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Revision 1.77 by root, Thu May 8 14:20:19 2008 UTC vs.
Revision 1.132 by root, Thu Dec 20 04:40:15 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 6 *
6 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
7 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
8 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
9 * (at your option) any later version. 10 * option) any later version.
10 * 11 *
11 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 15 * GNU General Public License for more details.
15 * 16 *
16 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
18 * 20 *
19 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
20 */ 22 */
21 23
22#ifndef UTIL_H__ 24#ifndef UTIL_H__
23#define UTIL_H__ 25#define UTIL_H__
24 26
25#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0 27#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
26#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs 28#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
27#define PREFER_MALLOC 0 // use malloc and not the slice allocator 29#define PREFER_MALLOC 0 // use malloc and not the slice allocator
28
29#if __GNUC__ >= 3
30# define is_constant(c) __builtin_constant_p (c)
31# define expect(expr,value) __builtin_expect ((expr),(value))
32# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
33#else
34# define is_constant(c) 0
35# define expect(expr,value) (expr)
36# define prefetch(addr,rw,locality)
37#endif
38
39#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4)
40# define decltype(x) typeof(x)
41#endif
42
43// put into ifs if you are very sure that the expression
44// is mostly true or mosty false. note that these return
45// booleans, not the expression.
46#define expect_false(expr) expect ((expr) != 0, 0)
47#define expect_true(expr) expect ((expr) != 0, 1)
48 30
49#include <pthread.h> 31#include <pthread.h>
50 32
51#include <cstddef> 33#include <cstddef>
52#include <cmath> 34#include <cmath>
53#include <new> 35#include <new>
54#include <vector> 36#include <vector>
55 37
56#include <glib.h> 38#include <glib.h>
57 39
40#include <flat_hash_map.hpp>
41
58#include <shstr.h> 42#include <shstr.h>
59#include <traits.h> 43#include <traits.h>
44
45#include "ecb.h"
60 46
61#if DEBUG_SALLOC 47#if DEBUG_SALLOC
62# define g_slice_alloc0(s) debug_slice_alloc0(s) 48# define g_slice_alloc0(s) debug_slice_alloc0(s)
63# define g_slice_alloc(s) debug_slice_alloc(s) 49# define g_slice_alloc(s) debug_slice_alloc(s)
64# define g_slice_free1(s,p) debug_slice_free1(s,p) 50# define g_slice_free1(s,p) debug_slice_free1(s,p)
69# define g_slice_alloc0(s) calloc (1, (s)) 55# define g_slice_alloc0(s) calloc (1, (s))
70# define g_slice_alloc(s) malloc ((s)) 56# define g_slice_alloc(s) malloc ((s))
71# define g_slice_free1(s,p) free ((p)) 57# define g_slice_free1(s,p) free ((p))
72#endif 58#endif
73 59
74// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
75#define auto(var,expr) decltype(expr) var = (expr)
76
77// very ugly macro that basicaly declares and initialises a variable 60// very ugly macro that basically declares and initialises a variable
78// that is in scope for the next statement only 61// that is in scope for the next statement only
79// works only for stuff that can be assigned 0 and converts to false 62// works only for stuff that can be assigned 0 and converts to false
80// (note: works great for pointers) 63// (note: works great for pointers)
81// most ugly macro I ever wrote 64// most ugly macro I ever wrote
82#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 65#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
87 70
88// in range excluding end 71// in range excluding end
89#define IN_RANGE_EXC(val,beg,end) \ 72#define IN_RANGE_EXC(val,beg,end) \
90 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 73 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
91 74
92void cleanup (const char *cause, bool make_core = false); 75ecb_cold void cleanup (const char *cause, bool make_core = false);
93void fork_abort (const char *msg); 76ecb_cold void fork_abort (const char *msg);
94 77
95// rationale for using (U) not (T) is to reduce signed/unsigned issues, 78// rationale for using (U) not (T) is to reduce signed/unsigned issues,
96// as a is often a constant while b is the variable. it is still a bug, though. 79// as a is often a constant while b is the variable. it is still a bug, though.
