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Revision 1.47 by root, Sat Jun 2 03:48:29 2007 UTC vs.
Revision 1.98 by root, Fri Apr 2 03:41:24 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Crossfire TRT is free software; you can redistribute it and/or modify it 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * under the terms of the GNU General Public License as published by the Free 7 * the terms of the Affero GNU General Public License as published by the
8 * Software Foundation; either version 2 of the License, or (at your option) 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, but 11 * This program is distributed in the hope that it will be useful,
12 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License along 16 * You should have received a copy of the Affero GNU General Public License
17 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 17 * and the GNU General Public License along with this program. If not, see
18 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 * 19 *
20 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */ 21 */
22 22
23#ifndef UTIL_H__ 23#ifndef UTIL_H__
24#define UTIL_H__ 24#define UTIL_H__
25 25
26//#define PREFER_MALLOC 26#include <compiler.h>
27 27
28#if __GNUC__ >= 3 28#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
29# define is_constant(c) __builtin_constant_p (c) 29#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
30# define expect(expr,value) __builtin_expect ((expr),(value)) 30#define PREFER_MALLOC 0 // use malloc and not the slice allocator
31# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
32#else
33# define is_constant(c) 0
34# define expect(expr,value) (expr)
35# define prefetch(addr,rw,locality)
36#endif
37 31
38#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) 32#include <pthread.h>
39# define decltype(x) typeof(x)
40#endif
41
42// put into ifs if you are very sure that the expression
43// is mostly true or mosty false. note that these return
44// booleans, not the expression.
45#define expect_false(expr) expect ((expr) != 0, 0)
46#define expect_true(expr) expect ((expr) != 0, 1)
47 33
48#include <cstddef> 34#include <cstddef>
49#include <cmath> 35#include <cmath>
50#include <new> 36#include <new>
51#include <vector> 37#include <vector>
53#include <glib.h> 39#include <glib.h>
54 40
55#include <shstr.h> 41#include <shstr.h>
56#include <traits.h> 42#include <traits.h>
57 43
44#if DEBUG_SALLOC
45# define g_slice_alloc0(s) debug_slice_alloc0(s)
46# define g_slice_alloc(s) debug_slice_alloc(s)
47# define g_slice_free1(s,p) debug_slice_free1(s,p)
48void *g_slice_alloc (unsigned long size);
49void *g_slice_alloc0 (unsigned long size);
50void g_slice_free1 (unsigned long size, void *ptr);
51#elif PREFER_MALLOC
52# define g_slice_alloc0(s) calloc (1, (s))
53# define g_slice_alloc(s) malloc ((s))
54# define g_slice_free1(s,p) free ((p))
55#endif
56
58// use a gcc extension for auto declarations until ISO C++ sanctifies them 57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
59#define auto(var,expr) decltype(expr) var = (expr) 58#define auto(var,expr) decltype(expr) var = (expr)
60 59
61// very ugly macro that basicaly declares and initialises a variable 60// very ugly macro that basically declares and initialises a variable
62// that is in scope for the next statement only 61// that is in scope for the next statement only
63// works only for stuff that can be assigned 0 and converts to false 62// works only for stuff that can be assigned 0 and converts to false
64// (note: works great for pointers) 63// (note: works great for pointers)
65// most ugly macro I ever wrote 64// most ugly macro I ever wrote
66#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 65#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
67 66
68// in range including end 67// in range including end
69#define IN_RANGE_INC(val,beg,end) \ 68#define IN_RANGE_INC(val,beg,end) \
70 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg)) 69 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
71 70
72// in range excluding end 71// in range excluding end
73#define IN_RANGE_EXC(val,beg,end) \ 72#define IN_RANGE_EXC(val,beg,end) \
74 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 73 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
75 74
75void cleanup (const char *cause, bool make_core = false);
76void fork_abort (const char *msg); 76void fork_abort (const char *msg);
77 77
78// rationale for using (U) not (T) is to reduce signed/unsigned issues, 78// rationale for using (U) not (T) is to reduce signed/unsigned issues,
79// as a is often a constant while b is the variable. it is still a bug, though. 79// as a is often a constant while b is the variable. it is still a bug, though.
