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6 | #else |
6 | #else |
7 | # define is_constant(c) 0 |
7 | # define is_constant(c) 0 |
8 | #endif |
8 | #endif |
9 | |
9 | |
10 | #include <cstddef> |
10 | #include <cstddef> |
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11 | #include <cmath> |
11 | #include <new> |
12 | #include <new> |
12 | #include <vector> |
13 | #include <vector> |
13 | |
14 | |
14 | #include <glib.h> |
15 | #include <glib.h> |
15 | |
16 | |
16 | #include <shstr.h> |
17 | #include <shstr.h> |
17 | #include <traits.h> |
18 | #include <traits.h> |
18 | |
19 | |
19 | // use a gcc extension for auto declarations until ISO C++ sanctifies them |
20 | // use a gcc extension for auto declarations until ISO C++ sanctifies them |
20 | #define AUTODECL(var,expr) typeof(expr) var = (expr) |
21 | #define AUTODECL(var,expr) typeof(expr) var = (expr) |
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22 | |
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23 | // very ugly macro that basicaly declares and initialises a variable |
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24 | // that is in scope for the next statement only |
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25 | // works only for stuff that can be assigned 0 and converts to false |
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26 | // (note: works great for pointers) |
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27 | // most ugly macro I ever wrote |
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28 | #define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) |
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29 | |
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30 | // in range including end |
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31 | #define IN_RANGE_INC(val,beg,end) \ |
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32 | ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg)) |
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33 | |
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34 | // in range excluding end |
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35 | #define IN_RANGE_EXC(val,beg,end) \ |
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36 | ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) |
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37 | |
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38 | void fork_abort (const char *msg); |
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39 | |
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40 | // this is much faster than crossfires original algorithm |
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41 | // on modern cpus |
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42 | inline int |
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43 | isqrt (int n) |
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44 | { |
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45 | return (int)sqrtf ((float)n); |
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46 | } |
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47 | |
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48 | // this is only twice as fast as naive sqrtf (dx*dy+dy*dy) |
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49 | #if 0 |
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50 | // and has a max. error of 6 in the range -100..+100. |
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51 | #else |
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52 | // and has a max. error of 9 in the range -100..+100. |
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53 | #endif |
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54 | inline int |
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55 | idistance (int dx, int dy) |
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56 | { |
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57 | unsigned int dx_ = abs (dx); |
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58 | unsigned int dy_ = abs (dy); |
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59 | |
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60 | #if 0 |
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61 | return dx_ > dy_ |
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62 | ? (dx_ * 61685 + dy_ * 26870) >> 16 |
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63 | : (dy_ * 61685 + dx_ * 26870) >> 16; |
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64 | #else |
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65 | return dx_ + dy_ - min (dx_, dy_) * 5 / 8; |
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66 | #endif |
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67 | } |
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68 | |
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69 | /* |
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70 | * absdir(int): Returns a number between 1 and 8, which represent |
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71 | * the "absolute" direction of a number (it actually takes care of |
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72 | * "overflow" in previous calculations of a direction). |
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73 | */ |
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74 | inline int |
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75 | absdir (int d) |
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76 | { |
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77 | return ((d - 1) & 7) + 1; |
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78 | } |
21 | |
79 | |
22 | // makes dynamically allocated objects zero-initialised |
80 | // makes dynamically allocated objects zero-initialised |
23 | struct zero_initialised |
81 | struct zero_initialised |
24 | { |
82 | { |
25 | void *operator new (size_t s, void *p) |
83 | void *operator new (size_t s, void *p) |
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196 | { |
254 | { |
197 | return !strcmp (a, b); |
255 | return !strcmp (a, b); |
198 | } |
256 | } |
199 | }; |
257 | }; |
200 | |
258 | |
201 | template<class obj> |
259 | template<class T> |
202 | struct unordered_vector : std::vector<obj, slice_allocator<obj> > |
260 | struct unordered_vector : std::vector<T, slice_allocator<T> > |
203 | { |
261 | { |
204 | typedef typename unordered_vector::iterator iterator; |
262 | typedef typename unordered_vector::iterator iterator; |
205 | |
263 | |
206 | void erase (unsigned int pos) |
264 | void erase (unsigned int pos) |
207 | { |
265 | { |
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212 | } |
270 | } |
213 | |
271 | |
214 | void erase (iterator i) |
272 | void erase (iterator i) |
215 | { |
273 | { |
216 | erase ((unsigned int )(i - this->begin ())); |
274 | erase ((unsigned int )(i - this->begin ())); |
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275 | } |
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276 | }; |
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277 | |
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278 | template<class T, int T::* index> |
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279 | struct object_vector : std::vector<T *, slice_allocator<T *> > |
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280 | { |
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281 | void insert (T *obj) |
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282 | { |
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283 | assert (!(obj->*index)); |
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284 | push_back (obj); |
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285 | obj->*index = this->size (); |
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286 | } |
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287 | |
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288 | void insert (T &obj) |
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289 | { |
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290 | insert (&obj); |
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291 | } |
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292 | |
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293 | void erase (T *obj) |
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294 | { |
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295 | assert (obj->*index); |
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296 | int pos = obj->*index; |
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297 | obj->*index = 0; |
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298 | |
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299 | if (pos < this->size ()) |
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300 | { |
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301 | (*this)[pos - 1] = (*this)[this->size () - 1]; |
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302 | (*this)[pos - 1]->*index = pos; |
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303 | } |
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304 | |
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305 | this->pop_back (); |
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306 | } |
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307 | |
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308 | void erase (T &obj) |
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309 | { |
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310 | errase (&obj); |
217 | } |
311 | } |
218 | }; |
312 | }; |
219 | |
313 | |
220 | template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } |
314 | template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } |
221 | template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } |
315 | template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } |