1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * it under the terms of the GNU General Public License as published by |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * the Free Software Foundation, either version 3 of the License, or |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * (at your option) any later version. |
9 | * option) any later version. |
10 | * |
10 | * |
11 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
15 | * |
15 | * |
16 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | * and the GNU General Public License along with this program. If not, see |
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18 | * <http://www.gnu.org/licenses/>. |
18 | * |
19 | * |
19 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | */ |
21 | */ |
21 | |
22 | |
22 | #ifndef UTIL_H__ |
23 | #ifndef UTIL_H__ |
23 | #define UTIL_H__ |
24 | #define UTIL_H__ |
24 | |
25 | |
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26 | #include <compiler.h> |
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27 | |
25 | #define DEBUG_POISON 0x00 // poison memory before freeing it if != 0 |
28 | #define DEBUG_POISON 0x00 // poison memory before freeing it if != 0 |
26 | #define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs |
29 | #define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs |
27 | #define PREFER_MALLOC 0 // use malloc and not the slice allocator |
30 | #define PREFER_MALLOC 0 // use malloc and not the slice allocator |
28 | |
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29 | #if __GNUC__ >= 3 |
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30 | # define is_constant(c) __builtin_constant_p (c) |
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31 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
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32 | # define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality) |
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33 | #else |
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34 | # define is_constant(c) 0 |
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35 | # define expect(expr,value) (expr) |
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36 | # define prefetch(addr,rw,locality) |
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37 | #endif |
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38 | |
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39 | #if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) |
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40 | # define decltype(x) typeof(x) |
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41 | #endif |
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42 | |
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43 | // put into ifs if you are very sure that the expression |
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44 | // is mostly true or mosty false. note that these return |
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45 | // booleans, not the expression. |
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46 | #define expect_false(expr) expect ((expr) != 0, 0) |
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47 | #define expect_true(expr) expect ((expr) != 0, 1) |
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48 | |
31 | |
49 | #include <pthread.h> |
32 | #include <pthread.h> |
50 | |
33 | |
51 | #include <cstddef> |
34 | #include <cstddef> |
52 | #include <cmath> |
35 | #include <cmath> |
… | |
… | |
72 | #endif |
55 | #endif |
73 | |
56 | |
74 | // use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) |
57 | // use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) |
75 | #define auto(var,expr) decltype(expr) var = (expr) |
58 | #define auto(var,expr) decltype(expr) var = (expr) |
76 | |
59 | |
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60 | #if cplusplus_does_not_suck |
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61 | // does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm) |
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62 | template<typename T, int N> |
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63 | static inline int array_length (const T (&arr)[N]) |
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64 | { |
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65 | return N; |
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66 | } |
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67 | #else |
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68 | #define array_length(name) (sizeof (name) / sizeof (name [0])) |
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69 | #endif |
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70 | |
77 | // very ugly macro that basically declares and initialises a variable |
71 | // very ugly macro that basically declares and initialises a variable |
78 | // that is in scope for the next statement only |
72 | // that is in scope for the next statement only |
79 | // works only for stuff that can be assigned 0 and converts to false |
73 | // works only for stuff that can be assigned 0 and converts to false |
80 | // (note: works great for pointers) |
74 | // (note: works great for pointers) |
81 | // most ugly macro I ever wrote |
75 | // most ugly macro I ever wrote |
… | |
… | |
110 | // sign returns -1 or +1 |
104 | // sign returns -1 or +1 |
111 | template<typename T> |
105 | template<typename T> |
112 | static inline T sign (T v) { return v < 0 ? -1 : +1; } |
106 | static inline T sign (T v) { return v < 0 ? -1 : +1; } |
113 | // relies on 2c representation |
107 | // relies on 2c representation |
114 | template<> |
108 | template<> |
115 | inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } |
109 | inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } |
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110 | template<> |
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111 | inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); } |
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112 | template<> |
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113 | inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); } |
116 | |
114 | |
117 | // sign0 returns -1, 0 or +1 |
115 | // sign0 returns -1, 0 or +1 |
118 | template<typename T> |
116 | template<typename T> |
119 | static inline T sign0 (T v) { return v ? sign (v) : 0; } |
117 | static inline T sign0 (T v) { return v ? sign (v) : 0; } |
120 | |
118 | |
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119 | //clashes with C++0x |
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120 | template<typename T, typename U> |
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121 | static inline T copysign (T a, U b) { return a > 0 ? b : -b; } |
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122 | |
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123 | // div* only work correctly for div > 0 |
121 | // div, with correct rounding (< 0.5 downwards, >=0.5 upwards) |
124 | // div, with correct rounding (< 0.5 downwards, >=0.5 upwards) |
122 | template<typename T> static inline T div (T val, T div) { return (val + div / 2) / div; } |
125 | template<typename T> static inline T div (T val, T div) |
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126 | { |
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127 | return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; |
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128 | } |
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129 | |
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130 | template<> inline float div (float val, float div) { return val / div; } |
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131 | template<> inline double div (double val, double div) { return val / div; } |
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132 | |
123 | // div, round-up |
133 | // div, round-up |
124 | template<typename T> static inline T div_ru (T val, T div) { return (val + div - 1) / div; } |
134 | template<typename T> static inline T div_ru (T val, T div) |
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135 | { |
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136 | return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div; |
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137 | } |
125 | // div, round-down |
138 | // div, round-down |
126 | template<typename T> static inline T div_rd (T val, T div) { return (val ) / div; } |
139 | template<typename T> static inline T div_rd (T val, T div) |
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140 | { |
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141 | return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div; |
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142 | } |
127 | |
143 | |
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144 | // lerp* only work correctly for min_in < max_in |
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145 | // Linear intERPolate, scales val from min_in..max_in to min_out..max_out |
128 | template<typename T> |
146 | template<typename T> |
129 | static inline T |
147 | static inline T |
130 | lerp (T val, T min_in, T max_in, T min_out, T max_out) |
148 | lerp (T val, T min_in, T max_in, T min_out, T max_out) |
131 | { |
149 | { |
132 | return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in); |
150 | return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in); |
… | |
… | |
191 | int32_t d = b - a; |
209 | int32_t d = b - a; |
192 | d &= d >> 31; |
210 | d &= d >> 31; |
193 | return b - d; |
211 | return b - d; |
194 | } |
212 | } |
195 | |
213 | |
196 | // this is much faster than crossfires original algorithm |
214 | // this is much faster than crossfire's original algorithm |
197 | // on modern cpus |
215 | // on modern cpus |
198 | inline int |
216 | inline int |
199 | isqrt (int n) |
217 | isqrt (int n) |
200 | { |
218 | { |
201 | return (int)sqrtf ((float)n); |
219 | return (int)sqrtf ((float)n); |
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220 | } |
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221 | |
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222 | // this is kind of like the ^^ operator, if it would exist, without sequence point. |
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223 | // more handy than it looks like, due to the implicit !! done on its arguments |
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224 | inline bool |
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225 | logical_xor (bool a, bool b) |
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226 | { |
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227 | return a != b; |
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228 | } |
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229 | |
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230 | inline bool |
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231 | logical_implies (bool a, bool b) |
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232 | { |
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233 | return a <= b; |
202 | } |
234 | } |
203 | |
235 | |
204 | // this is only twice as fast as naive sqrtf (dx*dy+dy*dy) |
236 | // this is only twice as fast as naive sqrtf (dx*dy+dy*dy) |
205 | #if 0 |
237 | #if 0 |
206 | // and has a max. error of 6 in the range -100..+100. |
238 | // and has a max. error of 6 in the range -100..+100. |
… | |
… | |
220 | #else |
252 | #else |
221 | return dx_ + dy_ - min (dx_, dy_) * 5 / 8; |
253 | return dx_ + dy_ - min (dx_, dy_) * 5 / 8; |
222 | #endif |
254 | #endif |
223 | } |
255 | } |
224 | |
256 | |
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257 | // can be substantially faster than floor, if your value range allows for it |
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258 | template<typename T> |
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259 | inline T |
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260 | fastfloor (T x) |
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261 | { |
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262 | return std::floor (x); |
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263 | } |
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264 | |
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265 | inline float |
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266 | fastfloor (float x) |
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267 | { |
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268 | return sint32(x) - (x < 0); |
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269 | } |
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270 | |
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271 | inline double |
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272 | fastfloor (double x) |
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273 | { |
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274 | return sint64(x) - (x < 0); |
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275 | } |
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276 | |
225 | /* |
277 | /* |
226 | * absdir(int): Returns a number between 1 and 8, which represent |
278 | * absdir(int): Returns a number between 1 and 8, which represent |
227 | * the "absolute" direction of a number (it actually takes care of |
279 | * the "absolute" direction of a number (it actually takes care of |
228 | * "overflow" in previous calculations of a direction). |
280 | * "overflow" in previous calculations of a direction). |
229 | */ |
281 | */ |
… | |
… | |
231 | absdir (int d) |
283 | absdir (int d) |
232 | { |
284 | { |
233 | return ((d - 1) & 7) + 1; |
285 | return ((d - 1) & 7) + 1; |
234 | } |
286 | } |
235 | |
287 | |
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288 | // avoid ctz name because netbsd or freebsd spams it's namespace with it |
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289 | #if GCC_VERSION(3,4) |
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290 | static inline int least_significant_bit (uint32_t x) |
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291 | { |
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292 | return __builtin_ctz (x); |
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293 | } |
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294 | #else |
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295 | int least_significant_bit (uint32_t x); |
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296 | #endif |
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297 | |
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298 | #define for_all_bits_sparse_32(mask, idxvar) \ |
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299 | for (uint32_t idxvar, mask_ = mask; \ |
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300 | mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);) |
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301 | |
236 | extern ssize_t slice_alloc; // statistics |
302 | extern ssize_t slice_alloc; // statistics |
237 | |
303 | |
238 | void *salloc_ (int n) throw (std::bad_alloc); |
304 | void *salloc_ (int n) throw (std::bad_alloc); |
239 | void *salloc_ (int n, void *src) throw (std::bad_alloc); |
305 | void *salloc_ (int n, void *src) throw (std::bad_alloc); |
240 | |
306 | |
… | |
… | |
384 | { |
450 | { |
385 | p->~Tp (); |
451 | p->~Tp (); |
386 | } |
452 | } |
387 | }; |
453 | }; |
388 | |
454 | |
389 | // P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. |
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390 | // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps |
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391 | // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps |
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392 | struct tausworthe_random_generator |
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393 | { |
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394 | // generator |
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395 | uint32_t state [4]; |
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396 | |
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397 | void operator =(const tausworthe_random_generator &src) |
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398 | { |
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399 | state [0] = src.state [0]; |
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400 | state [1] = src.state [1]; |
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401 | state [2] = src.state [2]; |
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402 | state [3] = src.state [3]; |
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403 | } |
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404 | |
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405 | void seed (uint32_t seed); |
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406 | uint32_t next (); |
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407 | |
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408 | // uniform distribution, 0 .. max (0, num - 1) |
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409 | uint32_t operator ()(uint32_t num) |
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410 | { |
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411 | return !is_constant (num) ? get_range (num) // non-constant |
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412 | : num & (num - 1) ? (next () * (uint64_t)num) >> 32U // constant, non-power-of-two |
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413 | : next () & (num - 1); // constant, power-of-two |
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414 | } |
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415 | |
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416 | // return a number within (min .. max) |
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417 | int operator () (int r_min, int r_max) |
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418 | { |
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419 | return is_constant (r_min) && is_constant (r_max) && r_min <= r_max |
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420 | ? r_min + operator ()(r_max - r_min + 1) |
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421 | : get_range (r_min, r_max); |
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422 | } |
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423 | |
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424 | double operator ()() |
