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Revision 1.99 by root, Fri Apr 9 02:45:16 2010 UTC vs.
Revision 1.127 by root, Sat Nov 17 23:40:02 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 6 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 7 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 8 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 9 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 10 * option) any later version.
10 * 11 *
11 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 15 * GNU General Public License for more details.
15 * 16 *
16 * You should have received a copy of the Affero GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see 18 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>. 19 * <http://www.gnu.org/licenses/>.
19 * 20 *
20 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
21 */ 22 */
22 23
23#ifndef UTIL_H__ 24#ifndef UTIL_H__
24#define UTIL_H__ 25#define UTIL_H__
55#endif 56#endif
56 57
57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) 58// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
58#define auto(var,expr) decltype(expr) var = (expr) 59#define auto(var,expr) decltype(expr) var = (expr)
59 60
61#if cplusplus_does_not_suck /* still sucks in codesize with gcc 6, although local types work now */
62// does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm)
63template<typename T, int N>
64static inline int array_length (const T (&arr)[N])
65{
66 return N;
67}
68#else
69#define array_length(name) (sizeof (name) / sizeof (name [0]))
70#endif
71
60// very ugly macro that basically declares and initialises a variable 72// very ugly macro that basically declares and initialises a variable
61// that is in scope for the next statement only 73// that is in scope for the next statement only
62// works only for stuff that can be assigned 0 and converts to false 74// works only for stuff that can be assigned 0 and converts to false
63// (note: works great for pointers) 75// (note: works great for pointers)
64// most ugly macro I ever wrote 76// most ugly macro I ever wrote
70 82
71// in range excluding end 83// in range excluding end
72#define IN_RANGE_EXC(val,beg,end) \ 84#define IN_RANGE_EXC(val,beg,end) \
73 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 85 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
74 86
75void cleanup (const char *cause, bool make_core = false); 87ecb_cold void cleanup (const char *cause, bool make_core = false);
76void fork_abort (const char *msg); 88ecb_cold void fork_abort (const char *msg);
77 89
78// rationale for using (U) not (T) is to reduce signed/unsigned issues, 90// rationale for using (U) not (T) is to reduce signed/unsigned issues,
79// as a is often a constant while b is the variable. it is still a bug, though. 91// as a is often a constant while b is the variable. it is still a bug, though.
80template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 92template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
81template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 93template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
82template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 94template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
83 95
84template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); } 96template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
85template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); } 97template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
86template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); } 98template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
93// sign returns -1 or +1 105// sign returns -1 or +1
94template<typename T> 106template<typename T>
95static inline T sign (T v) { return v < 0 ? -1 : +1; } 107static inline T sign (T v) { return v < 0 ? -1 : +1; }
96// relies on 2c representation 108// relies on 2c representation
97template<> 109template<>
98inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } 110inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
111template<>
112inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
113template<>
114inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
99 115
100// sign0 returns -1, 0 or +1 116// sign0 returns -1, 0 or +1
101template<typename T> 117template<typename T>
102static inline T sign0 (T v) { return v ? sign (v) : 0; } 118static inline T sign0 (T v) { return v ? sign (v) : 0; }
103 119
120//clashes with C++0x
104template<typename T, typename U> 121template<typename T, typename U>
105static inline T copysign (T a, U b) { return a > 0 ? b : -b; } 122static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
106 123
107// div* only work correctly for div > 0 124// div* only work correctly for div > 0
108// div, with correct rounding (< 0.5 downwards, >=0.5 upwards) 125// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
109template<typename T> static inline T div (T val, T div) 126template<typename T> static inline T div (T val, T div)
110{ 127{
111 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; 128 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
112} 129}
130
131template<> inline float div (float val, float div) { return val / div; }
132template<> inline double div (double val, double div) { return val / div; }
133
113// div, round-up 134// div, round-up
114template<typename T> static inline T div_ru (T val, T div) 135template<typename T> static inline T div_ru (T val, T div)
115{ 136{
116 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div; 137 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
117} 138}
217#if 0 238#if 0
218// and has a max. error of 6 in the range -100..+100. 239// and has a max. error of 6 in the range -100..+100.
