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Revision 1.69 by root, Fri Apr 18 23:43:59 2008 UTC vs.
Revision 1.126 by root, Sat Nov 17 23:33:18 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
8 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * (at your option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
18 * 19 *
19 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
20 */ 21 */
21 22
22#ifndef UTIL_H__ 23#ifndef UTIL_H__
23#define UTIL_H__ 24#define UTIL_H__
24 25
25#define DEBUG_SALLOC 0 26#include <compiler.h>
26#define PREFER_MALLOC 0
27 27
28#if __GNUC__ >= 3 28#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
29# define is_constant(c) __builtin_constant_p (c) 29#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
30# define expect(expr,value) __builtin_expect ((expr),(value)) 30#define PREFER_MALLOC 0 // use malloc and not the slice allocator
31# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
32#else
33# define is_constant(c) 0
34# define expect(expr,value) (expr)
35# define prefetch(addr,rw,locality)
36#endif
37
38#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4)
39# define decltype(x) typeof(x)
40#endif
41
42// put into ifs if you are very sure that the expression
43// is mostly true or mosty false. note that these return
44// booleans, not the expression.
45#define expect_false(expr) expect ((expr) != 0, 0)
46#define expect_true(expr) expect ((expr) != 0, 1)
47 31
48#include <pthread.h> 32#include <pthread.h>
49 33
50#include <cstddef> 34#include <cstddef>
51#include <cmath> 35#include <cmath>
71#endif 55#endif
72 56
73// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) 57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
74#define auto(var,expr) decltype(expr) var = (expr) 58#define auto(var,expr) decltype(expr) var = (expr)
75 59
60#if cplusplus_does_not_suck /* still sucks in codesize with gcc 6, although local types work now */
61// does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm)
62template<typename T, int N>
63static inline int array_length (const T (&arr)[N])
64{
65 return N;
66}
67#else
68#define array_length(name) (sizeof (name) / sizeof (name [0]))
69#endif
70
76// very ugly macro that basicaly declares and initialises a variable 71// very ugly macro that basically declares and initialises a variable
77// that is in scope for the next statement only 72// that is in scope for the next statement only
78// works only for stuff that can be assigned 0 and converts to false 73// works only for stuff that can be assigned 0 and converts to false
79// (note: works great for pointers) 74// (note: works great for pointers)
80// most ugly macro I ever wrote 75// most ugly macro I ever wrote
81#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 76#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
86 81
87// in range excluding end 82// in range excluding end
88#define IN_RANGE_EXC(val,beg,end) \ 83#define IN_RANGE_EXC(val,beg,end) \
89 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 84 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
90 85
91void cleanup (const char *cause, bool make_core = false); 86ecb_cold void cleanup (const char *cause, bool make_core = false);
92void fork_abort (const char *msg); 87ecb_cold void fork_abort (const char *msg);
93 88
94// rationale for using (U) not (T) is to reduce signed/unsigned issues, 89// rationale for using (U) not (T) is to reduce signed/unsigned issues,
95// as a is often a constant while b is the variable. it is still a bug, though. 90// as a is often a constant while b is the variable. it is still a bug, though.
96template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 91template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
97template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 92template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
98template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 93template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
94
95template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
96template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
97template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
99 98
100template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 99template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
101 100
102template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); } 101template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
103template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); } 102template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
104 103
104// sign returns -1 or +1
105template<typename T>
106static inline T sign (T v) { return v < 0 ? -1 : +1; }
107// relies on 2c representation
108template<>
109inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
110template<>
111inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
112template<>
113inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
114
115// sign0 returns -1, 0 or +1
116template<typename T>
117static inline T sign0 (T v) { return v ? sign (v) : 0; }
118
119//clashes with C++0x
120template<typename T, typename U>
121static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
122
123// div* only work correctly for div > 0
124// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
125template<typename T> static inline T div (T val, T div)
126{
127 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
128}
129
130template<> inline float div (float val, float div) { return val / div; }
131template<> inline double div (double val, double div) { return val / div; }
132
133// div, round-up
134template<typename T> static inline T div_ru (T val, T div)
135{
136 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
137}
138// div, round-down
139template<typename T> static inline T div_rd (T val, T div)
140{
141 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
142}
143
144// lerp* only work correctly for min_in < max_in
145// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
105template<typename T> 146template<typename T>
106static inline T 147static inline T
107lerp (T val, T min_in, T max_in, T min_out, T max_out) 148lerp (T val, T min_in, T max_in, T min_out, T max_out)
108{ 149{
109 return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; 150 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
151}
152
153// lerp, round-down
154template<typename T>
155static inline T
156lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
157{
158 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
159}
160
161// lerp, round-up
162template<typename T>
163static inline T
164lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
165{
166 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
110} 167}
111 168
112// lots of stuff taken from FXT 169// lots of stuff taken from FXT
113 170
114/* Rotate right. This is used in various places for checksumming */ 171/* Rotate right. This is used in various places for checksumming */
152 int32_t d = b - a; 209 int32_t d = b - a;
153 d &= d >> 31; 210 d &= d >> 31;
154 return b - d; 211 return b - d;
155} 212}
156 213
157// this is much faster than crossfires original algorithm 214// this is much faster than crossfire's original algorithm
158// on modern cpus 215// on modern cpus
159inline int 216inline int
160isqrt (int n) 217isqrt (int n)
161{ 218{
162 return (int)sqrtf ((float)n); 219 return (int)sqrtf ((float)n);
220}
221
222// this is kind of like the ^^ operator, if it would exist, without sequence point.
