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Comparing deliantra/server/include/util.h (file contents):
Revision 1.48 by root, Mon Jun 4 12:19:08 2007 UTC vs.
Revision 1.57 by root, Tue Oct 16 05:34:24 2007 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * 5 *
6 * Crossfire TRT is free software; you can redistribute it and/or modify it 6 * Crossfire TRT is free software: you can redistribute it and/or modify
7 * under the terms of the GNU General Public License as published by the Free 7 * it under the terms of the GNU General Public License as published by
8 * Software Foundation; either version 2 of the License, or (at your option) 8 * the Free Software Foundation, either version 3 of the License, or
9 * any later version. 9 * (at your option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, but 11 * This program is distributed in the hope that it will be useful,
12 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License along 16 * You should have received a copy of the GNU General Public License
17 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 * 18 *
20 * The authors can be reached via e-mail to <crossfire@schmorp.de> 19 * The authors can be reached via e-mail to <crossfire@schmorp.de>
21 */ 20 */
22 21
23#ifndef UTIL_H__ 22#ifndef UTIL_H__
53#include <glib.h> 52#include <glib.h>
54 53
55#include <shstr.h> 54#include <shstr.h>
56#include <traits.h> 55#include <traits.h>
57 56
58// use a gcc extension for auto declarations until ISO C++ sanctifies them 57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
59#define auto(var,expr) decltype(expr) var = (expr) 58#define auto(var,expr) decltype(expr) var = (expr)
60 59
61// very ugly macro that basicaly declares and initialises a variable 60// very ugly macro that basicaly declares and initialises a variable
62// that is in scope for the next statement only 61// that is in scope for the next statement only
63// works only for stuff that can be assigned 0 and converts to false 62// works only for stuff that can be assigned 0 and converts to false
173absdir (int d) 172absdir (int d)
174{ 173{
175 return ((d - 1) & 7) + 1; 174 return ((d - 1) & 7) + 1;
176} 175}
177 176
177extern size_t slice_alloc; // statistics
178
178// makes dynamically allocated objects zero-initialised 179// makes dynamically allocated objects zero-initialised
179struct zero_initialised 180struct zero_initialised
180{ 181{
181 void *operator new (size_t s, void *p) 182 void *operator new (size_t s, void *p)
182 { 183 {
184 return p; 185 return p;
185 } 186 }
186 187
187 void *operator new (size_t s) 188 void *operator new (size_t s)
188 { 189 {
190 slice_alloc += s;
189 return g_slice_alloc0 (s); 191 return g_slice_alloc0 (s);
190 } 192 }
191 193
192 void *operator new[] (size_t s) 194 void *operator new[] (size_t s)
193 { 195 {
196 slice_alloc += s;
194 return g_slice_alloc0 (s); 197 return g_slice_alloc0 (s);
195 } 198 }
196 199
197 void operator delete (void *p, size_t s) 200 void operator delete (void *p, size_t s)
198 { 201 {
202 slice_alloc -= s;
199 g_slice_free1 (s, p); 203 g_slice_free1 (s, p);
200 } 204 }
201 205
202 void operator delete[] (void *p, size_t s) 206 void operator delete[] (void *p, size_t s)
203 { 207 {
208 slice_alloc -= s;
204 g_slice_free1 (s, p); 209 g_slice_free1 (s, p);
205 } 210 }
206}; 211};
207 212
208void *salloc_ (int n) throw (std::bad_alloc); 213void *salloc_ (int n) throw (std::bad_alloc);
226inline void sfree (T *ptr, int n = 1) throw () 231inline void sfree (T *ptr, int n = 1) throw ()
227{ 232{
228#ifdef PREFER_MALLOC 233#ifdef PREFER_MALLOC
229 free (ptr); 234 free (ptr);
230#else 235#else
236 slice_alloc -= n * sizeof (T);
231 g_slice_free1 (n * sizeof (T), (void *)ptr); 237 g_slice_free1 (n * sizeof (T), (void *)ptr);
232#endif 238#endif
233} 239}
234 240
235// a STL-compatible allocator that uses g_slice 241// a STL-compatible allocator that uses g_slice
334 340
335typedef tausworthe_random_generator rand_gen; 341typedef tausworthe_random_generator rand_gen;
336 342
337extern rand_gen rndm; 343extern rand_gen rndm;
338 344
345INTERFACE_CLASS (attachable)
346struct refcnt_base
347{
348 typedef int refcnt_t;
349 mutable refcnt_t ACC (RW, refcnt);
350
351 MTH void refcnt_inc () const { ++refcnt; }
352 MTH void refcnt_dec () const { --refcnt; }
353
354 refcnt_base () : refcnt (0) { }
355};
356
357// to avoid branches with more advanced compilers
358extern refcnt_base::refcnt_t refcnt_dummy;
359
339template<class T> 360template<class T>
340struct refptr 361struct refptr
341{ 362{
363 // p if not null
364 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
365
366 void refcnt_dec ()
367 {
368 if (!is_constant (p))
369 --*refcnt_ref ();
370 else if (p)
371 --p->refcnt;
372 }
373
374 void refcnt_inc ()
375 {
376 if (!is_constant (p))
377 ++*refcnt_ref ();
378 else if (p)
379 ++p->refcnt;
380 }
381
342 T *p; 382 T *p;
343 383
344 refptr () : p(0) { } 384 refptr () : p(0) { }
345 refptr (const refptr<T> &p) : p(p.p) { if (p) p->refcnt_inc (); } 385 refptr (const refptr<T> &p) : p(p.p) { refcnt_inc (); }
346 refptr (T *p) : p(p) { if (p) p->refcnt_inc (); } 386 refptr (T *p) : p(p) { refcnt_inc (); }
347 ~refptr () { if (p) p->refcnt_dec (); } 387 ~refptr () { refcnt_dec (); }
348 388
349 const refptr<T> &operator =(T *o) 389 const refptr<T> &operator =(T *o)
350 { 390 {
391 // if decrementing ever destroys we need to reverse the order here
351 if (p) p->refcnt_dec (); 392 refcnt_dec ();
352 p = o; 393 p = o;
353 if (p) p->refcnt_inc (); 394 refcnt_inc ();
354
355 return *this; 395 return *this;
356 } 396 }
357 397
358 const refptr<T> &operator =(const refptr<T> o) 398 const refptr<T> &operator =(const refptr<T> &o)
359 { 399 {
360 *this = o.p; 400 *this = o.p;
361 return *this; 401 return *this;
362 } 402 }
363 403
364 T &operator * () const { return *p; } 404 T &operator * () const { return *p; }
365 T *operator ->() const { return p; } 405 T *operator ->() const { return p; }
366 406
367 operator T *() const { return p; } 407 operator T *() const { return p; }
368}; 408};
369 409
370typedef refptr<maptile> maptile_ptr; 410typedef refptr<maptile> maptile_ptr;
405 { 445 {
406 return !strcmp (a, b); 446 return !strcmp (a, b);
407 } 447 }
408}; 448};
409 449
450// Mostly the same as std::vector, but insert/erase can reorder
451// the elements, making append(=insert)/remove O(1) instead of O(n).
