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Revision 1.58 by root, Thu Nov 8 19:43:25 2007 UTC vs.
Revision 1.128 by root, Tue Nov 27 18:47:35 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 6 *
6 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
7 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
8 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
9 * (at your option) any later version. 10 * option) any later version.
10 * 11 *
11 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 15 * GNU General Public License for more details.
15 * 16 *
16 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
18 * 20 *
19 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
20 */ 22 */
21 23
22#ifndef UTIL_H__ 24#ifndef UTIL_H__
23#define UTIL_H__ 25#define UTIL_H__
24 26
25//#define PREFER_MALLOC 27#include <compiler.h>
26 28
27#if __GNUC__ >= 3 29#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
28# define is_constant(c) __builtin_constant_p (c) 30#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
29# define expect(expr,value) __builtin_expect ((expr),(value)) 31#define PREFER_MALLOC 0 // use malloc and not the slice allocator
30# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
31#else
32# define is_constant(c) 0
33# define expect(expr,value) (expr)
34# define prefetch(addr,rw,locality)
35#endif
36 32
37#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) 33#include <pthread.h>
38# define decltype(x) typeof(x)
39#endif
40
41// put into ifs if you are very sure that the expression
42// is mostly true or mosty false. note that these return
43// booleans, not the expression.
44#define expect_false(expr) expect ((expr) != 0, 0)
45#define expect_true(expr) expect ((expr) != 0, 1)
46 34
47#include <cstddef> 35#include <cstddef>
48#include <cmath> 36#include <cmath>
49#include <new> 37#include <new>
50#include <vector> 38#include <vector>
51 39
52#include <glib.h> 40#include <glib.h>
53 41
42#include <flat_hash_map.hpp>
43
54#include <shstr.h> 44#include <shstr.h>
55#include <traits.h> 45#include <traits.h>
56 46
47#if DEBUG_SALLOC
48# define g_slice_alloc0(s) debug_slice_alloc0(s)
49# define g_slice_alloc(s) debug_slice_alloc(s)
50# define g_slice_free1(s,p) debug_slice_free1(s,p)
51void *g_slice_alloc (unsigned long size);
52void *g_slice_alloc0 (unsigned long size);
53void g_slice_free1 (unsigned long size, void *ptr);
54#elif PREFER_MALLOC
55# define g_slice_alloc0(s) calloc (1, (s))
56# define g_slice_alloc(s) malloc ((s))
57# define g_slice_free1(s,p) free ((p))
58#endif
59
57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) 60// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
58#define auto(var,expr) decltype(expr) var = (expr) 61#define auto(var,expr) decltype(expr) var = (expr)
59 62
63#if cplusplus_does_not_suck /* still sucks in codesize with gcc 6, although local types work now */
64// does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm)
65template<typename T, int N>
66static inline int array_length (const T (&arr)[N])
67{
68 return N;
69}
70#else
71#define array_length(name) (sizeof (name) / sizeof (name [0]))
72#endif
73
60// very ugly macro that basicaly declares and initialises a variable 74// very ugly macro that basically declares and initialises a variable
61// that is in scope for the next statement only 75// that is in scope for the next statement only
62// works only for stuff that can be assigned 0 and converts to false 76// works only for stuff that can be assigned 0 and converts to false
63// (note: works great for pointers) 77// (note: works great for pointers)
64// most ugly macro I ever wrote 78// most ugly macro I ever wrote
65#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 79#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
70 84
71// in range excluding end 85// in range excluding end
72#define IN_RANGE_EXC(val,beg,end) \ 86#define IN_RANGE_EXC(val,beg,end) \
73 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 87 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
74 88
89ecb_cold void cleanup (const char *cause, bool make_core = false);
75void fork_abort (const char *msg); 90ecb_cold void fork_abort (const char *msg);
76 91
77// rationale for using (U) not (T) is to reduce signed/unsigned issues, 92// rationale for using (U) not (T) is to reduce signed/unsigned issues,
78// as a is often a constant while b is the variable. it is still a bug, though. 93// as a is often a constant while b is the variable. it is still a bug, though.