219#else 240#else
220// and has a max. error of 9 in the range -100..+100. 241// and has a max. error of 9 in the range -100..+100.
221#endif 242#endif
222inline int 243inline int
223idistance (int dx, int dy) 244idistance (int dx, int dy)
224{ 245{
225 unsigned int dx_ = abs (dx); 246 unsigned int dx_ = abs (dx);
226 unsigned int dy_ = abs (dy); 247 unsigned int dy_ = abs (dy);
227 248
228#if 0 249#if 0
229 return dx_ > dy_ 250 return dx_ > dy_
232#else 253#else
233 return dx_ + dy_ - min (dx_, dy_) * 5 / 8; 254 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
234#endif 255#endif
235} 256}
236 257
258// can be substantially faster than floor, if your value range allows for it
259template<typename T>
260inline T
261fastfloor (T x)
262{
263 return std::floor (x);
264}
265
266inline float
267fastfloor (float x)
268{
269 return sint32(x) - (x < 0);
270}
271
272inline double
273fastfloor (double x)
274{
275 return sint64(x) - (x < 0);
276}
277
237/* 278/*
238 * absdir(int): Returns a number between 1 and 8, which represent 279 * absdir(int): Returns a number between 1 and 8, which represent
239 * the "absolute" direction of a number (it actually takes care of 280 * the "absolute" direction of a number (it actually takes care of
240 * "overflow" in previous calculations of a direction). 281 * "overflow" in previous calculations of a direction).
241 */ 282 */
243absdir (int d) 284absdir (int d)
244{ 285{
245 return ((d - 1) & 7) + 1; 286 return ((d - 1) & 7) + 1;
246} 287}
247 288
248// avoid ctz name because netbsd or freebsd spams it's namespace with it
249#if GCC_VERSION(3,4)
250static inline int least_significant_bit (uint32_t x)
251{
252 return __builtin_ctz (x);
253}
254#else
255int least_significant_bit (uint32_t x);
256#endif
257
258#define for_all_bits_sparse_32(mask, idxvar) \ 289#define for_all_bits_sparse_32(mask, idxvar) \
259 for (uint32_t idxvar, mask_ = mask; \ 290 for (uint32_t idxvar, mask_ = mask; \
260 mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);) 291 mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);)
261 292
262extern ssize_t slice_alloc; // statistics 293extern ssize_t slice_alloc; // statistics
263 294
264void *salloc_ (int n) throw (std::bad_alloc); 295void *salloc_ (int n);
265void *salloc_ (int n, void *src) throw (std::bad_alloc); 296void *salloc_ (int n, void *src);
266 297
267// strictly the same as g_slice_alloc, but never returns 0 298// strictly the same as g_slice_alloc, but never returns 0
268template<typename T> 299template<typename T>
269inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } 300inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); }
270 301
271// also copies src into the new area, like "memdup" 302// also copies src into the new area, like "memdup"
272// if src is 0, clears the memory 303// if src is 0, clears the memory
273template<typename T> 304template<typename T>
274inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } 305inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
275 306
276// clears the memory 307// clears the memory
277template<typename T> 308template<typename T>
278inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } 309inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); }
279 310
280// for symmetry 311// for symmetry
281template<typename T> 312template<typename T>
282inline void sfree (T *ptr, int n = 1) throw () 313inline void sfree (T *ptr, int n = 1) noexcept
283{ 314{
284 if (expect_true (ptr)) 315 if (expect_true (ptr))
285 { 316 {
286 slice_alloc -= n * sizeof (T); 317 slice_alloc -= n * sizeof (T);
287 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T)); 318 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
288 g_slice_free1 (n * sizeof (T), (void *)ptr); 319 g_slice_free1 (n * sizeof (T), (void *)ptr);
289 assert (slice_alloc >= 0);//D
290 } 320 }
291} 321}
292 322
293// nulls the pointer 323// nulls the pointer
294template<typename T> 324template<typename T>
295inline void sfree0 (T *&ptr, int n = 1) throw () 325inline void sfree0 (T *&ptr, int n = 1) noexcept
296{ 326{
297 sfree<T> (ptr, n); 327 sfree<T> (ptr, n);
298 ptr = 0; 328 ptr = 0;
299} 329}
300 330
368 typedef const Tp *const_pointer; 398 typedef const Tp *const_pointer;
369 typedef Tp &reference; 399 typedef Tp &reference;
370 typedef const Tp &const_reference; 400 typedef const Tp &const_reference;
371 typedef Tp value_type; 401 typedef Tp value_type;
372 402
373 template <class U> 403 template <class U>
374 struct rebind 404 struct rebind
375 { 405 {
376 typedef slice_allocator<U> other; 406 typedef slice_allocator<U> other;
377 }; 407 };
378 408
379 slice_allocator () throw () { } 409 slice_allocator () noexcept { }
380 slice_allocator (const slice_allocator &) throw () { } 410 slice_allocator (const slice_allocator &) noexcept { }
381 template<typename Tp2> 411 template<typename Tp2>
382 slice_allocator (const slice_allocator<Tp2> &) throw () { } 412 slice_allocator (const slice_allocator<Tp2> &) noexcept { }
383 413
384 ~slice_allocator () { } 414 ~slice_allocator () { }
385 415
386 pointer address (reference x) const { return &x; } 416 pointer address (reference x) const { return &x; }
387 const_pointer address (const_reference x) const { return &x; } 417 const_pointer address (const_reference x) const { return &x; }
394 void deallocate (pointer p, size_type n) 424 void deallocate (pointer p, size_type n)
395 { 425 {
396 sfree<Tp> (p, n); 426 sfree<Tp> (p, n);
397 } 427 }
398 428
399 size_type max_size () const throw () 429 size_type max_size () const noexcept
400 { 430 {
401 return size_t (-1) / sizeof (Tp); 431 return size_t (-1) / sizeof (Tp);
402 } 432 }
403 433
404 void construct (pointer p, const Tp &val) 434 void construct (pointer p, const Tp &val)
410 { 440 {
411 p->~Tp (); 441 p->~Tp ();
412 } 442 }
413}; 443};
414 444
415// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 445// basically a memory area, but refcounted
416// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps 446struct refcnt_buf
417// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
418struct tausworthe_random_generator
419{ 447{
420 uint32_t state [4]; 448 char *data;
421 449
422 void operator =(const tausworthe_random_generator &src) 450 refcnt_buf (size_t size = 0);
423 { 451 refcnt_buf (void *data, size_t size);
424 state [0] = src.state [0];
425 state [1] = src.state [1];
426 state [2] = src.state [2];
427 state [3] = src.state [3];
428 }
429 452
430 void seed (uint32_t seed); 453 refcnt_buf (const refcnt_buf &src)
431 uint32_t next ();
432};
433
434// Xorshift RNGs, George Marsaglia
435// http://www.jstatsoft.org/v08/i14/paper
436// this one is about 40% faster than the tausworthe one above (i.e. not much),
437// despite the inlining, and has the issue of only creating 2**32-1 numbers.
438// see also http://www.iro.umontreal.ca/~lecuyer/myftp/papers/xorshift.pdf
439struct xorshift_random_generator
440{
441 uint32_t x, y;
442
443 void operator =(const xorshift_random_generator &src)
444 { 454 {
445 x = src.x; 455 data = src.data;
446 y = src.y; 456 inc ();
447 } 457 }
448 458
449 void seed (uint32_t seed) 459 ~refcnt_buf ();
450 {
451 x = seed;
452 y = seed * 69069U;
453 }
454 460
455 uint32_t next () 461 refcnt_buf &operator =(const refcnt_buf &src);
462
463 operator char *()
456 { 464 {
457 uint32_t t = x ^ (x << 10);
458 x = y;
459 y = y ^ (y >> 13) ^ t ^ (t >> 10);
460 return y; 465 return data;
461 } 466 }
462};
463 467
464template<class generator> 468 size_t size () const
465struct random_number_generator : generator
466{
467 // uniform distribution, 0 .. max (0, num - 1)
468 uint32_t operator ()(uint32_t num)
469 { 469 {
470 return !is_constant (num) ? get_range (num) // non-constant 470 return _size ();
471 : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two
472 : this->next () & (num - 1); // constant, power-of-two
473 }
474
475 // return a number within (min .. max)
476 int operator () (int r_min, int r_max)
477 {
478 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
479 ? r_min + operator ()(r_max - r_min + 1)
480 : get_range (r_min, r_max);
481 }
482
483 double operator ()()
484 {
485 return this->next () / (double)0xFFFFFFFFU;
486 } 471 }
487 472
488protected: 473protected:
489 uint32_t get_range (uint32_t r_max); 474 enum {
490 int get_range (int r_min, int r_max); 475 overhead = sizeof (uint32_t) * 2
491}; 476 };
492 477
493typedef random_number_generator<tausworthe_random_generator> rand_gen; 478 uint32_t &_size () const
479 {
480 return ((unsigned int *)data)[-2];
481 }
494 482
495extern rand_gen rndm, rmg_rndm; 483 uint32_t &_refcnt () const
484 {
485 return ((unsigned int *)data)[-1];
486 }
487
488 void _alloc (uint32_t size)
489 {
490 data = ((char *)salloc<char> (size + overhead)) + overhead;
491 _size () = size;
492 _refcnt () = 1;
493 }
494
495 void _dealloc ();
496
497 void inc ()
498 {
499 ++_refcnt ();
500 }
501
502 void dec ()
503 {
504 if (!--_refcnt ())
505 _dealloc ();
506 }
507};
496 508
497INTERFACE_CLASS (attachable) 509INTERFACE_CLASS (attachable)
498struct refcnt_base 510struct refcnt_base
499{ 511{
500 typedef int refcnt_t; 512 typedef int refcnt_t;
515 // p if not null 527 // p if not null
516 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } 528 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
517 529
518 void refcnt_dec () 530 void refcnt_dec ()
519 { 531 {
520 if (!is_constant (p)) 532 if (!ecb_is_constant (p))
521 --*refcnt_ref (); 533 --*refcnt_ref ();
522 else if (p) 534 else if (p)
523 --p->refcnt; 535 --p->refcnt;
524 } 536 }
525 537
526 void refcnt_inc () 538 void refcnt_inc ()
527 { 539 {
528 if (!is_constant (p)) 540 if (!ecb_is_constant (p))
529 ++*refcnt_ref (); 541 ++*refcnt_ref ();
530 else if (p) 542 else if (p)
531 ++p->refcnt; 543 ++p->refcnt;
532 } 544 }
533 545
562typedef refptr<maptile> maptile_ptr; 574typedef refptr<maptile> maptile_ptr;
563typedef refptr<object> object_ptr; 575typedef refptr<object> object_ptr;
564typedef refptr<archetype> arch_ptr; 576typedef refptr<archetype> arch_ptr;
565typedef refptr<client> client_ptr; 577typedef refptr<client> client_ptr;
566typedef refptr<player> player_ptr; 578typedef refptr<player> player_ptr;
579typedef refptr<region> region_ptr;
567 580
568#define STRHSH_NULL 2166136261 581#define STRHSH_NULL 2166136261
569 582
570static inline uint32_t 583static inline uint32_t
571strhsh (const char *s) 584strhsh (const char *s)
573 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/) 586 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
574 // it is about twice as fast as the one-at-a-time one, 587 // it is about twice as fast as the one-at-a-time one,
575 // with good distribution. 588 // with good distribution.
576 // FNV-1a is faster on many cpus because the multiplication 589 // FNV-1a is faster on many cpus because the multiplication
577 // runs concurrently with the looping logic. 590 // runs concurrently with the looping logic.
