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1 | /* |
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2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
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3 | * |
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4 | * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
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5 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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6 | * |
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7 | * Deliantra is free software: you can redistribute it and/or modify it under |
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8 | * the terms of the Affero GNU General Public License as published by the |
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9 | * Free Software Foundation, either version 3 of the License, or (at your |
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10 | * option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the Affero GNU General Public License |
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18 | * and the GNU General Public License along with this program. If not, see |
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19 | * <http://www.gnu.org/licenses/>. |
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20 | * |
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21 | * The authors can be reached via e-mail to <support@deliantra.net> |
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22 | */ |
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23 | |
1 | #ifndef UTIL_H__ |
24 | #ifndef UTIL_H__ |
2 | #define UTIL_H__ |
25 | #define UTIL_H__ |
3 | |
26 | |
4 | #if __GNUC__ >= 3 |
27 | #include <compiler.h> |
5 | # define is_constant(c) __builtin_constant_p (c) |
28 | |
6 | #else |
29 | #define DEBUG_POISON 0x00 // poison memory before freeing it if != 0 |
7 | # define is_constant(c) 0 |
30 | #define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs |
8 | #endif |
31 | #define PREFER_MALLOC 0 // use malloc and not the slice allocator |
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32 | |
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33 | #include <pthread.h> |
9 | |
34 | |
10 | #include <cstddef> |
35 | #include <cstddef> |
11 | #include <cmath> |
36 | #include <cmath> |
12 | #include <new> |
37 | #include <new> |
13 | #include <vector> |
38 | #include <vector> |
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15 | #include <glib.h> |
40 | #include <glib.h> |
16 | |
41 | |
17 | #include <shstr.h> |
42 | #include <shstr.h> |
18 | #include <traits.h> |
43 | #include <traits.h> |
19 | |
44 | |
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45 | #if DEBUG_SALLOC |
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46 | # define g_slice_alloc0(s) debug_slice_alloc0(s) |
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47 | # define g_slice_alloc(s) debug_slice_alloc(s) |
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48 | # define g_slice_free1(s,p) debug_slice_free1(s,p) |
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49 | void *g_slice_alloc (unsigned long size); |
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50 | void *g_slice_alloc0 (unsigned long size); |
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51 | void g_slice_free1 (unsigned long size, void *ptr); |
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52 | #elif PREFER_MALLOC |
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53 | # define g_slice_alloc0(s) calloc (1, (s)) |
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54 | # define g_slice_alloc(s) malloc ((s)) |
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55 | # define g_slice_free1(s,p) free ((p)) |
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56 | #endif |
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57 | |
20 | // use a gcc extension for auto declarations until ISO C++ sanctifies them |
58 | // use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) |
21 | #define AUTODECL(var,expr) typeof(expr) var = (expr) |
59 | #define auto(var,expr) decltype(expr) var = (expr) |
22 | |
60 | |
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61 | #if cplusplus_does_not_suck /* still sucks in codesize with gcc 6, although local types work now */ |
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62 | // does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm) |
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63 | template<typename T, int N> |
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64 | static inline int array_length (const T (&arr)[N]) |
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65 | { |
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66 | return N; |
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67 | } |
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68 | #else |
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69 | #define array_length(name) (sizeof (name) / sizeof (name [0])) |
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70 | #endif |
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71 | |
23 | // very ugly macro that basicaly declares and initialises a variable |
72 | // very ugly macro that basically declares and initialises a variable |
24 | // that is in scope for the next statement only |
73 | // that is in scope for the next statement only |
25 | // works only for stuff that can be assigned 0 and converts to false |
74 | // works only for stuff that can be assigned 0 and converts to false |
26 | // (note: works great for pointers) |
75 | // (note: works great for pointers) |
27 | // most ugly macro I ever wrote |
76 | // most ugly macro I ever wrote |
28 | #define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) |
77 | #define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) |
29 | |
78 | |
30 | // in range including end |
79 | // in range including end |