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425 | { |
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426 | return this->next () / (double)0xFFFFFFFFU; |
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427 | } |
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428 | |
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429 | protected: |
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430 | uint32_t get_range (uint32_t r_max); |
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431 | int get_range (int r_min, int r_max); |
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432 | }; |
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433 | |
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434 | typedef tausworthe_random_generator rand_gen; |
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435 | |
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436 | extern rand_gen rndm, rmg_rndm; |
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437 | |
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438 | INTERFACE_CLASS (attachable) |
455 | INTERFACE_CLASS (attachable) |
439 | struct refcnt_base |
456 | struct refcnt_base |
440 | { |
457 | { |
441 | typedef int refcnt_t; |
458 | typedef int refcnt_t; |
442 | mutable refcnt_t ACC (RW, refcnt); |
459 | mutable refcnt_t ACC (RW, refcnt); |
… | |
… | |
503 | typedef refptr<maptile> maptile_ptr; |
520 | typedef refptr<maptile> maptile_ptr; |
504 | typedef refptr<object> object_ptr; |
521 | typedef refptr<object> object_ptr; |
505 | typedef refptr<archetype> arch_ptr; |
522 | typedef refptr<archetype> arch_ptr; |
506 | typedef refptr<client> client_ptr; |
523 | typedef refptr<client> client_ptr; |
507 | typedef refptr<player> player_ptr; |
524 | typedef refptr<player> player_ptr; |
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525 | typedef refptr<region> region_ptr; |
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526 | |
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527 | #define STRHSH_NULL 2166136261 |
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528 | |
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529 | static inline uint32_t |
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530 | strhsh (const char *s) |
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531 | { |
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532 | // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/) |
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533 | // it is about twice as fast as the one-at-a-time one, |
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534 | // with good distribution. |
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535 | // FNV-1a is faster on many cpus because the multiplication |
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536 | // runs concurrently with the looping logic. |
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537 | // we modify the hash a bit to improve its distribution |
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538 | uint32_t hash = STRHSH_NULL; |
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539 | |
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540 | while (*s) |
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541 | hash = (hash ^ *s++) * 16777619U; |
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542 | |
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543 | return hash ^ (hash >> 16); |
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544 | } |
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545 | |
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546 | static inline uint32_t |
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547 | memhsh (const char *s, size_t len) |
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548 | { |
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549 | uint32_t hash = STRHSH_NULL; |
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550 | |
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551 | while (len--) |
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552 | hash = (hash ^ *s++) * 16777619U; |
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553 | |
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554 | return hash; |
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555 | } |
508 | |
556 | |
509 | struct str_hash |
557 | struct str_hash |
510 | { |
558 | { |
511 | std::size_t operator ()(const char *s) const |
559 | std::size_t operator ()(const char *s) const |
512 | { |
560 | { |
513 | unsigned long hash = 0; |
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514 | |
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515 | /* use the one-at-a-time hash function, which supposedly is |
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516 | * better than the djb2-like one used by perl5.005, but |
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517 | * certainly is better then the bug used here before. |
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518 | * see http://burtleburtle.net/bob/hash/doobs.html |
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519 | */ |
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520 | while (*s) |
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521 | { |
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522 | hash += *s++; |
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523 | hash += hash << 10; |
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524 | hash ^= hash >> 6; |
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525 | } |
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526 | |
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527 | hash += hash << 3; |
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528 | hash ^= hash >> 11; |
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529 | hash += hash << 15; |
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530 | |
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531 | return hash; |
561 | return strhsh (s); |
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562 | } |
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563 | |