591 // we modify the hash a bit to improve its distribution
578 uint32_t hash = STRHSH_NULL; 592 uint32_t hash = STRHSH_NULL;
579 593
580 while (*s) 594 while (*s)
581 hash = (hash ^ *s++) * 16777619U; 595 hash = (hash ^ *s++) * 16777619U;
582 596
583 return hash; 597 return hash ^ (hash >> 16);
584} 598}
585 599
586static inline uint32_t 600static inline uint32_t
587memhsh (const char *s, size_t len) 601memhsh (const char *s, size_t len)
588{ 602{
589 uint32_t hash = STRHSH_NULL; 603 uint32_t hash = STRHSH_NULL;
590 604
591 while (len--) 605 while (len--)
592 hash = (hash ^ *s++) * 16777619U; 606 hash = (hash ^ *s++) * 16777619U;
593 607
594 return hash; 608 return hash;
595} 609}
638 } 652 }
639}; 653};
640 654
641// This container blends advantages of linked lists 655// This container blends advantages of linked lists
642// (efficiency) with vectors (random access) by 656// (efficiency) with vectors (random access) by
643// by using an unordered vector and storing the vector 657// using an unordered vector and storing the vector
644// index inside the object. 658// index inside the object.
645// 659//
646// + memory-efficient on most 64 bit archs 660// + memory-efficient on most 64 bit archs
647// + O(1) insert/remove 661// + O(1) insert/remove
648// + free unique (but varying) id for inserted objects 662// + free unique (but varying) id for inserted objects
685 insert (&obj); 699 insert (&obj);
686 } 700 }
687 701
688 void erase (T *obj) 702 void erase (T *obj)
689 { 703 {
690 unsigned int pos = obj->*indexmember; 704 object_vector_index pos = obj->*indexmember;
691 obj->*indexmember = 0; 705 obj->*indexmember = 0;
692 706
693 if (pos < this->size ()) 707 if (pos < this->size ())
694 { 708 {
695 (*this)[pos - 1] = (*this)[this->size () - 1]; 709 (*this)[pos - 1] = (*this)[this->size () - 1];
703 { 717 {
704 erase (&obj); 718 erase (&obj);
705 } 719 }
706}; 720};
707 721
722/////////////////////////////////////////////////////////////////////////////
723
724// something like a vector or stack, but without
725// out of bounds checking
726template<typename T>
727struct fixed_stack
728{
729 T *data;
730 int size;
731 int max;
732
733 fixed_stack ()
734 : size (0), data (0)
735 {
736 }
737
738 fixed_stack (int max)
739 : size (0), max (max)
740 {
741 data = salloc<T> (max);
742 }
743
744 void reset (int new_max)
745 {
746 sfree (data, max);
747 size = 0;
748 max = new_max;
749 data = salloc<T> (max);
750 }
751
752 void free ()
753 {
754 sfree (data, max);
755 data = 0;
756 }
757
758 ~fixed_stack ()
759 {
760 sfree (data, max);
761 }
762
763 T &operator[](int idx)
764 {
765 return data [idx];
766 }
767
768 void push (T v)
769 {
770 data [size++] = v;
771 }
772
773 T &pop ()
774 {
775 return data [--size];
776 }
777
778 T remove (int idx)
779 {
780 T v = data [idx];
781
782 data [idx] = data [--size];
783
784 return v;
785 }
786};
787
788/////////////////////////////////////////////////////////////////////////////
789
708// basically does what strncpy should do, but appends "..." to strings exceeding length 790// basically does what strncpy should do, but appends "..." to strings exceeding length
709// returns the number of bytes actually used (including \0) 791// returns the number of bytes actually used (including \0)
710int assign (char *dst, const char *src, int maxsize); 792int assign (char *dst, const char *src, int maxsize);
711 793
712// type-safe version of assign 794// type-safe version of assign
723 805
724int similar_direction (int a, int b); 806int similar_direction (int a, int b);
725 807
726// like v?sprintf, but returns a "static" buffer 808// like v?sprintf, but returns a "static" buffer
727char *vformat (const char *format, va_list ap); 809char *vformat (const char *format, va_list ap);
728char *format (const char *format, ...) attribute ((format (printf, 1, 2))); 810char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2)));
729 811
730// safety-check player input which will become object->msg 812// safety-check player input which will become object->msg
731bool msg_is_safe (const char *msg); 813bool msg_is_safe (const char *msg);
732 814
733///////////////////////////////////////////////////////////////////////////// 815/////////////////////////////////////////////////////////////////////////////

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