452//
453// NOTE: only some forms of erase are available
410template<class T> 454template<class T>
411struct unordered_vector : std::vector<T, slice_allocator<T> > 455struct unordered_vector : std::vector<T, slice_allocator<T> >
412{ 456{
413 typedef typename unordered_vector::iterator iterator; 457 typedef typename unordered_vector::iterator iterator;
414 458
424 { 468 {
425 erase ((unsigned int )(i - this->begin ())); 469 erase ((unsigned int )(i - this->begin ()));
426 } 470 }
427}; 471};
428 472
429template<class T, int T::* index> 473// This container blends advantages of linked lists
474// (efficiency) with vectors (random access) by
475// by using an unordered vector and storing the vector
476// index inside the object.
477//
478// + memory-efficient on most 64 bit archs
479// + O(1) insert/remove
480// + free unique (but varying) id for inserted objects
481// + cache-friendly iteration
482// - only works for pointers to structs
483//
484// NOTE: only some forms of erase/insert are available
485typedef int object_vector_index;
486
487template<class T, object_vector_index T::*indexmember>
430struct object_vector : std::vector<T *, slice_allocator<T *> > 488struct object_vector : std::vector<T *, slice_allocator<T *> >
431{ 489{
432 typedef typename object_vector::iterator iterator; 490 typedef typename object_vector::iterator iterator;
433 491
434 bool contains (const T *obj) const 492 bool contains (const T *obj) const
435 { 493 {
436 return obj->*index; 494 return obj->*indexmember;
437 } 495 }
438 496
439 iterator find (const T *obj) 497 iterator find (const T *obj)
440 { 498 {
441 return obj->*index 499 return obj->*indexmember
442 ? this->begin () + obj->*index - 1 500 ? this->begin () + obj->*indexmember - 1
443 : this->end (); 501 : this->end ();
444 } 502 }
445 503
504 void push_back (T *obj)
505 {
506 std::vector<T *, slice_allocator<T *> >::push_back (obj);
507 obj->*indexmember = this->size ();
508 }
509
446 void insert (T *obj) 510 void insert (T *obj)
447 { 511 {
448 assert (!(obj->*index));
449 push_back (obj); 512 push_back (obj);
450 obj->*index = this->size ();
451 } 513 }
452 514
453 void insert (T &obj) 515 void insert (T &obj)
454 { 516 {
455 insert (&obj); 517 insert (&obj);
456 } 518 }
457 519
458 void erase (T *obj) 520 void erase (T *obj)
459 { 521 {
460 assert (obj->*index);
461 unsigned int pos = obj->*index; 522 unsigned int pos = obj->*indexmember;
462 obj->*index = 0; 523 obj->*indexmember = 0;
463 524
464 if (pos < this->size ()) 525 if (pos < this->size ())
465 { 526 {
466 (*this)[pos - 1] = (*this)[this->size () - 1]; 527 (*this)[pos - 1] = (*this)[this->size () - 1];
467 (*this)[pos - 1]->*index = pos; 528 (*this)[pos - 1]->*indexmember = pos;
468 } 529 }
469 530
470 this->pop_back (); 531 this->pop_back ();
471 } 532 }
472 533
473 void erase (T &obj) 534 void erase (T &obj)
474 { 535 {
475 errase (&obj); 536 erase (&obj);
476 } 537 }
477}; 538};
478 539
479// basically does what strncpy should do, but appends "..." to strings exceeding length 540// basically does what strncpy should do, but appends "..." to strings exceeding length
480void assign (char *dst, const char *src, int maxlen); 541void assign (char *dst, const char *src, int maxlen);
491// return current time as timestampe 552// return current time as timestampe
492tstamp now (); 553tstamp now ();
493 554
494int similar_direction (int a, int b); 555int similar_direction (int a, int b);
495 556
496// like printf, but returns a std::string 557// like sprintf, but returns a "static" buffer
497const std::string format (const char *format, ...); 558const char *format (const char *format, ...);
498 559
499#endif 560#endif
500 561

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