--- deliantra/server/include/util.h 2007/04/21 22:57:16 1.41 +++ deliantra/server/include/util.h 2007/07/01 05:00:18 1.51 @@ -1,14 +1,49 @@ +/* + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * The authors can be reached via e-mail to + */ + #ifndef UTIL_H__ #define UTIL_H__ //#define PREFER_MALLOC #if __GNUC__ >= 3 -# define is_constant(c) __builtin_constant_p (c) +# define is_constant(c) __builtin_constant_p (c) +# define expect(expr,value) __builtin_expect ((expr),(value)) +# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality) #else -# define is_constant(c) 0 +# define is_constant(c) 0 +# define expect(expr,value) (expr) +# define prefetch(addr,rw,locality) +#endif + +#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) +# define decltype(x) typeof(x) #endif +// put into ifs if you are very sure that the expression +// is mostly true or mosty false. note that these return +// booleans, not the expression. +#define expect_false(expr) expect ((expr) != 0, 0) +#define expect_true(expr) expect ((expr) != 0, 1) + #include #include #include @@ -19,15 +54,15 @@ #include #include -// use a gcc extension for auto declarations until ISO C++ sanctifies them -#define auto(var,expr) typeof(expr) var = (expr) +// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) +#define auto(var,expr) decltype(expr) var = (expr) // very ugly macro that basicaly declares and initialises a variable // that is in scope for the next statement only // works only for stuff that can be assigned 0 and converts to false // (note: works great for pointers) // most ugly macro I ever wrote -#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) +#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) // in range including end #define IN_RANGE_INC(val,beg,end) \ @@ -47,6 +82,13 @@ template static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } +template +static inline T +lerp (T val, T min_in, T max_in, T min_out, T max_out) +{ + return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; +} + // lots of stuff taken from FXT /* Rotate right. This is used in various places for checksumming */ @@ -264,18 +306,18 @@ uint32_t next (); // uniform distribution - uint32_t operator ()(uint32_t r_max) + uint32_t operator ()(uint32_t num) { - return is_constant (r_max) - ? (next () * (uint64_t)r_max) >> 32U - : get_range (r_max); + return is_constant (num) + ? (next () * (uint64_t)num) >> 32U + : get_range (num); } // return a number within (min .. max) int operator () (int r_min, int r_max) { - return is_constant (r_min) && is_constant (r_max) - ? r_min + operator ()(max (r_max - r_min + 1, 1)) + return is_constant (r_min) && is_constant (r_max) && r_min <= r_max + ? r_min + operator ()(r_max - r_min + 1) : get_range (r_min, r_max); } @@ -364,6 +406,10 @@ } }; +// Mostly the same as std::vector, but insert/erase can reorder +// the elements, making insret/remove O(1) instead of O(n). +// +// NOTE: only some forms of erase/insert are available template struct unordered_vector : std::vector > { @@ -383,14 +429,41 @@ } }; -template +// This container blends advantages of linked lists +// (efficiency) with vectors (random access) by +// by using an unordered vector and storing the vector +// index inside the object. +// +// + memory-efficient on most 64 bit archs +// + O(1) insert/remove +// + free unique (but varying) id for inserted objects +// + cache-friendly iteration +// - only works for pointers to structs +// +// NOTE: only some forms of erase/insert are available +typedef int object_vector_index; + +template struct object_vector : std::vector > { + typedef typename object_vector::iterator iterator; + + bool contains (const T *obj) const + { + return obj->*indexmember; + } + + iterator find (const T *obj) + { + return obj->*indexmember + ? this->begin () + obj->*indexmember - 1 + : this->end (); + } + void insert (T *obj) { - assert (!(obj->*index)); push_back (obj); - obj->*index = this->size (); + obj->*indexmember = this->size (); } void insert (T &obj) @@ -400,14 +473,13 @@ void erase (T *obj) { - assert (obj->*index); - unsigned int pos = obj->*index; - obj->*index = 0; + unsigned int pos = obj->*indexmember; + obj->*indexmember = 0; if (pos < this->size ()) { (*this)[pos - 1] = (*this)[this->size () - 1]; - (*this)[pos - 1]->*index = pos; + (*this)[pos - 1]->*indexmember = pos; } this->pop_back (); @@ -415,7 +487,7 @@ void erase (T &obj) { - errase (&obj); + erase (&obj); } }; @@ -436,5 +508,8 @@ int similar_direction (int a, int b); +// like printf, but returns a std::string +const std::string format (const char *format, ...); + #endif