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Revision 1.57 by root, Tue Oct 16 05:34:24 2007 UTC vs.
Revision 1.125 by root, Wed Nov 14 22:52:13 2018 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
8 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * (at your option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
18 * 19 *
19 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
20 */ 21 */
21 22
22#ifndef UTIL_H__ 23#ifndef UTIL_H__
23#define UTIL_H__ 24#define UTIL_H__
24 25
25//#define PREFER_MALLOC 26#include <compiler.h>
26 27
27#if __GNUC__ >= 3 28#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
28# define is_constant(c) __builtin_constant_p (c) 29#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
29# define expect(expr,value) __builtin_expect ((expr),(value)) 30#define PREFER_MALLOC 0 // use malloc and not the slice allocator
30# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
31#else
32# define is_constant(c) 0
33# define expect(expr,value) (expr)
34# define prefetch(addr,rw,locality)
35#endif
36 31
37#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) 32#include <pthread.h>
38# define decltype(x) typeof(x)
39#endif
40
41// put into ifs if you are very sure that the expression
42// is mostly true or mosty false. note that these return
43// booleans, not the expression.
44#define expect_false(expr) expect ((expr) != 0, 0)
45#define expect_true(expr) expect ((expr) != 0, 1)
46 33
47#include <cstddef> 34#include <cstddef>
48#include <cmath> 35#include <cmath>
49#include <new> 36#include <new>
50#include <vector> 37#include <vector>
52#include <glib.h> 39#include <glib.h>
53 40
54#include <shstr.h> 41#include <shstr.h>
55#include <traits.h> 42#include <traits.h>
56 43
44#if DEBUG_SALLOC
45# define g_slice_alloc0(s) debug_slice_alloc0(s)
46# define g_slice_alloc(s) debug_slice_alloc(s)
47# define g_slice_free1(s,p) debug_slice_free1(s,p)
48void *g_slice_alloc (unsigned long size);
49void *g_slice_alloc0 (unsigned long size);
50void g_slice_free1 (unsigned long size, void *ptr);
51#elif PREFER_MALLOC
52# define g_slice_alloc0(s) calloc (1, (s))
53# define g_slice_alloc(s) malloc ((s))
54# define g_slice_free1(s,p) free ((p))
55#endif
56
57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) 57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
58#define auto(var,expr) decltype(expr) var = (expr) 58#define auto(var,expr) decltype(expr) var = (expr)
59 59
60#if cplusplus_does_not_suck /* still sucks in codesize with gcc 6, although local types work now */
61// does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm)
62template<typename T, int N>
63static inline int array_length (const T (&arr)[N])
64{
65 return N;
66}
67#else
68#define array_length(name) (sizeof (name) / sizeof (name [0]))
69#endif
70
60// very ugly macro that basicaly declares and initialises a variable 71// very ugly macro that basically declares and initialises a variable
61// that is in scope for the next statement only 72// that is in scope for the next statement only
62// works only for stuff that can be assigned 0 and converts to false 73// works only for stuff that can be assigned 0 and converts to false
63// (note: works great for pointers) 74// (note: works great for pointers)
64// most ugly macro I ever wrote 75// most ugly macro I ever wrote
65#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 76#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
70 81
71// in range excluding end 82// in range excluding end
72#define IN_RANGE_EXC(val,beg,end) \ 83#define IN_RANGE_EXC(val,beg,end) \
73 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 84 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
74 85
86void cleanup (const char *cause, bool make_core = false);
75void fork_abort (const char *msg); 87void fork_abort (const char *msg);
76 88
77// rationale for using (U) not (T) is to reduce signed/unsigned issues, 89// rationale for using (U) not (T) is to reduce signed/unsigned issues,
78// as a is often a constant while b is the variable. it is still a bug, though. 90// as a is often a constant while b is the variable. it is still a bug, though.
79template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 91template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
80template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 92template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
81template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 93template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
82 94
95template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
96template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
97template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
98
83template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 99template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
84 100
101template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
102template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
103
104// sign returns -1 or +1
105template<typename T>
106static inline T sign (T v) { return v < 0 ? -1 : +1; }
107// relies on 2c representation
108template<>
109inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
110template<>
111inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
112template<>
113inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
114
115// sign0 returns -1, 0 or +1
116template<typename T>
117static inline T sign0 (T v) { return v ? sign (v) : 0; }
118
119//clashes with C++0x
120template<typename T, typename U>
121static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
122
123// div* only work correctly for div > 0
124// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
125template<typename T> static inline T div (T val, T div)
126{
127 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
128}
129
130template<> inline float div (float val, float div) { return val / div; }
131template<> inline double div (double val, double div) { return val / div; }
132
133// div, round-up
134template<typename T> static inline T div_ru (T val, T div)
135{
136 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
137}
138// div, round-down
139template<typename T> static inline T div_rd (T val, T div)
140{
141 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
142}
143
144// lerp* only work correctly for min_in < max_in
145// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
85template<typename T> 146template<typename T>
86static inline T 147static inline T
87lerp (T val, T min_in, T max_in, T min_out, T max_out) 148lerp (T val, T min_in, T max_in, T min_out, T max_out)
88{ 149{
89 return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; 150 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
151}
152
153// lerp, round-down
154template<typename T>
155static inline T
156lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
157{
158 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
159}
160
161// lerp, round-up
162template<typename T>
163static inline T
164lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
165{
166 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
90} 167}
91 168
92// lots of stuff taken from FXT 169// lots of stuff taken from FXT
93 170
94/* Rotate right. This is used in various places for checksumming */ 171/* Rotate right. This is used in various places for checksumming */
132 int32_t d = b - a; 209 int32_t d = b - a;
133 d &= d >> 31; 210 d &= d >> 31;
134 return b - d; 211 return b - d;
135} 212}
136 213
137// this is much faster than crossfires original algorithm 214// this is much faster than crossfire's original algorithm
138// on modern cpus 215// on modern cpus
139inline int 216inline int
140isqrt (int n) 217isqrt (int n)
141{ 218{
142 return (int)sqrtf ((float)n); 219 return (int)sqrtf ((float)n);
220}
221
222// this is kind of like the ^^ operator, if it would exist, without sequence point.
223// more handy than it looks like, due to the implicit !! done on its arguments
224inline bool
225logical_xor (bool a, bool b)
226{
227 return a != b;
228}
229
230inline bool
231logical_implies (bool a, bool b)
232{
233 return a <= b;
143} 234}
144 235
145// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) 236// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
146#if 0 237#if 0
147// and has a max. error of 6 in the range -100..+100. 238// and has a max. error of 6 in the range -100..+100.
148#else 239#else
149// and has a max. error of 9 in the range -100..+100. 240// and has a max. error of 9 in the range -100..+100.
150#endif 241#endif
151inline int 242inline int
152idistance (int dx, int dy) 243idistance (int dx, int dy)
153{ 244{
154 unsigned int dx_ = abs (dx); 245 unsigned int dx_ = abs (dx);
155 unsigned int dy_ = abs (dy); 246 unsigned int dy_ = abs (dy);
156 247
157#if 0 248#if 0
158 return dx_ > dy_ 249 return dx_ > dy_
161#else 252#else
162 return dx_ + dy_ - min (dx_, dy_) * 5 / 8; 253 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
163#endif 254#endif
164} 255}
165 256
257// can be substantially faster than floor, if your value range allows for it
258template<typename T>
259inline T
260fastfloor (T x)
261{
262 return std::floor (x);
263}
264
265inline float
266fastfloor (float x)
267{
268 return sint32(x) - (x < 0);
269}
270
271inline double
272fastfloor (double x)
273{
274 return sint64(x) - (x < 0);
275}
276
166/* 277/*
167 * absdir(int): Returns a number between 1 and 8, which represent 278 * absdir(int): Returns a number between 1 and 8, which represent
168 * the "absolute" direction of a number (it actually takes care of 279 * the "absolute" direction of a number (it actually takes care of
169 * "overflow" in previous calculations of a direction). 280 * "overflow" in previous calculations of a direction).
