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Comparing deliantra/server/include/util.h (file contents):
Revision 1.111 by root, Tue Jul 6 20:00:46 2010 UTC vs.
Revision 1.128 by root, Tue Nov 27 18:47:35 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 6 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 7 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 8 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 9 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 10 * option) any later version.
10 * 11 *
11 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 15 * GNU General Public License for more details.
15 * 16 *
16 * You should have received a copy of the Affero GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see 18 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>. 19 * <http://www.gnu.org/licenses/>.
19 * 20 *
20 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
21 */ 22 */
22 23
23#ifndef UTIL_H__ 24#ifndef UTIL_H__
24#define UTIL_H__ 25#define UTIL_H__
35#include <cmath> 36#include <cmath>
36#include <new> 37#include <new>
37#include <vector> 38#include <vector>
38 39
39#include <glib.h> 40#include <glib.h>
41
42#include <flat_hash_map.hpp>
40 43
41#include <shstr.h> 44#include <shstr.h>
42#include <traits.h> 45#include <traits.h>
43 46
44#if DEBUG_SALLOC 47#if DEBUG_SALLOC
55#endif 58#endif
56 59
57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) 60// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
58#define auto(var,expr) decltype(expr) var = (expr) 61#define auto(var,expr) decltype(expr) var = (expr)
59 62
60#if cplusplus_does_not_suck 63#if cplusplus_does_not_suck /* still sucks in codesize with gcc 6, although local types work now */
61// does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm) 64// does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm)
62template<typename T, int N> 65template<typename T, int N>
63static inline int array_length (const T (&arr)[N]) 66static inline int array_length (const T (&arr)[N])
64{ 67{
65 return N; 68 return N;
81 84
82// in range excluding end 85// in range excluding end
83#define IN_RANGE_EXC(val,beg,end) \ 86#define IN_RANGE_EXC(val,beg,end) \
84 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 87 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
85 88
86void cleanup (const char *cause, bool make_core = false); 89ecb_cold void cleanup (const char *cause, bool make_core = false);
87void fork_abort (const char *msg); 90ecb_cold void fork_abort (const char *msg);
88 91
89// rationale for using (U) not (T) is to reduce signed/unsigned issues, 92// rationale for using (U) not (T) is to reduce signed/unsigned issues,
90// as a is often a constant while b is the variable. it is still a bug, though. 93// as a is often a constant while b is the variable. it is still a bug, though.
91template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 94template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
92template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 95template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
93template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 96template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
94 97
95template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); } 98template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
96template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); } 99template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
97template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); } 100template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
114 117
115// sign0 returns -1, 0 or +1 118// sign0 returns -1, 0 or +1
116template<typename T> 119template<typename T>
117static inline T sign0 (T v) { return v ? sign (v) : 0; } 120static inline T sign0 (T v) { return v ? sign (v) : 0; }
118 121
122//clashes with C++0x
119template<typename T, typename U> 123template<typename T, typename U>
120static inline T copysign (T a, U b) { return a > 0 ? b : -b; } 124static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
121 125
122// div* only work correctly for div > 0 126// div* only work correctly for div > 0
123// div, with correct rounding (< 0.5 downwards, >=0.5 upwards) 127// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
236#if 0 240#if 0
237// and has a max. error of 6 in the range -100..+100. 241// and has a max. error of 6 in the range -100..+100.
238#else 242#else
239// and has a max. error of 9 in the range -100..+100. 243// and has a max. error of 9 in the range -100..+100.