31 | #define IN_RANGE_INC(val,beg,end) \ |
80 | #define IN_RANGE_INC(val,beg,end) \ |
32 | ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg)) |
81 | ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg)) |
33 | |
82 | |
34 | // in range excluding end |
83 | // in range excluding end |
35 | #define IN_RANGE_EXC(val,beg,end) \ |
84 | #define IN_RANGE_EXC(val,beg,end) \ |
36 | ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) |
85 | ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) |
37 | |
86 | |
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87 | ecb_cold void cleanup (const char *cause, bool make_core = false); |
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88 | ecb_cold void fork_abort (const char *msg); |
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89 | |
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90 | // rationale for using (U) not (T) is to reduce signed/unsigned issues, |
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91 | // as a is often a constant while b is the variable. it is still a bug, though. |
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92 | template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } |
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93 | template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } |
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94 | template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } |
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95 | |
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96 | template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); } |
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97 | template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); } |
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98 | template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); } |
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99 | |
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100 | template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } |
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101 | |
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102 | template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); } |
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103 | template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); } |
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104 | |
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105 | // sign returns -1 or +1 |
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106 | template<typename T> |
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107 | static inline T sign (T v) { return v < 0 ? -1 : +1; } |
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108 | // relies on 2c representation |
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109 | template<> |
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110 | inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } |
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111 | template<> |
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112 | inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); } |
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113 | template<> |
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114 | inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); } |
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115 | |
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116 | // sign0 returns -1, 0 or +1 |
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117 | template<typename T> |
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118 | static inline T sign0 (T v) { return v ? sign (v) : 0; } |
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119 | |
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120 | //clashes with C++0x |
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121 | template<typename T, typename U> |
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122 | static inline T copysign (T a, U b) { return a > 0 ? b : -b; } |
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123 | |
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124 | // div* only work correctly for div > 0 |
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125 | // div, with correct rounding (< 0.5 downwards, >=0.5 upwards) |
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126 | template<typename T> static inline T div (T val, T div) |
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127 | { |
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128 | return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; |
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129 | } |
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130 | |
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131 | template<> inline float div (float val, float div) { return val / div; } |
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132 | template<> inline double div (double val, double div) { return val / div; } |
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133 | |
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134 | // div, round-up |
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135 | template<typename T> static inline T div_ru (T val, T div) |
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136 | { |
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137 | return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div; |
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138 | } |
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139 | // div, round-down |
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140 | template<typename T> static inline T div_rd (T val, T div) |
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141 | { |
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142 | return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div; |