170 */ 281 */
172absdir (int d) 283absdir (int d)
173{ 284{
174 return ((d - 1) & 7) + 1; 285 return ((d - 1) & 7) + 1;
175} 286}
176 287
288// avoid ctz name because netbsd or freebsd spams it's namespace with it
289#if GCC_VERSION(3,4)
290static inline int least_significant_bit (uint32_t x)
291{
292 return __builtin_ctz (x);
293}
294#else
295int least_significant_bit (uint32_t x);
296#endif
297
298#define for_all_bits_sparse_32(mask, idxvar) \
299 for (uint32_t idxvar, mask_ = mask; \
300 mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);)
301
177extern size_t slice_alloc; // statistics 302extern ssize_t slice_alloc; // statistics
303
304void *salloc_ (int n);
305void *salloc_ (int n, void *src);
306
307// strictly the same as g_slice_alloc, but never returns 0
308template<typename T>
309inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); }
310
311// also copies src into the new area, like "memdup"
312// if src is 0, clears the memory
313template<typename T>
314inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
315
316// clears the memory
317template<typename T>
318inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); }
319
320// for symmetry
321template<typename T>
322inline void sfree (T *ptr, int n = 1) noexcept
323{
324 if (expect_true (ptr))
325 {
326 slice_alloc -= n * sizeof (T);
327 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
328 g_slice_free1 (n * sizeof (T), (void *)ptr);
329 }
330}
331
332// nulls the pointer
333template<typename T>
334inline void sfree0 (T *&ptr, int n = 1) noexcept
335{
336 sfree<T> (ptr, n);
337 ptr = 0;
338}
178 339
179// makes dynamically allocated objects zero-initialised 340// makes dynamically allocated objects zero-initialised
180struct zero_initialised 341struct zero_initialised
181{ 342{
182 void *operator new (size_t s, void *p) 343 void *operator new (size_t s, void *p)
185 return p; 346 return p;
186 } 347 }
187 348
188 void *operator new (size_t s) 349 void *operator new (size_t s)
189 { 350 {
190 slice_alloc += s;
191 return g_slice_alloc0 (s); 351 return salloc0<char> (s);
192 } 352 }
193 353
194 void *operator new[] (size_t s) 354 void *operator new[] (size_t s)
195 { 355 {
196 slice_alloc += s;
197 return g_slice_alloc0 (s); 356 return salloc0<char> (s);
198 } 357 }
199 358
200 void operator delete (void *p, size_t s) 359 void operator delete (void *p, size_t s)
201 { 360 {
202 slice_alloc -= s; 361 sfree ((char *)p, s);
203 g_slice_free1 (s, p);
204 } 362 }
205 363
206 void operator delete[] (void *p, size_t s) 364 void operator delete[] (void *p, size_t s)
207 { 365 {
208 slice_alloc -= s; 366 sfree ((char *)p, s);
209 g_slice_free1 (s, p);
210 } 367 }
211}; 368};
212 369
213void *salloc_ (int n) throw (std::bad_alloc); 370// makes dynamically allocated objects zero-initialised
214void *salloc_ (int n, void *src) throw (std::bad_alloc); 371struct slice_allocated
215
216// strictly the same as g_slice_alloc, but never returns 0
217template<typename T>
218inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
219
220// also copies src into the new area, like "memdup"
221// if src is 0, clears the memory
222template<typename T>
223inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
224
225// clears the memory
226template<typename T>
227inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
228
229// for symmetry
230template<typename T>
231inline void sfree (T *ptr, int n = 1) throw ()
232{ 372{
233#ifdef PREFER_MALLOC 373 void *operator new (size_t s, void *p)
234 free (ptr); 374 {
235#else 375 return p;
236 slice_alloc -= n * sizeof (T); 376 }
237 g_slice_free1 (n * sizeof (T), (void *)ptr); 377
238#endif 378 void *operator new (size_t s)
239} 379 {
380 return salloc<char> (s);
381 }
382
383 void *operator new[] (size_t s)
384 {
385 return salloc<char> (s);
386 }
387
388 void operator delete (void *p, size_t s)
389 {
390 sfree ((char *)p, s);
391 }
392
393 void operator delete[] (void *p, size_t s)
394 {
395 sfree ((char *)p, s);
396 }
397};
240 398
241// a STL-compatible allocator that uses g_slice 399// a STL-compatible allocator that uses g_slice
242// boy, this is verbose 400// boy, this is verbose
243template<typename Tp> 401template<typename Tp>
244struct slice_allocator 402struct slice_allocator
249 typedef const Tp *const_pointer; 407 typedef const Tp *const_pointer;
250 typedef Tp &reference; 408 typedef Tp &reference;
251 typedef const Tp &const_reference; 409 typedef const Tp &const_reference;
252 typedef Tp value_type; 410 typedef Tp value_type;
253 411
254 template <class U> 412 template <class U>
255 struct rebind 413 struct rebind
256 { 414 {
257 typedef slice_allocator<U> other; 415 typedef slice_allocator<U> other;
258 }; 416 };
259 417
260 slice_allocator () throw () { } 418 slice_allocator () noexcept { }
261 slice_allocator (const slice_allocator &o) throw () { } 419 slice_allocator (const slice_allocator &) noexcept { }
262 template<typename Tp2> 420 template<typename Tp2>
263 slice_allocator (const slice_allocator<Tp2> &) throw () { } 421 slice_allocator (const slice_allocator<Tp2> &) noexcept { }
264 422
265 ~slice_allocator () { } 423 ~slice_allocator () { }
266 424
267 pointer address (reference x) const { return &x; } 425 pointer address (reference x) const { return &x; }
268 const_pointer address (const_reference x) const { return &x; } 426 const_pointer address (const_reference x) const { return &x; }
275 void deallocate (pointer p, size_type n) 433 void deallocate (pointer p, size_type n)
276 { 434 {
277 sfree<Tp> (p, n); 435 sfree<Tp> (p, n);
278 } 436 }
279 437
280 size_type max_size ()const throw () 438 size_type max_size () const noexcept
281 { 439 {
282 return size_t (-1) / sizeof (Tp); 440 return size_t (-1) / sizeof (Tp);
283 } 441 }
284 442
285 void construct (pointer p, const Tp &val) 443 void construct (pointer p, const Tp &val)
291 { 449 {
292 p->~Tp (); 450 p->~Tp ();
293 } 451 }
294}; 452};
295 453
296// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 454// basically a memory area, but refcounted
297// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps 455struct refcnt_buf
298// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
299struct tausworthe_random_generator
300{ 456{
301 // generator 457 char *data;
302 uint32_t state [4];
303 458
304 void operator =(const tausworthe_random_generator &src) 459 refcnt_buf (size_t size = 0);
305 { 460 refcnt_buf (void *data, size_t size);
306 state [0] = src.state [0];
307 state [1] = src.state [1];
308 state [2] = src.state [2];
309 state [3] = src.state [3];
310 }
311 461
312 void seed (uint32_t seed); 462 refcnt_buf (const refcnt_buf &src)
313 uint32_t next ();
314
315 // uniform distribution
316 uint32_t operator ()(uint32_t num)
317 { 463 {
318 return is_constant (num) 464 data = src.data;
319 ? (next () * (uint64_t)num) >> 32U 465 inc ();
320 : get_range (num);
321 } 466 }
322 467
323 // return a number within (min .. max) 468 ~refcnt_buf ();
324 int operator () (int r_min, int r_max)
325 {
326 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
327 ? r_min + operator ()(r_max - r_min + 1)
328 : get_range (r_min, r_max);
329 }
330 469
331 double operator ()() 470 refcnt_buf &operator =(const refcnt_buf &src);
471
472 operator char *()
332 { 473 {
333 return this->next () / (double)0xFFFFFFFFU; 474 return data;
475 }
476
477 size_t size () const
478 {
479 return _size ();
334 } 480 }
335 481
336protected: 482protected:
337 uint32_t get_range (uint32_t r_max); 483 enum {
338 int get_range (int r_min, int r_max); 484 overhead = sizeof (uint32_t) * 2
339}; 485 };
340 486
341typedef tausworthe_random_generator rand_gen; 487 uint32_t &_size () const
488 {
489 return ((unsigned int *)data)[-2];
490 }
342 491
343extern rand_gen rndm; 492 uint32_t &_refcnt () const
493 {
494 return ((unsigned int *)data)[-1];
495 }
496
497 void _alloc (uint32_t size)
498 {
499 data = ((char *)salloc<char> (size + overhead)) + overhead;
500 _size () = size;
501 _refcnt () = 1;
502 }
503
504 void _dealloc ();
505
506 void inc ()
507 {
508 ++_refcnt ();
509 }
510
511 void dec ()
512 {
513 if (!--_refcnt ())
514 _dealloc ();
515 }
516};
344 517
345INTERFACE_CLASS (attachable) 518INTERFACE_CLASS (attachable)
346struct refcnt_base 519struct refcnt_base
347{ 520{
348 typedef int refcnt_t; 521 typedef int refcnt_t;
410typedef refptr<maptile> maptile_ptr; 583typedef refptr<maptile> maptile_ptr;
411typedef refptr<object> object_ptr; 584typedef refptr<object> object_ptr;
412typedef refptr<archetype> arch_ptr; 585typedef refptr<archetype> arch_ptr;
413typedef refptr<client> client_ptr; 586typedef refptr<client> client_ptr;
414typedef refptr<player> player_ptr; 587typedef refptr<player> player_ptr;
588typedef refptr<region> region_ptr;
589
590#define STRHSH_NULL 2166136261
591
592static inline uint32_t
593strhsh (const char *s)
594{
595 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
596 // it is about twice as fast as the one-at-a-time one,
597 // with good distribution.
598 // FNV-1a is faster on many cpus because the multiplication
599 // runs concurrently with the looping logic.
600 // we modify the hash a bit to improve its distribution
601 uint32_t hash = STRHSH_NULL;
602
603 while (*s)
604 hash = (hash ^ *s++) * 16777619U;
605
606 return hash ^ (hash >> 16);
607}
608
609static inline uint32_t
610memhsh (const char *s, size_t len)
611{
612 uint32_t hash = STRHSH_NULL;
613
614 while (len--)
615 hash = (hash ^ *s++) * 16777619U;
616
617 return hash;
618}
415 619
416struct str_hash 620struct str_hash
417{ 621{
418 std::size_t operator ()(const char *s) const 622 std::size_t operator ()(const char *s) const
419 { 623 {
420 unsigned long hash = 0;
421
422 /* use the one-at-a-time hash function, which supposedly is
423 * better than the djb2-like one used by perl5.005, but
424 * certainly is better then the bug used here before.
425 * see http://burtleburtle.net/bob/hash/doobs.html
426 */
427 while (*s)
428 {
429 hash += *s++;
430 hash += hash << 10;
431 hash ^= hash >> 6;
432 }
433
434 hash += hash << 3;
435 hash ^= hash >> 11;
436 hash += hash << 15;
437
438 return hash; 624 return strhsh (s);
625 }
626
627 std::size_t operator ()(const shstr &s) const
628 {
629 return strhsh (s);
439 } 630 }
440}; 631};
441 632
442struct str_equal 633struct str_equal
443{ 634{
470 } 661 }
471}; 662};
472 663
473// This container blends advantages of linked lists 664// This container blends advantages of linked lists
474// (efficiency) with vectors (random access) by 665// (efficiency) with vectors (random access) by
475// by using an unordered vector and storing the vector 666// using an unordered vector and storing the vector
476// index inside the object. 667// index inside the object.
