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1 | /* |
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2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
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3 | * |
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4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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5 | * |
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6 | * Deliantra is free software: you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation, either version 3 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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18 | * |
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19 | * The authors can be reached via e-mail to <support@deliantra.net> |
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20 | */ |
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21 | |
1 | #ifndef UTIL_H__ |
22 | #ifndef UTIL_H__ |
2 | #define UTIL_H__ |
23 | #define UTIL_H__ |
3 | |
24 | |
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25 | #define DEBUG_SALLOC 0 |
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26 | #define PREFER_MALLOC 0 |
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27 | |
4 | #if __GNUC__ >= 3 |
28 | #if __GNUC__ >= 3 |
5 | # define is_constant(c) __builtin_constant_p (c) |
29 | # define is_constant(c) __builtin_constant_p (c) |
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30 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
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31 | # define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality) |
6 | #else |
32 | #else |
7 | # define is_constant(c) 0 |
33 | # define is_constant(c) 0 |
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34 | # define expect(expr,value) (expr) |
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35 | # define prefetch(addr,rw,locality) |
8 | #endif |
36 | #endif |
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37 | |
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38 | #if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) |
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39 | # define decltype(x) typeof(x) |
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40 | #endif |
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41 | |
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42 | // put into ifs if you are very sure that the expression |
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43 | // is mostly true or mosty false. note that these return |
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44 | // booleans, not the expression. |
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45 | #define expect_false(expr) expect ((expr) != 0, 0) |
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46 | #define expect_true(expr) expect ((expr) != 0, 1) |
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47 | |
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48 | #include <cstddef> |
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49 | #include <cmath> |
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50 | #include <new> |
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51 | #include <vector> |
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52 | |
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53 | #include <glib.h> |
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54 | |
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55 | #include <shstr.h> |
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56 | #include <traits.h> |
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57 | |
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58 | #if DEBUG_SALLOC |
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59 | # define g_slice_alloc0(s) debug_slice_alloc0(s) |
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60 | # define g_slice_alloc(s) debug_slice_alloc(s) |
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61 | # define g_slice_free1(s,p) debug_slice_free1(s,p) |
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62 | void *g_slice_alloc (unsigned long size); |
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63 | void *g_slice_alloc0 (unsigned long size); |
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64 | void g_slice_free1 (unsigned long size, void *ptr); |
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65 | #endif |
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66 | |
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67 | // use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) |
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68 | #define auto(var,expr) decltype(expr) var = (expr) |
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69 | |
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70 | // very ugly macro that basicaly declares and initialises a variable |
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71 | // that is in scope for the next statement only |
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72 | // works only for stuff that can be assigned 0 and converts to false |
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73 | // (note: works great for pointers) |
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74 | // most ugly macro I ever wrote |
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75 | #define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) |
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76 | |
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77 | // in range including end |
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78 | #define IN_RANGE_INC(val,beg,end) \ |
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79 | ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg)) |
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80 | |
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81 | // in range excluding end |
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82 | #define IN_RANGE_EXC(val,beg,end) \ |
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83 | ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) |
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84 | |
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85 | void fork_abort (const char *msg); |
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86 | |
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87 | // rationale for using (U) not (T) is to reduce signed/unsigned issues, |
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88 | // as a is often a constant while b is the variable. it is still a bug, though. |
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89 | template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } |
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90 | template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } |
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91 | template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } |
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92 | |
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93 | template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } |
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94 | |
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95 | template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); } |
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96 | template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); } |
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97 | |
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98 | template<typename T> |
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99 | static inline T |
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100 | lerp (T val, T min_in, T max_in, T min_out, T max_out) |
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101 | { |
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102 | return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; |
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103 | } |
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104 | |
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105 | // lots of stuff taken from FXT |
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106 | |
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107 | /* Rotate right. This is used in various places for checksumming */ |
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108 | //TODO: that sucks, use a better checksum algo |
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109 | static inline uint32_t |
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110 | rotate_right (uint32_t c, uint32_t count = 1) |
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111 | { |
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112 | return (c << (32 - count)) | (c >> count); |
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113 | } |
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114 | |
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115 | static inline uint32_t |
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116 | rotate_left (uint32_t c, uint32_t count = 1) |
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117 | { |
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118 | return (c >> (32 - count)) | (c << count); |
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119 | } |
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120 | |
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121 | // Return abs(a-b) |
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122 | // Both a and b must not have the most significant bit set |
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123 | static inline uint32_t |
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124 | upos_abs_diff (uint32_t a, uint32_t b) |
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125 | { |
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126 | long d1 = b - a; |
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127 | long d2 = (d1 & (d1 >> 31)) << 1; |
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128 | |
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129 | return d1 - d2; // == (b - d) - (a + d); |
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130 | } |
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131 | |
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132 | // Both a and b must not have the most significant bit set |
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133 | static inline uint32_t |
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134 | upos_min (uint32_t a, uint32_t b) |
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135 | { |
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136 | int32_t d = b - a; |
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137 | d &= d >> 31; |
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138 | return a + d; |
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139 | } |
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140 | |
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141 | // Both a and b must not have the most significant bit set |
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142 | static inline uint32_t |
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143 | upos_max (uint32_t a, uint32_t b) |
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144 | { |
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145 | int32_t d = b - a; |
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146 | d &= d >> 31; |
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147 | return b - d; |
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148 | } |
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149 | |
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150 | // this is much faster than crossfires original algorithm |
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151 | // on modern cpus |
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152 | inline int |
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153 | isqrt (int n) |
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154 | { |
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155 | return (int)sqrtf ((float)n); |
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156 | } |
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157 | |
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158 | // this is only twice as fast as naive sqrtf (dx*dy+dy*dy) |
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159 | #if 0 |
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160 | // and has a max. error of 6 in the range -100..+100. |
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161 | #else |
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162 | // and has a max. error of 9 in the range -100..+100. |
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163 | #endif |
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164 | inline int |
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165 | idistance (int dx, int dy) |
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166 | { |
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167 | unsigned int dx_ = abs (dx); |
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168 | unsigned int dy_ = abs (dy); |
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169 | |
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170 | #if 0 |
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171 | return dx_ > dy_ |
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172 | ? (dx_ * 61685 + dy_ * 26870) >> 16 |
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173 | : (dy_ * 61685 + dx_ * 26870) >> 16; |
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174 | #else |
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175 | return dx_ + dy_ - min (dx_, dy_) * 5 / 8; |
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176 | #endif |
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177 | } |
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178 | |
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179 | /* |
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180 | * absdir(int): Returns a number between 1 and 8, which represent |
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181 | * the "absolute" direction of a number (it actually takes care of |
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182 | * "overflow" in previous calculations of a direction). |
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183 | */ |
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184 | inline int |
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185 | absdir (int d) |
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186 | { |
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187 | return ((d - 1) & 7) + 1; |
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188 | } |
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189 | |
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190 | extern size_t slice_alloc; // statistics |
9 | |
191 | |
10 | // makes dynamically allocated objects zero-initialised |
192 | // makes dynamically allocated objects zero-initialised |
11 | struct zero_initialised |
193 | struct zero_initialised |
12 | { |
194 | { |
13 | void *operator new (size_t s, void *); |
195 | void *operator new (size_t s, void *p) |
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196 | { |
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197 | memset (p, 0, s); |
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198 | return p; |
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199 | } |
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200 | |
14 | void *operator new (size_t s); |
201 | void *operator new (size_t s) |
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202 | { |
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203 | slice_alloc += s; |
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204 | return g_slice_alloc0 (s); |
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205 | } |
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206 | |
15 | void *operator new [] (size_t s); |
207 | void *operator new[] (size_t s) |
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208 | { |
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209 | slice_alloc += s; |
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210 | return g_slice_alloc0 (s); |
