--- deliantra/server/include/util.h 2007/01/25 03:54:45 1.36 +++ deliantra/server/include/util.h 2007/08/16 06:36:56 1.55 @@ -1,14 +1,49 @@ +/* + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * The authors can be reached via e-mail to + */ + #ifndef UTIL_H__ #define UTIL_H__ //#define PREFER_MALLOC #if __GNUC__ >= 3 -# define is_constant(c) __builtin_constant_p (c) +# define is_constant(c) __builtin_constant_p (c) +# define expect(expr,value) __builtin_expect ((expr),(value)) +# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality) #else -# define is_constant(c) 0 +# define is_constant(c) 0 +# define expect(expr,value) (expr) +# define prefetch(addr,rw,locality) #endif +#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) +# define decltype(x) typeof(x) +#endif + +// put into ifs if you are very sure that the expression +// is mostly true or mosty false. note that these return +// booleans, not the expression. +#define expect_false(expr) expect ((expr) != 0, 0) +#define expect_true(expr) expect ((expr) != 0, 1) + #include #include #include @@ -19,15 +54,15 @@ #include #include -// use a gcc extension for auto declarations until ISO C++ sanctifies them -#define AUTODECL(var,expr) typeof(expr) var = (expr) +// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) +#define auto(var,expr) decltype(expr) var = (expr) // very ugly macro that basicaly declares and initialises a variable // that is in scope for the next statement only // works only for stuff that can be assigned 0 and converts to false // (note: works great for pointers) // most ugly macro I ever wrote -#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) +#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) // in range including end #define IN_RANGE_INC(val,beg,end) \ @@ -47,6 +82,58 @@ template static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } +template +static inline T +lerp (T val, T min_in, T max_in, T min_out, T max_out) +{ + return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; +} + +// lots of stuff taken from FXT + +/* Rotate right. This is used in various places for checksumming */ +//TODO: that sucks, use a better checksum algo +static inline uint32_t +rotate_right (uint32_t c, uint32_t count = 1) +{ + return (c << (32 - count)) | (c >> count); +} + +static inline uint32_t +rotate_left (uint32_t c, uint32_t count = 1) +{ + return (c >> (32 - count)) | (c << count); +} + +// Return abs(a-b) +// Both a and b must not have the most significant bit set +static inline uint32_t +upos_abs_diff (uint32_t a, uint32_t b) +{ + long d1 = b - a; + long d2 = (d1 & (d1 >> 31)) << 1; + + return d1 - d2; // == (b - d) - (a + d); +} + +// Both a and b must not have the most significant bit set +static inline uint32_t +upos_min (uint32_t a, uint32_t b) +{ + int32_t d = b - a; + d &= d >> 31; + return a + d; +} + +// Both a and b must not have the most significant bit set +static inline uint32_t +upos_max (uint32_t a, uint32_t b) +{ + int32_t d = b - a; + d &= d >> 31; + return b - d; +} + // this is much faster than crossfires original algorithm // on modern cpus inline int @@ -219,18 +306,18 @@ uint32_t next (); // uniform distribution - uint32_t operator ()(uint32_t r_max) + uint32_t operator ()(uint32_t num) { - return is_constant (r_max) - ? this->next () % r_max - : get_range (r_max); + return is_constant (num) + ? (next () * (uint64_t)num) >> 32U + : get_range (num); } // return a number within (min .. max) int operator () (int r_min, int r_max) { - return is_constant (r_min) && is_constant (r_max) - ? r_min + (*this) (max (r_max - r_min + 1, 1)) + return is_constant (r_min) && is_constant (r_max) && r_min <= r_max + ? r_min + operator ()(r_max - r_min + 1) : get_range (r_min, r_max); } @@ -248,33 +335,66 @@ extern rand_gen rndm; +INTERFACE_CLASS (attachable) +struct refcnt_base +{ + typedef int refcnt_t; + mutable refcnt_t ACC (RW, refcnt); + + MTH void refcnt_inc () const { ++refcnt; } + MTH void refcnt_dec () const { --refcnt; } + + refcnt_base () : refcnt (0) { } +}; + +extern refcnt_base::refcnt_t refcnt_dummy; + template struct refptr { + // p if not null + refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } + + void refcnt_dec () + { + if (!is_constant (p)) + --*refcnt_ref (); + else if (p) + --p->refcnt; + } + + void refcnt_inc () + { + if (!is_constant (p)) + ++*refcnt_ref (); + else if (p) + ++p->refcnt; + } + T *p; refptr () : p(0) { } - refptr (const refptr &p) : p(p.p) { if (p) p->refcnt_inc (); } - refptr (T *p) : p(p) { if (p) p->refcnt_inc (); } - ~refptr () { if (p) p->refcnt_dec (); } + refptr (const refptr &p) : p(p.p) { refcnt_inc (); } + refptr (T *p) : p(p) { refcnt_inc (); } + ~refptr () { refcnt_dec (); } const refptr &operator =(T *o) { - if (p) p->refcnt_dec (); + // if decrementing ever destroys we need to reverse the order here + refcnt_dec (); p = o; - if (p) p->refcnt_inc (); - + refcnt_inc (); return *this; } - const refptr &operator =(const refptr o) + const refptr &operator =(const refptr &o) { *this = o.p; return *this; } T &operator * () const { return *p; } - T *operator ->() const { return p; } + T *operator ->() const { return p; } operator T *() const { return p; } }; @@ -319,6 +439,10 @@ } }; +// Mostly the same as std::vector, but insert/erase can reorder +// the elements, making append(=insert)/remove O(1) instead of O(n). +// +// NOTE: only some forms of erase are available template struct unordered_vector : std::vector > { @@ -338,14 +462,46 @@ } }; -template +// This container blends advantages of linked lists +// (efficiency) with vectors (random access) by +// by using an unordered vector and storing the vector +// index inside the object. +// +// + memory-efficient on most 64 bit archs +// + O(1) insert/remove +// + free unique (but varying) id for inserted objects +// + cache-friendly iteration +// - only works for pointers to structs +// +// NOTE: only some forms of erase/insert are available +typedef int object_vector_index; + +template struct object_vector : std::vector > { + typedef typename object_vector::iterator iterator; + + bool contains (const T *obj) const + { + return obj->*indexmember; + } + + iterator find (const T *obj) + { + return obj->*indexmember + ? this->begin () + obj->*indexmember - 1 + : this->end (); + } + + void push_back (T *obj) + { + std::vector >::push_back (obj); + obj->*indexmember = this->size (); + } + void insert (T *obj) { - assert (!(obj->*index)); push_back (obj); - obj->*index = this->size (); } void insert (T &obj) @@ -355,14 +511,13 @@ void erase (T *obj) { - assert (obj->*index); - int pos = obj->*index; - obj->*index = 0; + unsigned int pos = obj->*indexmember; + obj->*indexmember = 0; if (pos < this->size ()) { (*this)[pos - 1] = (*this)[this->size () - 1]; - (*this)[pos - 1]->*index = pos; + (*this)[pos - 1]->*indexmember = pos; } this->pop_back (); @@ -370,7 +525,7 @@ void erase (T &obj) { - errase (&obj); + erase (&obj); } }; @@ -391,5 +546,8 @@ int similar_direction (int a, int b); +// like sprintf, but returns a "static" buffer +const char *format (const char *format, ...); + #endif