240#endif 244#endif
241inline int 245inline int
242idistance (int dx, int dy) 246idistance (int dx, int dy)
243{ 247{
244 unsigned int dx_ = abs (dx); 248 unsigned int dx_ = abs (dx);
245 unsigned int dy_ = abs (dy); 249 unsigned int dy_ = abs (dy);
246 250
247#if 0 251#if 0
248 return dx_ > dy_ 252 return dx_ > dy_
251#else 255#else
252 return dx_ + dy_ - min (dx_, dy_) * 5 / 8; 256 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
253#endif 257#endif
254} 258}
255 259
260// can be substantially faster than floor, if your value range allows for it
261template<typename T>
262inline T
263fastfloor (T x)
264{
265 return std::floor (x);
266}
267
268inline float
269fastfloor (float x)
270{
271 return sint32(x) - (x < 0);
272}
273
274inline double
275fastfloor (double x)
276{
277 return sint64(x) - (x < 0);
278}
279
256/* 280/*
257 * absdir(int): Returns a number between 1 and 8, which represent 281 * absdir(int): Returns a number between 1 and 8, which represent
258 * the "absolute" direction of a number (it actually takes care of 282 * the "absolute" direction of a number (it actually takes care of
259 * "overflow" in previous calculations of a direction). 283 * "overflow" in previous calculations of a direction).
260 */ 284 */
262absdir (int d) 286absdir (int d)
263{ 287{
264 return ((d - 1) & 7) + 1; 288 return ((d - 1) & 7) + 1;
265} 289}
266 290
267// avoid ctz name because netbsd or freebsd spams it's namespace with it
268#if GCC_VERSION(3,4)
269static inline int least_significant_bit (uint32_t x)
270{
271 return __builtin_ctz (x);
272}
273#else
274int least_significant_bit (uint32_t x);
275#endif
276
277#define for_all_bits_sparse_32(mask, idxvar) \ 291#define for_all_bits_sparse_32(mask, idxvar) \
278 for (uint32_t idxvar, mask_ = mask; \ 292 for (uint32_t idxvar, mask_ = mask; \
279 mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);) 293 mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);)
280 294
281extern ssize_t slice_alloc; // statistics 295extern ssize_t slice_alloc; // statistics
282 296
283void *salloc_ (int n) throw (std::bad_alloc); 297void *salloc_ (int n);
284void *salloc_ (int n, void *src) throw (std::bad_alloc); 298void *salloc_ (int n, void *src);
285 299
286// strictly the same as g_slice_alloc, but never returns 0 300// strictly the same as g_slice_alloc, but never returns 0
287template<typename T> 301template<typename T>
288inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } 302inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); }
289 303
290// also copies src into the new area, like "memdup" 304// also copies src into the new area, like "memdup"
291// if src is 0, clears the memory 305// if src is 0, clears the memory
292template<typename T> 306template<typename T>
293inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } 307inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
294 308
295// clears the memory 309// clears the memory
296template<typename T> 310template<typename T>
297inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } 311inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); }
298 312
299// for symmetry 313// for symmetry
300template<typename T> 314template<typename T>
301inline void sfree (T *ptr, int n = 1) throw () 315inline void sfree (T *ptr, int n = 1) noexcept
302{ 316{
303 if (expect_true (ptr)) 317 if (expect_true (ptr))
304 { 318 {
305 slice_alloc -= n * sizeof (T); 319 slice_alloc -= n * sizeof (T);
306 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T)); 320 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
307 g_slice_free1 (n * sizeof (T), (void *)ptr); 321 g_slice_free1 (n * sizeof (T), (void *)ptr);
308 assert (slice_alloc >= 0);//D
309 } 322 }
310} 323}
311 324
312// nulls the pointer 325// nulls the pointer
313template<typename T> 326template<typename T>
314inline void sfree0 (T *&ptr, int n = 1) throw () 327inline void sfree0 (T *&ptr, int n = 1) noexcept