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143 | } |
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144 | |
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145 | // lerp* only work correctly for min_in < max_in |
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146 | // Linear intERPolate, scales val from min_in..max_in to min_out..max_out |
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147 | template<typename T> |
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148 | static inline T |
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149 | lerp (T val, T min_in, T max_in, T min_out, T max_out) |
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150 | { |
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151 | return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in); |
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152 | } |
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153 | |
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154 | // lerp, round-down |
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155 | template<typename T> |
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156 | static inline T |
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157 | lerp_rd (T val, T min_in, T max_in, T min_out, T max_out) |
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158 | { |
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159 | return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in); |
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160 | } |
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161 | |
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162 | // lerp, round-up |
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163 | template<typename T> |
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164 | static inline T |
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165 | lerp_ru (T val, T min_in, T max_in, T min_out, T max_out) |
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166 | { |
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167 | return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in); |
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168 | } |
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169 | |
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170 | // lots of stuff taken from FXT |
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171 | |
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172 | /* Rotate right. This is used in various places for checksumming */ |
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173 | //TODO: that sucks, use a better checksum algo |
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174 | static inline uint32_t |
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175 | rotate_right (uint32_t c, uint32_t count = 1) |
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176 | { |
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177 | return (c << (32 - count)) | (c >> count); |
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178 | } |
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179 | |
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180 | static inline uint32_t |
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181 | rotate_left (uint32_t c, uint32_t count = 1) |
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182 | { |
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183 | return (c >> (32 - count)) | (c << count); |
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184 | } |
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185 | |
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186 | // Return abs(a-b) |
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187 | // Both a and b must not have the most significant bit set |
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188 | static inline uint32_t |
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189 | upos_abs_diff (uint32_t a, uint32_t b) |
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190 | { |
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191 | long d1 = b - a; |
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192 | long d2 = (d1 & (d1 >> 31)) << 1; |
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193 | |
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194 | return d1 - d2; // == (b - d) - (a + d); |
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195 | } |
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196 | |
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197 | // Both a and b must not have the most significant bit set |
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198 | static inline uint32_t |
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199 | upos_min (uint32_t a, uint32_t b) |
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200 | { |
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201 | int32_t d = b - a; |
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202 | d &= d >> 31; |
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203 | return a + d; |
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204 | } |
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205 | |
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206 | // Both a and b must not have the most significant bit set |
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207 | static inline uint32_t |
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208 | upos_max (uint32_t a, uint32_t b) |
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209 | { |
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210 | int32_t d = b - a; |
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211 | d &= d >> 31; |
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212 | return b - d; |
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213 | } |
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214 | |
38 | // this is much faster than crossfires original algorithm |
215 | // this is much faster than crossfire's original algorithm |
39 | // on modern cpus |
216 | // on modern cpus |
40 | inline int |
217 | inline int |
41 | isqrt (int n) |
218 | isqrt (int n) |
42 | { |
219 | { |
43 | return (int)sqrtf ((float)n); |
220 | return (int)sqrtf ((float)n); |
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221 | } |
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222 | |
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223 | // this is kind of like the ^^ operator, if it would exist, without sequence point. |
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224 | // more handy than it looks like, due to the implicit !! done on its arguments |
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225 | inline bool |
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226 | logical_xor (bool a, bool b) |
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227 | { |
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228 | return a != b; |
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229 | } |
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230 | |
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231 | inline bool |
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232 | logical_implies (bool a, bool b) |
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233 | { |
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234 | return a <= b; |
44 | } |
235 | } |
45 | |
236 | |
46 | // this is only twice as fast as naive sqrtf (dx*dy+dy*dy) |
237 | // this is only twice as fast as naive sqrtf (dx*dy+dy*dy) |
47 | #if 0 |
238 | #if 0 |
48 | // and has a max. error of 6 in the range -100..+100. |
239 | // and has a max. error of 6 in the range -100..+100. |
49 | #else |
240 | #else |
50 | // and has a max. error of 9 in the range -100..+100. |
241 | // and has a max. error of 9 in the range -100..+100. |
51 | #endif |
242 | #endif |
52 | inline int |
243 | inline int |
53 | idistance (int dx, int dy) |
244 | idistance (int dx, int dy) |
54 | { |
245 | { |
55 | unsigned int dx_ = abs (dx); |
246 | unsigned int dx_ = abs (dx); |
56 | unsigned int dy_ = abs (dy); |
247 | unsigned int dy_ = abs (dy); |
57 | |
248 | |
58 | #if 0 |
249 | #if 0 |
59 | return dx_ > dy_ |
250 | return dx_ > dy_ |
60 | ? (dx_ * 61685 + dy_ * 26870) >> 16 |
251 | ? (dx_ * 61685 + dy_ * 26870) >> 16 |
61 | : (dy_ * 61685 + dx_ * 26870) >> 16; |
252 | : (dy_ * 61685 + dx_ * 26870) >> 16; |
62 | #else |
253 | #else |
63 | return dx + dy - min (dx, dy) * 5 / 8; |
254 | return dx_ + dy_ - min (dx_, dy_) * 5 / 8; |
64 | #endif |
255 | #endif |
65 | } |
256 | } |
66 | |
257 | |
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258 | // can be substantially faster than floor, if your value range allows for it |
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259 | template<typename T> |
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260 | inline T |
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261 | fastfloor (T x) |
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262 | { |
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263 | return std::floor (x); |
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264 | } |
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265 | |
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266 | inline float |
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267 | fastfloor (float x) |
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268 | { |
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269 | return sint32(x) - (x < 0); |
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270 | } |
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271 | |
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272 | inline double |
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273 | fastfloor (double x) |
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274 | { |
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275 | return sint64(x) - (x < 0); |
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276 | } |
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277 | |
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278 | /* |
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279 | * absdir(int): Returns a number between 1 and 8, which represent |
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280 | * the "absolute" direction of a number (it actually takes care of |
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281 | * "overflow" in previous calculations of a direction). |
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282 | */ |
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283 | inline int |
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284 | absdir (int d) |
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285 | { |
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286 | return ((d - 1) & 7) + 1; |
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287 | } |
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288 | |
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289 | #define for_all_bits_sparse_32(mask, idxvar) \ |
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290 | for (uint32_t idxvar, mask_ = mask; \ |
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291 | mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);) |
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292 | |
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293 | extern ssize_t slice_alloc; // statistics |
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294 | |
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295 | void *salloc_ (int n); |
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296 | void *salloc_ (int n, void *src); |
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297 | |
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298 | // strictly the same as g_slice_alloc, but never returns 0 |
