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Revision 1.26 by root, Sun Jan 7 02:39:14 2007 UTC vs.
Revision 1.132 by root, Thu Dec 20 04:40:15 2018 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6 *
7 * Deliantra is free software: you can redistribute it and/or modify it under
8 * the terms of the Affero GNU General Public License as published by the
9 * Free Software Foundation, either version 3 of the License, or (at your
10 * option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the Affero GNU General Public License
18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
1#ifndef UTIL_H__ 24#ifndef UTIL_H__
2#define UTIL_H__ 25#define UTIL_H__
3 26
4#if __GNUC__ >= 3 27#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
5# define is_constant(c) __builtin_constant_p (c) 28#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
6#else 29#define PREFER_MALLOC 0 // use malloc and not the slice allocator
7# define is_constant(c) 0 30
8#endif 31#include <pthread.h>
9 32
10#include <cstddef> 33#include <cstddef>
34#include <cmath>
11#include <new> 35#include <new>
12#include <vector> 36#include <vector>
13 37
14#include <glib.h> 38#include <glib.h>
15 39
40#include <flat_hash_map.hpp>
41
16#include <shstr.h> 42#include <shstr.h>
17#include <traits.h> 43#include <traits.h>
18 44
19// use a gcc extension for auto declarations until ISO C++ sanctifies them 45#include "ecb.h"
20#define AUTODECL(var,expr) typeof(expr) var = (expr)
21 46
47#if DEBUG_SALLOC
48# define g_slice_alloc0(s) debug_slice_alloc0(s)
49# define g_slice_alloc(s) debug_slice_alloc(s)
50# define g_slice_free1(s,p) debug_slice_free1(s,p)
51void *g_slice_alloc (unsigned long size);
52void *g_slice_alloc0 (unsigned long size);
53void g_slice_free1 (unsigned long size, void *ptr);
54#elif PREFER_MALLOC
55# define g_slice_alloc0(s) calloc (1, (s))
56# define g_slice_alloc(s) malloc ((s))
57# define g_slice_free1(s,p) free ((p))
58#endif
59
22// very ugly macro that basicaly declares and initialises a variable 60// very ugly macro that basically declares and initialises a variable
23// that is in scope for the next statement only 61// that is in scope for the next statement only
24// works only for stuff that can be assigned 0 and converts to false 62// works only for stuff that can be assigned 0 and converts to false
25// (note: works great for pointers) 63// (note: works great for pointers)
26// most ugly macro I ever wrote 64// most ugly macro I ever wrote
27#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 65#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
66
67// in range including end
68#define IN_RANGE_INC(val,beg,end) \
69 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
70
71// in range excluding end
72#define IN_RANGE_EXC(val,beg,end) \
73 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
74
75ecb_cold void cleanup (const char *cause, bool make_core = false);
76ecb_cold void fork_abort (const char *msg);
77
78// rationale for using (U) not (T) is to reduce signed/unsigned issues,
79// as a is often a constant while b is the variable. it is still a bug, though.
80template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
81template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
82template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
83
84template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
85template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
86template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
87
88template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
89
90template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
91template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
92
93// sign returns -1 or +1
94template<typename T>
95static inline T sign (T v) { return v < 0 ? -1 : +1; }
96// relies on 2c representation
97template<>
98inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
99template<>
100inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
101template<>
102inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
103
104// sign0 returns -1, 0 or +1
105template<typename T>
106static inline T sign0 (T v) { return v ? sign (v) : 0; }
107
108//clashes with C++0x
109template<typename T, typename U>
110static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
111
112// div* only work correctly for div > 0
113// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
114template<typename T> static inline T div (T val, T div)
115{
116 return ecb_expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
117}
118
119template<> inline float div (float val, float div) { return val / div; }
120template<> inline double div (double val, double div) { return val / div; }
121
122// div, round-up
123template<typename T> static inline T div_ru (T val, T div)
124{
125 return ecb_expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
126}
127// div, round-down
128template<typename T> static inline T div_rd (T val, T div)
129{
130 return ecb_expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
131}
132
133// lerp* only work correctly for min_in < max_in
134// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
135template<typename T>
136static inline T
137lerp (T val, T min_in, T max_in, T min_out, T max_out)
138{
139 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
140}
141
142// lerp, round-down
143template<typename T>
144static inline T
145lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
146{
147 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
148}
149
150// lerp, round-up
151template<typename T>
152static inline T
153lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
154{
155 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
156}
157
158// lots of stuff taken from FXT
159
160/* Rotate right. This is used in various places for checksumming */
161//TODO: that sucks, use a better checksum algo
162static inline uint32_t
163rotate_right (uint32_t c, uint32_t count = 1)
164{
165 return (c << (32 - count)) | (c >> count);
166}
167
168static inline uint32_t
169rotate_left (uint32_t c, uint32_t count = 1)
170{
171 return (c >> (32 - count)) | (c << count);
172}
173
174// Return abs(a-b)
175// Both a and b must not have the most significant bit set
176static inline uint32_t
177upos_abs_diff (uint32_t a, uint32_t b)
178{
179 long d1 = b - a;
180 long d2 = (d1 & (d1 >> 31)) << 1;
181
182 return d1 - d2; // == (b - d) - (a + d);
183}
184
185// Both a and b must not have the most significant bit set
186static inline uint32_t
187upos_min (uint32_t a, uint32_t b)
188{
189 int32_t d = b - a;
190 d &= d >> 31;
191 return a + d;
192}
193
194// Both a and b must not have the most significant bit set
195static inline uint32_t
196upos_max (uint32_t a, uint32_t b)
197{
198 int32_t d = b - a;
199 d &= d >> 31;
200 return b - d;
201}
202
203// this is much faster than crossfire's original algorithm
204// on modern cpus
205inline int
206isqrt (int n)
207{
208 return (int)sqrtf ((float)n);
209}
210
211// this is kind of like the ^^ operator, if it would exist, without sequence point.
212// more handy than it looks like, due to the implicit !! done on its arguments
213inline bool
214logical_xor (bool a, bool b)
215{
216 return a != b;
217}
218
219inline bool
220logical_implies (bool a, bool b)
221{
222 return a <= b;
223}
224
225// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
226#if 0
227// and has a max. error of 6 in the range -100..+100.
228#else
229// and has a max. error of 9 in the range -100..+100.
230#endif
231inline int
232idistance (int dx, int dy)
233{
234 unsigned int dx_ = abs (dx);
235 unsigned int dy_ = abs (dy);
236
237#if 0
238 return dx_ > dy_
239 ? (dx_ * 61685 + dy_ * 26870) >> 16
240 : (dy_ * 61685 + dx_ * 26870) >> 16;
241#else
242 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
243#endif
244}
245
246// can be substantially faster than floor, if your value range allows for it
247template<typename T>
248inline T
249fastfloor (T x)
250{
251 return std::floor (x);
252}
253
254inline float
255fastfloor (float x)
256{
257 return sint32(x) - (x < 0);
258}
259
260inline double
261fastfloor (double x)
262{
263 return sint64(x) - (x < 0);
264}
265
266/*
267 * absdir(int): Returns a number between 1 and 8, which represent
268 * the "absolute" direction of a number (it actually takes care of
269 * "overflow" in previous calculations of a direction).
270 */
271inline int
272absdir (int d)
273{
274 return ((d - 1) & 7) + 1;
275}
276
277#define for_all_bits_sparse_32(mask, idxvar) \
278 for (uint32_t idxvar, mask_ = mask; \
279 mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);)
280
281extern ssize_t slice_alloc; // statistics
282
283void *salloc_ (int n);
284void *salloc_ (int n, void *src);
