ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/util.h
(Generate patch)

Comparing deliantra/server/include/util.h (file contents):
Revision 1.15 by root, Sat Sep 16 13:11:20 2006 UTC vs.
Revision 1.52 by root, Wed Jul 11 12:29:06 2007 UTC

1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 *
6 * Crossfire TRT is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * The authors can be reached via e-mail to <crossfire@schmorp.de>
20 */
21
1#ifndef UTIL_H__ 22#ifndef UTIL_H__
2#define UTIL_H__ 23#define UTIL_H__
3 24
25//#define PREFER_MALLOC
26
4#if __GNUC__ >= 3 27#if __GNUC__ >= 3
5# define is_constant(c) __builtin_constant_p (c) 28# define is_constant(c) __builtin_constant_p (c)
29# define expect(expr,value) __builtin_expect ((expr),(value))
30# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
6#else 31#else
7# define is_constant(c) 0 32# define is_constant(c) 0
33# define expect(expr,value) (expr)
34# define prefetch(addr,rw,locality)
8#endif 35#endif
9 36
37#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4)
38# define decltype(x) typeof(x)
39#endif
40
41// put into ifs if you are very sure that the expression
42// is mostly true or mosty false. note that these return
43// booleans, not the expression.
44#define expect_false(expr) expect ((expr) != 0, 0)
45#define expect_true(expr) expect ((expr) != 0, 1)
46
10#include <cstddef> 47#include <cstddef>
48#include <cmath>
49#include <new>
50#include <vector>
11 51
12#include <glib.h> 52#include <glib.h>
13 53
54#include <shstr.h>
55#include <traits.h>
56
14// use a gcc extension for auto declarations until ISO C++ sanctifies them 57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
15#define AUTODECL(var,expr) typeof(expr) var = (expr) 58#define auto(var,expr) decltype(expr) var = (expr)
59
60// very ugly macro that basicaly declares and initialises a variable
61// that is in scope for the next statement only
62// works only for stuff that can be assigned 0 and converts to false
63// (note: works great for pointers)
64// most ugly macro I ever wrote
65#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
66
67// in range including end
68#define IN_RANGE_INC(val,beg,end) \
69 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
70
71// in range excluding end
72#define IN_RANGE_EXC(val,beg,end) \
73 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
74
75void fork_abort (const char *msg);
76
77// rationale for using (U) not (T) is to reduce signed/unsigned issues,
78// as a is often a constant while b is the variable. it is still a bug, though.
79template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
80template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
81template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
82
83template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
84
85template<typename T>
86static inline T
87lerp (T val, T min_in, T max_in, T min_out, T max_out)
88{
89 return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out;
90}
91
92// lots of stuff taken from FXT
93
94/* Rotate right. This is used in various places for checksumming */
95//TODO: that sucks, use a better checksum algo
96static inline uint32_t
97rotate_right (uint32_t c, uint32_t count = 1)
98{
99 return (c << (32 - count)) | (c >> count);
100}
101
102static inline uint32_t
103rotate_left (uint32_t c, uint32_t count = 1)
104{
105 return (c >> (32 - count)) | (c << count);
106}
107
108// Return abs(a-b)
109// Both a and b must not have the most significant bit set
110static inline uint32_t
111upos_abs_diff (uint32_t a, uint32_t b)
112{
113 long d1 = b - a;
114 long d2 = (d1 & (d1 >> 31)) << 1;
115
116 return d1 - d2; // == (b - d) - (a + d);
117}
118
119// Both a and b must not have the most significant bit set
120static inline uint32_t
121upos_min (uint32_t a, uint32_t b)
122{
123 int32_t d = b - a;
124 d &= d >> 31;
125 return a + d;
126}
127
128// Both a and b must not have the most significant bit set
129static inline uint32_t
130upos_max (uint32_t a, uint32_t b)
131{
132 int32_t d = b - a;
133 d &= d >> 31;
134 return b - d;
135}
136
137// this is much faster than crossfires original algorithm
138// on modern cpus
139inline int
140isqrt (int n)
141{
142 return (int)sqrtf ((float)n);
143}
144
145// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
146#if 0
147// and has a max. error of 6 in the range -100..+100.
148#else
149// and has a max. error of 9 in the range -100..+100.
