1 | #ifndef UTIL_H__ |
1 | #ifndef UTIL_H__ |
2 | #define UTIL_H__ |
2 | #define UTIL_H__ |
3 | |
3 | |
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4 | //#define PREFER_MALLOC |
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5 | |
4 | #if __GNUC__ >= 3 |
6 | #if __GNUC__ >= 3 |
5 | # define is_constant(c) __builtin_constant_p (c) |
7 | # define is_constant(c) __builtin_constant_p (c) |
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8 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
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9 | # define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality) |
6 | #else |
10 | #else |
7 | # define is_constant(c) 0 |
11 | # define is_constant(c) 0 |
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12 | # define expect(expr,value) (expr) |
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13 | # define prefetch(addr,rw,locality) |
8 | #endif |
14 | #endif |
9 | |
15 | |
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16 | // put into ifs if you are very sure that the expression |
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17 | // is mostly true or mosty false. note that these return |
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18 | // booleans, not the expression. |
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19 | #define expect_false(expr) expect ((expr) != 0, 0) |
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20 | #define expect_true(expr) expect ((expr) != 0, 1) |
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21 | |
10 | #include <cstddef> |
22 | #include <cstddef> |
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23 | #include <cmath> |
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24 | #include <new> |
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25 | #include <vector> |
11 | |
26 | |
12 | #include <glib.h> |
27 | #include <glib.h> |
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28 | |
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29 | #include <shstr.h> |
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30 | #include <traits.h> |
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31 | |
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32 | // use a gcc extension for auto declarations until ISO C++ sanctifies them |
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33 | #define auto(var,expr) typeof(expr) var = (expr) |
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34 | |
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35 | // very ugly macro that basicaly declares and initialises a variable |
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36 | // that is in scope for the next statement only |
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37 | // works only for stuff that can be assigned 0 and converts to false |
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38 | // (note: works great for pointers) |
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39 | // most ugly macro I ever wrote |
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40 | #define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) |
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41 | |
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42 | // in range including end |
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43 | #define IN_RANGE_INC(val,beg,end) \ |
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44 | ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg)) |
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45 | |
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46 | // in range excluding end |
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47 | #define IN_RANGE_EXC(val,beg,end) \ |
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48 | ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) |
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49 | |
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50 | void fork_abort (const char *msg); |
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51 | |
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52 | // rationale for using (U) not (T) is to reduce signed/unsigned issues, |
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53 | // as a is often a constant while b is the variable. it is still a bug, though. |
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54 | template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } |
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55 | template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } |
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56 | template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } |
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57 | |
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58 | template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } |
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59 | |
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60 | template<typename T> |
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61 | static inline T |
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62 | lerp (T val, T min_in, T max_in, T min_out, T max_out) |
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63 | { |
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64 | return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; |
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65 | } |
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66 | |
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67 | // lots of stuff taken from FXT |
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68 | |
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69 | /* Rotate right. This is used in various places for checksumming */ |
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70 | //TODO: that sucks, use a better checksum algo |
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71 | static inline uint32_t |
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72 | rotate_right (uint32_t c, uint32_t count = 1) |
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73 | { |
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74 | return (c << (32 - count)) | (c >> count); |
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75 | } |
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76 | |
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77 | static inline uint32_t |
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78 | rotate_left (uint32_t c, uint32_t count = 1) |
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79 | { |