477// 668//
478// + memory-efficient on most 64 bit archs 669// + memory-efficient on most 64 bit archs
479// + O(1) insert/remove 670// + O(1) insert/remove
480// + free unique (but varying) id for inserted objects 671// + free unique (but varying) id for inserted objects
517 insert (&obj); 708 insert (&obj);
518 } 709 }
519 710
520 void erase (T *obj) 711 void erase (T *obj)
521 { 712 {
522 unsigned int pos = obj->*indexmember; 713 object_vector_index pos = obj->*indexmember;
523 obj->*indexmember = 0; 714 obj->*indexmember = 0;
524 715
525 if (pos < this->size ()) 716 if (pos < this->size ())
526 { 717 {
527 (*this)[pos - 1] = (*this)[this->size () - 1]; 718 (*this)[pos - 1] = (*this)[this->size () - 1];
535 { 726 {
536 erase (&obj); 727 erase (&obj);
537 } 728 }
538}; 729};
539 730
731/////////////////////////////////////////////////////////////////////////////
732
733// something like a vector or stack, but without
734// out of bounds checking
735template<typename T>
736struct fixed_stack
737{
738 T *data;
739 int size;
740 int max;
741
742 fixed_stack ()
743 : size (0), data (0)
744 {
745 }
746
747 fixed_stack (int max)
748 : size (0), max (max)
749 {
750 data = salloc<T> (max);
751 }
752
753 void reset (int new_max)
754 {
755 sfree (data, max);
756 size = 0;
757 max = new_max;
758 data = salloc<T> (max);
759 }
760
761 void free ()
762 {
763 sfree (data, max);
764 data = 0;
765 }
766
767 ~fixed_stack ()
768 {
769 sfree (data, max);
770 }
771
772 T &operator[](int idx)
773 {
774 return data [idx];
775 }
776
777 void push (T v)
778 {
779 data [size++] = v;
780 }
781
782 T &pop ()
783 {
784 return data [--size];
785 }
786
787 T remove (int idx)
788 {
789 T v = data [idx];
790
791 data [idx] = data [--size];
792
793 return v;
794 }
795};
796
797/////////////////////////////////////////////////////////////////////////////
798
540// basically does what strncpy should do, but appends "..." to strings exceeding length 799// basically does what strncpy should do, but appends "..." to strings exceeding length
800// returns the number of bytes actually used (including \0)
541void assign (char *dst, const char *src, int maxlen); 801int assign (char *dst, const char *src, int maxsize);
542 802
543// type-safe version of assign 803// type-safe version of assign
544template<int N> 804template<int N>
545inline void assign (char (&dst)[N], const char *src) 805inline int assign (char (&dst)[N], const char *src)
546{ 806{
547 assign ((char *)&dst, src, N); 807 return assign ((char *)&dst, src, N);
548} 808}
549 809
550typedef double tstamp; 810typedef double tstamp;
551 811
552// return current time as timestampe 812// return current time as timestamp
553tstamp now (); 813tstamp now ();
554 814
555int similar_direction (int a, int b); 815int similar_direction (int a, int b);
556 816
557// like sprintf, but returns a "static" buffer 817// like v?sprintf, but returns a "static" buffer
558const char *format (const char *format, ...); 818char *vformat (const char *format, va_list ap);
819char *format (const char *format, ...) attribute ((format (printf, 1, 2)));
559 820
821// safety-check player input which will become object->msg
822bool msg_is_safe (const char *msg);
823
824/////////////////////////////////////////////////////////////////////////////
825// threads, very very thin wrappers around pthreads
826
827struct thread
828{
829 pthread_t id;
830
831 void start (void *(*start_routine)(void *), void *arg = 0);
832
833 void cancel ()
834 {
835 pthread_cancel (id);
836 }
837
838 void *join ()
839 {
840 void *ret;
841
842 if (pthread_join (id, &ret))
843 cleanup ("pthread_join failed", 1);
844
845 return ret;
846 }
847};
848
849// note that mutexes are not classes
850typedef pthread_mutex_t smutex;
851
852#if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP)
853 #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP
854#else
855 #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER
560#endif 856#endif
561 857
858#define SMUTEX(name) smutex name = SMUTEX_INITIALISER
859#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name))
860#define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name))
861
862typedef pthread_cond_t scond;
863
864#define SCOND(name) scond name = PTHREAD_COND_INITIALIZER
865#define SCOND_SIGNAL(name) pthread_cond_signal (&(name))
866#define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name))
867#define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex))
868
869#endif
870

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