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211 | } |
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212 | |
16 | void operator delete (void *p, size_t s); |
213 | void operator delete (void *p, size_t s) |
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214 | { |
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215 | slice_alloc -= s; |
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216 | g_slice_free1 (s, p); |
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217 | } |
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218 | |
17 | void operator delete [] (void *p, size_t s); |
219 | void operator delete[] (void *p, size_t s) |
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220 | { |
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221 | slice_alloc -= s; |
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222 | g_slice_free1 (s, p); |
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223 | } |
18 | }; |
224 | }; |
19 | |
225 | |
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226 | void *salloc_ (int n) throw (std::bad_alloc); |
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227 | void *salloc_ (int n, void *src) throw (std::bad_alloc); |
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228 | |
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229 | // strictly the same as g_slice_alloc, but never returns 0 |
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230 | template<typename T> |
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231 | inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } |
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232 | |
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233 | // also copies src into the new area, like "memdup" |
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234 | // if src is 0, clears the memory |
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235 | template<typename T> |
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236 | inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } |
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237 | |
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238 | // clears the memory |
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239 | template<typename T> |
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240 | inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } |
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241 | |
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242 | // for symmetry |
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243 | template<typename T> |
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244 | inline void sfree (T *ptr, int n = 1) throw () |
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245 | { |
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246 | #if PREFER_MALLOC |
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247 | free (ptr); |
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248 | #else |
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249 | slice_alloc -= n * sizeof (T); |
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250 | g_slice_free1 (n * sizeof (T), (void *)ptr); |
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251 | #endif |
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252 | } |
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253 | |
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254 | // a STL-compatible allocator that uses g_slice |
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255 | // boy, this is verbose |
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256 | template<typename Tp> |
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257 | struct slice_allocator |
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258 | { |
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259 | typedef size_t size_type; |
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260 | typedef ptrdiff_t difference_type; |
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261 | typedef Tp *pointer; |
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262 | typedef const Tp *const_pointer; |
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263 | typedef Tp &reference; |
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264 | typedef const Tp &const_reference; |
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265 | typedef Tp value_type; |
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266 | |
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267 | template <class U> |
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268 | struct rebind |
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269 | { |
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270 | typedef slice_allocator<U> other; |
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271 | }; |
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272 | |
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273 | slice_allocator () throw () { } |
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274 | slice_allocator (const slice_allocator &) throw () { } |
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275 | template<typename Tp2> |
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276 | slice_allocator (const slice_allocator<Tp2> &) throw () { } |
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277 | |
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278 | ~slice_allocator () { } |
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279 | |
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280 | pointer address (reference x) const { return &x; } |
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281 | const_pointer address (const_reference x) const { return &x; } |
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282 | |
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283 | pointer allocate (size_type n, const_pointer = 0) |
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284 | { |
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285 | return salloc<Tp> (n); |
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286 | } |
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287 | |
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288 | void deallocate (pointer p, size_type n) |
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289 | { |
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290 | sfree<Tp> (p, n); |
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291 | } |
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292 | |
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293 | size_type max_size () const throw () |
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294 | { |
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295 | return size_t (-1) / sizeof (Tp); |
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296 | } |
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297 | |
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298 | void construct (pointer p, const Tp &val) |
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299 | { |
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300 | ::new (p) Tp (val); |
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301 | } |
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302 | |
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303 | void destroy (pointer p) |
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304 | { |
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305 | p->~Tp (); |
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306 | } |
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307 | }; |
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308 | |
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309 | // P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. |
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310 | // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps |
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311 | // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps |
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312 | struct tausworthe_random_generator |
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313 | { |