150#endif
151inline int
152idistance (int dx, int dy)
153{
154 unsigned int dx_ = abs (dx);
155 unsigned int dy_ = abs (dy);
156
157#if 0
158 return dx_ > dy_
159 ? (dx_ * 61685 + dy_ * 26870) >> 16
160 : (dy_ * 61685 + dx_ * 26870) >> 16;
161#else
162 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
163#endif
164}
165
166/*
167 * absdir(int): Returns a number between 1 and 8, which represent
168 * the "absolute" direction of a number (it actually takes care of
169 * "overflow" in previous calculations of a direction).
170 */
171inline int
172absdir (int d)
173{
174 return ((d - 1) & 7) + 1;
175}
16 176
17// makes dynamically allocated objects zero-initialised 177// makes dynamically allocated objects zero-initialised
18struct zero_initialised 178struct zero_initialised
19{ 179{
20 void *operator new (size_t s, void *p) 180 void *operator new (size_t s, void *p)
42 { 202 {
43 g_slice_free1 (s, p); 203 g_slice_free1 (s, p);
44 } 204 }
45}; 205};
46 206
207void *salloc_ (int n) throw (std::bad_alloc);
208void *salloc_ (int n, void *src) throw (std::bad_alloc);
209
47// strictly the same as g_slice_alloc, but never returns 0 210// strictly the same as g_slice_alloc, but never returns 0
48void *alloc (int s) throw (std::bad_alloc); 211template<typename T>
212inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
213
214// also copies src into the new area, like "memdup"
215// if src is 0, clears the memory
216template<typename T>
217inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
218
219// clears the memory
220template<typename T>
221inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
222
49// for symmetry 223// for symmetry
50inline void dealloc (void *p, int s) throw () 224template<typename T>
225inline void sfree (T *ptr, int n = 1) throw ()
51{ 226{
52 g_slice_free1 (s, p); 227#ifdef PREFER_MALLOC
228 free (ptr);
229#else
230 g_slice_free1 (n * sizeof (T), (void *)ptr);
231#endif
53} 232}
54 233
55// a STL-compatible allocator that uses g_slice 234// a STL-compatible allocator that uses g_slice
56// boy, this is verbose 235// boy, this is verbose
57template<typename Tp> 236template<typename Tp>
81 pointer address (reference x) const { return &x; } 260 pointer address (reference x) const { return &x; }
82 const_pointer address (const_reference x) const { return &x; } 261 const_pointer address (const_reference x) const { return &x; }
83 262
84 pointer allocate (size_type n, const_pointer = 0) 263 pointer allocate (size_type n, const_pointer = 0)
85 { 264 {
86 return static_cast<pointer>(alloc (n * sizeof (Tp))); 265 return salloc<Tp> (n);
87 } 266 }
88 267
89 void deallocate (pointer p, size_type n) 268 void deallocate (pointer p, size_type n)
90 { 269 {
91 dealloc (static_cast<void *>(p), n * sizeof (Tp)); 270 sfree<Tp> (p, n);
92 } 271 }
93 272
94 size_type max_size ()const throw () 273 size_type max_size ()const throw ()
95 { 274 {
96 return size_t (-1) / sizeof (Tp); 275 return size_t (-1) / sizeof (Tp);
105 { 284 {
106 p->~Tp (); 285 p->~Tp ();
107 } 286 }
108}; 287};
109 288
110struct refcounted 289// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213.
290// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps
291// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
292struct tausworthe_random_generator
111{ 293{
112 mutable int refcnt; 294 // generator
113 refcounted () : refcnt (0) { } 295 uint32_t state [4];
114 void refcnt_inc () { ++refcnt; } 296
115 void refcnt_dec () { --refcnt; } 297 void operator =(const tausworthe_random_generator &src)
298 {
299 state [0] = src.state [0];
300 state [1] = src.state [1];
301 state [2] = src.state [2];
302 state [3] = src.state [3];
303 }
304
305 void seed (uint32_t seed);
306 uint32_t next ();
307
308 // uniform distribution
309 uint32_t operator ()(uint32_t num)
310 {
311 return is_constant (num)
312 ? (next () * (uint64_t)num) >> 32U
313 : get_range (num);
314 }
315
316 // return a number within (min .. max)
317 int operator () (int r_min, int r_max)
318 {
319 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
320 ? r_min + operator ()(r_max - r_min + 1)
321 : get_range (r_min, r_max);
322 }
323
324 double operator ()()
325 {
326 return this->next () / (double)0xFFFFFFFFU;
327 }
328
329protected:
330 uint32_t get_range (uint32_t r_max);
331 int get_range (int r_min, int r_max);
116}; 332};
333
334typedef tausworthe_random_generator rand_gen;
335
336extern rand_gen rndm;
117 337
118template<class T> 338template<class T>
119struct refptr 339struct refptr
120{ 340{
121 T *p; 341 T *p;
143 T &operator * () const { return *p; } 363 T &operator * () const { return *p; }
144 T *operator ->() const { return p; } 364 T *operator ->() const { return p; }
145 365
146 operator T *() const { return p; } 366 operator T *() const { return p; }
147}; 367};
368
369typedef refptr<maptile> maptile_ptr;
370typedef refptr<object> object_ptr;
371typedef refptr<archetype> arch_ptr;
372typedef refptr<client> client_ptr;
373typedef refptr<player> player_ptr;
148 374
149struct str_hash 375struct str_hash
150{ 376{
151 std::size_t operator ()(const char *s) const 377 std::size_t operator ()(const char *s) const
152 { 378 {
178 { 404 {
179 return !strcmp (a, b); 405 return !strcmp (a, b);
180 } 406 }
181}; 407};
182 408
183#include <vector> 409// Mostly the same as std::vector, but insert/erase can reorder
184 410// the elements, making append(=insert)/remove O(1) instead of O(n).
411//
412// NOTE: only some forms of erase are available
185template<class obj> 413template<class T>
186struct unordered_vector : std::vector<obj, slice_allocator<obj> > 414struct unordered_vector : std::vector<T, slice_allocator<T> >
187{ 415{
188 typedef typename unordered_vector::iterator iterator; 416 typedef typename unordered_vector::iterator iterator;
189 417
190 void erase (unsigned int pos) 418 void erase (unsigned int pos)
191 { 419 {
199 { 427 {
200 erase ((unsigned int )(i - this->begin ())); 428 erase ((unsigned int )(i - this->begin ()));
201 } 429 }
202}; 430};
203 431
204template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } 432// This container blends advantages of linked lists
205template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } 433// (efficiency) with vectors (random access) by
206template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; } 434// by using an unordered vector and storing the vector
435// index inside the object.
436//
437// + memory-efficient on most 64 bit archs
438// + O(1) insert/remove
439// + free unique (but varying) id for inserted objects
440// + cache-friendly iteration
441// - only works for pointers to structs
442//
443// NOTE: only some forms of erase/insert are available
444typedef int object_vector_index;
207 445
208template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 446template<class T, object_vector_index T::*indexmember>
447struct object_vector : std::vector<T *, slice_allocator<T *> >
448{
449 typedef typename object_vector::iterator iterator;
450
451 bool contains (const T *obj) const
452 {
453 return obj->*indexmember;
454 }
455
456 iterator find (const T *obj)
457 {
458 return obj->*indexmember
459 ? this->begin () + obj->*indexmember - 1
460 : this->end ();
461 }
462
463 void insert (T *obj)
464 {
465 push_back (obj);
466 obj->*indexmember = this->size ();
467 }
468
469 void insert (T &obj)
470 {
471 insert (&obj);
472 }
473
474 void erase (T *obj)
475 {
476 unsigned int pos = obj->*indexmember;
477 obj->*indexmember = 0;
478
479 if (pos < this->size ())
480 {
481 (*this)[pos - 1] = (*this)[this->size () - 1];
482 (*this)[pos - 1]->*indexmember = pos;
483 }
484
485 this->pop_back ();
486 }
487
488 void erase (T &obj)
489 {
490 erase (&obj);
491 }
492};
209 493
210// basically does what strncpy should do, but appends "..." to strings exceeding length 494// basically does what strncpy should do, but appends "..." to strings exceeding length
211void assign (char *dst, const char *src, int maxlen); 495void assign (char *dst, const char *src, int maxlen);
212 496
213// type-safe version of assign 497// type-safe version of assign
215inline void assign (char (&dst)[N], const char *src) 499inline void assign (char (&dst)[N], const char *src)
216{ 500{
217 assign ((char *)&dst, src, N); 501 assign ((char *)&dst, src, N);
218} 502}
219 503
504typedef double tstamp;
505
506// return current time as timestampe
507tstamp now ();
508
509int similar_direction (int a, int b);
510
511// like printf, but returns a std::string
512const std::string format (const char *format, ...);
513
220#endif 514#endif
221 515

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines