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118 | |
118 | |
119 | // sign0 returns -1, 0 or +1 |
119 | // sign0 returns -1, 0 or +1 |
120 | template<typename T> |
120 | template<typename T> |
121 | static inline T sign0 (T v) { return v ? sign (v) : 0; } |
121 | static inline T sign0 (T v) { return v ? sign (v) : 0; } |
122 | |
122 | |
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123 | // div* only work correctly for div > 0 |
123 | // div, with correct rounding (< 0.5 downwards, >=0.5 upwards) |
124 | // div, with correct rounding (< 0.5 downwards, >=0.5 upwards) |
124 | template<typename T> static inline T div (T val, T div) { return (val + div / 2) / div; } |
125 | template<typename T> static inline T div (T val, T div) |
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126 | { |
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127 | return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; |
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128 | } |
125 | // div, round-up |
129 | // div, round-up |
126 | template<typename T> static inline T div_ru (T val, T div) { return (val + div - 1) / div; } |
130 | template<typename T> static inline T div_ru (T val, T div) |
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131 | { |
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132 | return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div; |
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133 | } |
127 | // div, round-down |
134 | // div, round-down |
128 | template<typename T> static inline T div_rd (T val, T div) { return (val ) / div; } |
135 | template<typename T> static inline T div_rd (T val, T div) |
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136 | { |
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137 | return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div; |
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138 | } |
129 | |
139 | |
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140 | // lerp* only work correctly for min_in < max_in |
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141 | // Linear intERPolate, scales val from min_in..max_in to min_out..max_out |
130 | template<typename T> |
142 | template<typename T> |
131 | static inline T |
143 | static inline T |
132 | lerp (T val, T min_in, T max_in, T min_out, T max_out) |
144 | lerp (T val, T min_in, T max_in, T min_out, T max_out) |
133 | { |
145 | { |
134 | return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in); |
146 | return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in); |
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696 | int similar_direction (int a, int b); |
708 | int similar_direction (int a, int b); |
697 | |
709 | |
698 | // like sprintf, but returns a "static" buffer |
710 | // like sprintf, but returns a "static" buffer |
699 | const char *format (const char *format, ...); |
711 | const char *format (const char *format, ...); |
700 | |
712 | |
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713 | // safety-check player input which will become object->msg |
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714 | bool msg_is_safe (const char *msg); |
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715 | |
701 | ///////////////////////////////////////////////////////////////////////////// |
716 | ///////////////////////////////////////////////////////////////////////////// |
702 | // threads, very very thin wrappers around pthreads |
717 | // threads, very very thin wrappers around pthreads |
703 | |
718 | |
704 | struct thread |
719 | struct thread |
705 | { |
720 | { |