80template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 80template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
81template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 81template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
82template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 82template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
83 83
84template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
85template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
86template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
87
84template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 88template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
85 89
90template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
91template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
92
93// sign returns -1 or +1
94template<typename T>
95static inline T sign (T v) { return v < 0 ? -1 : +1; }
96// relies on 2c representation
97template<>
98inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
99
100// sign0 returns -1, 0 or +1
101template<typename T>
102static inline T sign0 (T v) { return v ? sign (v) : 0; }
103
104// div* only work correctly for div > 0
105// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
106template<typename T> static inline T div (T val, T div)
107{
108 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
109}
110// div, round-up
111template<typename T> static inline T div_ru (T val, T div)
112{
113 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
114}
115// div, round-down
116template<typename T> static inline T div_rd (T val, T div)
117{
118 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
119}
120
121// lerp* only work correctly for min_in < max_in
122// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
86template<typename T> 123template<typename T>
87static inline T 124static inline T
88lerp (T val, T min_in, T max_in, T min_out, T max_out) 125lerp (T val, T min_in, T max_in, T min_out, T max_out)
89{ 126{
90 return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; 127 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
128}
129
130// lerp, round-down
131template<typename T>
132static inline T
133lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
134{
135 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
136}
137
138// lerp, round-up
139template<typename T>
140static inline T
141lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
142{
143 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
91} 144}
92 145
93// lots of stuff taken from FXT 146// lots of stuff taken from FXT
94 147
95/* Rotate right. This is used in various places for checksumming */ 148/* Rotate right. This is used in various places for checksumming */
133 int32_t d = b - a; 186 int32_t d = b - a;
134 d &= d >> 31; 187 d &= d >> 31;
135 return b - d; 188 return b - d;
136} 189}
137 190
138// this is much faster than crossfires original algorithm 191// this is much faster than crossfire's original algorithm
139// on modern cpus 192// on modern cpus
140inline int 193inline int
141isqrt (int n) 194isqrt (int n)
142{ 195{
143 return (int)sqrtf ((float)n); 196 return (int)sqrtf ((float)n);
197}
198
199// this is kind of like the ^^ operator, if it would exist, without sequence point.
200// more handy than it looks like, due to the implicit !! done on its arguments
201inline bool
202logical_xor (bool a, bool b)
203{
204 return a != b;
205}
206
207inline bool
208logical_implies (bool a, bool b)
209{
210 return a <= b;
144} 211}
145 212
146// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) 213// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
147#if 0 214#if 0
148// and has a max. error of 6 in the range -100..+100. 215// and has a max. error of 6 in the range -100..+100.
173absdir (int d) 240absdir (int d)
174{ 241{
175 return ((d - 1) & 7) + 1; 242 return ((d - 1) & 7) + 1;
176} 243}
177 244
245// avoid ctz name because netbsd or freebsd spams it's namespace with it
246#if GCC_VERSION(3,4)
247static inline int least_significant_bit (uint32_t x)
248{
249 return __builtin_ctz (x);
250}
251#else
252int least_significant_bit (uint32_t x);
253#endif
254
255#define for_all_bits_sparse_32(mask, idxvar) \
256 for (uint32_t idxvar, mask_ = mask; \
257 mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);)
258
259extern ssize_t slice_alloc; // statistics
260
261void *salloc_ (int n) throw (std::bad_alloc);
262void *salloc_ (int n, void *src) throw (std::bad_alloc);
263
264// strictly the same as g_slice_alloc, but never returns 0
265template<typename T>
266inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
267
268// also copies src into the new area, like "memdup"
269// if src is 0, clears the memory
270template<typename T>
271inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
272
273// clears the memory
274template<typename T>
275inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
276
277// for symmetry
278template<typename T>
279inline void sfree (T *ptr, int n = 1) throw ()
280{
281 if (expect_true (ptr))
282 {
283 slice_alloc -= n * sizeof (T);
284 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
285 g_slice_free1 (n * sizeof (T), (void *)ptr);
286 assert (slice_alloc >= 0);//D
287 }
288}
289
290// nulls the pointer
291template<typename T>
292inline void sfree0 (T *&ptr, int n = 1) throw ()
293{
294 sfree<T> (ptr, n);
295 ptr = 0;
296}
297
178// makes dynamically allocated objects zero-initialised 298// makes dynamically allocated objects zero-initialised
179struct zero_initialised 299struct zero_initialised
180{ 300{
181 void *operator new (size_t s, void *p) 301 void *operator new (size_t s, void *p)
182 { 302 {
184 return p; 304 return p;
185 } 305 }
186 306
187 void *operator new (size_t s) 307 void *operator new (size_t s)
188 { 308 {
189 return g_slice_alloc0 (s); 309 return salloc0<char> (s);
190 } 310 }
191 311
192 void *operator new[] (size_t s) 312 void *operator new[] (size_t s)
193 { 313 {
194 return g_slice_alloc0 (s); 314 return salloc0<char> (s);
195 } 315 }
196 316
197 void operator delete (void *p, size_t s) 317 void operator delete (void *p, size_t s)
198 { 318 {
199 g_slice_free1 (s, p); 319 sfree ((char *)p, s);
200 } 320 }
201 321
202 void operator delete[] (void *p, size_t s) 322 void operator delete[] (void *p, size_t s)
203 { 323 {
204 g_slice_free1 (s, p); 324 sfree ((char *)p, s);
205 } 325 }
206}; 326};
207 327
208void *salloc_ (int n) throw (std::bad_alloc); 328// makes dynamically allocated objects zero-initialised
209void *salloc_ (int n, void *src) throw (std::bad_alloc); 329struct slice_allocated
210
211// strictly the same as g_slice_alloc, but never returns 0
212template<typename T>
213inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
214
215// also copies src into the new area, like "memdup"
216// if src is 0, clears the memory
217template<typename T>
218inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
219
220// clears the memory
221template<typename T>
222inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
223
224// for symmetry
225template<typename T>
226inline void sfree (T *ptr, int n = 1) throw ()
227{ 330{
228#ifdef PREFER_MALLOC 331 void *operator new (size_t s, void *p)
229 free (ptr); 332 {
230#else 333 return p;
231 g_slice_free1 (n * sizeof (T), (void *)ptr); 334 }
232#endif 335
233} 336 void *operator new (size_t s)
337 {
338 return salloc<char> (s);
339 }
340
341 void *operator new[] (size_t s)
342 {
343 return salloc<char> (s);
344 }
345
346 void operator delete (void *p, size_t s)
347 {
348 sfree ((char *)p, s);
349 }
350
351 void operator delete[] (void *p, size_t s)
352 {
353 sfree ((char *)p, s);
354 }
355};
234 356
235// a STL-compatible allocator that uses g_slice 357// a STL-compatible allocator that uses g_slice
236// boy, this is verbose 358// boy, this is verbose
237template<typename Tp> 359template<typename Tp>
238struct slice_allocator 360struct slice_allocator
250 { 372 {
251 typedef slice_allocator<U> other; 373 typedef slice_allocator<U> other;
252 }; 374 };
253 375
254 slice_allocator () throw () { } 376 slice_allocator () throw () { }
255 slice_allocator (const slice_allocator &o) throw () { } 377 slice_allocator (const slice_allocator &) throw () { }
256 template<typename Tp2> 378 template<typename Tp2>
257 slice_allocator (const slice_allocator<Tp2> &) throw () { } 379 slice_allocator (const slice_allocator<Tp2> &) throw () { }
258 380
259 ~slice_allocator () { } 381 ~slice_allocator () { }
260 382
269 void deallocate (pointer p, size_type n) 391 void deallocate (pointer p, size_type n)
270 { 392 {
271 sfree<Tp> (p, n); 393 sfree<Tp> (p, n);
272 } 394 }
273 395
274 size_type max_size ()const throw () 396 size_type max_size () const throw ()
275 { 397 {
276 return size_t (-1) / sizeof (Tp); 398 return size_t (-1) / sizeof (Tp);
277 } 399 }
278 400
279 void construct (pointer p, const Tp &val) 401 void construct (pointer p, const Tp &val)
290// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 412// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213.
291// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps 413// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps
292// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps 414// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
293struct tausworthe_random_generator 415struct tausworthe_random_generator
294{ 416{
295 // generator
296 uint32_t state [4]; 417 uint32_t state [4];
297 418
298 void operator =(const tausworthe_random_generator &src) 419 void operator =(const tausworthe_random_generator &src)
299 { 420 {
300 state [0] = src.state [0]; 421 state [0] = src.state [0];
303 state [3] = src.state [3]; 424 state [3] = src.state [3];
304 } 425 }
305 426
306 void seed (uint32_t seed); 427 void seed (uint32_t seed);
307 uint32_t next (); 428 uint32_t next ();
429};
308 430
309 // uniform distribution 431// Xorshift RNGs, George Marsaglia
432// http://www.jstatsoft.org/v08/i14/paper
433// this one is about 40% faster than the tausworthe one above (i.e. not much),
434// despite the inlining, and has the issue of only creating 2**32-1 numbers.
435// see also http://www.iro.umontreal.ca/~lecuyer/myftp/papers/xorshift.pdf
436struct xorshift_random_generator
437{
438 uint32_t x, y;
439
440 void operator =(const xorshift_random_generator &src)
441 {
442 x = src.x;
443 y = src.y;
444 }
445
446 void seed (uint32_t seed)
447 {
448 x = seed;
449 y = seed * 69069U;
450 }
451
452 uint32_t next ()
453 {
454 uint32_t t = x ^ (x << 10);
455 x = y;
456 y = y ^ (y >> 13) ^ t ^ (t >> 10);
457 return y;
458 }
459};
460
461template<class generator>
462struct random_number_generator : generator
463{
464 // uniform distribution, 0 .. max (0, num - 1)
310 uint32_t operator ()(uint32_t num) 465 uint32_t operator ()(uint32_t num)
311 { 466 {
312 return is_constant (num) 467 return !is_constant (num) ? get_range (num) // non-constant
313 ? (next () * (uint64_t)num) >> 32U 468 : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two
314 : get_range (num); 469 : this->next () & (num - 1); // constant, power-of-two
315 } 470 }
316 471
317 // return a number within (min .. max) 472 // return a number within (min .. max)
318 int operator () (int r_min, int r_max) 473 int operator () (int r_min, int r_max)
319 { 474 {
330protected: 485protected:
331 uint32_t get_range (uint32_t r_max); 486 uint32_t get_range (uint32_t r_max);
332 int get_range (int r_min, int r_max); 487 int get_range (int r_min, int r_max);
333}; 488};
334 489
335typedef tausworthe_random_generator rand_gen; 490typedef random_number_generator<tausworthe_random_generator> rand_gen;
336 491
337extern rand_gen rndm; 492extern rand_gen rndm, rmg_rndm;
493
494INTERFACE_CLASS (attachable)
495struct refcnt_base
496{
497 typedef int refcnt_t;
498 mutable refcnt_t ACC (RW, refcnt);
499
500 MTH void refcnt_inc () const { ++refcnt; }
501 MTH void refcnt_dec () const { --refcnt; }
502
503 refcnt_base () : refcnt (0) { }
504};
505
506// to avoid branches with more advanced compilers
507extern refcnt_base::refcnt_t refcnt_dummy;
338 508
339template<class T> 509template<class T>
340struct refptr 510struct refptr
341{ 511{
512 // p if not null
513 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
514
515 void refcnt_dec ()
516 {
517 if (!is_constant (p))
518 --*refcnt_ref ();
519 else if (p)
520 --p->refcnt;
521 }
522
523 void refcnt_inc ()
524 {
525 if (!is_constant (p))
526 ++*refcnt_ref ();
527 else if (p)
528 ++p->refcnt;
529 }
530
342 T *p; 531 T *p;
343 532
344 refptr () : p(0) { } 533 refptr () : p(0) { }
345 refptr (const refptr<T> &p) : p(p.p) { if (p) p->refcnt_inc (); } 534 refptr (const refptr<T> &p) : p(p.p) { refcnt_inc (); }
346 refptr (T *p) : p(p) { if (p) p->refcnt_inc (); } 535 refptr (T *p) : p(p) { refcnt_inc (); }