315{ 328{
316 sfree<T> (ptr, n); 329 sfree<T> (ptr, n);
317 ptr = 0; 330 ptr = 0;
318} 331}
319 332
387 typedef const Tp *const_pointer; 400 typedef const Tp *const_pointer;
388 typedef Tp &reference; 401 typedef Tp &reference;
389 typedef const Tp &const_reference; 402 typedef const Tp &const_reference;
390 typedef Tp value_type; 403 typedef Tp value_type;
391 404
392 template <class U> 405 template <class U>
393 struct rebind 406 struct rebind
394 { 407 {
395 typedef slice_allocator<U> other; 408 typedef slice_allocator<U> other;
396 }; 409 };
397 410
398 slice_allocator () throw () { } 411 slice_allocator () noexcept { }
399 slice_allocator (const slice_allocator &) throw () { } 412 slice_allocator (const slice_allocator &) noexcept { }
400 template<typename Tp2> 413 template<typename Tp2>
401 slice_allocator (const slice_allocator<Tp2> &) throw () { } 414 slice_allocator (const slice_allocator<Tp2> &) noexcept { }
402 415
403 ~slice_allocator () { } 416 ~slice_allocator () { }
404 417
405 pointer address (reference x) const { return &x; } 418 pointer address (reference x) const { return &x; }
406 const_pointer address (const_reference x) const { return &x; } 419 const_pointer address (const_reference x) const { return &x; }
413 void deallocate (pointer p, size_type n) 426 void deallocate (pointer p, size_type n)
414 { 427 {
415 sfree<Tp> (p, n); 428 sfree<Tp> (p, n);
416 } 429 }
417 430
418 size_type max_size () const throw () 431 size_type max_size () const noexcept
419 { 432 {
420 return size_t (-1) / sizeof (Tp); 433 return size_t (-1) / sizeof (Tp);
421 } 434 }
422 435
423 void construct (pointer p, const Tp &val) 436 void construct (pointer p, const Tp &val)
426 } 439 }
427 440
428 void destroy (pointer p) 441 void destroy (pointer p)
429 { 442 {
430 p->~Tp (); 443 p->~Tp ();
444 }
445};
446
447// basically a memory area, but refcounted
448struct refcnt_buf
449{
450 char *data;
451
452 refcnt_buf (size_t size = 0);
453 refcnt_buf (void *data, size_t size);
454
455 refcnt_buf (const refcnt_buf &src)
456 {
457 data = src.data;
458 inc ();
459 }
460
461 ~refcnt_buf ();
462
463 refcnt_buf &operator =(const refcnt_buf &src);
464
465 operator char *()
466 {
467 return data;
468 }
469
470 size_t size () const
471 {
472 return _size ();
473 }
474
475protected:
476 enum {
477 overhead = sizeof (uint32_t) * 2
478 };
479
480 uint32_t &_size () const
481 {
482 return ((unsigned int *)data)[-2];
483 }
484
485 uint32_t &_refcnt () const
486 {
487 return ((unsigned int *)data)[-1];
488 }
489
490 void _alloc (uint32_t size)
491 {
492 data = ((char *)salloc<char> (size + overhead)) + overhead;
493 _size () = size;
494 _refcnt () = 1;
495 }
496
497 void _dealloc ();
498
499 void inc ()
500 {
501 ++_refcnt ();
502 }
503
504 void dec ()
505 {
506 if (!--_refcnt ())
507 _dealloc ();
431 } 508 }
432}; 509};
433 510
434INTERFACE_CLASS (attachable) 511INTERFACE_CLASS (attachable)
435struct refcnt_base 512struct refcnt_base
452 // p if not null 529 // p if not null
453 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } 530 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
454 531
455 void refcnt_dec () 532 void refcnt_dec ()
456 { 533 {
457 if (!is_constant (p)) 534 if (!ecb_is_constant (p))
458 --*refcnt_ref (); 535 --*refcnt_ref ();
459 else if (p) 536 else if (p)
460 --p->refcnt; 537 --p->refcnt;
461 } 538 }
462 539
463 void refcnt_inc () 540 void refcnt_inc ()
464 { 541 {
465 if (!is_constant (p)) 542 if (!ecb_is_constant (p))
466 ++*refcnt_ref (); 543 ++*refcnt_ref ();
467 else if (p) 544 else if (p)
468 ++p->refcnt; 545 ++p->refcnt;
469 } 546 }
470 547
511 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/) 588 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
512 // it is about twice as fast as the one-at-a-time one, 589 // it is about twice as fast as the one-at-a-time one,
513 // with good distribution. 590 // with good distribution.