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80 | return (c >> (32 - count)) | (c << count); |
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81 | } |
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82 | |
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83 | // Return abs(a-b) |
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84 | // Both a and b must not have the most significant bit set |
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85 | static inline uint32_t |
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86 | upos_abs_diff (uint32_t a, uint32_t b) |
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87 | { |
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88 | long d1 = b - a; |
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89 | long d2 = (d1 & (d1 >> 31)) << 1; |
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90 | |
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91 | return d1 - d2; // == (b - d) - (a + d); |
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92 | } |
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93 | |
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94 | // Both a and b must not have the most significant bit set |
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95 | static inline uint32_t |
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96 | upos_min (uint32_t a, uint32_t b) |
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97 | { |
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98 | int32_t d = b - a; |
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99 | d &= d >> 31; |
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100 | return a + d; |
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101 | } |
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102 | |
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103 | // Both a and b must not have the most significant bit set |
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104 | static inline uint32_t |
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105 | upos_max (uint32_t a, uint32_t b) |
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106 | { |
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107 | int32_t d = b - a; |
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108 | d &= d >> 31; |
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109 | return b - d; |
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110 | } |
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111 | |
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112 | // this is much faster than crossfires original algorithm |
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113 | // on modern cpus |
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114 | inline int |
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115 | isqrt (int n) |
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116 | { |
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117 | return (int)sqrtf ((float)n); |
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118 | } |
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119 | |
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120 | // this is only twice as fast as naive sqrtf (dx*dy+dy*dy) |
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121 | #if 0 |
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122 | // and has a max. error of 6 in the range -100..+100. |
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123 | #else |
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124 | // and has a max. error of 9 in the range -100..+100. |
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125 | #endif |
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126 | inline int |
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127 | idistance (int dx, int dy) |
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128 | { |
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129 | unsigned int dx_ = abs (dx); |
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130 | unsigned int dy_ = abs (dy); |
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131 | |
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132 | #if 0 |
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133 | return dx_ > dy_ |
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134 | ? (dx_ * 61685 + dy_ * 26870) >> 16 |
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135 | : (dy_ * 61685 + dx_ * 26870) >> 16; |
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136 | #else |
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137 | return dx_ + dy_ - min (dx_, dy_) * 5 / 8; |
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138 | #endif |
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139 | } |
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140 | |
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141 | /* |
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142 | * absdir(int): Returns a number between 1 and 8, which represent |
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143 | * the "absolute" direction of a number (it actually takes care of |
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144 | * "overflow" in previous calculations of a direction). |
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145 | */ |
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146 | inline int |
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147 | absdir (int d) |
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148 | { |
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149 | return ((d - 1) & 7) + 1; |
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150 | } |
13 | |
151 | |
14 | // makes dynamically allocated objects zero-initialised |
152 | // makes dynamically allocated objects zero-initialised |
15 | struct zero_initialised |
153 | struct zero_initialised |
16 | { |
154 | { |
17 | void *operator new (size_t s, void *p) |
155 | void *operator new (size_t s, void *p) |
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39 | { |
177 | { |
40 | g_slice_free1 (s, p); |
178 | g_slice_free1 (s, p); |
41 | } |
179 | } |
42 | }; |
180 | }; |
43 | |
181 | |
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182 | void *salloc_ (int n) throw (std::bad_alloc); |
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183 | void *salloc_ (int n, void *src) throw (std::bad_alloc); |
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184 | |
44 | // strictly the same as g_slice_alloc, but never returns 0 |
185 | // strictly the same as g_slice_alloc, but never returns 0 |
45 | void *alloc (int s) throw (std::bad_alloc); |
186 | template<typename T> |
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187 | inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } |
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188 | |
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189 | // also copies src into the new area, like "memdup" |
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190 | // if src is 0, clears the memory |
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191 | template<typename T> |
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192 | inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } |
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193 | |
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194 | // clears the memory |
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195 | template<typename T> |
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196 | inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } |
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197 | |
46 | // for symmetry |
198 | // for symmetry |
47 | inline void dealloc (void *p, int s) throw () |
199 | template<typename T> |
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200 | inline void sfree (T *ptr, int n = 1) throw () |
48 | { |
201 | { |
49 | g_slice_free1 (s, p); |
202 | #ifdef PREFER_MALLOC |
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203 | free (ptr); |
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204 | #else |
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205 | g_slice_free1 (n * sizeof (T), (void *)ptr); |
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206 | #endif |
50 | } |
207 | } |
51 | |
208 | |
52 | // a STL-compatible allocator that uses g_slice |
209 | // a STL-compatible allocator that uses g_slice |
53 | // boy, this is verbose |
210 | // boy, this is verbose |
54 | template<typename Tp> |
211 | template<typename Tp> |
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78 | pointer address (reference x) const { return &x; } |
235 | pointer address (reference x) const { return &x; } |
79 | const_pointer address (const_reference x) const { return &x; } |
236 | const_pointer address (const_reference x) const { return &x; } |
80 | |
237 | |
81 | pointer allocate (size_type n, const_pointer = 0) |
238 | pointer allocate (size_type n, const_pointer = 0) |
82 | { |
239 | { |
83 | return static_cast<pointer>(alloc (n * sizeof (Tp))); |
240 | return salloc<Tp> (n); |
84 | } |
241 | } |
85 | |
242 | |
86 | void deallocate (pointer p, size_type n) |
243 | void deallocate (pointer p, size_type n) |
87 | { |
244 | { |
88 | dealloc (static_cast<void *>(p), n * sizeof (Tp)); |
245 | sfree<Tp> (p, n); |
89 | } |
246 | } |
90 | |
247 | |
91 | size_type max_size ()const throw () |
248 | size_type max_size ()const throw () |
92 | { |
249 | { |
93 | return size_t (-1) / sizeof (Tp); |
250 | return size_t (-1) / sizeof (Tp); |
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102 | { |
259 | { |
103 | p->~Tp (); |
260 | p->~Tp (); |
104 | } |
261 | } |
105 | }; |
262 | }; |
106 | |
263 | |
107 | struct refcounted |
264 | // P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. |
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265 | // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps |
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266 | // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps |
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267 | struct tausworthe_random_generator |
108 | { |
268 | { |
109 | mutable int refcnt; |
269 | // generator |
110 | refcounted () : refcnt (0) { } |
270 | uint32_t state [4]; |
111 | void refcnt_inc () { ++refcnt; } |
271 | |
112 | void refcnt_dec () { --refcnt; |
272 | void operator =(const tausworthe_random_generator &src) |
113 | if (refcnt < 0)abort();}//D |
273 | { |
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274 | state [0] = src.state [0]; |
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275 | state [1] = src.state [1]; |
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276 | state [2] = src.state [2]; |
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277 | state [3] = src.state [3]; |
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278 | } |
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279 | |
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280 | void seed (uint32_t seed); |
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281 | uint32_t next (); |
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282 | |
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283 | // uniform distribution |
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284 | uint32_t operator ()(uint32_t num) |
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285 | { |
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286 | return is_constant (num) |
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287 | ? (next () * (uint64_t)num) >> 32U |
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288 | : get_range (num); |
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289 | } |
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290 | |
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291 | // return a number within (min .. max) |
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292 | int operator () (int r_min, int r_max) |
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293 | { |
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294 | return is_constant (r_min) && is_constant (r_max) && r_min <= r_max |
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295 | ? r_min + operator ()(r_max - r_min + 1) |
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296 | : get_range (r_min, r_max); |
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297 | } |
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298 | |
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299 | double operator ()() |
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300 | { |
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301 | return this->next () / (double)0xFFFFFFFFU; |
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302 | } |
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303 | |
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304 | protected: |
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305 | uint32_t get_range (uint32_t r_max); |
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306 | int get_range (int r_min, int r_max); |
114 | }; |
307 | }; |
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308 | |
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309 | typedef tausworthe_random_generator rand_gen; |