285
286// strictly the same as g_slice_alloc, but never returns 0
287template<typename T>
288inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); }
289
290// also copies src into the new area, like "memdup"
291// if src is 0, clears the memory
292template<typename T>
293inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
294
295// clears the memory
296template<typename T>
297inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); }
298
299// for symmetry
300template<typename T>
301inline void sfree (T *ptr, int n = 1) noexcept
302{
303 if (ecb_expect_true (ptr))
304 {
305 slice_alloc -= n * sizeof (T);
306 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
307 g_slice_free1 (n * sizeof (T), (void *)ptr);
308 }
309}
310
311// nulls the pointer
312template<typename T>
313inline void sfree0 (T *&ptr, int n = 1) noexcept
314{
315 sfree<T> (ptr, n);
316 ptr = 0;
317}
28 318
29// makes dynamically allocated objects zero-initialised 319// makes dynamically allocated objects zero-initialised
30struct zero_initialised 320struct zero_initialised
31{ 321{
32 void *operator new (size_t s, void *p) 322 void *operator new (size_t s, void *p)
35 return p; 325 return p;
36 } 326 }
37 327
38 void *operator new (size_t s) 328 void *operator new (size_t s)
39 { 329 {
40 return g_slice_alloc0 (s); 330 return salloc0<char> (s);
41 } 331 }
42 332
43 void *operator new[] (size_t s) 333 void *operator new[] (size_t s)
44 { 334 {
45 return g_slice_alloc0 (s); 335 return salloc0<char> (s);
46 } 336 }
47 337
48 void operator delete (void *p, size_t s) 338 void operator delete (void *p, size_t s)
49 { 339 {
50 g_slice_free1 (s, p); 340 sfree ((char *)p, s);
51 } 341 }
52 342
53 void operator delete[] (void *p, size_t s) 343 void operator delete[] (void *p, size_t s)
54 { 344 {
55 g_slice_free1 (s, p); 345 sfree ((char *)p, s);
56 } 346 }
57}; 347};
58 348
59void *salloc_ (int n) throw (std::bad_alloc); 349// makes dynamically allocated objects zero-initialised
60void *salloc_ (int n, void *src) throw (std::bad_alloc); 350struct slice_allocated
61
62// strictly the same as g_slice_alloc, but never returns 0
63template<typename T>
64inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
65
66// also copies src into the new area, like "memdup"
67// if src is 0, clears the memory
68template<typename T>
69inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
70
71// clears the memory
72template<typename T>
73inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
74
75// for symmetry
76template<typename T>
77inline void sfree (T *ptr, int n = 1) throw ()
78{ 351{
79 g_slice_free1 (n * sizeof (T), (void *)ptr); 352 void *operator new (size_t s, void *p)
80} 353 {
354 return p;
355 }
356
357 void *operator new (size_t s)
358 {
359 return salloc<char> (s);
360 }
361
362 void *operator new[] (size_t s)
363 {
364 return salloc<char> (s);
365 }
366
367 void operator delete (void *p, size_t s)
368 {
369 sfree ((char *)p, s);
370 }
371
372 void operator delete[] (void *p, size_t s)
373 {
374 sfree ((char *)p, s);
375 }
376};
81 377
82// a STL-compatible allocator that uses g_slice 378// a STL-compatible allocator that uses g_slice
83// boy, this is verbose 379// boy, this is much less verbose in newer C++ versions
84template<typename Tp> 380template<typename Tp>
85struct slice_allocator 381struct slice_allocator
86{ 382{
87 typedef size_t size_type; 383 using value_type = Tp;
88 typedef ptrdiff_t difference_type;
89 typedef Tp *pointer;
90 typedef const Tp *const_pointer;
91 typedef Tp &reference;
92 typedef const Tp &const_reference;
93 typedef Tp value_type;
94 384
95 template <class U> 385 slice_allocator () noexcept { }
96 struct rebind 386 template<class U> slice_allocator (const slice_allocator<U> &) noexcept {}
387
388 value_type *allocate (std::size_t n)
97 { 389 {
98 typedef slice_allocator<U> other; 390 return salloc<Tp> (n);
391 }
392
393 void deallocate (value_type *p, std::size_t n)
394 {
395 sfree<Tp> (p, n);
396 }
397};
398
399template<class T, class U>
400bool operator == (const slice_allocator<T> &, const slice_allocator<U> &) noexcept
401{
402 return true;
403}
404
405template<class T, class U>
406bool operator != (const slice_allocator<T> &x, const slice_allocator<U> &y) noexcept
407{
408 return !(x == y);
409}
410
411// basically a memory area, but refcounted
412struct refcnt_buf
413{
414 char *data;
415
416 refcnt_buf (size_t size = 0);
417 refcnt_buf (void *data, size_t size);
418
419 refcnt_buf (const refcnt_buf &src)
420 {
421 data = src.data;
422 inc ();
423 }
424
425 ~refcnt_buf ();
426
427 refcnt_buf &operator =(const refcnt_buf &src);
428
429 operator char *()
430 {
431 return data;
432 }
433
434 size_t size () const
435 {
436 return _size ();
437 }
438
439protected:
440 enum {
441 overhead = sizeof (uint32_t) * 2
99 }; 442 };
100 443
101 slice_allocator () throw () { } 444 uint32_t &_size () const
102 slice_allocator (const slice_allocator &o) throw () { }
103 template<typename Tp2>
104 slice_allocator (const slice_allocator<Tp2> &) throw () { }
105
106 ~slice_allocator () { }
107
108 pointer address (reference x) const { return &x; }
109 const_pointer address (const_reference x) const { return &x; }
110
111 pointer allocate (size_type n, const_pointer = 0)
112 { 445 {
113 return salloc<Tp> (n); 446 return ((unsigned int *)data)[-2];
114 } 447 }
115 448
116 void deallocate (pointer p, size_type n) 449 uint32_t &_refcnt () const
117 { 450 {
118 sfree<Tp> (p, n); 451 return ((unsigned int *)data)[-1];
119 } 452 }
120 453
121 size_type max_size ()const throw () 454 void _alloc (uint32_t size)
122 { 455 {
123 return size_t (-1) / sizeof (Tp); 456 data = ((char *)salloc<char> (size + overhead)) + overhead;
457 _size () = size;
458 _refcnt () = 1;
124 } 459 }
125 460
126 void construct (pointer p, const Tp &val) 461 void _dealloc ();
127 {
128 ::new (p) Tp (val);
129 }
130 462
131 void destroy (pointer p) 463 void inc ()
132 { 464 {
133 p->~Tp (); 465 ++_refcnt ();
134 } 466 }
467
468 void dec ()
469 {
470 if (!--_refcnt ())
471 _dealloc ();
472 }
135}; 473};
474
475INTERFACE_CLASS (attachable)
476struct refcnt_base
477{
478 typedef int refcnt_t;
479 mutable refcnt_t ACC (RW, refcnt);
480
481 MTH void refcnt_inc () const { ++refcnt; }
482 MTH void refcnt_dec () const { --refcnt; }
483
484 refcnt_base () : refcnt (0) { }
485};
486
487// to avoid branches with more advanced compilers
488extern refcnt_base::refcnt_t refcnt_dummy;
136 489
137template<class T> 490template<class T>
138struct refptr 491struct refptr
139{ 492{
493 // p if not null
494 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
495
496 void refcnt_dec ()
497 {
498 if (!ecb_is_constant (p))
499 --*refcnt_ref ();
500 else if (p)
501 --p->refcnt;
502 }
503
504 void refcnt_inc ()
505 {
506 if (!ecb_is_constant (p))
507 ++*refcnt_ref ();
508 else if (p)
509 ++p->refcnt;
510 }
511
140 T *p; 512 T *p;
141 513
142 refptr () : p(0) { } 514 refptr () : p(0) { }
143 refptr (const refptr<T> &p) : p(p.p) { if (p) p->refcnt_inc (); } 515 refptr (const refptr<T> &p) : p(p.p) { refcnt_inc (); }
144 refptr (T *p) : p(p) { if (p) p->refcnt_inc (); } 516 refptr (T *p) : p(p) { refcnt_inc (); }
145 ~refptr () { if (p) p->refcnt_dec (); } 517 ~refptr () { refcnt_dec (); }
146 518
147 const refptr<T> &operator =(T *o) 519 const refptr<T> &operator =(T *o)
148 { 520 {
521 // if decrementing ever destroys we need to reverse the order here
149 if (p) p->refcnt_dec (); 522 refcnt_dec ();
150 p = o; 523 p = o;
151 if (p) p->refcnt_inc (); 524 refcnt_inc ();
152
153 return *this; 525 return *this;
154 } 526 }
155 527
156 const refptr<T> &operator =(const refptr<T> o) 528 const refptr<T> &operator =(const refptr<T> &o)
157 { 529 {
158 *this = o.p; 530 *this = o.p;
159 return *this; 531 return *this;
160 } 532 }
161 533
162 T &operator * () const { return *p; } 534 T &operator * () const { return *p; }
163 T *operator ->() const { return p; } 535 T *operator ->() const { return p; }
164 536
165 operator T *() const { return p; } 537 operator T *() const { return p; }
166}; 538};
167 539
168typedef refptr<maptile> maptile_ptr; 540typedef refptr<maptile> maptile_ptr;
169typedef refptr<object> object_ptr; 541typedef refptr<object> object_ptr;
170typedef refptr<archetype> arch_ptr; 542typedef refptr<archetype> arch_ptr;
171typedef refptr<client> client_ptr; 543typedef refptr<client> client_ptr;
172typedef refptr<player> player_ptr; 544typedef refptr<player> player_ptr;
545typedef refptr<region> region_ptr;
546
547#define STRHSH_NULL 2166136261
548
549static inline uint32_t
550strhsh (const char *s)
551{
552 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
553 // it is about twice as fast as the one-at-a-time one,
554 // with good distribution.