514 // FNV-1a is faster on many cpus because the multiplication 591 // FNV-1a is faster on many cpus because the multiplication
515 // runs concurrently with the looping logic. 592 // runs concurrently with the looping logic.
593 // we modify the hash a bit to improve its distribution
516 uint32_t hash = STRHSH_NULL; 594 uint32_t hash = STRHSH_NULL;
517 595
518 while (*s) 596 while (*s)
519 hash = (hash ^ *s++) * 16777619U; 597 hash = (hash ^ *s++) * 16777619U;
520 598
521 return hash; 599 return hash ^ (hash >> 16);
522} 600}
523 601
524static inline uint32_t 602static inline uint32_t
525memhsh (const char *s, size_t len) 603memhsh (const char *s, size_t len)
526{ 604{
527 uint32_t hash = STRHSH_NULL; 605 uint32_t hash = STRHSH_NULL;
528 606
529 while (len--) 607 while (len--)
530 hash = (hash ^ *s++) * 16777619U; 608 hash = (hash ^ *s++) * 16777619U;
531 609
532 return hash; 610 return hash;
533} 611}
541 619
542 std::size_t operator ()(const shstr &s) const 620 std::size_t operator ()(const shstr &s) const
543 { 621 {
544 return strhsh (s); 622 return strhsh (s);
545 } 623 }
624
625 typedef ska::power_of_two_hash_policy hash_policy;
546}; 626};
547 627
548struct str_equal 628struct str_equal
549{ 629{
550 bool operator ()(const char *a, const char *b) const 630 bool operator ()(const char *a, const char *b) const
576 } 656 }
577}; 657};
578 658
579// This container blends advantages of linked lists 659// This container blends advantages of linked lists
580// (efficiency) with vectors (random access) by 660// (efficiency) with vectors (random access) by
581// by using an unordered vector and storing the vector 661// using an unordered vector and storing the vector
582// index inside the object. 662// index inside the object.
583// 663//
584// + memory-efficient on most 64 bit archs 664// + memory-efficient on most 64 bit archs
585// + O(1) insert/remove 665// + O(1) insert/remove
586// + free unique (but varying) id for inserted objects 666// + free unique (but varying) id for inserted objects
623 insert (&obj); 703 insert (&obj);
624 } 704 }
625 705
626 void erase (T *obj) 706 void erase (T *obj)
627 { 707 {
628 unsigned int pos = obj->*indexmember; 708 object_vector_index pos = obj->*indexmember;
629 obj->*indexmember = 0; 709 obj->*indexmember = 0;
630 710
631 if (pos < this->size ()) 711 if (pos < this->size ())
632 { 712 {
633 (*this)[pos - 1] = (*this)[this->size () - 1]; 713 (*this)[pos - 1] = (*this)[this->size () - 1];
729 809
730int similar_direction (int a, int b); 810int similar_direction (int a, int b);
731 811
732// like v?sprintf, but returns a "static" buffer 812// like v?sprintf, but returns a "static" buffer
733char *vformat (const char *format, va_list ap); 813char *vformat (const char *format, va_list ap);
734char *format (const char *format, ...) attribute ((format (printf, 1, 2))); 814char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2)));
735 815
736// safety-check player input which will become object->msg 816// safety-check player input which will become object->msg
737bool msg_is_safe (const char *msg); 817bool msg_is_safe (const char *msg);
738 818
739///////////////////////////////////////////////////////////////////////////// 819/////////////////////////////////////////////////////////////////////////////

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