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310 | |
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311 | extern rand_gen rndm; |
115 | |
312 | |
116 | template<class T> |
313 | template<class T> |
117 | struct refptr |
314 | struct refptr |
118 | { |
315 | { |
119 | T *p; |
316 | T *p; |
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141 | T &operator * () const { return *p; } |
338 | T &operator * () const { return *p; } |
142 | T *operator ->() const { return p; } |
339 | T *operator ->() const { return p; } |
143 | |
340 | |
144 | operator T *() const { return p; } |
341 | operator T *() const { return p; } |
145 | }; |
342 | }; |
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343 | |
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344 | typedef refptr<maptile> maptile_ptr; |
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345 | typedef refptr<object> object_ptr; |
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346 | typedef refptr<archetype> arch_ptr; |
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347 | typedef refptr<client> client_ptr; |
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348 | typedef refptr<player> player_ptr; |
146 | |
349 | |
147 | struct str_hash |
350 | struct str_hash |
148 | { |
351 | { |
149 | std::size_t operator ()(const char *s) const |
352 | std::size_t operator ()(const char *s) const |
150 | { |
353 | { |
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176 | { |
379 | { |
177 | return !strcmp (a, b); |
380 | return !strcmp (a, b); |
178 | } |
381 | } |
179 | }; |
382 | }; |
180 | |
383 | |
181 | #include <vector> |
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182 | |
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183 | template<class obj> |
384 | template<class T> |
184 | struct unordered_vector : std::vector<obj, slice_allocator<obj> > |
385 | struct unordered_vector : std::vector<T, slice_allocator<T> > |
185 | { |
386 | { |
186 | typedef typename unordered_vector::iterator iterator; |
387 | typedef typename unordered_vector::iterator iterator; |
187 | |
388 | |
188 | void erase (unsigned int pos) |
389 | void erase (unsigned int pos) |
189 | { |
390 | { |
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197 | { |
398 | { |
198 | erase ((unsigned int )(i - this->begin ())); |
399 | erase ((unsigned int )(i - this->begin ())); |
199 | } |
400 | } |
200 | }; |
401 | }; |
201 | |
402 | |
202 | template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } |
403 | template<class T, int T::* index> |
203 | template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } |
404 | struct object_vector : std::vector<T *, slice_allocator<T *> > |
204 | template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; } |
405 | { |
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406 | void insert (T *obj) |
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407 | { |
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408 | assert (!(obj->*index)); |
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409 | push_back (obj); |
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410 | obj->*index = this->size (); |
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411 | } |
205 | |
412 | |
206 | template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } |
413 | void insert (T &obj) |
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414 | { |
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415 | insert (&obj); |
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416 | } |
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417 | |
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418 | void erase (T *obj) |
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419 | { |
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420 | assert (obj->*index); |
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421 | unsigned int pos = obj->*index; |
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422 | obj->*index = 0; |
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423 | |
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424 | if (pos < this->size ()) |
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425 | { |
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426 | (*this)[pos - 1] = (*this)[this->size () - 1]; |
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427 | (*this)[pos - 1]->*index = pos; |
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428 | } |
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429 | |
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430 | this->pop_back (); |
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431 | } |
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432 | |
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433 | void erase (T &obj) |
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434 | { |
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435 | errase (&obj); |
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436 | } |
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437 | }; |
207 | |
438 | |
208 | // basically does what strncpy should do, but appends "..." to strings exceeding length |
439 | // basically does what strncpy should do, but appends "..." to strings exceeding length |
209 | void assign (char *dst, const char *src, int maxlen); |
440 | void assign (char *dst, const char *src, int maxlen); |
210 | |
441 | |
211 | // type-safe version of assign |
442 | // type-safe version of assign |
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213 | inline void assign (char (&dst)[N], const char *src) |
444 | inline void assign (char (&dst)[N], const char *src) |
214 | { |
445 | { |
215 | assign ((char *)&dst, src, N); |
446 | assign ((char *)&dst, src, N); |
216 | } |
447 | } |
217 | |
448 | |
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449 | typedef double tstamp; |
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450 | |
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451 | // return current time as timestampe |
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452 | tstamp now (); |
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453 | |
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454 | int similar_direction (int a, int b); |
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455 | |
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456 | // like printf, but returns a std::string |
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457 | const std::string format (const char *format, ...); |
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458 | |
218 | #endif |
459 | #endif |
219 | |
460 | |