223// more handy than it looks like, due to the implicit !! done on its arguments
224inline bool
225logical_xor (bool a, bool b)
226{
227 return a != b;
228}
229
230inline bool
231logical_implies (bool a, bool b)
232{
233 return a <= b;
163} 234}
164 235
165// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) 236// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
166#if 0 237#if 0
167// and has a max. error of 6 in the range -100..+100. 238// and has a max. error of 6 in the range -100..+100.
168#else 239#else
169// and has a max. error of 9 in the range -100..+100. 240// and has a max. error of 9 in the range -100..+100.
170#endif 241#endif
171inline int 242inline int
172idistance (int dx, int dy) 243idistance (int dx, int dy)
173{ 244{
174 unsigned int dx_ = abs (dx); 245 unsigned int dx_ = abs (dx);
175 unsigned int dy_ = abs (dy); 246 unsigned int dy_ = abs (dy);
176 247
177#if 0 248#if 0
178 return dx_ > dy_ 249 return dx_ > dy_
181#else 252#else
182 return dx_ + dy_ - min (dx_, dy_) * 5 / 8; 253 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
183#endif 254#endif
184} 255}
185 256
257// can be substantially faster than floor, if your value range allows for it
258template<typename T>
259inline T
260fastfloor (T x)
261{
262 return std::floor (x);
263}
264
265inline float
266fastfloor (float x)
267{
268 return sint32(x) - (x < 0);
269}
270
271inline double
272fastfloor (double x)
273{
274 return sint64(x) - (x < 0);
275}
276
186/* 277/*
187 * absdir(int): Returns a number between 1 and 8, which represent 278 * absdir(int): Returns a number between 1 and 8, which represent
188 * the "absolute" direction of a number (it actually takes care of 279 * the "absolute" direction of a number (it actually takes care of
189 * "overflow" in previous calculations of a direction). 280 * "overflow" in previous calculations of a direction).
190 */ 281 */
192absdir (int d) 283absdir (int d)
193{ 284{
194 return ((d - 1) & 7) + 1; 285 return ((d - 1) & 7) + 1;
195} 286}
196 287
288#define for_all_bits_sparse_32(mask, idxvar) \
289 for (uint32_t idxvar, mask_ = mask; \
290 mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);)
291
197extern ssize_t slice_alloc; // statistics 292extern ssize_t slice_alloc; // statistics
198 293
199void *salloc_ (int n) throw (std::bad_alloc); 294void *salloc_ (int n);
200void *salloc_ (int n, void *src) throw (std::bad_alloc); 295void *salloc_ (int n, void *src);
201 296
202// strictly the same as g_slice_alloc, but never returns 0 297// strictly the same as g_slice_alloc, but never returns 0
203template<typename T> 298template<typename T>
204inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } 299inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); }
205 300
206// also copies src into the new area, like "memdup" 301// also copies src into the new area, like "memdup"
207// if src is 0, clears the memory 302// if src is 0, clears the memory
208template<typename T> 303template<typename T>
209inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } 304inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
210 305
211// clears the memory 306// clears the memory
212template<typename T> 307template<typename T>
213inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } 308inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); }
214 309
215// for symmetry 310// for symmetry
216template<typename T> 311template<typename T>
217inline void sfree (T *ptr, int n = 1) throw () 312inline void sfree (T *ptr, int n = 1) noexcept
218{ 313{
219 if (expect_true (ptr)) 314 if (expect_true (ptr))
220 { 315 {
221 slice_alloc -= n * sizeof (T); 316 slice_alloc -= n * sizeof (T);
317 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
