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Comparing deliantra/server/include/util.h (file contents):
Revision 1.30 by root, Mon Jan 15 01:50:33 2007 UTC vs.
Revision 1.110 by root, Fri Jul 2 02:00:47 2010 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
1#ifndef UTIL_H__ 23#ifndef UTIL_H__
2#define UTIL_H__ 24#define UTIL_H__
3 25
4#if __GNUC__ >= 3 26#include <compiler.h>
5# define is_constant(c) __builtin_constant_p (c) 27
6#else 28#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
7# define is_constant(c) 0 29#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
8#endif 30#define PREFER_MALLOC 0 // use malloc and not the slice allocator
31
32#include <pthread.h>
9 33
10#include <cstddef> 34#include <cstddef>
11#include <cmath> 35#include <cmath>
12#include <new> 36#include <new>
13#include <vector> 37#include <vector>
15#include <glib.h> 39#include <glib.h>
16 40
17#include <shstr.h> 41#include <shstr.h>
18#include <traits.h> 42#include <traits.h>
19 43
44#if DEBUG_SALLOC
45# define g_slice_alloc0(s) debug_slice_alloc0(s)
46# define g_slice_alloc(s) debug_slice_alloc(s)
47# define g_slice_free1(s,p) debug_slice_free1(s,p)
48void *g_slice_alloc (unsigned long size);
49void *g_slice_alloc0 (unsigned long size);
50void g_slice_free1 (unsigned long size, void *ptr);
51#elif PREFER_MALLOC
52# define g_slice_alloc0(s) calloc (1, (s))
53# define g_slice_alloc(s) malloc ((s))
54# define g_slice_free1(s,p) free ((p))
55#endif
56
20// use a gcc extension for auto declarations until ISO C++ sanctifies them 57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
21#define AUTODECL(var,expr) typeof(expr) var = (expr) 58#define auto(var,expr) decltype(expr) var = (expr)
22 59
60#if cplusplus_does_not_suck
61// does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm)
62template<typename T, int N>
63static inline int array_length (const T (&arr)[N])
64{
65 return N;
66}
67#else
68#define array_length(name) (sizeof (name) / sizeof (name [0]))
69#endif
70
23// very ugly macro that basicaly declares and initialises a variable 71// very ugly macro that basically declares and initialises a variable
24// that is in scope for the next statement only 72// that is in scope for the next statement only
25// works only for stuff that can be assigned 0 and converts to false 73// works only for stuff that can be assigned 0 and converts to false
26// (note: works great for pointers) 74// (note: works great for pointers)
27// most ugly macro I ever wrote 75// most ugly macro I ever wrote
28#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 76#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
29 77
30// in range including end 78// in range including end
31#define IN_RANGE_INC(val,beg,end) \ 79#define IN_RANGE_INC(val,beg,end) \
32 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg)) 80 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
33 81
34// in range excluding end 82// in range excluding end
35#define IN_RANGE_EXC(val,beg,end) \ 83#define IN_RANGE_EXC(val,beg,end) \
36 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 84 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
37 85
86void cleanup (const char *cause, bool make_core = false);
87void fork_abort (const char *msg);
88
89// rationale for using (U) not (T) is to reduce signed/unsigned issues,
90// as a is often a constant while b is the variable. it is still a bug, though.
91template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
92template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
93template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
94
95template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
96template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
97template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
98
99template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
100
101template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
102template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
103
104// sign returns -1 or +1
105template<typename T>
106static inline T sign (T v) { return v < 0 ? -1 : +1; }
107// relies on 2c representation
108template<>
109inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
110template<>
111inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
112template<>
113inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
114
115// sign0 returns -1, 0 or +1
116template<typename T>
117static inline T sign0 (T v) { return v ? sign (v) : 0; }
118
119template<typename T, typename U>
120static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
121
122// div* only work correctly for div > 0
123// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
124template<typename T> static inline T div (T val, T div)
125{
126 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
127}
128
129template<> inline float div (float val, float div) { return val / div; }
130template<> inline double div (double val, double div) { return val / div; }
131
132// div, round-up
133template<typename T> static inline T div_ru (T val, T div)
134{
135 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
136}
137// div, round-down
138template<typename T> static inline T div_rd (T val, T div)
139{
140 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
141}
142
143// lerp* only work correctly for min_in < max_in
144// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
145template<typename T>
146static inline T
147lerp (T val, T min_in, T max_in, T min_out, T max_out)
148{
149 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
150}
151
152// lerp, round-down
153template<typename T>
154static inline T
155lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
156{
157 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
158}
159
160// lerp, round-up
161template<typename T>
162static inline T
163lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
164{
165 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
166}
167
168// lots of stuff taken from FXT
169
170/* Rotate right. This is used in various places for checksumming */
171//TODO: that sucks, use a better checksum algo
172static inline uint32_t
173rotate_right (uint32_t c, uint32_t count = 1)
174{
175 return (c << (32 - count)) | (c >> count);
176}
177
178static inline uint32_t
179rotate_left (uint32_t c, uint32_t count = 1)
180{
181 return (c >> (32 - count)) | (c << count);
182}
183
184// Return abs(a-b)
185// Both a and b must not have the most significant bit set
186static inline uint32_t
187upos_abs_diff (uint32_t a, uint32_t b)
188{
189 long d1 = b - a;
190 long d2 = (d1 & (d1 >> 31)) << 1;
191
192 return d1 - d2; // == (b - d) - (a + d);
193}
194
195// Both a and b must not have the most significant bit set
196static inline uint32_t
197upos_min (uint32_t a, uint32_t b)
198{
199 int32_t d = b - a;
200 d &= d >> 31;
201 return a + d;
202}
203
204// Both a and b must not have the most significant bit set
205static inline uint32_t
206upos_max (uint32_t a, uint32_t b)
207{
208 int32_t d = b - a;
209 d &= d >> 31;
210 return b - d;
211}
212
38// this is much faster than crossfires original algorithm 213// this is much faster than crossfire's original algorithm
39// on modern cpus 214// on modern cpus
40inline int 215inline int
41isqrt (int n) 216isqrt (int n)
42{ 217{
43 return (int)sqrtf ((float)n); 218 return (int)sqrtf ((float)n);
219}
220
221// this is kind of like the ^^ operator, if it would exist, without sequence point.
222// more handy than it looks like, due to the implicit !! done on its arguments
223inline bool
224logical_xor (bool a, bool b)
225{
226 return a != b;
227}
228
229inline bool
230logical_implies (bool a, bool b)
231{
232 return a <= b;
44} 233}
45 234
46// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) 235// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
47#if 0 236#if 0
48// and has a max. error of 6 in the range -100..+100. 237// and has a max. error of 6 in the range -100..+100.
73absdir (int d) 262absdir (int d)
74{ 263{
75 return ((d - 1) & 7) + 1; 264 return ((d - 1) & 7) + 1;
76} 265}
77 266
267// avoid ctz name because netbsd or freebsd spams it's namespace with it
268#if GCC_VERSION(3,4)
269static inline int least_significant_bit (uint32_t x)
270{
271 return __builtin_ctz (x);
272}
273#else
274int least_significant_bit (uint32_t x);
275#endif
276
277#define for_all_bits_sparse_32(mask, idxvar) \
278 for (uint32_t idxvar, mask_ = mask; \
279 mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);)
280
281extern ssize_t slice_alloc; // statistics
282
283void *salloc_ (int n) throw (std::bad_alloc);
284void *salloc_ (int n, void *src) throw (std::bad_alloc);
285
286// strictly the same as g_slice_alloc, but never returns 0
287template<typename T>
288inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
289
290// also copies src into the new area, like "memdup"
291// if src is 0, clears the memory
292template<typename T>
293inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
294
295// clears the memory
296template<typename T>
297inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
298
299// for symmetry
300template<typename T>
301inline void sfree (T *ptr, int n = 1) throw ()
302{
303 if (expect_true (ptr))
304 {
305 slice_alloc -= n * sizeof (T);
306 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
307 g_slice_free1 (n * sizeof (T), (void *)ptr);
308 assert (slice_alloc >= 0);//D
309 }
310}
311
312// nulls the pointer
313template<typename T>
314inline void sfree0 (T *&ptr, int n = 1) throw ()
315{
316 sfree<T> (ptr, n);
317 ptr = 0;
318}
319
78// makes dynamically allocated objects zero-initialised 320// makes dynamically allocated objects zero-initialised
79struct zero_initialised 321struct zero_initialised
80{ 322{
81 void *operator new (size_t s, void *p) 323 void *operator new (size_t s, void *p)
82 { 324 {
84 return p; 326 return p;
85 } 327 }
86 328
87 void *operator new (size_t s) 329 void *operator new (size_t s)
88 { 330 {
89 return g_slice_alloc0 (s); 331 return salloc0<char> (s);
90 } 332 }
91 333
92 void *operator new[] (size_t s) 334 void *operator new[] (size_t s)
93 { 335 {
94 return g_slice_alloc0 (s); 336 return salloc0<char> (s);
95 } 337 }
96 338
97 void operator delete (void *p, size_t s) 339 void operator delete (void *p, size_t s)
98 { 340 {
99 g_slice_free1 (s, p); 341 sfree ((char *)p, s);
100 } 342 }
101 343
102 void operator delete[] (void *p, size_t s) 344 void operator delete[] (void *p, size_t s)
103 { 345 {
104 g_slice_free1 (s, p); 346 sfree ((char *)p, s);
105 } 347 }
106}; 348};
107 349
108void *salloc_ (int n) throw (std::bad_alloc); 350// makes dynamically allocated objects zero-initialised
109void *salloc_ (int n, void *src) throw (std::bad_alloc); 351struct slice_allocated
110
111// strictly the same as g_slice_alloc, but never returns 0
112template<typename T>
113inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
114
115// also copies src into the new area, like "memdup"
116// if src is 0, clears the memory
117template<typename T>
118inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
119
120// clears the memory
121template<typename T>
122inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
123
124// for symmetry
125template<typename T>
126inline void sfree (T *ptr, int n = 1) throw ()
127{ 352{
128 g_slice_free1 (n * sizeof (T), (void *)ptr); 353 void *operator new (size_t s, void *p)
129} 354 {
355 return p;
356 }
357
358 void *operator new (size_t s)
359 {
360 return salloc<char> (s);
361 }
362
363 void *operator new[] (size_t s)
364 {
365 return salloc<char> (s);
366 }
367
368 void operator delete (void *p, size_t s)
369 {
370 sfree ((char *)p, s);
371 }
372
373 void operator delete[] (void *p, size_t s)
374 {
375 sfree ((char *)p, s);
376 }
377};
130 378
131// a STL-compatible allocator that uses g_slice 379// a STL-compatible allocator that uses g_slice
132// boy, this is verbose 380// boy, this is verbose
133template<typename Tp> 381template<typename Tp>
134struct slice_allocator 382struct slice_allocator
146 { 394 {
147 typedef slice_allocator<U> other; 395 typedef slice_allocator<U> other;
148 }; 396 };
149 397
150 slice_allocator () throw () { } 398 slice_allocator () throw () { }
151 slice_allocator (const slice_allocator &o) throw () { } 399 slice_allocator (const slice_allocator &) throw () { }
152 template<typename Tp2> 400 template<typename Tp2>
153 slice_allocator (const slice_allocator<Tp2> &) throw () { } 401 slice_allocator (const slice_allocator<Tp2> &) throw () { }
154 402
155 ~slice_allocator () { } 403 ~slice_allocator () { }
156 404
165 void deallocate (pointer p, size_type n) 413 void deallocate (pointer p, size_type n)
166 { 414 {
167 sfree<Tp> (p, n); 415 sfree<Tp> (p, n);
168 } 416 }
169 417
170 size_type max_size ()const throw () 418 size_type max_size () const throw ()
171 { 419 {
172 return size_t (-1) / sizeof (Tp); 420 return size_t (-1) / sizeof (Tp);
173 } 421 }
174 422
175 void construct (pointer p, const Tp &val) 423 void construct (pointer p, const Tp &val)
180 void destroy (pointer p) 428 void destroy (pointer p)
181 { 429 {
182 p->~Tp (); 430 p->~Tp ();
183 } 431 }
184}; 432};
433