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314 | // generator |
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315 | uint32_t state [4]; |
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316 | |
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317 | void operator =(const tausworthe_random_generator &src) |
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318 | { |
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319 | state [0] = src.state [0]; |
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320 | state [1] = src.state [1]; |
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321 | state [2] = src.state [2]; |
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322 | state [3] = src.state [3]; |
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323 | } |
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324 | |
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325 | void seed (uint32_t seed); |
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326 | uint32_t next (); |
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327 | |
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328 | // uniform distribution |
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329 | uint32_t operator ()(uint32_t num) |
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330 | { |
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331 | return is_constant (num) |
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332 | ? (next () * (uint64_t)num) >> 32U |
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333 | : get_range (num); |
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334 | } |
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335 | |
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336 | // return a number within (min .. max) |
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337 | int operator () (int r_min, int r_max) |
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338 | { |
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339 | return is_constant (r_min) && is_constant (r_max) && r_min <= r_max |
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340 | ? r_min + operator ()(r_max - r_min + 1) |
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341 | : get_range (r_min, r_max); |
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342 | } |
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343 | |
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344 | double operator ()() |
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345 | { |
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346 | return this->next () / (double)0xFFFFFFFFU; |
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347 | } |
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348 | |
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349 | protected: |
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350 | uint32_t get_range (uint32_t r_max); |
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351 | int get_range (int r_min, int r_max); |
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352 | }; |
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353 | |
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354 | typedef tausworthe_random_generator rand_gen; |
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355 | |
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356 | extern rand_gen rndm; |
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357 | |
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358 | INTERFACE_CLASS (attachable) |
20 | struct refcounted |
359 | struct refcnt_base |
21 | { |
360 | { |
22 | mutable int refcnt; |
361 | typedef int refcnt_t; |
23 | refcounted () : refcnt (0) { } |
362 | mutable refcnt_t ACC (RW, refcnt); |
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363 | |
24 | void refcnt_inc () { ++refcnt; } |
364 | MTH void refcnt_inc () const { ++refcnt; } |
25 | void refcnt_dec () { --refcnt; |
365 | MTH void refcnt_dec () const { --refcnt; } |
26 | if (refcnt < 0)abort();}//D |
366 | |
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367 | refcnt_base () : refcnt (0) { } |
27 | }; |
368 | }; |
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369 | |
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370 | // to avoid branches with more advanced compilers |
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371 | extern refcnt_base::refcnt_t refcnt_dummy; |
28 | |
372 | |
29 | template<class T> |
373 | template<class T> |
30 | struct refptr |
374 | struct refptr |
31 | { |
375 | { |
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376 | // p if not null |
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377 | refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } |
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378 | |
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379 | void refcnt_dec () |
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380 | { |
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381 | if (!is_constant (p)) |
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382 | --*refcnt_ref (); |
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383 | else if (p) |
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384 | --p->refcnt; |
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385 | } |
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386 | |
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387 | void refcnt_inc () |
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388 | { |
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389 | if (!is_constant (p)) |
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390 | ++*refcnt_ref (); |
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391 | else if (p) |
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392 | ++p->refcnt; |
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393 | } |
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394 | |
32 | T *p; |
395 | T *p; |
33 | |
396 | |
34 | refptr () : p(0) { } |
397 | refptr () : p(0) { } |
35 | refptr (const refptr<T> &p) : p(p.p) { if (p) p->refcnt_inc (); } |
398 | refptr (const refptr<T> &p) : p(p.p) { refcnt_inc (); } |
36 | refptr (T *p) : p(p) { if (p) p->refcnt_inc (); } |
399 | refptr (T *p) : p(p) { refcnt_inc (); } |
37 | ~refptr () { if (p) p->refcnt_dec (); } |
400 | ~refptr () { refcnt_dec (); } |
38 | |
401 | |
39 | const refptr<T> &operator =(T *o) |
402 | const refptr<T> &operator =(T *o) |
40 | { |
403 | { |
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404 | // if decrementing ever destroys we need to reverse the order here |
41 | if (p) p->refcnt_dec (); |
405 | refcnt_dec (); |
42 | p = o; |
406 | p = o; |
43 | if (p) p->refcnt_inc (); |
407 | refcnt_inc (); |
44 | |
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45 | return *this; |
408 | return *this; |
46 | } |
409 | } |
47 | |
410 | |
48 | const refptr<T> &operator =(const refptr<T> o) |
411 | const refptr<T> &operator =(const refptr<T> &o) |
49 | { |
412 | { |
50 | *this = o.p; |
413 | *this = o.p; |
51 | return *this; |
414 | return *this; |
52 | } |
415 | } |
53 | |
416 | |
54 | T &operator * () const { return *p; } |
417 | T &operator * () const { return *p; } |
55 | T *operator ->() const { return p; } |
418 | T *operator ->() const { return p; } |
56 | |
419 | |
57 | operator T *() const { return p; } |
420 | operator T *() const { return p; } |
58 | }; |
421 | }; |
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422 | |
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423 | typedef refptr<maptile> maptile_ptr; |
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424 | typedef refptr<object> object_ptr; |
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425 | typedef refptr<archetype> arch_ptr; |
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426 | typedef refptr<client> client_ptr; |
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427 | typedef refptr<player> player_ptr; |
59 | |
428 | |
60 | struct str_hash |
429 | struct str_hash |
61 | { |
430 | { |
62 | std::size_t operator ()(const char *s) const |
431 | std::size_t operator ()(const char *s) const |
63 | { |
432 | { |
… | |
… | |
89 | { |
458 | { |
90 | return !strcmp (a, b); |
459 | return !strcmp (a, b); |