97template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 80template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
98template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 81template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
99template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 82template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
83
84template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
85template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
86template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
100 87
101template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 88template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
102 89
103template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); } 90template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
104template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); } 91template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
105 92
93// sign returns -1 or +1
94template<typename T>
95static inline T sign (T v) { return v < 0 ? -1 : +1; }
96// relies on 2c representation
97template<>
98inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
99template<>
100inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
101template<>
102inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
103
104// sign0 returns -1, 0 or +1
105template<typename T>
106static inline T sign0 (T v) { return v ? sign (v) : 0; }
107
108//clashes with C++0x
109template<typename T, typename U>
110static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
111
112// div* only work correctly for div > 0
113// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
114template<typename T> static inline T div (T val, T div)
115{
116 return ecb_expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
117}
118
119template<> inline float div (float val, float div) { return val / div; }
120template<> inline double div (double val, double div) { return val / div; }
121
122// div, round-up
123template<typename T> static inline T div_ru (T val, T div)
124{
125 return ecb_expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
126}
127// div, round-down
128template<typename T> static inline T div_rd (T val, T div)
129{
130 return ecb_expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
131}
132
133// lerp* only work correctly for min_in < max_in
134// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
106template<typename T> 135template<typename T>
107static inline T 136static inline T
108lerp (T val, T min_in, T max_in, T min_out, T max_out) 137lerp (T val, T min_in, T max_in, T min_out, T max_out)
109{ 138{
110 return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; 139 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
140}
141
142// lerp, round-down
143template<typename T>
144static inline T
145lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
146{
147 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
148}
149
150// lerp, round-up
151template<typename T>
152static inline T
153lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
154{
155 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
111} 156}
112 157
113// lots of stuff taken from FXT 158// lots of stuff taken from FXT
114 159
115/* Rotate right. This is used in various places for checksumming */ 160/* Rotate right. This is used in various places for checksumming */
153 int32_t d = b - a; 198 int32_t d = b - a;
154 d &= d >> 31; 199 d &= d >> 31;
155 return b - d; 200 return b - d;
156} 201}
157 202
158// this is much faster than crossfires original algorithm 203// this is much faster than crossfire's original algorithm
159// on modern cpus 204// on modern cpus
160inline int 205inline int
161isqrt (int n) 206isqrt (int n)
162{ 207{
163 return (int)sqrtf ((float)n); 208 return (int)sqrtf ((float)n);
209}
210
211// this is kind of like the ^^ operator, if it would exist, without sequence point.
212// more handy than it looks like, due to the implicit !! done on its arguments
213inline bool
214logical_xor (bool a, bool b)
215{
216 return a != b;
217}
218
219inline bool
220logical_implies (bool a, bool b)
221{
222 return a <= b;
164} 223}
165 224
166// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) 225// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
167#if 0 226#if 0
168// and has a max. error of 6 in the range -100..+100. 227// and has a max. error of 6 in the range -100..+100.
169#else 228#else
170// and has a max. error of 9 in the range -100..+100. 229// and has a max. error of 9 in the range -100..+100.