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299 | template<typename T> |
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300 | inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); } |
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301 | |
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302 | // also copies src into the new area, like "memdup" |
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303 | // if src is 0, clears the memory |
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304 | template<typename T> |
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305 | inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); } |
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306 | |
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307 | // clears the memory |
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308 | template<typename T> |
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309 | inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); } |
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310 | |
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311 | // for symmetry |
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312 | template<typename T> |
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313 | inline void sfree (T *ptr, int n = 1) noexcept |
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314 | { |
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315 | if (expect_true (ptr)) |
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316 | { |
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317 | slice_alloc -= n * sizeof (T); |
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318 | if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T)); |
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319 | g_slice_free1 (n * sizeof (T), (void *)ptr); |
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320 | } |
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321 | } |
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322 | |
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323 | // nulls the pointer |
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324 | template<typename T> |
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325 | inline void sfree0 (T *&ptr, int n = 1) noexcept |
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326 | { |
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327 | sfree<T> (ptr, n); |
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328 | ptr = 0; |
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329 | } |
67 | |
330 | |
68 | // makes dynamically allocated objects zero-initialised |
331 | // makes dynamically allocated objects zero-initialised |
69 | struct zero_initialised |
332 | struct zero_initialised |
70 | { |
333 | { |
71 | void *operator new (size_t s, void *p) |
334 | void *operator new (size_t s, void *p) |
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74 | return p; |
337 | return p; |
75 | } |
338 | } |
76 | |
339 | |
77 | void *operator new (size_t s) |
340 | void *operator new (size_t s) |
78 | { |
341 | { |
79 | return g_slice_alloc0 (s); |
342 | return salloc0<char> (s); |
80 | } |
343 | } |
81 | |
344 | |
82 | void *operator new[] (size_t s) |
345 | void *operator new[] (size_t s) |
83 | { |
346 | { |
84 | return g_slice_alloc0 (s); |
347 | return salloc0<char> (s); |
85 | } |
348 | } |
86 | |
349 | |
87 | void operator delete (void *p, size_t s) |
350 | void operator delete (void *p, size_t s) |
88 | { |
351 | { |
89 | g_slice_free1 (s, p); |
352 | sfree ((char *)p, s); |
90 | } |
353 | } |
91 | |
354 | |
92 | void operator delete[] (void *p, size_t s) |
355 | void operator delete[] (void *p, size_t s) |
93 | { |
356 | { |
94 | g_slice_free1 (s, p); |
357 | sfree ((char *)p, s); |
95 | } |
358 | } |
96 | }; |
359 | }; |
97 | |
360 | |
98 | void *salloc_ (int n) throw (std::bad_alloc); |
361 | // makes dynamically allocated objects zero-initialised |
99 | void *salloc_ (int n, void *src) throw (std::bad_alloc); |
362 | struct slice_allocated |
100 | |
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101 | // strictly the same as g_slice_alloc, but never returns 0 |
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102 | template<typename T> |
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103 | inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } |
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104 | |
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105 | // also copies src into the new area, like "memdup" |
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106 | // if src is 0, clears the memory |
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107 | template<typename T> |
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108 | inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } |
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109 | |
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110 | // clears the memory |
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111 | template<typename T> |
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112 | inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } |
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113 | |
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|
114 | // for symmetry |
|
|
115 | template<typename T> |
|
|
116 | inline void sfree (T *ptr, int n = 1) throw () |
|
|
117 | { |
363 | { |
118 | g_slice_free1 (n * sizeof (T), (void *)ptr); |
364 | void *operator new (size_t s, void *p) |
119 | } |
365 | { |
|
|
366 | return p; |
|
|
367 | } |
|
|
368 | |
|
|
369 | void *operator new (size_t s) |
|
|
370 | { |
|
|
371 | return salloc<char> (s); |
|
|
372 | } |
|
|
373 | |
|
|
374 | void *operator new[] (size_t s) |
|
|
375 | { |
|
|
376 | return salloc<char> (s); |
|
|
377 | } |
|
|
378 | |
|
|
379 | void operator delete (void *p, size_t s) |
|
|
380 | { |
|
|
381 | sfree ((char *)p, s); |
|
|
382 | } |
|
|
383 | |
|
|
384 | void operator delete[] (void *p, size_t s) |
|
|
385 | { |
|
|
386 | sfree ((char *)p, s); |
|
|
387 | } |
|
|
388 | }; |
120 | |
389 | |
121 | // a STL-compatible allocator that uses g_slice |
390 | // a STL-compatible allocator that uses g_slice |
122 | // boy, this is verbose |
391 | // boy, this is verbose |
123 | template<typename Tp> |
392 | template<typename Tp> |
124 | struct slice_allocator |
393 | struct slice_allocator |
… | |
… | |
129 | typedef const Tp *const_pointer; |
398 | typedef const Tp *const_pointer; |
130 | typedef Tp &reference; |
399 | typedef Tp &reference; |
131 | typedef const Tp &const_reference; |
400 | typedef const Tp &const_reference; |
132 | typedef Tp value_type; |
401 | typedef Tp value_type; |
133 | |
402 | |
134 | template <class U> |
403 | template <class U> |
135 | struct rebind |
404 | struct rebind |
136 | { |
405 | { |
137 | typedef slice_allocator<U> other; |
406 | typedef slice_allocator<U> other; |
138 | }; |
407 | }; |
139 | |
408 | |
140 | slice_allocator () throw () { } |
409 | slice_allocator () noexcept { } |
141 | slice_allocator (const slice_allocator &o) throw () { } |
410 | slice_allocator (const slice_allocator &) noexcept { } |
142 | template<typename Tp2> |
411 | template<typename Tp2> |
143 | slice_allocator (const slice_allocator<Tp2> &) throw () { } |
412 | slice_allocator (const slice_allocator<Tp2> &) noexcept { } |
144 | |
413 | |
145 | ~slice_allocator () { } |
414 | ~slice_allocator () { } |
146 | |
415 | |
147 | pointer address (reference x) const { return &x; } |
416 | pointer address (reference x) const { return &x; } |
148 | const_pointer address (const_reference x) const { return &x; } |
417 | const_pointer address (const_reference x) const { return &x; } |
… | |
… | |
155 | void deallocate (pointer p, size_type n) |
424 | void deallocate (pointer p, size_type n) |
156 | { |
425 | { |
157 | sfree<Tp> (p, n); |
426 | sfree<Tp> (p, n); |
158 | } |
427 | } |
159 | |
428 | |
160 | size_type max_size ()const throw () |
429 | size_type max_size () const noexcept |
161 | { |
430 | { |
162 | return size_t (-1) / sizeof (Tp); |
431 | return size_t (-1) / sizeof (Tp); |
163 | } |
432 | } |
164 | |
433 | |
165 | void construct (pointer p, const Tp &val) |
434 | void construct (pointer p, const Tp &val) |
… | |
… | |
170 | void destroy (pointer p) |
439 | void destroy (pointer p) |
171 | { |
440 | { |
172 | p->~Tp (); |
441 | p->~Tp (); |
173 | } |
442 | } |
174 | }; |
443 | }; |
|
|
444 | |
|
|
445 | // basically a memory area, but refcounted |
|
|
446 | struct refcnt_buf |
|
|
447 | { |
|
|
448 | char *data; |
|
|
449 | |
|
|
450 | refcnt_buf (size_t size = 0); |
|
|
451 | refcnt_buf (void *data, size_t size); |
|
|
452 | |
|
|
453 | refcnt_buf (const refcnt_buf &src) |
|
|
454 | { |
|
|
455 | data = src.data; |
|
|
456 | inc (); |
|
|
457 | } |
|
|
458 | |
|
|
459 | ~refcnt_buf (); |
|
|
460 | |
|
|
461 | refcnt_buf &operator =(const refcnt_buf &src); |
|
|
462 | |
|
|
463 | operator char *() |
|
|
464 | { |
|
|
465 | return data; |
|
|
466 | } |
|
|
467 | |
|
|
468 | size_t size () const |
|
|
469 | { |
|
|
470 | return _size (); |
|
|
471 | } |
|
|
472 | |
|
|
473 | protected: |
|
|
474 | enum { |
|
|
475 | overhead = sizeof (uint32_t) * 2 |
|
|
476 | }; |
|
|
477 | |
|
|
478 | uint32_t &_size () const |
|
|
479 | { |
|
|
480 | return ((unsigned int *)data)[-2]; |
|
|
481 | } |
|
|
482 | |
|
|
483 | uint32_t &_refcnt () const |
|
|
484 | { |
|
|
485 | return ((unsigned int *)data)[-1]; |
|
|
486 | } |
|
|
487 | |
|
|
488 | void _alloc (uint32_t size) |
|
|
489 | { |
|
|
490 | data = ((char *)salloc<char> (size + overhead)) + overhead; |
|
|
491 | _size () = size; |
|
|
492 | _refcnt () = 1; |
|
|
493 | } |
|
|
494 | |
|
|
495 | void _dealloc (); |
|
|
496 | |
|
|
497 | void inc () |
|
|
498 | { |
|
|
499 | ++_refcnt (); |
|
|
500 | } |
|
|
501 | |
|
|
502 | void dec () |
|
|
503 | { |
|
|
504 | if (!--_refcnt ()) |
|
|
505 | _dealloc (); |
|
|
506 | } |
|
|
507 | }; |
|
|
508 | |
|
|
509 | INTERFACE_CLASS (attachable) |
|
|
510 | struct refcnt_base |
|
|
511 | { |
|
|
512 | typedef int refcnt_t; |
|
|
513 | mutable refcnt_t ACC (RW, refcnt); |
|
|
514 | |
|
|
515 | MTH void refcnt_inc () const { ++refcnt; } |
|
|
516 | MTH void refcnt_dec () const { --refcnt; } |
|
|
517 | |
|
|
518 | refcnt_base () : refcnt (0) { } |
|
|
519 | }; |
|
|
520 | |
|
|
521 | // to avoid branches with more advanced compilers |
|
|
522 | extern refcnt_base::refcnt_t refcnt_dummy; |
175 | |
523 | |
176 | template<class T> |
524 | template<class T> |
177 | struct refptr |
525 | struct refptr |
178 | { |
526 | { |
|
|
527 | // p if not null |
|
|
528 | refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } |
|
|
529 | |
|
|
530 | void refcnt_dec () |
|
|
531 | { |
|
|
532 | if (!ecb_is_constant (p)) |
|
|
533 | --*refcnt_ref (); |
|
|
534 | else if (p) |
|
|
535 | --p->refcnt; |
|
|
536 | } |
|
|
537 | |
|
|
538 | void refcnt_inc () |
|
|
539 | { |
|
|
540 | if (!ecb_is_constant (p)) |
|
|
541 | ++*refcnt_ref (); |
|
|
542 | else if (p) |
|
|
543 | ++p->refcnt; |
|
|
544 | } |
|
|
545 | |
179 | T *p; |
546 | T *p; |
180 | |
547 | |
181 | refptr () : p(0) { } |
548 | refptr () : p(0) { } |
182 | refptr (const refptr<T> &p) : p(p.p) { if (p) p->refcnt_inc (); } |
549 | refptr (const refptr<T> &p) : p(p.p) { refcnt_inc (); } |
183 | refptr (T *p) : p(p) { if (p) p->refcnt_inc (); } |
550 | refptr (T *p) : p(p) { refcnt_inc (); } |
184 | ~refptr () { if (p) p->refcnt_dec (); } |
551 | ~refptr () { refcnt_dec (); } |
185 | |
552 | |
186 | const refptr<T> &operator =(T *o) |
553 | const refptr<T> &operator =(T *o) |
187 | { |
554 | { |
|
|
555 | // if decrementing ever destroys we need to reverse the order here |
188 | if (p) p->refcnt_dec (); |
556 | refcnt_dec (); |
189 | p = o; |
557 | p = o; |
190 | if (p) p->refcnt_inc (); |