222 g_slice_free1 (n * sizeof (T), (void *)ptr); 318 g_slice_free1 (n * sizeof (T), (void *)ptr);
223 assert (slice_alloc >= 0);//D
224 } 319 }
320}
321
322// nulls the pointer
323template<typename T>
324inline void sfree0 (T *&ptr, int n = 1) noexcept
325{
326 sfree<T> (ptr, n);
327 ptr = 0;
225} 328}
226 329
227// makes dynamically allocated objects zero-initialised 330// makes dynamically allocated objects zero-initialised
228struct zero_initialised 331struct zero_initialised
229{ 332{
239 } 342 }
240 343
241 void *operator new[] (size_t s) 344 void *operator new[] (size_t s)
242 { 345 {
243 return salloc0<char> (s); 346 return salloc0<char> (s);
347 }
348
349 void operator delete (void *p, size_t s)
350 {
351 sfree ((char *)p, s);
352 }
353
354 void operator delete[] (void *p, size_t s)
355 {
356 sfree ((char *)p, s);
357 }
358};
359
360// makes dynamically allocated objects zero-initialised
361struct slice_allocated
362{
363 void *operator new (size_t s, void *p)
364 {
365 return p;
366 }
367
368 void *operator new (size_t s)
369 {
370 return salloc<char> (s);
371 }
372
373 void *operator new[] (size_t s)
374 {
375 return salloc<char> (s);
244 } 376 }
245 377
246 void operator delete (void *p, size_t s) 378 void operator delete (void *p, size_t s)
247 { 379 {
248 sfree ((char *)p, s); 380 sfree ((char *)p, s);
265 typedef const Tp *const_pointer; 397 typedef const Tp *const_pointer;
266 typedef Tp &reference; 398 typedef Tp &reference;
267 typedef const Tp &const_reference; 399 typedef const Tp &const_reference;
268 typedef Tp value_type; 400 typedef Tp value_type;
269 401
270 template <class U> 402 template <class U>
271 struct rebind 403 struct rebind
272 { 404 {
273 typedef slice_allocator<U> other; 405 typedef slice_allocator<U> other;
274 }; 406 };
275 407
276 slice_allocator () throw () { } 408 slice_allocator () noexcept { }
277 slice_allocator (const slice_allocator &) throw () { } 409 slice_allocator (const slice_allocator &) noexcept { }
278 template<typename Tp2> 410 template<typename Tp2>
279 slice_allocator (const slice_allocator<Tp2> &) throw () { } 411 slice_allocator (const slice_allocator<Tp2> &) noexcept { }
280 412
281 ~slice_allocator () { } 413 ~slice_allocator () { }
282 414
283 pointer address (reference x) const { return &x; } 415 pointer address (reference x) const { return &x; }
284 const_pointer address (const_reference x) const { return &x; } 416 const_pointer address (const_reference x) const { return &x; }
291 void deallocate (pointer p, size_type n) 423 void deallocate (pointer p, size_type n)
292 { 424 {
293 sfree<Tp> (p, n); 425 sfree<Tp> (p, n);
294 } 426 }
295 427
296 size_type max_size () const throw () 428 size_type max_size () const noexcept
297 { 429 {
298 return size_t (-1) / sizeof (Tp); 430 return size_t (-1) / sizeof (Tp);
299 } 431 }
300 432
301 void construct (pointer p, const Tp &val) 433 void construct (pointer p, const Tp &val)
307 { 439 {
308 p->~Tp (); 440 p->~Tp ();
309 } 441 }
310}; 442};
311 443
312// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 444// basically a memory area, but refcounted
313// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps 445struct refcnt_buf
314// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
315struct tausworthe_random_generator
316{ 446{
317 // generator 447 char *data;
318 uint32_t state [4];
319 448
320 void operator =(const tausworthe_random_generator &src) 449 refcnt_buf (size_t size = 0);
321 { 450 refcnt_buf (void *data, size_t size);
322 state [0] = src.state [0];
323 state [1] = src.state [1];
324 state [2] = src.state [2];
325 state [3] = src.state [3];
326 }
327 451
328 void seed (uint32_t seed); 452 refcnt_buf (const refcnt_buf &src)
329 uint32_t next ();
330
331 // uniform distribution
332 uint32_t operator ()(uint32_t num)
333 { 453 {