171#endif 230#endif
172inline int 231inline int
173idistance (int dx, int dy) 232idistance (int dx, int dy)
174{ 233{
175 unsigned int dx_ = abs (dx); 234 unsigned int dx_ = abs (dx);
176 unsigned int dy_ = abs (dy); 235 unsigned int dy_ = abs (dy);
177 236
178#if 0 237#if 0
179 return dx_ > dy_ 238 return dx_ > dy_
182#else 241#else
183 return dx_ + dy_ - min (dx_, dy_) * 5 / 8; 242 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
184#endif 243#endif
185} 244}
186 245
246// can be substantially faster than floor, if your value range allows for it
247template<typename T>
248inline T
249fastfloor (T x)
250{
251 return std::floor (x);
252}
253
254inline float
255fastfloor (float x)
256{
257 return sint32(x) - (x < 0);
258}
259
260inline double
261fastfloor (double x)
262{
263 return sint64(x) - (x < 0);
264}
265
187/* 266/*
188 * absdir(int): Returns a number between 1 and 8, which represent 267 * absdir(int): Returns a number between 1 and 8, which represent
189 * the "absolute" direction of a number (it actually takes care of 268 * the "absolute" direction of a number (it actually takes care of
190 * "overflow" in previous calculations of a direction). 269 * "overflow" in previous calculations of a direction).
191 */ 270 */
193absdir (int d) 272absdir (int d)
194{ 273{
195 return ((d - 1) & 7) + 1; 274 return ((d - 1) & 7) + 1;
196} 275}
197 276
277#define for_all_bits_sparse_32(mask, idxvar) \
278 for (uint32_t idxvar, mask_ = mask; \
279 mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);)
280
198extern ssize_t slice_alloc; // statistics 281extern ssize_t slice_alloc; // statistics
199 282
200void *salloc_ (int n) throw (std::bad_alloc); 283void *salloc_ (int n);
201void *salloc_ (int n, void *src) throw (std::bad_alloc); 284void *salloc_ (int n, void *src);
202 285
203// strictly the same as g_slice_alloc, but never returns 0 286// strictly the same as g_slice_alloc, but never returns 0
204template<typename T> 287template<typename T>
205inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } 288inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); }
206 289
207// also copies src into the new area, like "memdup" 290// also copies src into the new area, like "memdup"
208// if src is 0, clears the memory 291// if src is 0, clears the memory
209template<typename T> 292template<typename T>
210inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } 293inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
211 294
212// clears the memory 295// clears the memory
213template<typename T> 296template<typename T>
214inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } 297inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); }
215 298
216// for symmetry 299// for symmetry
217template<typename T> 300template<typename T>
218inline void sfree (T *ptr, int n = 1) throw () 301inline void sfree (T *ptr, int n = 1) noexcept
219{ 302{
220 if (expect_true (ptr)) 303 if (ecb_expect_true (ptr))
221 { 304 {
222 slice_alloc -= n * sizeof (T); 305 slice_alloc -= n * sizeof (T);
223 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T)); 306 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
224 g_slice_free1 (n * sizeof (T), (void *)ptr); 307 g_slice_free1 (n * sizeof (T), (void *)ptr);
225 assert (slice_alloc >= 0);//D
226 } 308 }
227} 309}
228 310
229// nulls the pointer 311// nulls the pointer
230template<typename T> 312template<typename T>
231inline void sfree0 (T *&ptr, int n = 1) throw () 313inline void sfree0 (T *&ptr, int n = 1) noexcept
232{ 314{
233 sfree<T> (ptr, n); 315 sfree<T> (ptr, n);
234 ptr = 0; 316 ptr = 0;
235} 317}
236 318
292 sfree ((char *)p, s); 374 sfree ((char *)p, s);
293 } 375 }
294}; 376};
295 377
296// a STL-compatible allocator that uses g_slice 378// a STL-compatible allocator that uses g_slice