558 | refcnt_inc (); |
191 | |
|
|
192 | return *this; |
559 | return *this; |
193 | } |
560 | } |
194 | |
561 | |
195 | const refptr<T> &operator =(const refptr<T> o) |
562 | const refptr<T> &operator =(const refptr<T> &o) |
196 | { |
563 | { |
197 | *this = o.p; |
564 | *this = o.p; |
198 | return *this; |
565 | return *this; |
199 | } |
566 | } |
200 | |
567 | |
201 | T &operator * () const { return *p; } |
568 | T &operator * () const { return *p; } |
202 | T *operator ->() const { return p; } |
569 | T *operator ->() const { return p; } |
203 | |
570 | |
204 | operator T *() const { return p; } |
571 | operator T *() const { return p; } |
205 | }; |
572 | }; |
206 | |
573 | |
207 | typedef refptr<maptile> maptile_ptr; |
574 | typedef refptr<maptile> maptile_ptr; |
208 | typedef refptr<object> object_ptr; |
575 | typedef refptr<object> object_ptr; |
209 | typedef refptr<archetype> arch_ptr; |
576 | typedef refptr<archetype> arch_ptr; |
210 | typedef refptr<client> client_ptr; |
577 | typedef refptr<client> client_ptr; |
211 | typedef refptr<player> player_ptr; |
578 | typedef refptr<player> player_ptr; |
|
|
579 | typedef refptr<region> region_ptr; |
|
|
580 | |
|
|
581 | #define STRHSH_NULL 2166136261 |
|
|
582 | |
|
|
583 | static inline uint32_t |
|
|
584 | strhsh (const char *s) |
|
|
585 | { |
|
|
586 | // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/) |
|
|
587 | // it is about twice as fast as the one-at-a-time one, |
|
|
588 | // with good distribution. |
|
|
589 | // FNV-1a is faster on many cpus because the multiplication |
|
|
590 | // runs concurrently with the looping logic. |
|
|
591 | // we modify the hash a bit to improve its distribution |
|
|
592 | uint32_t hash = STRHSH_NULL; |
|
|
593 | |
|
|
594 | while (*s) |
|
|
595 | hash = (hash ^ *s++) * 16777619U; |
|
|
596 | |
|
|
597 | return hash ^ (hash >> 16); |
|
|
598 | } |
|
|
599 | |
|
|
600 | static inline uint32_t |
|
|
601 | memhsh (const char *s, size_t len) |
|
|
602 | { |
|
|
603 | uint32_t hash = STRHSH_NULL; |
|
|
604 | |
|
|
605 | while (len--) |
|
|
606 | hash = (hash ^ *s++) * 16777619U; |
|
|
607 | |
|
|
608 | return hash; |
|
|
609 | } |
212 | |
610 | |
213 | struct str_hash |
611 | struct str_hash |
214 | { |
612 | { |
215 | std::size_t operator ()(const char *s) const |
613 | std::size_t operator ()(const char *s) const |
216 | { |
614 | { |
217 | unsigned long hash = 0; |
|
|
218 | |
|
|
219 | /* use the one-at-a-time hash function, which supposedly is |
|
|
220 | * better than the djb2-like one used by perl5.005, but |
|
|
221 | * certainly is better then the bug used here before. |
|
|
222 | * see http://burtleburtle.net/bob/hash/doobs.html |
|
|
223 | */ |
|
|
224 | while (*s) |
|
|
225 | { |
|
|
226 | hash += *s++; |
|
|
227 | hash += hash << 10; |
|
|
228 | hash ^= hash >> 6; |
|
|
229 | } |
|
|
230 | |
|
|
231 | hash += hash << 3; |
|
|
232 | hash ^= hash >> 11; |
|
|
233 | hash += hash << 15; |
|
|
234 | |
|
|
235 | return hash; |
615 | return strhsh (s); |
|
|
616 | } |
|
|
617 | |
|
|
618 | std::size_t operator ()(const shstr &s) const |
|
|
619 | { |
|
|
620 | return strhsh (s); |
236 | } |
621 | } |
237 | }; |
622 | }; |
238 | |
623 | |
239 | struct str_equal |
624 | struct str_equal |
240 | { |
625 | { |
… | |
… | |
242 | { |
627 | { |
243 | return !strcmp (a, b); |
628 | return !strcmp (a, b); |
244 | } |
629 | } |
245 | }; |
630 | }; |
246 | |
631 | |
|
|
632 | // Mostly the same as std::vector, but insert/erase can reorder |
|
|
633 | // the elements, making append(=insert)/remove O(1) instead of O(n). |
|
|
634 | // |
|
|
635 | // NOTE: only some forms of erase are available |
247 | template<class T> |
636 | template<class T> |
248 | struct unordered_vector : std::vector<T, slice_allocator<T> > |
637 | struct unordered_vector : std::vector<T, slice_allocator<T> > |
249 | { |
638 | { |
250 | typedef typename unordered_vector::iterator iterator; |
639 | typedef typename unordered_vector::iterator iterator; |
251 | |
640 | |
… | |
… | |
261 | { |
650 | { |
262 | erase ((unsigned int )(i - this->begin ())); |
651 | erase ((unsigned int )(i - this->begin ())); |
263 | } |
652 | } |
264 | }; |
653 | }; |
265 | |
654 | |
266 | template<class T, int T::* index> |
655 | // This container blends advantages of linked lists |
|
|
656 | // (efficiency) with vectors (random access) by |
|
|
657 | // using an unordered vector and storing the vector |
|
|
658 | // index inside the object. |
|
|
659 | // |
|
|
660 | // + memory-efficient on most 64 bit archs |
|
|
661 | // + O(1) insert/remove |
|
|
662 | // + free unique (but varying) id for inserted objects |
|
|
663 | // + cache-friendly iteration |
|
|
664 | // - only works for pointers to structs |
|
|
665 | // |
|
|
666 | // NOTE: only some forms of erase/insert are available |
|
|
667 | typedef int object_vector_index; |
|
|
668 | |
|
|
669 | template<class T, object_vector_index T::*indexmember> |
267 | struct object_vector : std::vector<T *, slice_allocator<T *> > |
670 | struct object_vector : std::vector<T *, slice_allocator<T *> > |
268 | { |
671 | { |
|
|
672 | typedef typename object_vector::iterator iterator; |
|
|
673 | |
|
|
674 | bool contains (const T *obj) const |
|
|
675 | { |
|
|
676 | return obj->*indexmember; |
|
|
677 | } |
|
|
678 | |
|
|
679 | iterator find (const T *obj) |
|
|
680 | { |
|
|
681 | return obj->*indexmember |
|
|
682 | ? this->begin () + obj->*indexmember - 1 |
|
|
683 | : this->end (); |
|
|
684 | } |
|
|
685 | |
|
|
686 | void push_back (T *obj) |
|
|
687 | { |
|
|
688 | std::vector<T *, slice_allocator<T *> >::push_back (obj); |
|
|
689 | obj->*indexmember = this->size (); |
|
|
690 | } |
|
|
691 | |
269 | void insert (T *obj) |
692 | void insert (T *obj) |
270 | { |
693 | { |
271 | assert (!(obj->*index)); |
|
|
272 | push_back (obj); |
694 | push_back (obj); |
273 | obj->*index = this->size (); |
|
|
274 | } |
695 | } |
275 | |
696 | |
276 | void insert (T &obj) |
697 | void insert (T &obj) |
