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Comparing deliantra/server/include/util.h (file contents):
Revision 1.14 by root, Thu Sep 14 18:13:02 2006 UTC vs.
Revision 1.37 by root, Thu Feb 15 15:43:36 2007 UTC

1#ifndef UTIL_H__ 1#ifndef UTIL_H__
2#define UTIL_H__ 2#define UTIL_H__
3
4//#define PREFER_MALLOC
3 5
4#if __GNUC__ >= 3 6#if __GNUC__ >= 3
5# define is_constant(c) __builtin_constant_p (c) 7# define is_constant(c) __builtin_constant_p (c)
6#else 8#else
7# define is_constant(c) 0 9# define is_constant(c) 0
8#endif 10#endif
9 11
10#include <cstddef> 12#include <cstddef>
13#include <cmath>
14#include <new>
15#include <vector>
11 16
12#include <glib.h> 17#include <glib.h>
18
19#include <shstr.h>
20#include <traits.h>
13 21
14// use a gcc extension for auto declarations until ISO C++ sanctifies them 22// use a gcc extension for auto declarations until ISO C++ sanctifies them
15#define AUTODECL(var,expr) typeof(expr) var = (expr) 23#define AUTODECL(var,expr) typeof(expr) var = (expr)
16 24
25// very ugly macro that basicaly declares and initialises a variable
26// that is in scope for the next statement only
27// works only for stuff that can be assigned 0 and converts to false
28// (note: works great for pointers)
29// most ugly macro I ever wrote
30#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
31
32// in range including end
33#define IN_RANGE_INC(val,beg,end) \
34 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
35
36// in range excluding end
37#define IN_RANGE_EXC(val,beg,end) \
38 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
39
40void fork_abort (const char *msg);
41
42// rationale for using (U) not (T) is to reduce signed/unsigned issues,
43// as a is often a constant while b is the variable. it is still a bug, though.
44template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
45template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
46template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
47
48template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
49
50// lots of stuff taken from FXT
51
52/* Rotate right. This is used in various places for checksumming */
53//TODO: this sucks, use a better checksum algo
54static inline uint32_t
55rotate_right (uint32_t c)
56{
57 return (c << 31) | (c >> 1);
58}
59
60// Return abs(a-b)
61// Both a and b must not have the most significant bit set
62static inline uint32_t
63upos_abs_diff (uint32_t a, uint32_t b)
64{
65 long d1 = b - a;
66 long d2 = (d1 & (d1 >> 31)) << 1;
67
68 return d1 - d2; // == (b - d) - (a + d);
69}
70
71// Both a and b must not have the most significant bit set
72static inline uint32_t
73upos_min (uint32_t a, uint32_t b)
74{
75 int32_t d = b - a;
76 d &= d >> 31;
77 return a + d;
78}
79
80// Both a and b must not have the most significant bit set
81static inline uint32_t
82upos_max (uint32_t a, uint32_t b)
83{
84 int32_t d = b - a;
85 d &= d >> 31;
86 return b - d;
87}
88
89// this is much faster than crossfires original algorithm
90// on modern cpus
91inline int
92isqrt (int n)
93{
94 return (int)sqrtf ((float)n);
95}
96
97// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
98#if 0
99// and has a max. error of 6 in the range -100..+100.
100#else
101// and has a max. error of 9 in the range -100..+100.
102#endif
103inline int
104idistance (int dx, int dy)
105{
106 unsigned int dx_ = abs (dx);
107 unsigned int dy_ = abs (dy);
108
109#if 0
110 return dx_ > dy_
111 ? (dx_ * 61685 + dy_ * 26870) >> 16
112 : (dy_ * 61685 + dx_ * 26870) >> 16;
113#else
114 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
115#endif
116}
117
118/*
119 * absdir(int): Returns a number between 1 and 8, which represent
120 * the "absolute" direction of a number (it actually takes care of
121 * "overflow" in previous calculations of a direction).
122 */
123inline int
124absdir (int d)
125{
126 return ((d - 1) & 7) + 1;
127}
128
17// makes dynamically allocated objects zero-initialised 129// makes dynamically allocated objects zero-initialised
18struct zero_initialised 130struct zero_initialised
19{ 131{
20 void *operator new (size_t s, void *p) 132 void *operator new (size_t s, void *p)
21 { 133 {
42 { 154 {
43 g_slice_free1 (s, p); 155 g_slice_free1 (s, p);
44 } 156 }
45}; 157};
46 158
159void *salloc_ (int n) throw (std::bad_alloc);
160void *salloc_ (int n, void *src) throw (std::bad_alloc);
161
47// strictly the same as g_slice_alloc, but never returns 0 162// strictly the same as g_slice_alloc, but never returns 0
48void *alloc (int s) throw (std::bad_alloc); 163template<typename T>
164inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
165
166// also copies src into the new area, like "memdup"
167// if src is 0, clears the memory
168template<typename T>
169inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
170
171// clears the memory
172template<typename T>
173inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
174
49// for symmetry 175// for symmetry
50inline void dealloc (void *p, int s) throw () 176template<typename T>
177inline void sfree (T *ptr, int n = 1) throw ()
51{ 178{
52 g_slice_free1 (s, p); 179#ifdef PREFER_MALLOC
180 free (ptr);
181#else
182 g_slice_free1 (n * sizeof (T), (void *)ptr);
183#endif
53} 184}
54 185
55// a STL-compatible allocator that uses g_slice 186// a STL-compatible allocator that uses g_slice
56// boy, this is verbose 187// boy, this is verbose
57template<typename Tp> 188template<typename Tp>
81 pointer address (reference x) const { return &x; } 212 pointer address (reference x) const { return &x; }
82 const_pointer address (const_reference x) const { return &x; } 213 const_pointer address (const_reference x) const { return &x; }
83 214
84 pointer allocate (size_type n, const_pointer = 0) 215 pointer allocate (size_type n, const_pointer = 0)
85 { 216 {
86 return static_cast<pointer>(alloc (n * sizeof (Tp))); 217 return salloc<Tp> (n);
87 } 218 }
88 219
89 void deallocate (pointer p, size_type n) 220 void deallocate (pointer p, size_type n)
90 { 221 {
91 dealloc (static_cast<void *>(p), n * sizeof (Tp)); 222 sfree<Tp> (p, n);
92 } 223 }
93 224
94 size_type max_size ()const throw () 225 size_type max_size ()const throw ()
95 { 226 {
96 return size_t (-1) / sizeof (Tp); 227 return size_t (-1) / sizeof (Tp);
105 { 236 {
106 p->~Tp (); 237 p->~Tp ();
107 } 238 }
108}; 239};
109 240
110struct refcounted 241// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213.
242// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps
243// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
244struct tausworthe_random_generator
111{ 245{
112 mutable int refcnt; 246 // generator
113 refcounted () : refcnt (0) { } 247 uint32_t state [4];
114 void refcnt_inc () { ++refcnt; } 248
115 void refcnt_dec () { --refcnt; 249 void operator =(const tausworthe_random_generator &src)
116 if (refcnt < 0)abort();}//D 250 {
251 state [0] = src.state [0];
252 state [1] = src.state [1];
253 state [2] = src.state [2];
254 state [3] = src.state [3];
255 }
256
257 void seed (uint32_t seed);
258 uint32_t next ();
259
260 // uniform distribution
261 uint32_t operator ()(uint32_t r_max)
262 {
263 return is_constant (r_max)
264 ? this->next () % r_max
265 : get_range (r_max);
266 }
267
268 // return a number within (min .. max)
269 int operator () (int r_min, int r_max)
270 {
271 return is_constant (r_min) && is_constant (r_max)
272 ? r_min + (*this) (max (r_max - r_min + 1, 1))
273 : get_range (r_min, r_max);
274 }
275
276 double operator ()()
277 {
278 return this->next () / (double)0xFFFFFFFFU;
279 }
280
281protected:
282 uint32_t get_range (uint32_t r_max);
283 int get_range (int r_min, int r_max);
117}; 284};
285
286typedef tausworthe_random_generator rand_gen;
287
288extern rand_gen rndm;
118 289
119template<class T> 290template<class T>
120struct refptr 291struct refptr
121{ 292{
122 T *p; 293 T *p;
144 T &operator * () const { return *p; } 315 T &operator * () const { return *p; }
145 T *operator ->() const { return p; } 316 T *operator ->() const { return p; }
146 317
147 operator T *() const { return p; } 318 operator T *() const { return p; }
148}; 319};
320
321typedef refptr<maptile> maptile_ptr;
322typedef refptr<object> object_ptr;
323typedef refptr<archetype> arch_ptr;
324typedef refptr<client> client_ptr;
325typedef refptr<player> player_ptr;
149 326
150struct str_hash 327struct str_hash
151{ 328{
152 std::size_t operator ()(const char *s) const 329 std::size_t operator ()(const char *s) const
153 { 330 {
179 { 356 {
180 return !strcmp (a, b); 357 return !strcmp (a, b);
181 } 358 }
182}; 359};
183 360
184#include <vector>
185
186template<class obj> 361template<class T>
187struct unordered_vector : std::vector<obj, slice_allocator<obj> > 362struct unordered_vector : std::vector<T, slice_allocator<T> >
188{ 363{
189 typedef typename unordered_vector::iterator iterator; 364 typedef typename unordered_vector::iterator iterator;
190 365
191 void erase (unsigned int pos) 366 void erase (unsigned int pos)
192 { 367 {
200 { 375 {
201 erase ((unsigned int )(i - this->begin ())); 376 erase ((unsigned int )(i - this->begin ()));
202 } 377 }
203}; 378};
204 379
205template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } 380template<class T, int T::* index>
206template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } 381struct object_vector : std::vector<T *, slice_allocator<T *> >
207template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; } 382{
383 void insert (T *obj)
384 {
385 assert (!(obj->*index));
386 push_back (obj);
387 obj->*index = this->size ();
388 }
208 389
209template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 390 void insert (T &obj)
391 {
392 insert (&obj);
393 }
394
395 void erase (T *obj)
396 {
397 assert (obj->*index);
398 int pos = obj->*index;
399 obj->*index = 0;
400
401 if (pos < this->size ())
402 {
403 (*this)[pos - 1] = (*this)[this->size () - 1];
404 (*this)[pos - 1]->*index = pos;
405 }
406
407 this->pop_back ();
408 }
409
410 void erase (T &obj)
411 {
412 errase (&obj);
413 }
414};
210 415
211// basically does what strncpy should do, but appends "..." to strings exceeding length 416// basically does what strncpy should do, but appends "..." to strings exceeding length
212void assign (char *dst, const char *src, int maxlen); 417void assign (char *dst, const char *src, int maxlen);
213 418
214// type-safe version of assign 419// type-safe version of assign
216inline void assign (char (&dst)[N], const char *src) 421inline void assign (char (&dst)[N], const char *src)
217{ 422{
218 assign ((char *)&dst, src, N); 423 assign ((char *)&dst, src, N);
219} 424}
220 425
426typedef double tstamp;
427
428// return current time as timestampe
429tstamp now ();
430
431int similar_direction (int a, int b);
432
221#endif 433#endif
222 434

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