--- deliantra/server/include/util.h 2007/05/28 21:15:56 1.46 +++ deliantra/server/include/util.h 2008/04/02 11:13:55 1.66 @@ -1,29 +1,29 @@ /* - * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * - * Crossfire TRT is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. + * Deliantra is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License along - * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 - * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ #ifndef UTIL_H__ #define UTIL_H__ -//#define PREFER_MALLOC +#define DEBUG_SALLOC 0 +#define PREFER_MALLOC 0 #if __GNUC__ >= 3 # define is_constant(c) __builtin_constant_p (c) @@ -35,12 +35,18 @@ # define prefetch(addr,rw,locality) #endif +#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) +# define decltype(x) typeof(x) +#endif + // put into ifs if you are very sure that the expression // is mostly true or mosty false. note that these return // booleans, not the expression. #define expect_false(expr) expect ((expr) != 0, 0) #define expect_true(expr) expect ((expr) != 0, 1) +#include + #include #include #include @@ -51,15 +57,24 @@ #include #include -// use a gcc extension for auto declarations until ISO C++ sanctifies them -#define auto(var,expr) typeof(expr) var = (expr) +#if DEBUG_SALLOC +# define g_slice_alloc0(s) debug_slice_alloc0(s) +# define g_slice_alloc(s) debug_slice_alloc(s) +# define g_slice_free1(s,p) debug_slice_free1(s,p) +void *g_slice_alloc (unsigned long size); +void *g_slice_alloc0 (unsigned long size); +void g_slice_free1 (unsigned long size, void *ptr); +#endif + +// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) +#define auto(var,expr) decltype(expr) var = (expr) // very ugly macro that basicaly declares and initialises a variable // that is in scope for the next statement only // works only for stuff that can be assigned 0 and converts to false // (note: works great for pointers) // most ugly macro I ever wrote -#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) +#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) // in range including end #define IN_RANGE_INC(val,beg,end) \ @@ -69,6 +84,7 @@ #define IN_RANGE_EXC(val,beg,end) \ ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) +void cleanup (const char *cause, bool make_core = false); void fork_abort (const char *msg); // rationale for using (U) not (T) is to reduce signed/unsigned issues, @@ -79,6 +95,9 @@ template static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } +template static inline T min (T a, U b, V c) { return min (a, min (b, c)); } +template static inline T max (T a, U b, V c) { return max (a, max (b, c)); } + template static inline T lerp (T val, T min_in, T max_in, T min_out, T max_out) @@ -171,6 +190,8 @@ return ((d - 1) & 7) + 1; } +extern size_t slice_alloc; // statistics + // makes dynamically allocated objects zero-initialised struct zero_initialised { @@ -182,21 +203,25 @@ void *operator new (size_t s) { + slice_alloc += s; return g_slice_alloc0 (s); } void *operator new[] (size_t s) { + slice_alloc += s; return g_slice_alloc0 (s); } void operator delete (void *p, size_t s) { + slice_alloc -= s; g_slice_free1 (s, p); } void operator delete[] (void *p, size_t s) { + slice_alloc -= s; g_slice_free1 (s, p); } }; @@ -221,9 +246,10 @@ template inline void sfree (T *ptr, int n = 1) throw () { -#ifdef PREFER_MALLOC +#if PREFER_MALLOC free (ptr); #else + slice_alloc -= n * sizeof (T); g_slice_free1 (n * sizeof (T), (void *)ptr); #endif } @@ -248,7 +274,7 @@ }; slice_allocator () throw () { } - slice_allocator (const slice_allocator &o) throw () { } + slice_allocator (const slice_allocator &) throw () { } template slice_allocator (const slice_allocator &) throw () { } @@ -267,7 +293,7 @@ sfree (p, n); } - size_type max_size ()const throw () + size_type max_size () const throw () { return size_t (-1) / sizeof (Tp); } @@ -332,33 +358,67 @@ extern rand_gen rndm; +INTERFACE_CLASS (attachable) +struct refcnt_base +{ + typedef int refcnt_t; + mutable refcnt_t ACC (RW, refcnt); + + MTH void refcnt_inc () const { ++refcnt; } + MTH void refcnt_dec () const { --refcnt; } + + refcnt_base () : refcnt (0) { } +}; + +// to avoid branches