347 ~refptr () { if (p) p->refcnt_dec (); } 536 ~refptr () { refcnt_dec (); }
348 537
349 const refptr<T> &operator =(T *o) 538 const refptr<T> &operator =(T *o)
350 { 539 {
540 // if decrementing ever destroys we need to reverse the order here
351 if (p) p->refcnt_dec (); 541 refcnt_dec ();
352 p = o; 542 p = o;
353 if (p) p->refcnt_inc (); 543 refcnt_inc ();
354
355 return *this; 544 return *this;
356 } 545 }
357 546
358 const refptr<T> &operator =(const refptr<T> o) 547 const refptr<T> &operator =(const refptr<T> &o)
359 { 548 {
360 *this = o.p; 549 *this = o.p;
361 return *this; 550 return *this;
362 } 551 }
363 552
364 T &operator * () const { return *p; } 553 T &operator * () const { return *p; }
365 T *operator ->() const { return p; } 554 T *operator ->() const { return p; }
366 555
367 operator T *() const { return p; } 556 operator T *() const { return p; }
368}; 557};
369 558
370typedef refptr<maptile> maptile_ptr; 559typedef refptr<maptile> maptile_ptr;
371typedef refptr<object> object_ptr; 560typedef refptr<object> object_ptr;
372typedef refptr<archetype> arch_ptr; 561typedef refptr<archetype> arch_ptr;
373typedef refptr<client> client_ptr; 562typedef refptr<client> client_ptr;
374typedef refptr<player> player_ptr; 563typedef refptr<player> player_ptr;
375 564
565#define STRHSH_NULL 2166136261
566
567static inline uint32_t
568strhsh (const char *s)
569{
570 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
571 // it is about twice as fast as the one-at-a-time one,
572 // with good distribution.
573 // FNV-1a is faster on many cpus because the multiplication
574 // runs concurrently with the looping logic.
575 uint32_t hash = STRHSH_NULL;
576
577 while (*s)
578 hash = (hash ^ *s++) * 16777619U;
579
580 return hash;
581}
582
583static inline uint32_t
584memhsh (const char *s, size_t len)
585{
586 uint32_t hash = STRHSH_NULL;
587
588 while (len--)
589 hash = (hash ^ *s++) * 16777619U;
590
591 return hash;
592}
593
376struct str_hash 594struct str_hash
377{ 595{
378 std::size_t operator ()(const char *s) const 596 std::size_t operator ()(const char *s) const
379 { 597 {
380 unsigned long hash = 0;
381
382 /* use the one-at-a-time hash function, which supposedly is
383 * better than the djb2-like one used by perl5.005, but
384 * certainly is better then the bug used here before.
385 * see http://burtleburtle.net/bob/hash/doobs.html
386 */
387 while (*s)
388 {
389 hash += *s++;
390 hash += hash << 10;
391 hash ^= hash >> 6;
392 }
393
394 hash += hash << 3;
395 hash ^= hash >> 11;
396 hash += hash << 15;
397
398 return hash; 598 return strhsh (s);
599 }
600
601 std::size_t operator ()(const shstr &s) const
602 {
603 return strhsh (s);
399 } 604 }
400}; 605};
401 606
402struct str_equal 607struct str_equal
403{ 608{
405 { 610 {
406 return !strcmp (a, b); 611 return !strcmp (a, b);
407 } 612 }
408}; 613};
409 614
615// Mostly the same as std::vector, but insert/erase can reorder
616// the elements, making append(=insert)/remove O(1) instead of O(n).
617//
618// NOTE: only some forms of erase are available
410template<class T> 619template<class T>
411struct unordered_vector : std::vector<T, slice_allocator<T> > 620struct unordered_vector : std::vector<T, slice_allocator<T> >
412{ 621{
413 typedef typename unordered_vector::iterator iterator; 622 typedef typename unordered_vector::iterator iterator;
414 623
424 { 633 {
425 erase ((unsigned int )(i - this->begin ())); 634 erase ((unsigned int )(i - this->begin ()));
426 } 635 }
427}; 636};
428 637
429template<class T, int T::* index> 638// This container blends advantages of linked lists
639// (efficiency) with vectors (random access) by
640// by using an unordered vector and storing the vector
641// index inside the object.
