--- deliantra/server/include/util.h 2006/09/07 20:03:20 1.5 +++ deliantra/server/include/util.h 2006/12/25 11:25:49 1.24 @@ -7,15 +7,158 @@ # define is_constant(c) 0 #endif +#include + +#include + +// use a gcc extension for auto declarations until ISO C++ sanctifies them +#define AUTODECL(var,expr) typeof(expr) var = (expr) + // makes dynamically allocated objects zero-initialised struct zero_initialised { - void *operator new (size_t s); - void *operator new [] (size_t s); - void operator delete (void *p, size_t s); - void operator delete [] (void *p, size_t s); + void *operator new (size_t s, void *p) + { + memset (p, 0, s); + return p; + } + + void *operator new (size_t s) + { + return g_slice_alloc0 (s); + } + + void *operator new[] (size_t s) + { + return g_slice_alloc0 (s); + } + + void operator delete (void *p, size_t s) + { + g_slice_free1 (s, p); + } + + void operator delete[] (void *p, size_t s) + { + g_slice_free1 (s, p); + } +}; + +void *salloc_ (int n) throw (std::bad_alloc); +void *salloc_ (int n, void *src) throw (std::bad_alloc); + +// strictly the same as g_slice_alloc, but never returns 0 +template +inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } + +// also copies src into the new area, like "memdup" +// if src is 0, clears the memory +template +inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } + +// clears the memory +template +inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } + +// for symmetry +template +inline void sfree (T *ptr, int n = 1) throw () +{ + g_slice_free1 (n * sizeof (T), (void *)ptr); +} + +// a STL-compatible allocator that uses g_slice +// boy, this is verbose +template +struct slice_allocator +{ + typedef size_t size_type; + typedef ptrdiff_t difference_type; + typedef Tp *pointer; + typedef const Tp *const_pointer; + typedef Tp &reference; + typedef const Tp &const_reference; + typedef Tp value_type; + + template + struct rebind + { + typedef slice_allocator other; + }; + + slice_allocator () throw () { } + slice_allocator (const slice_allocator &o) throw () { } + template + slice_allocator (const slice_allocator &) throw () { } + + ~slice_allocator () { } + + pointer address (reference x) const { return &x; } + const_pointer address (const_reference x) const { return &x; } + + pointer allocate (size_type n, const_pointer = 0) + { + return salloc (n); + } + + void deallocate (pointer p, size_type n) + { + sfree (p, n); + } + + size_type max_size ()const throw () + { + return size_t (-1) / sizeof (Tp); + } + + void construct (pointer p, const Tp &val) + { + ::new (p) Tp (val); + } + + void destroy (pointer p) + { + p->~Tp (); + } +}; + +template +struct refptr +{ + T *p; + + refptr () : p(0) { } + refptr (const refptr &p) : p(p.p) { if (p) p->refcnt_inc (); } + refptr (T *p) : p(p) { if (p) p->refcnt_inc (); } + ~refptr () { if (p) p->refcnt_dec (); } + + const refptr &operator =(T *o) + { + if (p) p->refcnt_dec (); + p = o; + if (p) p->refcnt_inc (); + + return *this; + } + + const refptr &operator =(const refptr o) + { + *this = o.p; + return *this; + } + + T &operator * () const { return *p; } + T *operator ->() const { return p; } + + operator T *() const { return p; } }; +typedef refptr maptile_ptr; +typedef refptr object_ptr; +typedef refptr arch_ptr; +typedef refptr client_ptr; +typedef refptr player_ptr; + struct str_hash { std::size_t operator ()(const char *s) const @@ -50,5 +193,47 @@ } }; +#include + +template +struct unordered_vector : std::vector > +{ + typedef typename unordered_vector::iterator iterator; + + void erase (unsigned int pos) + { + if (pos < this->size () - 1) + (*this)[pos] = (*this)[this->size () - 1]; + + this->pop_back (); + } + + void erase (iterator i) + { + erase ((unsigned int )(i - this->begin ())); + } +}; + +template static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } +template static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } +template static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; } + +template static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } + +// basically does what strncpy should do, but appends "..." to strings exceeding length +void assign (char *dst, const char *src, int maxlen); + +// type-safe version of assign +template +inline void assign (char (&dst)[N], const char *src) +{ + assign ((char *)&dst, src, N); +} + +typedef double tstamp; + +// return current time as timestampe +tstamp now (); + #endif