555 // FNV-1a is faster on many cpus because the multiplication
556 // runs concurrently with the looping logic.
557 // we modify the hash a bit to improve its distribution
558 uint32_t hash = STRHSH_NULL;
559
560 while (*s)
561 hash = (hash ^ *s++) * 16777619U;
562
563 return hash ^ (hash >> 16);
564}
565
566static inline uint32_t
567memhsh (const char *s, size_t len)
568{
569 uint32_t hash = STRHSH_NULL;
570
571 while (len--)
572 hash = (hash ^ *s++) * 16777619U;
573
574 return hash;
575}
173 576
174struct str_hash 577struct str_hash
175{ 578{
176 std::size_t operator ()(const char *s) const 579 std::size_t operator ()(const char *s) const
177 { 580 {
178 unsigned long hash = 0;
179
180 /* use the one-at-a-time hash function, which supposedly is
181 * better than the djb2-like one used by perl5.005, but
182 * certainly is better then the bug used here before.
183 * see http://burtleburtle.net/bob/hash/doobs.html
184 */
185 while (*s)
186 {
187 hash += *s++;
188 hash += hash << 10;
189 hash ^= hash >> 6;
190 }
191
192 hash += hash << 3;
193 hash ^= hash >> 11;
194 hash += hash << 15;
195
196 return hash; 581 return strhsh (s);
197 } 582 }
583
584 std::size_t operator ()(const shstr &s) const
585 {
586 return strhsh (s);
587 }
588
589 typedef ska::power_of_two_hash_policy hash_policy;
198}; 590};
199 591
200struct str_equal 592struct str_equal
201{ 593{
202 bool operator ()(const char *a, const char *b) const 594 bool operator ()(const char *a, const char *b) const
203 { 595 {
204 return !strcmp (a, b); 596 return !strcmp (a, b);
205 } 597 }
206}; 598};
207 599
600// Mostly the same as std::vector, but insert/erase can reorder
601// the elements, making append(=insert)/remove O(1) instead of O(n).
602//
603// NOTE: only some forms of erase are available
208template<class T> 604template<class T>
209struct unordered_vector : std::vector<T, slice_allocator<T> > 605struct unordered_vector : std::vector<T, slice_allocator<T> >
210{ 606{
211 typedef typename unordered_vector::iterator iterator; 607 typedef typename unordered_vector::iterator iterator;
212 608
222 { 618 {
223 erase ((unsigned int )(i - this->begin ())); 619 erase ((unsigned int )(i - this->begin ()));
224 } 620 }
225}; 621};
226 622
227template<class T, int T::* index> 623// This container blends advantages of linked lists
624// (efficiency) with vectors (random access) by
625// using an unordered vector and storing the vector
626// index inside the object.
627//
628// + memory-efficient on most 64 bit archs
629// + O(1) insert/remove
630// + free unique (but varying) id for inserted objects
631// + cache-friendly iteration
632// - only works for pointers to structs
633//
634// NOTE: only some forms of erase/insert are available
635typedef int object_vector_index;
636
637template<class T, object_vector_index T::*indexmember>
228struct object_vector : std::vector<T *, slice_allocator<T *> > 638struct object_vector : std::vector<T *, slice_allocator<T *> >
229{ 639{
640 typedef typename object_vector::iterator iterator;
641
642 bool contains (const T *obj) const
643 {
644 return obj->*indexmember;
645 }
646
647 iterator find (const T *obj)
648 {
649 return obj->*indexmember
650 ? this->begin () + obj->*indexmember - 1
651 : this->end ();
652 }
653
654 void push_back (T *obj)
655 {
656 std::vector<T *, slice_allocator<T *> >::push_back (obj);
657 obj->*indexmember = this->size ();
658 }
659
230 void insert (T *obj) 660 void insert (T *obj)
231 { 661 {
232 assert (!(obj->*index));
233 push_back (obj); 662 push_back (obj);
234 obj->*index = this->size ();
235 } 663 }
236 664
237 void insert (T &obj) 665 void insert (T &obj)
238 { 666 {
239 insert (&obj); 667 insert (&obj);
240 } 668 }
241 669
242 void erase (T *obj) 670 void erase (T *obj)
243 { 671 {
244 assert (obj->*index); 672 object_vector_index pos = obj->*indexmember;
245 int pos = obj->*index;
246 obj->*index = 0; 673 obj->*indexmember = 0;
247 674
248 if (pos < this->size ()) 675 if (pos < this->size ())
249 { 676 {
250 (*this)[pos - 1] = (*this)[this->size () - 1]; 677 (*this)[pos - 1] = (*this)[this->size () - 1];
251 (*this)[pos - 1]->*index = pos; 678 (*this)[pos - 1]->*indexmember = pos;