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564 | std::size_t operator ()(const shstr &s) const |
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565 | { |
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566 | return strhsh (s); |
532 | } |
567 | } |
533 | }; |
568 | }; |
534 | |
569 | |
535 | struct str_equal |
570 | struct str_equal |
536 | { |
571 | { |
… | |
… | |
628 | { |
663 | { |
629 | erase (&obj); |
664 | erase (&obj); |
630 | } |
665 | } |
631 | }; |
666 | }; |
632 | |
667 | |
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668 | ///////////////////////////////////////////////////////////////////////////// |
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669 | |
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670 | // something like a vector or stack, but without |
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671 | // out of bounds checking |
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672 | template<typename T> |
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673 | struct fixed_stack |
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674 | { |
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675 | T *data; |
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676 | int size; |
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677 | int max; |
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678 | |
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679 | fixed_stack () |
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680 | : size (0), data (0) |
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681 | { |
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682 | } |
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683 | |
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684 | fixed_stack (int max) |
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685 | : size (0), max (max) |
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686 | { |
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687 | data = salloc<T> (max); |
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688 | } |
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689 | |
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690 | void reset (int new_max) |
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691 | { |
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692 | sfree (data, max); |
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693 | size = 0; |
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694 | max = new_max; |
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695 | data = salloc<T> (max); |
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696 | } |
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697 | |
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698 | void free () |
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699 | { |
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700 | sfree (data, max); |
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701 | data = 0; |
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702 | } |
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703 | |
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704 | ~fixed_stack () |
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705 | { |
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706 | sfree (data, max); |
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707 | } |
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708 | |
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709 | T &operator[](int idx) |
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710 | { |
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|
711 | return data [idx]; |
|
|
712 | } |
|
|
713 | |
|
|
714 | void push (T v) |
|
|
715 | { |
|
|
716 | data [size++] = v; |
|
|
717 | } |
|
|
718 | |
|
|
719 | T &pop () |
|
|
720 | { |
|
|
721 | return data [--size]; |
|
|
722 | } |
|
|
723 | |
|
|
724 | T remove (int idx) |
|
|
725 | { |
|
|
726 | T v = data [idx]; |
|
|
727 | |
|
|
728 | data [idx] = data [--size]; |
|
|
729 | |
|
|
730 | return v; |
|
|
731 | } |
|
|
732 | }; |
|
|
733 | |
|
|
734 | ///////////////////////////////////////////////////////////////////////////// |
|
|
735 | |
633 | // basically does what strncpy should do, but appends "..." to strings exceeding length |
736 | // basically does what strncpy should do, but appends "..." to strings exceeding length |
|
|
737 | // returns the number of bytes actually used (including \0) |
634 | void assign (char *dst, const char *src, int maxlen); |
738 | int assign (char *dst, const char *src, int maxsize); |
635 | |
739 | |
636 | // type-safe version of assign |
740 | // type-safe version of assign |
637 | template<int N> |
741 | template<int N> |
638 | inline void assign (char (&dst)[N], const char *src) |
742 | inline int assign (char (&dst)[N], const char *src) |
639 | { |
743 | { |
640 | assign ((char *)&dst, src, N); |
744 | return assign ((char *)&dst, src, N); |
641 | } |
745 | } |
642 | |
746 | |
643 | typedef double tstamp; |
747 | typedef double tstamp; |
644 | |
748 | |
645 | // return current time as timestamp |
749 | // return current time as timestamp |
646 | tstamp now (); |
750 | tstamp now (); |
647 | |
751 | |
648 | int similar_direction (int a, int b); |
752 | int similar_direction (int a, int b); |
649 | |
753 | |
650 | // like sprintf, but returns a "static" buffer |
754 | // like v?sprintf, but returns a "static" buffer |
651 | const char *format (const char *format, ...); |
755 | char *vformat (const char *format, va_list ap); |
|
|
756 | char *format (const char *format, ...) attribute ((format (printf, 1, 2))); |
|
|
757 | |
|
|
758 | // safety-check player input which will become object->msg |
|
|
759 | bool msg_is_safe (const char *msg); |
652 | |
760 | |
653 | ///////////////////////////////////////////////////////////////////////////// |
761 | ///////////////////////////////////////////////////////////////////////////// |
654 | // threads, very very thin wrappers around pthreads |
762 | // threads, very very thin wrappers around pthreads |
655 | |
763 | |
656 | struct thread |
764 | struct thread |