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Comparing deliantra/server/include/util.h (file contents):
Revision 1.46 by root, Mon May 28 21:15:56 2007 UTC vs.
Revision 1.50 by root, Sun Jun 24 00:33:54 2007 UTC

33# define is_constant(c) 0 33# define is_constant(c) 0
34# define expect(expr,value) (expr) 34# define expect(expr,value) (expr)
35# define prefetch(addr,rw,locality) 35# define prefetch(addr,rw,locality)
36#endif 36#endif
37 37
38#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4)
39# define decltype(x) typeof(x)
40#endif
41
38// put into ifs if you are very sure that the expression 42// put into ifs if you are very sure that the expression
39// is mostly true or mosty false. note that these return 43// is mostly true or mosty false. note that these return
40// booleans, not the expression. 44// booleans, not the expression.
41#define expect_false(expr) expect ((expr) != 0, 0) 45#define expect_false(expr) expect ((expr) != 0, 0)
42#define expect_true(expr) expect ((expr) != 0, 1) 46#define expect_true(expr) expect ((expr) != 0, 1)
49#include <glib.h> 53#include <glib.h>
50 54
51#include <shstr.h> 55#include <shstr.h>
52#include <traits.h> 56#include <traits.h>
53 57
54// use a gcc extension for auto declarations until ISO C++ sanctifies them 58// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
55#define auto(var,expr) typeof(expr) var = (expr) 59#define auto(var,expr) decltype(expr) var = (expr)
56 60
57// very ugly macro that basicaly declares and initialises a variable 61// very ugly macro that basicaly declares and initialises a variable
58// that is in scope for the next statement only 62// that is in scope for the next statement only
59// works only for stuff that can be assigned 0 and converts to false 63// works only for stuff that can be assigned 0 and converts to false
60// (note: works great for pointers) 64// (note: works great for pointers)
61// most ugly macro I ever wrote 65// most ugly macro I ever wrote
62#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 66#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
63 67
64// in range including end 68// in range including end
65#define IN_RANGE_INC(val,beg,end) \ 69#define IN_RANGE_INC(val,beg,end) \
66 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg)) 70 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
67 71
401 { 405 {
402 return !strcmp (a, b); 406 return !strcmp (a, b);
403 } 407 }
404}; 408};
405 409
410// Mostly the same as std::vector, but insert/erase can reorder
411// the elements, making insret/remove O(1) instead of O(n).
412//
413// NOTE: only some forms of erase/insert are available
406template<class T> 414template<class T>
407struct unordered_vector : std::vector<T, slice_allocator<T> > 415struct unordered_vector : std::vector<T, slice_allocator<T> >
408{ 416{
409 typedef typename unordered_vector::iterator iterator; 417 typedef typename unordered_vector::iterator iterator;
410 418
420 { 428 {
421 erase ((unsigned int )(i - this->begin ())); 429 erase ((unsigned int )(i - this->begin ()));
422 } 430 }
423}; 431};
424 432
425template<class T, int T::* index> 433// This container blends advantages of linked lists
434// (efficiency) with vectors (random access) by
435// by using an unordered vector and storing the vector
436// index inside the object.
437//
438// + memory-efficient on most 64 bit archs
439// + O(1) insert/remove
440// + free unique (but varying) id for inserted objects
441// + cache-friendly iteration
442// - only works for pointers to structs
443//
444// NOTE: only some forms of erase/insert are available
445typedef int object_vector_index;
446
447template<class T, object_vector_index T::*indexmember>
426struct object_vector : std::vector<T *, slice_allocator<T *> > 448struct object_vector : std::vector<T *, slice_allocator<T *> >
427{ 449{
450 typedef typename object_vector::iterator iterator;
451
452 bool contains (const T *obj) const
453 {
454 return obj->*indexmember;
455 }
456
457 iterator find (const T *obj)
458 {
459 return obj->*indexmember
460 ? this->begin () + obj->*indexmember - 1
461 : this->end ();
462 }
463
428 void insert (T *obj) 464 void insert (T *obj)
429 { 465 {
430 assert (!(obj->*index));
431 push_back (obj); 466 push_back (obj);
432 obj->*index = this->size (); 467 obj->*indexmember = this->size ();
433 } 468 }
434 469
435 void insert (T &obj) 470 void insert (T &obj)
436 { 471 {
437 insert (&obj); 472 insert (&obj);
438 } 473 }
439 474
440 void erase (T *obj) 475 void erase (T *obj)
441 { 476 {
442 assert (obj->*index);
443 unsigned int pos = obj->*index; 477 unsigned int pos = obj->*indexmember;
444 obj->*index = 0; 478 obj->*indexmember = 0;
445 479
446 if (pos < this->size ()) 480 if (pos < this->size ())
447 { 481 {
448 (*this)[pos - 1] = (*this)[this->size () - 1]; 482 (*this)[pos - 1] = (*this)[this->size () - 1];
449 (*this)[pos - 1]->*index = pos; 483 (*this)[pos - 1]->*indexmember = pos;
450 } 484 }
451 485
452 this->pop_back (); 486 this->pop_back ();
453 } 487 }
454 488
455 void erase (T &obj) 489 void erase (T &obj)
456 { 490 {
457 errase (&obj); 491 erase (&obj);
458 } 492 }
459}; 493};
460 494
461// basically does what strncpy should do, but appends "..." to strings exceeding length 495// basically does what strncpy should do, but appends "..." to strings exceeding length
462void assign (char *dst, const char *src, int maxlen); 496void assign (char *dst, const char *src, int maxlen);

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