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Comparing deliantra/server/include/util.h (file contents):
Revision 1.36 by root, Thu Jan 25 03:54:45 2007 UTC vs.
Revision 1.49 by root, Mon Jun 4 13:04:00 2007 UTC

1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 *
6 * Crossfire TRT is free software; you can redistribute it and/or modify it
7 * under the terms of the GNU General Public License as published by the Free
8 * Software Foundation; either version 2 of the License, or (at your option)
9 * any later version.
10 *
11 * This program is distributed in the hope that it will be useful, but
12 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * for more details.
15 *
16 * You should have received a copy of the GNU General Public License along
17 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
18 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 *
20 * The authors can be reached via e-mail to <crossfire@schmorp.de>
21 */
22
1#ifndef UTIL_H__ 23#ifndef UTIL_H__
2#define UTIL_H__ 24#define UTIL_H__
3 25
4//#define PREFER_MALLOC 26//#define PREFER_MALLOC
5 27
6#if __GNUC__ >= 3 28#if __GNUC__ >= 3
7# define is_constant(c) __builtin_constant_p (c) 29# define is_constant(c) __builtin_constant_p (c)
30# define expect(expr,value) __builtin_expect ((expr),(value))
31# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
8#else 32#else
9# define is_constant(c) 0 33# define is_constant(c) 0
34# define expect(expr,value) (expr)
35# define prefetch(addr,rw,locality)
10#endif 36#endif
37
38#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4)
39# define decltype(x) typeof(x)
40#endif
41
42// put into ifs if you are very sure that the expression
43// is mostly true or mosty false. note that these return
44// booleans, not the expression.
45#define expect_false(expr) expect ((expr) != 0, 0)
46#define expect_true(expr) expect ((expr) != 0, 1)
11 47
12#include <cstddef> 48#include <cstddef>
13#include <cmath> 49#include <cmath>
14#include <new> 50#include <new>
15#include <vector> 51#include <vector>
17#include <glib.h> 53#include <glib.h>
18 54
19#include <shstr.h> 55#include <shstr.h>
20#include <traits.h> 56#include <traits.h>
21 57
22// use a gcc extension for auto declarations until ISO C++ sanctifies them 58// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
23#define AUTODECL(var,expr) typeof(expr) var = (expr) 59#define auto(var,expr) decltype(expr) var = (expr)
24 60
25// very ugly macro that basicaly declares and initialises a variable 61// very ugly macro that basicaly declares and initialises a variable
26// that is in scope for the next statement only 62// that is in scope for the next statement only
27// works only for stuff that can be assigned 0 and converts to false 63// works only for stuff that can be assigned 0 and converts to false
28// (note: works great for pointers) 64// (note: works great for pointers)
29// most ugly macro I ever wrote 65// most ugly macro I ever wrote
30#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 66#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
31 67
32// in range including end 68// in range including end
33#define IN_RANGE_INC(val,beg,end) \ 69#define IN_RANGE_INC(val,beg,end) \
34 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg)) 70 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
35 71
44template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 80template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
45template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 81template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
46template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 82template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
47 83
48template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 84template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
85
86template<typename T>
87static inline T
88lerp (T val, T min_in, T max_in, T min_out, T max_out)
89{
90 return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out;
91}
92
93// lots of stuff taken from FXT
94
95/* Rotate right. This is used in various places for checksumming */
96//TODO: that sucks, use a better checksum algo
97static inline uint32_t
98rotate_right (uint32_t c, uint32_t count = 1)
99{
100 return (c << (32 - count)) | (c >> count);
101}
102
103static inline uint32_t
104rotate_left (uint32_t c, uint32_t count = 1)
105{
106 return (c >> (32 - count)) | (c << count);
107}
108
109// Return abs(a-b)
110// Both a and b must not have the most significant bit set
111static inline uint32_t
