119}
120
121// lerp* only work correctly for min_in < max_in
122// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
98template<typename T> 123template<typename T>
99static inline T 124static inline T
100lerp (T val, T min_in, T max_in, T min_out, T max_out) 125lerp (T val, T min_in, T max_in, T min_out, T max_out)
101{ 126{
102 return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; 127 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
128}
129
130// lerp, round-down
131template<typename T>
132static inline T
133lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
134{
135 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
136}
137
138// lerp, round-up
139template<typename T>
140static inline T
141lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
142{
143 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
103} 144}
104 145
105// lots of stuff taken from FXT 146// lots of stuff taken from FXT
106 147
107/* Rotate right. This is used in various places for checksumming */ 148/* Rotate right. This is used in various places for checksumming */
145 int32_t d = b - a; 186 int32_t d = b - a;
146 d &= d >> 31; 187 d &= d >> 31;
147 return b - d; 188 return b - d;
148} 189}
149 190
150// this is much faster than crossfires original algorithm 191// this is much faster than crossfire's original algorithm
151// on modern cpus 192// on modern cpus
152inline int 193inline int
153isqrt (int n) 194isqrt (int n)
154{ 195{
155 return (int)sqrtf ((float)n); 196 return (int)sqrtf ((float)n);
197}
198
199// this is kind of like the ^^ operator, if it would exist, without sequence point.
200// more handy than it looks like, due to the implicit !! done on its arguments
201inline bool
202logical_xor (bool a, bool b)
203{
204 return a != b;
205}
206
207inline bool
208logical_implies (bool a, bool b)
209{
210 return a <= b;
156} 211}
157 212
158// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) 213// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
159#if 0 214#if 0
160// and has a max. error of 6 in the range -100..+100. 215// and has a max. error of 6 in the range -100..+100.
185absdir (int d) 240absdir (int d)
186{ 241{
187 return ((d - 1) & 7) + 1; 242 return ((d - 1) & 7) + 1;
188} 243}
189 244
190extern size_t slice_alloc; // statistics 245extern ssize_t slice_alloc; // statistics
246
247void *salloc_ (int n) throw (std::bad_alloc);
248void *salloc_ (int n, void *src) throw (std::bad_alloc);
249
250// strictly the same as g_slice_alloc, but never returns 0
251template<typename T>
252inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
253
254// also copies src into the new area, like "memdup"
255// if src is 0, clears the memory
256template<typename T>
257inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
258
259// clears the memory
260template<typename T>
261inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
262
263// for symmetry
264template<typename T>
265inline void sfree (T *ptr, int n = 1) throw ()
266{
267 if (expect_true (ptr))
268 {
269 slice_alloc -= n * sizeof (T);
270 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
271 g_slice_free1 (n * sizeof (T), (void *)ptr);
272 assert (slice_alloc >= 0);//D
273 }
274}
275
276// nulls the pointer
277template<typename T>
278inline void sfree0 (T *&ptr, int n = 1) throw ()
279{
280 sfree<T> (ptr, n);
281 ptr = 0;
282}
191 283
192// makes dynamically allocated objects zero-initialised 284// makes dynamically allocated objects zero-initialised
193struct zero_initialised 285struct zero_initialised
194{ 286{
195 void *operator new (size_t s, void *p) 287 void *operator new (size_t s, void *p)
198 return p; 290 return p;
199 } 291 }
200 292
201 void *operator new (size_t s) 293 void *operator new (size_t s)
202 { 294 {
203 slice_alloc += s;
204 return g_slice_alloc0 (s); 295 return salloc0<char> (s);
205 } 296 }
206 297
207 void *operator new[] (size_t s) 298 void *operator new[] (size_t s)
208 { 299 {
209 slice_alloc += s;
210 return g_slice_alloc0 (s); 300 return salloc0<char> (s);
211 } 301 }
212 302
213 void operator delete (void *p, size_t s) 303 void operator delete (void *p, size_t s)
214 { 304 {
215 slice_alloc -= s; 305 sfree ((char *)p, s);
216 g_slice_free1 (s, p);
217 } 306 }
218 307
219 void operator delete[] (void *p, size_t s) 308 void operator delete[] (void *p, size_t s)
220 { 309 {
221 slice_alloc -= s; 310 sfree ((char *)p, s);
222 g_slice_free1 (s, p);
223 } 311 }
224}; 312};
225 313
226void *salloc_ (int n) throw (std::bad_alloc); 314// makes dynamically allocated objects zero-initialised
227void *salloc_ (int n, void *src) throw (std::bad_alloc); 315struct slice_allocated
228
229// strictly the same as g_slice_alloc, but never returns 0
230template<typename T>
231inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
232
233// also copies src into the new area, like "memdup"
234// if src is 0, clears the memory
235template<typename T>
236inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
237
238// clears the memory
239template<typename T>
240inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
241
242// for symmetry
243template<typename T>
244inline void sfree (T *ptr, int n = 1) throw ()
245{ 316{
246#if PREFER_MALLOC 317 void *operator new (size_t s, void *p)
247 free (ptr); 318 {
248#else 319 return p;
249 slice_alloc -= n * sizeof (T); 320 }
250 g_slice_free1 (n * sizeof (T), (void *)ptr); 321
251#endif 322 void *operator new (size_t s)
252} 323 {
324 return salloc<char> (s);
325 }
326
327 void *operator new[] (size_t s)
328 {
329 return salloc<char> (s);
330 }
331
332 void operator delete (void *p, size_t s)
333 {
334 sfree ((char *)p, s);
335 }
336
337 void operator delete[] (void *p, size_t s)
338 {
339 sfree ((char *)p, s);
340 }
341};
253 342
254// a STL-compatible allocator that uses g_slice 343// a STL-compatible allocator that uses g_slice
255// boy, this is verbose 344// boy, this is verbose
256template<typename Tp> 345template<typename Tp>
257struct slice_allocator 346struct slice_allocator
309// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 398// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213.
310// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps 399// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps
311// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps 400// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
312struct tausworthe_random_generator 401struct tausworthe_random_generator
313{ 402{
314 // generator
315 uint32_t state [4]; 403 uint32_t state [4];
316 404
317 void operator =(const tausworthe_random_generator &src) 405 void operator =(const tausworthe_random_generator &src)
318 { 406 {
319 state [0] = src.state [0]; 407 state [0] = src.state [0];
322 state [3] = src.state [3]; 410 state [3] = src.state [3];
323 } 411 }
324 412
325 void seed (uint32_t seed); 413 void seed (uint32_t seed);
326 uint32_t next (); 414 uint32_t next ();
415};
327 416
328 // uniform distribution 417// Xorshift RNGs, George Marsaglia
418// http://www.jstatsoft.org/v08/i14/paper
419// this one is about 40% faster than the tausworthe one above (i.e. not much),
420// despite the inlining, and has the issue of only creating 2**32-1 numbers.
421// see also http://www.iro.umontreal.ca/~lecuyer/myftp/papers/xorshift.pdf
422struct xorshift_random_generator
423{
424 uint32_t x, y;
425
426 void operator =(const xorshift_random_generator &src)
427 {
428 x = src.x;
429 y = src.y;
430 }
431
432 void seed (uint32_t seed)
433 {
434 x = seed;
435 y = seed * 69069U;
436 }
437
438 uint32_t next ()
439 {
440 uint32_t t = x ^ (x << 10);
441 x = y;
442 y = y ^ (y >> 13) ^ t ^ (t >> 10);
443 return y;
444 }
445};
446
447template<class generator>
448struct random_number_generator : generator
449{
450 // uniform distribution, 0 .. max (0, num - 1)
329 uint32_t operator ()(uint32_t num) 451 uint32_t operator ()(uint32_t num)
330 { 452 {
331 return is_constant (num) 453 return !is_constant (num) ? get_range (num) // non-constant
332 ? (next () * (uint64_t)num) >> 32U 454 : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two
333 : get_range (num); 455 : this->next () & (num - 1); // constant, power-of-two
334 } 456 }
335 457
336 // return a number within (min .. max) 458 // return a number within (min .. max)
337 int operator () (int r_min, int r_max) 459 int operator () (int r_min, int r_max)
338 { 460 {
349protected: 471protected:
350 uint32_t get_range (uint32_t r_max); 472 uint32_t get_range (uint32_t r_max);
351 int get_range (int r_min, int r_max); 473 int get_range (int r_min, int r_max);
352}; 474};
353 475
354typedef tausworthe_random_generator rand_gen; 476typedef random_number_generator<tausworthe_random_generator> rand_gen;
355 477
356extern rand_gen rndm; 478extern rand_gen rndm, rmg_rndm;
357 479
358INTERFACE_CLASS (attachable) 480INTERFACE_CLASS (attachable)
359struct refcnt_base 481struct refcnt_base
360{ 482{
361 typedef int refcnt_t; 483 typedef int refcnt_t;
424typedef refptr<object> object_ptr; 546typedef refptr<object> object_ptr;
425typedef refptr<archetype> arch_ptr; 547typedef refptr<archetype> arch_ptr;
426typedef refptr<client> client_ptr; 548typedef refptr<client> client_ptr;
427typedef refptr<player> player_ptr; 549typedef refptr<player> player_ptr;
428 550
551#define STRHSH_NULL 2166136261
552
553static inline uint32_t
554strhsh (const char *s)
555{
556 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
557 // it is about twice as fast as the one-at-a-time one,
558 // with good distribution.
559 // FNV-1a is faster on many cpus because the multiplication
560 // runs concurrently with the looping logic.
561 uint32_t hash = STRHSH_NULL;
562
563 while (*s)
564 hash = (hash ^ *s++) * 16777619;
565
566 return hash;
567}
568
569static inline uint32_t
570memhsh (const char *s, size_t len)
571{
572 uint32_t hash = STRHSH_NULL;
573
574 while (len--)
575 hash = (hash ^ *s++) * 16777619;
576
577 return hash;
578}
579
429struct str_hash 580struct str_hash
430{ 581{
431 std::size_t operator ()(const char *s) const 582 std::size_t operator ()(const char *s) const
432 { 583 {
433 unsigned long hash = 0;
434
435 /* use the one-at-a-time hash function, which supposedly is
436 * better than the djb2-like one used by perl5.005, but
437 * certainly is better then the bug used here before.
438 * see http://burtleburtle.net/bob/hash/doobs.html
439 */
440 while (*s)
441 {
442 hash += *s++;
443 hash += hash << 10;
444 hash ^= hash >> 6;
445 }
446
447 hash += hash << 3;
448 hash ^= hash >> 11;
449 hash += hash << 15;
450
451 return hash; 584 return strhsh (s);
585 }
586
587 std::size_t operator ()(const shstr &s) const
588 {
589 return strhsh (s);
452 } 590 }
453}; 591};
454 592
455struct str_equal 593struct str_equal
456{ 594{
549 erase (&obj); 687 erase (&obj);
550 } 688 }
551}; 689};
552 690
553// basically does what strncpy should do, but appends "..." to strings exceeding length 691// basically does what strncpy should do, but appends "..." to strings exceeding length
692// returns the number of bytes actually used (including \0)
554void assign (char *dst, const char *src, int maxlen); 693int assign (char *dst, const char *src, int maxsize);
555 694
556// type-safe version of assign 695// type-safe version of assign
557template<int N> 696template<int N>
558inline void assign (char (&dst)[N], const char *src) 697inline int assign (char (&dst)[N], const char *src)
559{ 698{
560 assign ((char *)&dst, src, N); 699 return assign ((char *)&dst, src, N);
561} 700}
562 701
563typedef double tstamp; 702typedef double tstamp;
564 703
565// return current time as timestamp 704// return current time as timestamp
566tstamp now (); 705tstamp now ();
567 706
568int similar_direction (int a, int b); 707int similar_direction (int a, int b);
569 708
570// like sprintf, but returns a "static" buffer 709// like v?sprintf, but returns a "static" buffer
571const char *format (const char *format, ...); 710char *vformat (const char *format, va_list ap);
711char *format (const char *format, ...) attribute ((format (printf, 1, 2)));
572 712
713// safety-check player input which will become object->msg
714bool msg_is_safe (const char *msg);
715
716/////////////////////////////////////////////////////////////////////////////
717// threads, very very thin wrappers around pthreads
718
719struct thread
720{
721 pthread_t id;
722
723 void start (void *(*start_routine)(void *), void *arg = 0);
724
725 void cancel ()
726 {
727 pthread_cancel (id);
728 }
729
730 void *join ()
731 {
732 void *ret;
733
734 if (pthread_join (id, &ret))
735 cleanup ("pthread_join failed", 1);
736
737 return ret;
738 }
739};
740
741// note that mutexes are not classes
742typedef pthread_mutex_t smutex;
743
744#if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP)
745 #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP
746#else
747 #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER
573#endif 748#endif
574 749
750#define SMUTEX(name) smutex name = SMUTEX_INITIALISER
751#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name))
752#define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name))
753
754typedef pthread_cond_t scond;
755
756#define SCOND(name) scond name = PTHREAD_COND_INITIALIZER
757#define SCOND_SIGNAL(name) pthread_cond_signal (&(name))
758#define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name))
759#define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex))
760
761#endif
762

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