with more advanced compilers +extern refcnt_base::refcnt_t refcnt_dummy; + template struct refptr { + // p if not null + refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } + + void refcnt_dec () + { + if (!is_constant (p)) + --*refcnt_ref (); + else if (p) + --p->refcnt; + } + + void refcnt_inc () + { + if (!is_constant (p)) + ++*refcnt_ref (); + else if (p) + ++p->refcnt; + } + T *p; refptr () : p(0) { } - refptr (const refptr &p) : p(p.p) { if (p) p->refcnt_inc (); } - refptr (T *p) : p(p) { if (p) p->refcnt_inc (); } - ~refptr () { if (p) p->refcnt_dec (); } + refptr (const refptr &p) : p(p.p) { refcnt_inc (); } + refptr (T *p) : p(p) { refcnt_inc (); } + ~refptr () { refcnt_dec (); } const refptr &operator =(T *o) { - if (p) p->refcnt_dec (); + // if decrementing ever destroys we need to reverse the order here + refcnt_dec (); p = o; - if (p) p->refcnt_inc (); - + refcnt_inc (); return *this; } - const refptr &operator =(const refptr o) + const refptr &operator =(const refptr &o) { *this = o.p; return *this; } T &operator * () const { return *p; } - T *operator ->() const { return p; } + T *operator ->() const { return p; } operator T *() const { return p; } }; @@ -403,6 +463,10 @@ } }; +// Mostly the same as std::vector, but insert/erase can reorder +// the elements, making append(=insert)/remove O(1) instead of O(n). +// +// NOTE: only some forms of erase are available template struct unordered_vector : std::vector > { @@ -422,14 +486,46 @@ } }; -template +// This container blends advantages of linked lists +// (efficiency) with vectors (random access) by +// by using an unordered vector and storing the vector +// index inside the object. +// +// + memory-efficient on most 64 bit archs +// + O(1) insert/remove +// + free unique (but varying) id for inserted objects +// + cache-friendly iteration +// - only works for pointers to structs +// +// NOTE: only some forms of erase/insert are available +typedef int object_vector_index; + +template struct object_vector : std::vector > { + typedef typename object_vector::iterator iterator; + + bool contains (const T *obj) const + { + return obj->*indexmember; + } + + iterator find (const T *obj) + { + return obj->*indexmember + ? this->begin () + obj->*indexmember - 1 + : this->end (); + } + + void push_back (T *obj) + { + std::vector >::push_back (obj); + obj->*indexmember = this->size (); + } + void insert (T *obj) { - assert (!(obj->*index)); push_back (obj); - obj->*index = this->size (); } void insert (T &obj) @@ -439,14 +535,13 @@ void erase (T *obj) { - assert (obj->*index); - unsigned int pos = obj->*index; - obj->*index = 0; + unsigned int pos = obj->*indexmember; + obj->*indexmember = 0; if (pos < this->size ()) { (*this)[pos - 1] = (*this)[this->size () - 1]; - (*this)[pos - 1]->*index = pos; + (*this)[pos - 1]->*indexmember = pos; } this->pop_back (); @@ -454,7 +549,7 @@ void erase (T &obj) { - errase (&obj); + erase (&obj); } }; @@ -470,13 +565,51 @@ typedef double tstamp; -// return current time as timestampe +// return current time as timestamp tstamp now (); int similar_direction (int a, int b); -// like printf, but returns a std::string -const std::string format (const char *format, ...); +// like sprintf, but returns a "static" buffer +const char *format (const char *format, ...); + +///////////////////////////////////////////////////////////////////////////// +// threads, very very thin wrappers around pthreads + +struct thread +{ + pthread_t id; + + void start (void *(*start_routine)(void *), void *arg = 0); + + void cancel () + { + pthread_cancel (id); + } + + void *join () + { + void *ret; + + if (pthread_join (id, &ret)) + cleanup ("pthread_join failed", 1); + + return ret; + } +}; + +// note that mutexes are not classes +typedef pthread_mutex_t smutex; + +#if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP) + #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP +#else + #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER +#endif + +#define SMUTEX(name) smutex name = SMUTEX_INITIALISER +#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name)) +#define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name)) #endif