--- deliantra/server/include/util.h 2006/12/25 11:25:49 1.24 +++ deliantra/server/include/util.h 2007/01/15 01:50:33 1.30 @@ -8,12 +8,73 @@ #endif #include +#include +#include +#include #include +#include +#include + // use a gcc extension for auto declarations until ISO C++ sanctifies them #define AUTODECL(var,expr) typeof(expr) var = (expr) +// very ugly macro that basicaly declares and initialises a variable +// that is in scope for the next statement only +// works only for stuff that can be assigned 0 and converts to false +// (note: works great for pointers) +// most ugly macro I ever wrote +#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) + +// in range including end +#define IN_RANGE_INC(val,beg,end) \ + ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg)) + +// in range excluding end +#define IN_RANGE_EXC(val,beg,end) \ + ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) + +// this is much faster than crossfires original algorithm +// on modern cpus +inline int +isqrt (int n) +{ + return (int)sqrtf ((float)n); +} + +// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) +#if 0 +// and has a max. error of 6 in the range -100..+100. +#else +// and has a max. error of 9 in the range -100..+100. +#endif +inline int +idistance (int dx, int dy) +{ + unsigned int dx_ = abs (dx); + unsigned int dy_ = abs (dy); + +#if 0 + return dx_ > dy_ + ? (dx_ * 61685 + dy_ * 26870) >> 16 + : (dy_ * 61685 + dx_ * 26870) >> 16; +#else + return dx_ + dy_ - min (dx_, dy_) * 5 / 8; +#endif +} + +/* + * absdir(int): Returns a number between 1 and 8, which represent + * the "absolute" direction of a number (it actually takes care of + * "overflow" in previous calculations of a direction). + */ +inline int +absdir (int d) +{ + return ((d - 1) & 7) + 1; +} + // makes dynamically allocated objects zero-initialised struct zero_initialised { @@ -193,10 +254,8 @@ } }; -#include - -template -struct unordered_vector : std::vector > +template +struct unordered_vector : std::vector > { typedef typename unordered_vector::iterator iterator; @@ -214,6 +273,42 @@ } }; +template +struct object_vector : std::vector > +{ + void insert (T *obj) + { + assert (!(obj->*index)); + push_back (obj); + obj->*index = this->size (); + } + + void insert (T &obj) + { + insert (&obj); + } + + void erase (T *obj) + { + assert (obj->*index); + int pos = obj->*index; + obj->*index = 0; + + if (pos < this->size ()) + { + (*this)[pos - 1] = (*this)[this->size () - 1]; + (*this)[pos - 1]->*index = pos; + } + + this->pop_back (); + } + + void erase (T &obj) + { + errase (&obj); + } +}; + template static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } template static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } template static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; } @@ -235,5 +330,7 @@ // return current time as timestampe tstamp now (); +int similar_direction (int a, int b); + #endif