91 | } |
460 | } |
92 | }; |
461 | }; |
93 | |
462 | |
94 | #include <vector> |
463 | // Mostly the same as std::vector, but insert/erase can reorder |
95 | |
464 | // the elements, making append(=insert)/remove O(1) instead of O(n). |
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465 | // |
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466 | // NOTE: only some forms of erase are available |
96 | template<class obj> |
467 | template<class T> |
97 | struct unordered_vector : std::vector<obj> |
468 | struct unordered_vector : std::vector<T, slice_allocator<T> > |
98 | { |
469 | { |
99 | typedef typename std::vector<obj>::iterator iterator; |
470 | typedef typename unordered_vector::iterator iterator; |
100 | |
471 | |
101 | void erase (unsigned int pos) |
472 | void erase (unsigned int pos) |
102 | { |
473 | { |
103 | if (pos < this->size () - 1) |
474 | if (pos < this->size () - 1) |
104 | (*this)[pos] = (*this)[this->size () - 1]; |
475 | (*this)[pos] = (*this)[this->size () - 1]; |
… | |
… | |
110 | { |
481 | { |
111 | erase ((unsigned int )(i - this->begin ())); |
482 | erase ((unsigned int )(i - this->begin ())); |
112 | } |
483 | } |
113 | }; |
484 | }; |
114 | |
485 | |
115 | template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } |
486 | // This container blends advantages of linked lists |
116 | template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } |
487 | // (efficiency) with vectors (random access) by |
117 | template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; } |
488 | // by using an unordered vector and storing the vector |
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489 | // index inside the object. |
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490 | // |
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491 | // + memory-efficient on most 64 bit archs |
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492 | // + O(1) insert/remove |
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493 | // + free unique (but varying) id for inserted objects |
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494 | // + cache-friendly iteration |
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495 | // - only works for pointers to structs |
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496 | // |
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497 | // NOTE: only some forms of erase/insert are available |
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498 | typedef int object_vector_index; |
118 | |
499 | |
119 | template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } |
500 | template<class T, object_vector_index T::*indexmember> |
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501 | struct object_vector : std::vector<T *, slice_allocator<T *> > |
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502 | { |
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503 | typedef typename object_vector::iterator iterator; |
120 | |
504 | |
121 | #endif |
505 | bool contains (const T *obj) const |
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506 | { |
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507 | return obj->*indexmember; |
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508 | } |
122 | |
509 | |
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510 | iterator find (const T *obj) |
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511 | { |
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512 | return obj->*indexmember |
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513 | ? this->begin () + obj->*indexmember - 1 |
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514 | : this->end (); |
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515 | } |
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516 | |
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517 | void push_back (T *obj) |
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518 | { |
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519 | std::vector<T *, slice_allocator<T *> >::push_back (obj); |
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520 | obj->*indexmember = this->size (); |
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521 | } |
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522 | |
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523 | void insert (T *obj) |
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524 | { |
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525 | push_back (obj); |
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526 | } |
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527 | |
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528 | void insert (T &obj) |
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529 | { |
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530 | insert (&obj); |
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531 | } |
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532 | |
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533 | void erase (T *obj) |
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534 | { |
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535 | unsigned int pos = obj->*indexmember; |
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536 | obj->*indexmember = 0; |
|
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537 | |
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538 | if (pos < this->size ()) |
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539 | { |
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540 | (*this)[pos - 1] = (*this)[this->size () - 1]; |
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541 | (*this)[pos - 1]->*indexmember = pos; |
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542 | } |
|
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543 | |
|
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544 | this->pop_back (); |
|
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545 | } |
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546 | |
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547 | void erase (T &obj) |
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548 | { |
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549 | erase (&obj); |
|
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550 | } |
|
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551 | }; |
|
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552 | |
|
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553 | // basically does what strncpy should do, but appends "..." to strings exceeding length |
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554 | void assign (char *dst, const char *src, int maxlen); |
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555 | |
|
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556 | // type-safe version of assign |
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557 | template<int N> |
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558 | inline void assign (char (&dst)[N], const char *src) |
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559 | { |
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560 | assign ((char *)&dst, src, N); |
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561 | } |
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562 | |
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563 | typedef double tstamp; |
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564 | |
|
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565 | // return current time as timestamp |
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566 | tstamp now (); |
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567 | |
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568 | int similar_direction (int a, int b); |
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569 | |
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570 | // like sprintf, but returns a "static" buffer |
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571 | const char *format (const char *format, ...); |
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572 | |
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573 | #endif |
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574 | |