112upos_abs_diff (uint32_t a, uint32_t b)
113{
114 long d1 = b - a;
115 long d2 = (d1 & (d1 >> 31)) << 1;
116
117 return d1 - d2; // == (b - d) - (a + d);
118}
119
120// Both a and b must not have the most significant bit set
121static inline uint32_t
122upos_min (uint32_t a, uint32_t b)
123{
124 int32_t d = b - a;
125 d &= d >> 31;
126 return a + d;
127}
128
129// Both a and b must not have the most significant bit set
130static inline uint32_t
131upos_max (uint32_t a, uint32_t b)
132{
133 int32_t d = b - a;
134 d &= d >> 31;
135 return b - d;
136}
49 137
50// this is much faster than crossfires original algorithm 138// this is much faster than crossfires original algorithm
51// on modern cpus 139// on modern cpus
52inline int 140inline int
53isqrt (int n) 141isqrt (int n)
217 305
218 void seed (uint32_t seed); 306 void seed (uint32_t seed);
219 uint32_t next (); 307 uint32_t next ();
220 308
221 // uniform distribution 309 // uniform distribution
222 uint32_t operator ()(uint32_t r_max) 310 uint32_t operator ()(uint32_t num)
223 { 311 {
224 return is_constant (r_max) 312 return is_constant (num)
225 ? this->next () % r_max 313 ? (next () * (uint64_t)num) >> 32U
226 : get_range (r_max); 314 : get_range (num);
227 } 315 }
228 316
229 // return a number within (min .. max) 317 // return a number within (min .. max)
230 int operator () (int r_min, int r_max) 318 int operator () (int r_min, int r_max)
231 { 319 {
232 return is_constant (r_min) && is_constant (r_max) 320 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
233 ? r_min + (*this) (max (r_max - r_min + 1, 1)) 321 ? r_min + operator ()(r_max - r_min + 1)
234 : get_range (r_min, r_max); 322 : get_range (r_min, r_max);
235 } 323 }
236 324
237 double operator ()() 325 double operator ()()
238 { 326 {
317 { 405 {
318 return !strcmp (a, b); 406 return !strcmp (a, b);
319 } 407 }
320}; 408};
321 409
410// Mostly the same as std::vector, but insert/erase can reorder
411// the elements, making insret/remove O(1) instead of O(n).
412//
413// NOTE: only some forms of erase/insert are available
322template<class T> 414template<class T>
323struct unordered_vector : std::vector<T, slice_allocator<T> > 415struct unordered_vector : std::vector<T, slice_allocator<T> >
324{ 416{
325 typedef typename unordered_vector::iterator iterator; 417 typedef typename unordered_vector::iterator iterator;
326 418
336 { 428 {
337 erase ((unsigned int )(i - this->begin ())); 429 erase ((unsigned int )(i - this->begin ()));
338 } 430 }
339}; 431};
340 432
433// This container blends advantages of linked lists
434// (efficiency) with vectors (random access) by
435// by using an unordered vector and storing the vector
436// index inside the object.
437//
438// + memory-efficient on most 64 bit archs
439// + O(1) insert/remove
440// + free unique (but varying) id for inserted objects
441// + cache-friendly iteration
442// - only works for pointers to structs
443//
444// NOTE: only some forms of erase/insert are available
341template<class T, int T::* index> 445template<class T, int T::* index>
342struct object_vector : std::vector<T *, slice_allocator<T *> > 446struct object_vector : std::vector<T *, slice_allocator<T *> >
343{ 447{
448 typedef typename object_vector::iterator iterator;
449
450 bool contains (const T *obj) const
451 {
452 return obj->*index;
453 }
454
455 iterator find (const T *obj)
456 {
457 return obj->*index
458 ? this->begin () + obj->*index - 1
459 : this->end ();
460 }
461
344 void insert (T *obj) 462 void insert (T *obj)
345 { 463 {
346 assert (!(obj->*index));
347 push_back (obj); 464 push_back (obj);
348 obj->*index = this->size (); 465 obj->*index = this->size ();
349 } 466 }
350 467
351 void insert (T &obj) 468 void insert (T &obj)
353 insert (&obj); 470 insert (&obj);
354 } 471 }
355 472
356 void erase (T *obj) 473 void erase (T *obj)
357 { 474 {
358 assert (obj->*index);
359 int pos = obj->*index; 475 unsigned int pos = obj->*index;
360 obj->*index = 0; 476 obj->*index = 0;
361 477
362 if (pos < this->size ()) 478 if (pos < this->size ())
363 { 479 {
364 (*this)[pos - 1] = (*this)[this->size () - 1]; 480 (*this)[pos - 1] = (*this)[this->size () - 1];
389// return current time as timestampe 505// return current time as timestampe
390tstamp now (); 506tstamp now ();
391 507
392int similar_direction (int a, int b); 508int similar_direction (int a, int b);
393 509
510// like printf, but returns a std::string
511const std::string format (const char *format, ...);
512
394#endif 513#endif
395 514

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