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Comparing deliantra/server/include/util.h (file contents):
Revision 1.26 by root, Sun Jan 7 02:39:14 2007 UTC vs.
Revision 1.31 by root, Mon Jan 15 02:39:41 2007 UTC

6#else 6#else
7# define is_constant(c) 0 7# define is_constant(c) 0
8#endif 8#endif
9 9
10#include <cstddef> 10#include <cstddef>
11#include <cmath>
11#include <new> 12#include <new>
12#include <vector> 13#include <vector>
13 14
14#include <glib.h> 15#include <glib.h>
15 16
23// that is in scope for the next statement only 24// that is in scope for the next statement only
24// works only for stuff that can be assigned 0 and converts to false 25// works only for stuff that can be assigned 0 and converts to false
25// (note: works great for pointers) 26// (note: works great for pointers)
26// most ugly macro I ever wrote 27// most ugly macro I ever wrote
27#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 28#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
29
30// in range including end
31#define IN_RANGE_INC(val,beg,end) \
32 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
33
34// in range excluding end
35#define IN_RANGE_EXC(val,beg,end) \
36 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
37
38void fork_abort (const char *msg);
39
40// this is much faster than crossfires original algorithm
41// on modern cpus
42inline int
43isqrt (int n)
44{
45 return (int)sqrtf ((float)n);
46}
47
48// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
49#if 0
50// and has a max. error of 6 in the range -100..+100.
51#else
52// and has a max. error of 9 in the range -100..+100.
53#endif
54inline int
55idistance (int dx, int dy)
56{
57 unsigned int dx_ = abs (dx);
58 unsigned int dy_ = abs (dy);
59
60#if 0
61 return dx_ > dy_
62 ? (dx_ * 61685 + dy_ * 26870) >> 16
63 : (dy_ * 61685 + dx_ * 26870) >> 16;
64#else
65 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
66#endif
67}
68
69/*
70 * absdir(int): Returns a number between 1 and 8, which represent
71 * the "absolute" direction of a number (it actually takes care of
72 * "overflow" in previous calculations of a direction).
73 */
74inline int
75absdir (int d)
76{
77 return ((d - 1) & 7) + 1;
78}
28 79
29// makes dynamically allocated objects zero-initialised 80// makes dynamically allocated objects zero-initialised
30struct zero_initialised 81struct zero_initialised
31{ 82{
32 void *operator new (size_t s, void *p) 83 void *operator new (size_t s, void *p)

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