434INTERFACE_CLASS (attachable)
435struct refcnt_base
436{
437 typedef int refcnt_t;
438 mutable refcnt_t ACC (RW, refcnt);
439
440 MTH void refcnt_inc () const { ++refcnt; }
441 MTH void refcnt_dec () const { --refcnt; }
442
443 refcnt_base () : refcnt (0) { }
444};
445
446// to avoid branches with more advanced compilers
447extern refcnt_base::refcnt_t refcnt_dummy;
185 448
186template<class T> 449template<class T>
187struct refptr 450struct refptr
188{ 451{
452 // p if not null
453 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
454
455 void refcnt_dec ()
456 {
457 if (!is_constant (p))
458 --*refcnt_ref ();
459 else if (p)
460 --p->refcnt;
461 }
462
463 void refcnt_inc ()
464 {
465 if (!is_constant (p))
466 ++*refcnt_ref ();
467 else if (p)
468 ++p->refcnt;
469 }
470
189 T *p; 471 T *p;
190 472
191 refptr () : p(0) { } 473 refptr () : p(0) { }
192 refptr (const refptr<T> &p) : p(p.p) { if (p) p->refcnt_inc (); } 474 refptr (const refptr<T> &p) : p(p.p) { refcnt_inc (); }
193 refptr (T *p) : p(p) { if (p) p->refcnt_inc (); } 475 refptr (T *p) : p(p) { refcnt_inc (); }
194 ~refptr () { if (p) p->refcnt_dec (); } 476 ~refptr () { refcnt_dec (); }
195 477
196 const refptr<T> &operator =(T *o) 478 const refptr<T> &operator =(T *o)
197 { 479 {
480 // if decrementing ever destroys we need to reverse the order here
198 if (p) p->refcnt_dec (); 481 refcnt_dec ();
199 p = o; 482 p = o;
200 if (p) p->refcnt_inc (); 483 refcnt_inc ();
201
202 return *this; 484 return *this;
203 } 485 }
204 486
205 const refptr<T> &operator =(const refptr<T> o) 487 const refptr<T> &operator =(const refptr<T> &o)
206 { 488 {
207 *this = o.p; 489 *this = o.p;
208 return *this; 490 return *this;
209 } 491 }
210 492
211 T &operator * () const { return *p; } 493 T &operator * () const { return *p; }
212 T *operator ->() const { return p; } 494 T *operator ->() const { return p; }
213 495
214 operator T *() const { return p; } 496 operator T *() const { return p; }
215}; 497};
216 498
217typedef refptr<maptile> maptile_ptr; 499typedef refptr<maptile> maptile_ptr;
218typedef refptr<object> object_ptr; 500typedef refptr<object> object_ptr;
219typedef refptr<archetype> arch_ptr; 501typedef refptr<archetype> arch_ptr;
220typedef refptr<client> client_ptr; 502typedef refptr<client> client_ptr;
221typedef refptr<player> player_ptr; 503typedef refptr<player> player_ptr;
504typedef refptr<region> region_ptr;
505
506#define STRHSH_NULL 2166136261
507
508static inline uint32_t
509strhsh (const char *s)
510{
511 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
512 // it is about twice as fast as the one-at-a-time one,
513 // with good distribution.
514 // FNV-1a is faster on many cpus because the multiplication
515 // runs concurrently with the looping logic.
516 uint32_t hash = STRHSH_NULL;
517
518 while (*s)
519 hash = (hash ^ *s++) * 16777619U;
520
521 return hash;
522}
523
524static inline uint32_t
525memhsh (const char *s, size_t len)
526{
527 uint32_t hash = STRHSH_NULL;
528
529 while (len--)
530 hash = (hash ^ *s++) * 16777619U;
531
532 return hash;
533}
222 534
223struct str_hash 535struct str_hash
224{ 536{
225 std::size_t operator ()(const char *s) const 537 std::size_t operator ()(const char *s) const
226 { 538 {
227 unsigned long hash = 0;
228
229 /* use the one-at-a-time hash function, which supposedly is
230 * better than the djb2-like one used by perl5.005, but
231 * certainly is better then the bug used here before.
232 * see http://burtleburtle.net/bob/hash/doobs.html
233 */
234 while (*s)
235 {
236 hash += *s++;
237 hash += hash << 10;
238 hash ^= hash >> 6;
239 }
240
241 hash += hash << 3;
242 hash ^= hash >> 11;
243 hash += hash << 15;
244
245 return hash; 539 return strhsh (s);
540 }
541
542 std::size_t operator ()(const shstr &s) const
543 {
544 return strhsh (s);
246 } 545 }
247}; 546};
248 547
249struct str_equal 548struct str_equal
250{ 549{
252 { 551 {
253 return !strcmp (a, b); 552 return !strcmp (a, b);
254 } 553 }
255}; 554};
256 555
556// Mostly the same as std::vector, but insert/erase can reorder
557// the elements, making append(=insert)/remove O(1) instead of O(n).
558//
559// NOTE: only some forms of erase are available
257template<class T> 560template<class T>
258struct unordered_vector : std::vector<T, slice_allocator<T> > 561struct unordered_vector : std::vector<T, slice_allocator<T> >
259{ 562{
260 typedef typename unordered_vector::iterator iterator; 563 typedef typename unordered_vector::iterator iterator;
261 564
271 { 574 {
272 erase ((unsigned int )(i - this->begin ())); 575 erase ((unsigned int )(i - this->begin ()));
273 } 576 }
274}; 577};
275 578
276template<class T, int T::* index> 579// This container blends advantages of linked lists
580// (efficiency) with vectors (random access) by
581// by using an unordered vector and storing the vector
582// index inside the object.
583//
584// + memory-efficient on most 64 bit archs
585// + O(1) insert/remove
586// + free unique (but varying) id for inserted objects
587// + cache-friendly iteration
588// - only works for pointers to structs
589//
590// NOTE: only some forms of erase/insert are available
591typedef int object_vector_index;
592
593template<class T, object_vector_index T::*indexmember>
277struct object_vector : std::vector<T *, slice_allocator<T *> > 594struct object_vector : std::vector<T *, slice_allocator<T *> >
278{ 595{
596 typedef typename object_vector::iterator iterator;
597
598 bool contains (const T *obj) const
599 {
600 return obj->*indexmember;
601 }
602
603 iterator find (const T *obj)
604 {
605 return obj->*indexmember
606 ? this->begin () + obj->*indexmember - 1
607 : this->end ();
608 }
609
610 void push_back (T *obj)
611 {
612 std::vector<T *, slice_allocator<T *> >::push_back (obj);
613 obj->*indexmember = this->size ();
614 }
615
279 void insert (T *obj) 616 void insert (T *obj)
280 { 617 {
281 assert (!(obj->*index));
282 push_back (obj); 618 push_back (obj);
283 obj->*index = this->size ();
284 } 619 }
285 620
286 void insert (T &obj) 621 void insert (T &obj)
287 { 622 {
288 insert (&obj); 623 insert (&obj);
289 } 624 }
290 625
291 void erase (T *obj) 626 void erase (T *obj)
292 { 627 {
293 assert (obj->*index);
294 int pos = obj->*index; 628 unsigned int pos = obj->*indexmember;
295 obj->*index = 0; 629 obj->*indexmember = 0;
296 630
297 if (pos < this->size ()) 631 if (pos < this->size ())
298 { 632 {
299 (*this)[pos - 1] = (*this)[this->size () - 1]; 633 (*this)[pos - 1] = (*this)[this->size () - 1];
300 (*this)[pos - 1]->*index = pos; 634 (*this)[pos - 1]->*indexmember = pos;
301 } 635 }
302 636
303 this->pop_back (); 637 this->pop_back ();
304 } 638 }
305 639
306 void erase (T &obj) 640 void erase (T &obj)
307 { 641 {
308 errase (&obj); 642 erase (&obj);
309 } 643 }
310}; 644};
311
312template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
313template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
314template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; }
315
316template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
317 645
318// basically does what strncpy should do, but appends "..." to strings exceeding length 646// basically does what strncpy should do, but appends "..." to strings exceeding length
647// returns the number of bytes actually used (including \0)
319void assign (char *dst, const char *src, int maxlen); 648int assign (char *dst, const char *src, int maxsize);
320 649
321// type-safe version of assign 650// type-safe version of assign
322template<int N> 651template<int N>
323inline void assign (char (&dst)[N], const char *src) 652inline int assign (char (&dst)[N], const char *src)
324{ 653{
325 assign ((char *)&dst, src, N); 654 return assign ((char *)&dst, src, N);
326} 655}
327 656
328typedef double tstamp; 657typedef double tstamp;
329 658
330// return current time as timestampe 659// return current time as timestamp
331tstamp now (); 660tstamp now ();
332 661
333int similar_direction (int a, int b); 662int similar_direction (int a, int b);
334 663
664// like v?sprintf, but returns a "static" buffer
665char *vformat (const char *format, va_list ap);
666char *format (const char *format, ...) attribute ((format (printf, 1, 2)));
667
668// safety-check player input which will become object->msg
669bool msg_is_safe (const char *msg);
670
671/////////////////////////////////////////////////////////////////////////////
672// threads, very very thin wrappers around pthreads
673
674struct thread
675{
676 pthread_t id;
677
678 void start (void *(*start_routine)(void *), void *arg = 0);
679
680 void cancel ()
681 {
682 pthread_cancel (id);
683 }
684
685 void *join ()
686 {
687 void *ret;
688
689 if (pthread_join (id, &ret))
690 cleanup ("pthread_join failed", 1);
691
692 return ret;
693 }
694};
695
696// note that mutexes are not classes
697typedef pthread_mutex_t smutex;
698
699#if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP)
700 #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP
701#else
702 #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER
335#endif 703#endif
336 704
705#define SMUTEX(name) smutex name = SMUTEX_INITIALISER
706#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name))
707#define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name))
708
709typedef pthread_cond_t scond;
710
711#define SCOND(name) scond name = PTHREAD_COND_INITIALIZER
712#define SCOND_SIGNAL(name) pthread_cond_signal (&(name))
713#define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name))
714#define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex))
715
716#endif
717

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