252 } 679 }
253 680
254 this->pop_back (); 681 this->pop_back ();
255 } 682 }
256 683
257 void erase (T &obj) 684 void erase (T &obj)
258 { 685 {
259 errase (&obj); 686 erase (&obj);
260 } 687 }
261}; 688};
262 689
263template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } 690/////////////////////////////////////////////////////////////////////////////
264template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
265template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; }
266 691
267template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 692// something like a vector or stack, but without
693// out of bounds checking
694template<typename T>
695struct fixed_stack
696{
697 T *data;
698 int size;
699 int max;
700
701 fixed_stack ()
702 : size (0), data (0)
703 {
704 }
705
706 fixed_stack (int max)
707 : size (0), max (max)
708 {
709 data = salloc<T> (max);
710 }
711
712 void reset (int new_max)
713 {
714 sfree (data, max);
715 size = 0;
716 max = new_max;
717 data = salloc<T> (max);
718 }
719
720 void free ()
721 {
722 sfree (data, max);
723 data = 0;
724 }
725
726 ~fixed_stack ()
727 {
728 sfree (data, max);
729 }
730
731 T &operator[](int idx)
732 {
733 return data [idx];
734 }
735
736 void push (T v)
737 {
738 data [size++] = v;
739 }
740
741 T &pop ()
742 {
743 return data [--size];
744 }
745
746 T remove (int idx)
747 {
748 T v = data [idx];
749
750 data [idx] = data [--size];
751
752 return v;
753 }
754};
755
756/////////////////////////////////////////////////////////////////////////////
268 757
269// basically does what strncpy should do, but appends "..." to strings exceeding length 758// basically does what strncpy should do, but appends "..." to strings exceeding length
759// returns the number of bytes actually used (including \0)
270void assign (char *dst, const char *src, int maxlen); 760int assign (char *dst, const char *src, int maxsize);
271 761
272// type-safe version of assign 762// type-safe version of assign
273template<int N> 763template<int N>
274inline void assign (char (&dst)[N], const char *src) 764inline int assign (char (&dst)[N], const char *src)
275{ 765{
276 assign ((char *)&dst, src, N); 766 return assign ((char *)&dst, src, N);
277} 767}
278 768
279typedef double tstamp; 769typedef double tstamp;
280 770
281// return current time as timestampe 771// return current time as timestamp
282tstamp now (); 772tstamp now ();
283 773
284int similar_direction (int a, int b); 774int similar_direction (int a, int b);
285 775
776// like v?sprintf, but returns a "static" buffer
777char *vformat (const char *format, va_list ap);
778char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2)));
779
780// safety-check player input which will become object->msg
781bool msg_is_safe (const char *msg);
782
783/////////////////////////////////////////////////////////////////////////////
784// threads, very very thin wrappers around pthreads
785
786struct thread
787{
788 pthread_t id;
789
790 void start (void *(*start_routine)(void *), void *arg = 0);
791
792 void cancel ()
793 {
794 pthread_cancel (id);
795 }
796
797 void *join ()
798 {
799 void *ret;
800
801 if (pthread_join (id, &ret))
802 cleanup ("pthread_join failed", 1);
803
804 return ret;
805 }
806};
807
808// note that mutexes are not classes
809typedef pthread_mutex_t smutex;
810
811#if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP)
812 #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP
813#else
814 #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER
286#endif 815#endif
287 816
817#define SMUTEX(name) smutex name = SMUTEX_INITIALISER
818#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name))
819#define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name))
820
821typedef pthread_cond_t scond;
822
823#define SCOND(name) scond name = PTHREAD_COND_INITIALIZER
824#define SCOND_SIGNAL(name) pthread_cond_signal (&(name))
825#define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name))
826#define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex))
827
828#endif
829

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