334 return is_constant (num) 454 data = src.data;
335 ? (next () * (uint64_t)num) >> 32U 455 inc ();
336 : get_range (num);
337 } 456 }
338 457
339 // return a number within (min .. max) 458 ~refcnt_buf ();
340 int operator () (int r_min, int r_max)
341 {
342 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
343 ? r_min + operator ()(r_max - r_min + 1)
344 : get_range (r_min, r_max);
345 }
346 459
347 double operator ()() 460 refcnt_buf &operator =(const refcnt_buf &src);
461
462 operator char *()
348 { 463 {
349 return this->next () / (double)0xFFFFFFFFU; 464 return data;
465 }
466
467 size_t size () const
468 {
469 return _size ();
350 } 470 }
351 471
352protected: 472protected:
353 uint32_t get_range (uint32_t r_max); 473 enum {
354 int get_range (int r_min, int r_max); 474 overhead = sizeof (uint32_t) * 2
355}; 475 };
356 476
357typedef tausworthe_random_generator rand_gen; 477 uint32_t &_size () const
478 {
479 return ((unsigned int *)data)[-2];
480 }
358 481
359extern rand_gen rndm; 482 uint32_t &_refcnt () const
483 {
484 return ((unsigned int *)data)[-1];
485 }
486
487 void _alloc (uint32_t size)
488 {
489 data = ((char *)salloc<char> (size + overhead)) + overhead;
490 _size () = size;
491 _refcnt () = 1;
492 }
493
494 void _dealloc ();
495
496 void inc ()
497 {
498 ++_refcnt ();
499 }
500
501 void dec ()
502 {
503 if (!--_refcnt ())
504 _dealloc ();
505 }
506};
360 507
361INTERFACE_CLASS (attachable) 508INTERFACE_CLASS (attachable)
362struct refcnt_base 509struct refcnt_base
363{ 510{
364 typedef int refcnt_t; 511 typedef int refcnt_t;
379 // p if not null 526 // p if not null
380 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } 527 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
381 528
382 void refcnt_dec () 529 void refcnt_dec ()
383 { 530 {
384 if (!is_constant (p)) 531 if (!ecb_is_constant (p))
385 --*refcnt_ref (); 532 --*refcnt_ref ();
386 else if (p) 533 else if (p)
387 --p->refcnt; 534 --p->refcnt;
388 } 535 }
389 536
390 void refcnt_inc () 537 void refcnt_inc ()
391 { 538 {
392 if (!is_constant (p)) 539 if (!ecb_is_constant (p))
393 ++*refcnt_ref (); 540 ++*refcnt_ref ();
394 else if (p) 541 else if (p)
395 ++p->refcnt; 542 ++p->refcnt;
396 } 543 }
397 544
426typedef refptr<maptile> maptile_ptr; 573typedef refptr<maptile> maptile_ptr;
427typedef refptr<object> object_ptr; 574typedef refptr<object> object_ptr;
428typedef refptr<archetype> arch_ptr; 575typedef refptr<archetype> arch_ptr;
429typedef refptr<client> client_ptr; 576typedef refptr<client> client_ptr;
430typedef refptr<player> player_ptr; 577typedef refptr<player> player_ptr;
578typedef refptr<region> region_ptr;
579
580#define STRHSH_NULL 2166136261
581
582static inline uint32_t
583strhsh (const char *s)
584{
585 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
586 // it is about twice as fast as the one-at-a-time one,
587 // with good distribution.
588 // FNV-1a is faster on many cpus because the multiplication
589 // runs concurrently with the looping logic.
590 // we modify the hash a bit to improve its distribution
591 uint32_t hash = STRHSH_NULL;
592
593 while (*s)
594 hash = (hash ^ *s++) * 16777619U;
595
596 return hash ^ (hash >> 16);
597}
598
599static inline uint32_t
600memhsh (const char *s, size_t len)
601{
602 uint32_t hash = STRHSH_NULL;
603
604 while (len--)
605 hash = (hash ^ *s++) * 16777619U;
606
607 return hash;
608}
431 609
432struct str_hash 610struct str_hash
433{ 611{
434 std::size_t operator ()(const char *s) const 612 std::size_t operator ()(const char *s) const
435 { 613 {
436 unsigned long hash = 0;
437
438 /* use the one-at-a-time hash function, which supposedly is
439 * better than the djb2-like one used by perl5.005, but
440 * certainly is better then the bug used here before.