277 | { |
698 | { |
278 | insert (&obj); |
699 | insert (&obj); |
279 | } |
700 | } |
280 | |
701 | |
281 | void erase (T *obj) |
702 | void erase (T *obj) |
282 | { |
703 | { |
283 | assert (obj->*index); |
704 | object_vector_index pos = obj->*indexmember; |
284 | int pos = obj->*index; |
|
|
285 | obj->*index = 0; |
705 | obj->*indexmember = 0; |
286 | |
706 | |
287 | if (pos < this->size ()) |
707 | if (pos < this->size ()) |
288 | { |
708 | { |
289 | (*this)[pos - 1] = (*this)[this->size () - 1]; |
709 | (*this)[pos - 1] = (*this)[this->size () - 1]; |
290 | (*this)[pos - 1]->*index = pos; |
710 | (*this)[pos - 1]->*indexmember = pos; |
291 | } |
711 | } |
292 | |
712 | |
293 | this->pop_back (); |
713 | this->pop_back (); |
294 | } |
714 | } |
295 | |
715 | |
296 | void erase (T &obj) |
716 | void erase (T &obj) |
297 | { |
717 | { |
298 | errase (&obj); |
718 | erase (&obj); |
299 | } |
719 | } |
300 | }; |
720 | }; |
301 | |
721 | |
302 | template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } |
722 | ///////////////////////////////////////////////////////////////////////////// |
303 | template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } |
|
|
304 | template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; } |
|
|
305 | |
723 | |
306 | template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } |
724 | // something like a vector or stack, but without |
|
|
725 | // out of bounds checking |
|
|
726 | template<typename T> |
|
|
727 | struct fixed_stack |
|
|
728 | { |
|
|
729 | T *data; |
|
|
730 | int size; |
|
|
731 | int max; |
|
|
732 | |
|
|
733 | fixed_stack () |
|
|
734 | : size (0), data (0) |
|
|
735 | { |
|
|
736 | } |
|
|
737 | |
|
|
738 | fixed_stack (int max) |
|
|
739 | : size (0), max (max) |
|
|
740 | { |
|
|
741 | data = salloc<T> (max); |
|
|
742 | } |
|
|
743 | |
|
|
744 | void reset (int new_max) |
|
|
745 | { |
|
|
746 | sfree (data, max); |
|
|
747 | size = 0; |
|
|
748 | max = new_max; |
|
|
749 | data = salloc<T> (max); |
|
|
750 | } |
|
|
751 | |
|
|
752 | void free () |
|
|
753 | { |
|
|
754 | sfree (data, max); |
|
|
755 | data = 0; |
|
|
756 | } |
|
|
757 | |
|
|
758 | ~fixed_stack () |
|
|
759 | { |
|
|
760 | sfree (data, max); |
|
|
761 | } |
|
|
762 | |
|
|
763 | T &operator[](int idx) |
|
|
764 | { |
|
|
765 | return data [idx]; |
|
|
766 | } |
|
|
767 | |
|
|
768 | void push (T v) |
|
|
769 | { |
|
|
770 | data [size++] = v; |
|
|
771 | } |
|
|
772 | |
|
|
773 | T &pop () |
|
|
774 | { |
|
|
775 | return data [--size]; |
|
|
776 | } |
|
|
777 | |
|
|
778 | T remove (int idx) |
|
|
779 | { |
|
|
780 | T v = data [idx]; |
|
|
781 | |
|
|
782 | data [idx] = data [--size]; |
|
|
783 | |
|
|
784 | return v; |
|
|
785 | } |
|
|
786 | }; |
|
|
787 | |
|
|
788 | ///////////////////////////////////////////////////////////////////////////// |
307 | |
789 | |
308 | // basically does what strncpy should do, but appends "..." to strings exceeding length |
790 | // basically does what strncpy should do, but appends "..." to strings exceeding length |
|
|
791 | // returns the number of bytes actually used (including \0) |
309 | void assign (char *dst, const char *src, int maxlen); |
792 | int assign (char *dst, const char *src, int maxsize); |
310 | |
793 | |
311 | // type-safe version of assign |
794 | // type-safe version of assign |
312 | template<int N> |
795 | template<int N> |
313 | inline void assign (char (&dst)[N], const char *src) |
796 | inline int assign (char (&dst)[N], const char *src) |
314 | { |
797 | { |
315 | assign ((char *)&dst, src, N); |
798 | return assign ((char *)&dst, src, N); |
316 | } |
799 | } |
317 | |
800 | |
318 | typedef double tstamp; |
801 | typedef double tstamp; |
319 | |
802 | |
320 | // return current time as timestampe |
803 | // return current time as timestamp |
321 | tstamp now (); |
804 | tstamp now (); |
322 | |
805 | |
323 | int similar_direction (int a, int b); |
806 | int similar_direction (int a, int b); |
324 | |
807 | |
|
|
808 | // like v?sprintf, but returns a "static" buffer |
|
|
809 | char *vformat (const char *format, va_list ap); |
|
|
810 | char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2))); |
|
|
811 | |
|
|
812 | // safety-check player input which will become object->msg |
|
|
813 | bool msg_is_safe (const char *msg); |
|
|
814 | |
|
|
815 | ///////////////////////////////////////////////////////////////////////////// |
|
|
816 | // threads, very very thin wrappers around pthreads |
|
|
817 | |
|
|
818 | struct thread |
|
|
819 | { |
|
|
820 | pthread_t id; |
|
|
821 | |
|
|
822 | void start (void *(*start_routine)(void *), void *arg = 0); |
|
|
823 | |
|
|
824 | void cancel () |
|
|
825 | { |
|
|
826 | pthread_cancel (id); |
|
|
827 | } |
|
|
828 | |
|
|
829 | void *join () |
|
|
830 | { |
|
|
831 | void *ret; |
|
|
832 | |
|
|
833 | if (pthread_join (id, &ret)) |
|
|
834 | cleanup ("pthread_join failed", 1); |
|
|
835 | |
|
|
836 | return ret; |
|
|
837 | } |
|
|
838 | }; |
|
|
839 | |
|
|
840 | // note that mutexes are not classes |
|
|
841 | typedef pthread_mutex_t smutex; |
|
|
842 | |
|
|
843 | #if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP) |
|
|
844 | #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP |
|
|
845 | #else |
|
|
846 | #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER |
325 | #endif |
847 | #endif |
326 | |
848 | |
|
|
849 | #define SMUTEX(name) smutex name = SMUTEX_INITIALISER |
|
|
850 | #define SMUTEX_LOCK(name) pthread_mutex_lock (&(name)) |
|
|
851 | #define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name)) |
|
|
852 | |
|
|
853 | typedef pthread_cond_t scond; |
|
|
854 | |
|
|
855 | #define SCOND(name) scond name = PTHREAD_COND_INITIALIZER |
|
|
856 | #define SCOND_SIGNAL(name) pthread_cond_signal (&(name)) |
|
|
857 | #define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name)) |
|
|
858 | #define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex)) |
|
|
859 | |
|
|
860 | #endif |
|
|
861 | |