297// boy, this is verbose 379// boy, this is much less verbose in newer C++ versions
298template<typename Tp> 380template<typename Tp>
299struct slice_allocator 381struct slice_allocator
300{ 382{
301 typedef size_t size_type; 383 using value_type = Tp;
302 typedef ptrdiff_t difference_type;
303 typedef Tp *pointer;
304 typedef const Tp *const_pointer;
305 typedef Tp &reference;
306 typedef const Tp &const_reference;
307 typedef Tp value_type;
308 384
309 template <class U> 385 slice_allocator () noexcept { }
310 struct rebind 386 template<class U> slice_allocator (const slice_allocator<U> &) noexcept {}
387
388 value_type *allocate (std::size_t n)
311 { 389 {
312 typedef slice_allocator<U> other; 390 return salloc<Tp> (n);
391 }
392
393 void deallocate (value_type *p, std::size_t n)
394 {
395 sfree<Tp> (p, n);
396 }
397};
398
399template<class T, class U>
400bool operator == (const slice_allocator<T> &, const slice_allocator<U> &) noexcept
401{
402 return true;
403}
404
405template<class T, class U>
406bool operator != (const slice_allocator<T> &x, const slice_allocator<U> &y) noexcept
407{
408 return !(x == y);
409}
410
411// basically a memory area, but refcounted
412struct refcnt_buf
413{
414 char *data;
415
416 refcnt_buf (size_t size = 0);
417 refcnt_buf (void *data, size_t size);
418
419 refcnt_buf (const refcnt_buf &src)
420 {
421 data = src.data;
422 inc ();
423 }
424
425 ~refcnt_buf ();
426
427 refcnt_buf &operator =(const refcnt_buf &src);
428
429 operator char *()
430 {
431 return data;
432 }
433
434 size_t size () const
435 {
436 return _size ();
437 }
438
439protected:
440 enum {
441 overhead = sizeof (uint32_t) * 2
313 }; 442 };
314 443
315 slice_allocator () throw () { } 444 uint32_t &_size () const
316 slice_allocator (const slice_allocator &) throw () { }
317 template<typename Tp2>
318 slice_allocator (const slice_allocator<Tp2> &) throw () { }
319
320 ~slice_allocator () { }
321
322 pointer address (reference x) const { return &x; }
323 const_pointer address (const_reference x) const { return &x; }
324
325 pointer allocate (size_type n, const_pointer = 0)
326 { 445 {
327 return salloc<Tp> (n); 446 return ((unsigned int *)data)[-2];
328 } 447 }
329 448
330 void deallocate (pointer p, size_type n) 449 uint32_t &_refcnt () const
331 { 450 {
332 sfree<Tp> (p, n); 451 return ((unsigned int *)data)[-1];
333 } 452 }
334 453
335 size_type max_size () const throw () 454 void _alloc (uint32_t size)
336 { 455 {
337 return size_t (-1) / sizeof (Tp); 456 data = ((char *)salloc<char> (size + overhead)) + overhead;
457 _size () = size;
458 _refcnt () = 1;
338 } 459 }
339 460
340 void construct (pointer p, const Tp &val) 461 void _dealloc ();
341 {
342 ::new (p) Tp (val);
343 }
344 462
345 void destroy (pointer p) 463 void inc ()
346 { 464 {
347 p->~Tp (); 465 ++_refcnt ();
348 } 466 }
349};
350 467
351// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 468 void dec ()
352// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps
353// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
354struct tausworthe_random_generator
355{
356 // generator
357 uint32_t state [4];
358
359 void operator =(const tausworthe_random_generator &src)
360 { 469 {
361 state [0] = src.state [0]; 470 if (!--_refcnt ())
362 state [1] = src.state [1]; 471 _dealloc ();
363 state [2] = src.state [2];
364 state [3] = src.state [3];
365 } 472 }
366
367 void seed (uint32_t seed);
368 uint32_t next ();
369
370 // uniform distribution, 0 .. max (0, num - 1)
371 uint32_t operator ()(uint32_t num)
372 {
373 return is_constant (num)
374 ? (next () * (uint64_t)num) >> 32U
375 : get_range (num);
376 }
377
378 // return a number within (min .. max)
379 int operator () (int r_min, int r_max)
380 {
381 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
382 ? r_min + operator ()(r_max - r_min + 1)
383 : get_range (r_min, r_max);
384 }
385
386 double operator ()()
387 {
388 return this->next () / (double)0xFFFFFFFFU;
389 }
390
391protected:
392 uint32_t get_range (uint32_t r_max);
393 int get_range (int r_min, int r_max);
394}; 473};
395
396typedef tausworthe_random_generator rand_gen;
397
398extern rand_gen rndm, rmg_rndm;
399 474
400INTERFACE_CLASS (attachable) 475INTERFACE_CLASS (attachable)
401struct refcnt_base 476struct refcnt_base
402{ 477{
403 typedef int refcnt_t; 478 typedef int refcnt_t;
418 // p if not null 493 // p if not null
419 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } 494 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
420 495
421 void refcnt_dec () 496 void refcnt_dec ()
422 { 497 {
423 if (!is_constant (p)) 498 if (!ecb_is_constant (p))
424 --*refcnt_ref (); 499 --*refcnt_ref ();
425 else if (p) 500 else if (p)
426 --p->refcnt; 501 --p->refcnt;
427 } 502 }
428 503
429 void refcnt_inc () 504 void refcnt_inc ()
430 { 505 {
431 if (!is_constant (p)) 506 if (!ecb_is_constant (p))
432 ++*refcnt_ref (); 507 ++*refcnt_ref ();
433 else if (p) 508 else if (p)
434 ++p->refcnt; 509 ++p->refcnt;
435 } 510 }
436 511
465typedef refptr<maptile> maptile_ptr; 540typedef refptr<maptile> maptile_ptr;
466typedef refptr<object> object_ptr; 541typedef refptr<object> object_ptr;
467typedef refptr<archetype> arch_ptr; 542typedef refptr<archetype> arch_ptr;
468typedef refptr<client> client_ptr; 543typedef refptr<client> client_ptr;
469typedef refptr<player> player_ptr; 544typedef refptr<player> player_ptr;
545typedef refptr<region> region_ptr;
546
547#define STRHSH_NULL 2166136261
548
549static inline uint32_t
550strhsh (const char *s)
551{
552 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
553 // it is about twice as fast as the one-at-a-time one,
554 // with good distribution.
555 // FNV-1a is faster on many cpus because the multiplication
556 // runs concurrently with the looping logic.
557 // we modify the hash a bit to improve its distribution
558 uint32_t hash = STRHSH_NULL;
559
560 while (*s)
561 hash = (hash ^ *s++) * 16777619U;
562
563 return hash ^ (hash >> 16);
564}
565
566static inline uint32_t
567memhsh (const char *s, size_t len)
568{
569 uint32_t hash = STRHSH_NULL;
570
571 while (len--)
572 hash = (hash ^ *s++) * 16777619U;
573
574 return hash;
575}
470 576
471struct str_hash 577struct str_hash
472{ 578{
473 std::size_t operator ()(const char *s) const 579 std::size_t operator ()(const char *s) const
474 { 580 {
475 unsigned long hash = 0;
476
477 /* use the one-at-a-time hash function, which supposedly is
478 * better than the djb2-like one used by perl5.005, but
479 * certainly is better then the bug used here before.
480 * see http://burtleburtle.net/bob/hash/doobs.html
481 */
482 while (*s)
483 {
484 hash += *s++;
485 hash += hash << 10;
486 hash ^= hash >> 6;
487 }
488
489 hash += hash << 3;
490 hash ^= hash >> 11;
491 hash += hash << 15;
492
493 return hash; 581 return strhsh (s);
494 } 582 }
583
584 std::size_t operator ()(const shstr &s) const
585 {
586 return strhsh (s);
587 }
588
589 typedef ska::power_of_two_hash_policy hash_policy;
495}; 590};
496 591
497struct str_equal 592struct str_equal
498{ 593{
499 bool operator ()(const char *a, const char *b) const 594 bool operator ()(const char *a, const char *b) const
525 } 620 }
526}; 621};
527 622
528// This container blends advantages of linked lists 623// This container blends advantages of linked lists
529// (efficiency) with vectors (random access) by 624// (efficiency) with vectors (random access) by
530// by using an unordered vector and storing the vector 625// using an unordered vector and storing the vector
531// index inside the object. 626// index inside the object.
532// 627//
533// + memory-efficient on most 64 bit archs 628// + memory-efficient on most 64 bit archs
534// + O(1) insert/remove 629// + O(1) insert/remove
535// + free unique (but varying) id for inserted objects 630// + free unique (but varying) id for inserted objects
572 insert (&obj); 667 insert (&obj);
573 } 668 }
574 669
575 void erase (T *obj) 670 void erase (T *obj)
576 { 671 {
577 unsigned int pos = obj->*indexmember; 672 object_vector_index pos = obj->*indexmember;
578 obj->*indexmember = 0; 673 obj->*indexmember = 0;
579 674
580 if (pos < this->size ()) 675 if (pos < this->size ())
581 { 676 {
582 (*this)[pos - 1] = (*this)[this->size () - 1]; 677 (*this)[pos - 1] = (*this)[this->size () - 1];
590 { 685 {
591 erase (&obj); 686 erase (&obj);
592 } 687 }
593}; 688};
594 689
690/////////////////////////////////////////////////////////////////////////////
691
692// something like a vector or stack, but without
693// out of bounds checking
694template<typename T>
695struct fixed_stack
696{
697 T *data;
698 int size;
699 int max;
700
701 fixed_stack ()
702 : size (0), data (0)
703 {
704 }
705
706 fixed_stack (int max)
707 : size (0), max (max)
708 {
709 data = salloc<T> (max);
710 }
711
712 void reset (int new_max)
713 {
714 sfree (data, max);
715 size = 0;
716 max = new_max;
717 data = salloc<T> (max);
718 }
719
720 void free ()
721 {
722 sfree (data, max);
723 data = 0;
724 }
725
726 ~fixed_stack ()
727 {
728 sfree (data, max);
729 }
730
731 T &operator[](int idx)
732 {
733 return data [idx];
734 }
735
736 void push (T v)
737 {
738 data [size++] = v;
739 }
740
741 T &pop ()
742 {
743 return data [--size];
744 }
745
746 T remove (int idx)
747 {
748 T v = data [idx];
749
750 data [idx] = data [--size];
751
752 return v;
753 }
754};
755
756/////////////////////////////////////////////////////////////////////////////
757
595// basically does what strncpy should do, but appends "..." to strings exceeding length 758// basically does what strncpy should do, but appends "..." to strings exceeding length
759// returns the number of bytes actually used (including \0)
596void assign (char *dst, const char *src, int maxlen); 760int assign (char *dst, const char *src, int maxsize);
597 761
598// type-safe version of assign 762// type-safe version of assign
599template<int N> 763template<int N>
600inline void assign (char (&dst)[N], const char *src) 764inline int assign (char (&dst)[N], const char *src)
601{ 765{
602 assign ((char *)&dst, src, N); 766 return assign ((char *)&dst, src, N);
603} 767}
604 768
605typedef double tstamp; 769typedef double tstamp;
606 770
607// return current time as timestamp 771// return current time as timestamp
608tstamp now (); 772tstamp now ();
609 773
610int similar_direction (int a, int b); 774int similar_direction (int a, int b);
611 775
612// like sprintf, but returns a "static" buffer 776// like v?sprintf, but returns a "static" buffer
613const char *format (const char *format, ...); 777char *vformat (const char *format, va_list ap);
778char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2)));
779
780// safety-check player input which will become object->msg
781bool msg_is_safe (const char *msg);
614 782
615///////////////////////////////////////////////////////////////////////////// 783/////////////////////////////////////////////////////////////////////////////
616// threads, very very thin wrappers around pthreads 784// threads, very very thin wrappers around pthreads
617 785
618struct thread 786struct thread

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