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Comparing deliantra/server/include/util.h (file contents):
Revision 1.7 by root, Mon Sep 11 20:28:37 2006 UTC vs.
Revision 1.36 by root, Thu Jan 25 03:54:45 2007 UTC

1#ifndef UTIL_H__ 1#ifndef UTIL_H__
2#define UTIL_H__ 2#define UTIL_H__
3
4//#define PREFER_MALLOC
3 5
4#if __GNUC__ >= 3 6#if __GNUC__ >= 3
5# define is_constant(c) __builtin_constant_p (c) 7# define is_constant(c) __builtin_constant_p (c)
6#else 8#else
7# define is_constant(c) 0 9# define is_constant(c) 0
8#endif 10#endif
9 11
12#include <cstddef>
13#include <cmath>
14#include <new>
15#include <vector>
16
17#include <glib.h>
18
19#include <shstr.h>
20#include <traits.h>
21
22// use a gcc extension for auto declarations until ISO C++ sanctifies them
23#define AUTODECL(var,expr) typeof(expr) var = (expr)
24
25// very ugly macro that basicaly declares and initialises a variable
26// that is in scope for the next statement only
27// works only for stuff that can be assigned 0 and converts to false
28// (note: works great for pointers)
29// most ugly macro I ever wrote
30#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
31
32// in range including end
33#define IN_RANGE_INC(val,beg,end) \
34 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
35
36// in range excluding end
37#define IN_RANGE_EXC(val,beg,end) \
38 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
39
40void fork_abort (const char *msg);
41
42// rationale for using (U) not (T) is to reduce signed/unsigned issues,
43// as a is often a constant while b is the variable. it is still a bug, though.
44template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
45template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
46template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
47
48template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
49
50// this is much faster than crossfires original algorithm
51// on modern cpus
52inline int
53isqrt (int n)
54{
55 return (int)sqrtf ((float)n);
56}
57
58// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
59#if 0
60// and has a max. error of 6 in the range -100..+100.
61#else
62// and has a max. error of 9 in the range -100..+100.
63#endif
64inline int
65idistance (int dx, int dy)
66{
67 unsigned int dx_ = abs (dx);
68 unsigned int dy_ = abs (dy);
69
70#if 0
71 return dx_ > dy_
72 ? (dx_ * 61685 + dy_ * 26870) >> 16
73 : (dy_ * 61685 + dx_ * 26870) >> 16;
74#else
75 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
76#endif
77}
78
79/*
80 * absdir(int): Returns a number between 1 and 8, which represent
81 * the "absolute" direction of a number (it actually takes care of
82 * "overflow" in previous calculations of a direction).
83 */
84inline int
85absdir (int d)
86{
87 return ((d - 1) & 7) + 1;
88}
89
10// makes dynamically allocated objects zero-initialised 90// makes dynamically allocated objects zero-initialised
11struct zero_initialised 91struct zero_initialised
12{ 92{
13 void *operator new (size_t s, void *); 93 void *operator new (size_t s, void *p)
94 {
95 memset (p, 0, s);
96 return p;
97 }
98
14 void *operator new (size_t s); 99 void *operator new (size_t s)
100 {
101 return g_slice_alloc0 (s);
102 }
103
15 void *operator new [] (size_t s); 104 void *operator new[] (size_t s)
105 {
106 return g_slice_alloc0 (s);
107 }
108
16 void operator delete (void *p, size_t s); 109 void operator delete (void *p, size_t s)
110 {
111 g_slice_free1 (s, p);
112 }
113
17 void operator delete [] (void *p, size_t s); 114 void operator delete[] (void *p, size_t s)
115 {
116 g_slice_free1 (s, p);
117 }
18}; 118};
19 119
20struct refcounted 120void *salloc_ (int n) throw (std::bad_alloc);
121void *salloc_ (int n, void *src) throw (std::bad_alloc);
122
123// strictly the same as g_slice_alloc, but never returns 0
124template<typename T>
125inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
126
127// also copies src into the new area, like "memdup"
128// if src is 0, clears the memory
129template<typename T>
130inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
131
132// clears the memory
133template<typename T>
134inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
135
136// for symmetry
137template<typename T>
138inline void sfree (T *ptr, int n = 1) throw ()
21{ 139{
22 mutable int refcnt; 140#ifdef PREFER_MALLOC
23 refcounted () : refcnt (0) { } 141 free (ptr);
24 void refcnt_inc () { ++refcnt; } 142#else
25 void refcnt_dec () { --refcnt; 143 g_slice_free1 (n * sizeof (T), (void *)ptr);
26 if (refcnt < 0)abort();}//D 144#endif
145}
146
147// a STL-compatible allocator that uses g_slice
148// boy, this is verbose
149template<typename Tp>
150struct slice_allocator
151{
152 typedef size_t size_type;
153 typedef ptrdiff_t difference_type;
154 typedef Tp *pointer;
155 typedef const Tp *const_pointer;
156 typedef Tp &reference;
157 typedef const Tp &const_reference;
158 typedef Tp value_type;
159
160 template <class U>
161 struct rebind
162 {
163 typedef slice_allocator<U> other;
164 };
165
166 slice_allocator () throw () { }
167 slice_allocator (const slice_allocator &o) throw () { }
168 template<typename Tp2>
169 slice_allocator (const slice_allocator<Tp2> &) throw () { }
170
171 ~slice_allocator () { }
172
173 pointer address (reference x) const { return &x; }
174 const_pointer address (const_reference x) const { return &x; }
175
176 pointer allocate (size_type n, const_pointer = 0)
177 {
178 return salloc<Tp> (n);
179 }
180
181 void deallocate (pointer p, size_type n)
182 {
183 sfree<Tp> (p, n);
184 }
185
186 size_type max_size ()const throw ()
187 {
188 return size_t (-1) / sizeof (Tp);
189 }
190
191 void construct (pointer p, const Tp &val)
192 {
193 ::new (p) Tp (val);
194 }
195
196 void destroy (pointer p)
197 {
198 p->~Tp ();
199 }
27}; 200};
201
202// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213.
203// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps
204// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
205struct tausworthe_random_generator
206{
207 // generator
208 uint32_t state [4];
209
210 void operator =(const tausworthe_random_generator &src)
211 {
212 state [0] = src.state [0];
213 state [1] = src.state [1];
214 state [2] = src.state [2];
215 state [3] = src.state [3];
216 }
217
218 void seed (uint32_t seed);
219 uint32_t next ();
220
221 // uniform distribution
222 uint32_t operator ()(uint32_t r_max)
223 {
224 return is_constant (r_max)
225 ? this->next () % r_max
226 : get_range (r_max);
227 }
228
229 // return a number within (min .. max)
230 int operator () (int r_min, int r_max)
231 {
232 return is_constant (r_min) && is_constant (r_max)
233 ? r_min + (*this) (max (r_max - r_min + 1, 1))
234 : get_range (r_min, r_max);
235 }
236
237 double operator ()()
238 {
239 return this->next () / (double)0xFFFFFFFFU;
240 }
241
242protected:
243 uint32_t get_range (uint32_t r_max);
244 int get_range (int r_min, int r_max);
245};
246
247typedef tausworthe_random_generator rand_gen;
248
249extern rand_gen rndm;
28 250
29template<class T> 251template<class T>
30struct refptr 252struct refptr
31{ 253{
32 T *p; 254 T *p;
54 T &operator * () const { return *p; } 276 T &operator * () const { return *p; }
55 T *operator ->() const { return p; } 277 T *operator ->() const { return p; }
56 278
57 operator T *() const { return p; } 279 operator T *() const { return p; }
58}; 280};
281
282typedef refptr<maptile> maptile_ptr;
283typedef refptr<object> object_ptr;
284typedef refptr<archetype> arch_ptr;
285typedef refptr<client> client_ptr;
286typedef refptr<player> player_ptr;
59 287
60struct str_hash 288struct str_hash
61{ 289{
62 std::size_t operator ()(const char *s) const 290 std::size_t operator ()(const char *s) const
63 { 291 {
89 { 317 {
90 return !strcmp (a, b); 318 return !strcmp (a, b);
91 } 319 }
92}; 320};
93 321
94#include <vector>
95
96template<class obj> 322template<class T>
97struct unordered_vector : std::vector<obj> 323struct unordered_vector : std::vector<T, slice_allocator<T> >
98{ 324{
99 typedef typename std::vector<obj>::iterator iterator; 325 typedef typename unordered_vector::iterator iterator;
100 326
101 void erase (unsigned int pos) 327 void erase (unsigned int pos)
102 { 328 {
103 if (pos < this->size () - 1) 329 if (pos < this->size () - 1)
104 (*this)[pos] = (*this)[this->size () - 1]; 330 (*this)[pos] = (*this)[this->size () - 1];
110 { 336 {
111 erase ((unsigned int )(i - this->begin ())); 337 erase ((unsigned int )(i - this->begin ()));
112 } 338 }
113}; 339};
114 340
115#endif 341template<class T, int T::* index>
342struct object_vector : std::vector<T *, slice_allocator<T *> >
343{
344 void insert (T *obj)
345 {
346 assert (!(obj->*index));
347 push_back (obj);
348 obj->*index = this->size ();
349 }
116 350
351 void insert (T &obj)
352 {
353 insert (&obj);
354 }
355
356 void erase (T *obj)
357 {
358 assert (obj->*index);
359 int pos = obj->*index;
360 obj->*index = 0;
361
362 if (pos < this->size ())
363 {
364 (*this)[pos - 1] = (*this)[this->size () - 1];
365 (*this)[pos - 1]->*index = pos;
366 }
367
368 this->pop_back ();
369 }
370
371 void erase (T &obj)
372 {
373 errase (&obj);
374 }
375};
376
377// basically does what strncpy should do, but appends "..." to strings exceeding length
378void assign (char *dst, const char *src, int maxlen);
379
380// type-safe version of assign
381template<int N>
382inline void assign (char (&dst)[N], const char *src)
383{
384 assign ((char *)&dst, src, N);
385}
386
387typedef double tstamp;
388
389// return current time as timestampe
390tstamp now ();
391
392int similar_direction (int a, int b);
393
394#endif
395

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