441 * see http://burtleburtle.net/bob/hash/doobs.html
442 */
443 while (*s)
444 {
445 hash += *s++;
446 hash += hash << 10;
447 hash ^= hash >> 6;
448 }
449
450 hash += hash << 3;
451 hash ^= hash >> 11;
452 hash += hash << 15;
453
454 return hash; 614 return strhsh (s);
615 }
616
617 std::size_t operator ()(const shstr &s) const
618 {
619 return strhsh (s);
455 } 620 }
456}; 621};
457 622
458struct str_equal 623struct str_equal
459{ 624{
486 } 651 }
487}; 652};
488 653
489// This container blends advantages of linked lists 654// This container blends advantages of linked lists
490// (efficiency) with vectors (random access) by 655// (efficiency) with vectors (random access) by
491// by using an unordered vector and storing the vector 656// using an unordered vector and storing the vector
492// index inside the object. 657// index inside the object.
493// 658//
494// + memory-efficient on most 64 bit archs 659// + memory-efficient on most 64 bit archs
495// + O(1) insert/remove 660// + O(1) insert/remove
496// + free unique (but varying) id for inserted objects 661// + free unique (but varying) id for inserted objects
533 insert (&obj); 698 insert (&obj);
534 } 699 }
535 700
536 void erase (T *obj) 701 void erase (T *obj)
537 { 702 {
538 unsigned int pos = obj->*indexmember; 703 object_vector_index pos = obj->*indexmember;
539 obj->*indexmember = 0; 704 obj->*indexmember = 0;
540 705
541 if (pos < this->size ()) 706 if (pos < this->size ())
542 { 707 {
543 (*this)[pos - 1] = (*this)[this->size () - 1]; 708 (*this)[pos - 1] = (*this)[this->size () - 1];
551 { 716 {
552 erase (&obj); 717 erase (&obj);
553 } 718 }
554}; 719};
555 720
721/////////////////////////////////////////////////////////////////////////////
722
723// something like a vector or stack, but without
724// out of bounds checking
725template<typename T>
726struct fixed_stack
727{
728 T *data;
729 int size;
730 int max;
731
732 fixed_stack ()
733 : size (0), data (0)
734 {
735 }
736
737 fixed_stack (int max)
738 : size (0), max (max)
739 {
740 data = salloc<T> (max);
741 }
742
743 void reset (int new_max)
744 {
745 sfree (data, max);
746 size = 0;
747 max = new_max;
748 data = salloc<T> (max);
749 }
750
751 void free ()
752 {
753 sfree (data, max);
754 data = 0;
755 }
756
757 ~fixed_stack ()
758 {
759 sfree (data, max);
760 }
761
762 T &operator[](int idx)
763 {
764 return data [idx];
765 }
766
767 void push (T v)
768 {
769 data [size++] = v;
770 }
771
772 T &pop ()
773 {
774 return data [--size];
775 }
776
777 T remove (int idx)
778 {
779 T v = data [idx];
780
781 data [idx] = data [--size];
782
783 return v;
784 }
785};
786
787/////////////////////////////////////////////////////////////////////////////
788
556// basically does what strncpy should do, but appends "..." to strings exceeding length 789// basically does what strncpy should do, but appends "..." to strings exceeding length
790// returns the number of bytes actually used (including \0)
557void assign (char *dst, const char *src, int maxlen); 791int assign (char *dst, const char *src, int maxsize);
558 792
559// type-safe version of assign 793// type-safe version of assign
560template<int N> 794template<int N>
561inline void assign (char (&dst)[N], const char *src) 795inline int assign (char (&dst)[N], const char *src)
562{ 796{
563 assign ((char *)&dst, src, N); 797 return assign ((char *)&dst, src, N);
564} 798}
565 799
566typedef double tstamp; 800typedef double tstamp;
567 801
568// return current time as timestamp 802// return current time as timestamp
569tstamp now (); 803tstamp now ();
570 804
571int similar_direction (int a, int b); 805int similar_direction (int a, int b);
572 806
573// like sprintf, but returns a "static" buffer 807// like v?sprintf, but returns a "static" buffer
574const char *format (const char *format, ...); 808char *vformat (const char *format, va_list ap);
809char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2)));
810
811// safety-check player input which will become object->msg
812bool msg_is_safe (const char *msg);
575 813
576///////////////////////////////////////////////////////////////////////////// 814/////////////////////////////////////////////////////////////////////////////
577// threads, very very thin wrappers around pthreads 815// threads, very very thin wrappers around pthreads
578 816
579struct thread 817struct thread

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