642//
643// + memory-efficient on most 64 bit archs
644// + O(1) insert/remove
645// + free unique (but varying) id for inserted objects
646// + cache-friendly iteration
647// - only works for pointers to structs
648//
649// NOTE: only some forms of erase/insert are available
650typedef int object_vector_index;
651
652template<class T, object_vector_index T::*indexmember>
430struct object_vector : std::vector<T *, slice_allocator<T *> > 653struct object_vector : std::vector<T *, slice_allocator<T *> >
431{ 654{
655 typedef typename object_vector::iterator iterator;
656
657 bool contains (const T *obj) const
658 {
659 return obj->*indexmember;
660 }
661
662 iterator find (const T *obj)
663 {
664 return obj->*indexmember
665 ? this->begin () + obj->*indexmember - 1
666 : this->end ();
667 }
668
669 void push_back (T *obj)
670 {
671 std::vector<T *, slice_allocator<T *> >::push_back (obj);
672 obj->*indexmember = this->size ();
673 }
674
432 void insert (T *obj) 675 void insert (T *obj)
433 { 676 {
434 assert (!(obj->*index));
435 push_back (obj); 677 push_back (obj);
436 obj->*index = this->size ();
437 } 678 }
438 679
439 void insert (T &obj) 680 void insert (T &obj)
440 { 681 {
441 insert (&obj); 682 insert (&obj);
442 } 683 }
443 684
444 void erase (T *obj) 685 void erase (T *obj)
445 { 686 {
446 assert (obj->*index);
447 unsigned int pos = obj->*index; 687 unsigned int pos = obj->*indexmember;
448 obj->*index = 0; 688 obj->*indexmember = 0;
449 689
450 if (pos < this->size ()) 690 if (pos < this->size ())
451 { 691 {
452 (*this)[pos - 1] = (*this)[this->size () - 1]; 692 (*this)[pos - 1] = (*this)[this->size () - 1];
453 (*this)[pos - 1]->*index = pos; 693 (*this)[pos - 1]->*indexmember = pos;
454 } 694 }
455 695
456 this->pop_back (); 696 this->pop_back ();
457 } 697 }
458 698
459 void erase (T &obj) 699 void erase (T &obj)
460 { 700 {
461 errase (&obj); 701 erase (&obj);
462 } 702 }
463}; 703};
464 704
465// basically does what strncpy should do, but appends "..." to strings exceeding length 705// basically does what strncpy should do, but appends "..." to strings exceeding length
706// returns the number of bytes actually used (including \0)
466void assign (char *dst, const char *src, int maxlen); 707int assign (char *dst, const char *src, int maxsize);
467 708
468// type-safe version of assign 709// type-safe version of assign
469template<int N> 710template<int N>
470inline void assign (char (&dst)[N], const char *src) 711inline int assign (char (&dst)[N], const char *src)
471{ 712{
472 assign ((char *)&dst, src, N); 713 return assign ((char *)&dst, src, N);
473} 714}
474 715
475typedef double tstamp; 716typedef double tstamp;
476 717
477// return current time as timestampe 718// return current time as timestamp
478tstamp now (); 719tstamp now ();
479 720
480int similar_direction (int a, int b); 721int similar_direction (int a, int b);
481 722
482// like printf, but returns a std::string 723// like v?sprintf, but returns a "static" buffer
483const std::string format (const char *format, ...); 724char *vformat (const char *format, va_list ap);
725char *format (const char *format, ...) attribute ((format (printf, 1, 2)));
484 726
727// safety-check player input which will become object->msg
728bool msg_is_safe (const char *msg);
729
730/////////////////////////////////////////////////////////////////////////////
731// threads, very very thin wrappers around pthreads
732
733struct thread
734{
735 pthread_t id;
736
737 void start (void *(*start_routine)(void *), void *arg = 0);
738
739 void cancel ()
740 {
741 pthread_cancel (id);
742 }
743
744 void *join ()
745 {
746 void *ret;
747
748 if (pthread_join (id, &ret))
749 cleanup ("pthread_join failed", 1);
750
751 return ret;
752 }
753};
754
755// note that mutexes are not classes
756typedef pthread_mutex_t smutex;
757
758#if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP)
759 #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP
760#else
761 #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER
485#endif 762#endif
486 763
764#define SMUTEX(name) smutex name = SMUTEX_INITIALISER
765#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name))
766#define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name))
767
768typedef pthread_cond_t scond;
769
770#define SCOND(name) scond name = PTHREAD_COND_INITIALIZER
771#define SCOND_SIGNAL(name) pthread_cond_signal (&(name))
772#define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name))
773#define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex))
774
775#endif
776

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