79template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 94template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
80template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 95template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
81template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 96template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
82 97
98template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
99template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
100template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
101
83template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 102template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
84 103
104template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
105template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
106
107// sign returns -1 or +1
108template<typename T>
109static inline T sign (T v) { return v < 0 ? -1 : +1; }
110// relies on 2c representation
111template<>
112inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
113template<>
114inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
115template<>
116inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
117
118// sign0 returns -1, 0 or +1
119template<typename T>
120static inline T sign0 (T v) { return v ? sign (v) : 0; }
121
122//clashes with C++0x
123template<typename T, typename U>
124static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
125
126// div* only work correctly for div > 0
127// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
128template<typename T> static inline T div (T val, T div)
129{
130 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
131}
132
133template<> inline float div (float val, float div) { return val / div; }
134template<> inline double div (double val, double div) { return val / div; }
135
136// div, round-up
137template<typename T> static inline T div_ru (T val, T div)
138{
139 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
140}
141// div, round-down
142template<typename T> static inline T div_rd (T val, T div)
143{
144 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
145}
146
147// lerp* only work correctly for min_in < max_in
148// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
85template<typename T> 149template<typename T>
86static inline T 150static inline T
87lerp (T val, T min_in, T max_in, T min_out, T max_out) 151lerp (T val, T min_in, T max_in, T min_out, T max_out)
88{ 152{
89 return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; 153 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
154}
155
156// lerp, round-down
157template<typename T>
158static inline T
159lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
160{
161 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
162}
163
164// lerp, round-up
165template<typename T>
166static inline T
167lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
168{
169 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
90} 170}
91 171
92// lots of stuff taken from FXT 172// lots of stuff taken from FXT
93 173
94/* Rotate right. This is used in various places for checksumming */ 174/* Rotate right. This is used in various places for checksumming */
132 int32_t d = b - a; 212 int32_t d = b - a;
133 d &= d >> 31; 213 d &= d >> 31;
134 return b - d; 214 return b - d;
135} 215}
136 216
137// this is much faster than crossfires original algorithm 217// this is much faster than crossfire's original algorithm
138// on modern cpus 218// on modern cpus
139inline int 219inline int
140isqrt (int n) 220isqrt (int n)
141{ 221{
142 return (int)sqrtf ((float)n); 222 return (int)sqrtf ((float)n);
223}
224
225// this is kind of like the ^^ operator, if it would exist, without sequence point.
226// more handy than it looks like, due to the implicit !! done on its arguments
227inline bool
228logical_xor (bool a, bool b)
229{
230 return a != b;
231}
232
233inline bool
234logical_implies (bool a, bool b)
235{
236 return a <= b;
143} 237}
144 238
145// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) 239// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
146#if 0 240#if 0
147// and has a max. error of 6 in the range -100..+100. 241// and has a max. error of 6 in the range -100..+100.
148#else 242#else
149// and has a max. error of 9 in the range -100..+100. 243// and has a max. error of 9 in the range -100..+100.
150#endif 244#endif
151inline int 245inline int
152idistance (int dx, int dy) 246idistance (int dx, int dy)
153{ 247{
154 unsigned int dx_ = abs (dx); 248 unsigned int dx_ = abs (dx);
155 unsigned int dy_ = abs (dy); 249 unsigned int dy_ = abs (dy);
156 250
157#if 0 251#if 0
158 return dx_ > dy_ 252 return dx_ > dy_
161#else 255#else
162 return dx_ + dy_ - min (dx_, dy_) * 5 / 8; 256 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
163#endif 257#endif
164} 258}
165 259
260// can be substantially faster than floor, if your value range allows for it
261template<typename T>
262inline T
263fastfloor (T x)
264{
265 return std::floor (x);
266}
267
268inline float
269fastfloor (float x)
270{
271 return sint32(x) - (x < 0);
272}
273
274inline double
275fastfloor (double x)
276{
277 return sint64(x) - (x < 0);
278}
279
166/* 280/*
167 * absdir(int): Returns a number between 1 and 8, which represent 281 * absdir(int): Returns a number between 1 and 8, which represent
168 * the "absolute" direction of a number (it actually takes care of 282 * the "absolute" direction of a number (it actually takes care of
169 * "overflow" in previous calculations of a direction). 283 * "overflow" in previous calculations of a direction).
170 */ 284 */
172absdir (int d) 286absdir (int d)
173{ 287{
174 return ((d - 1) & 7) + 1; 288 return ((d - 1) & 7) + 1;
175} 289}
176 290
291#define for_all_bits_sparse_32(mask, idxvar) \
292 for (uint32_t idxvar, mask_ = mask; \
293 mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);)
294
177extern size_t slice_alloc; // statistics 295extern ssize_t slice_alloc; // statistics
296
297void *salloc_ (int n);
298void *salloc_ (int n, void *src);
299
300// strictly the same as g_slice_alloc, but never returns 0
301template<typename T>
302inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); }
303
304// also copies src into the new area, like "memdup"
305// if src is 0, clears the memory
306template<typename T>
307inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
308
309// clears the memory
310template<typename T>
311inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); }
312
313// for symmetry
314template<typename T>
315inline void sfree (T *ptr, int n = 1) noexcept
316{
317 if (expect_true (ptr))
318 {
319 slice_alloc -= n * sizeof (T);
320 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
321 g_slice_free1 (n * sizeof (T), (void *)ptr);
322 }
323}
324
325// nulls the pointer
326template<typename T>
327inline void sfree0 (T *&ptr, int n = 1) noexcept
328{
329 sfree<T> (ptr, n);
330 ptr = 0;
331}
178 332
179// makes dynamically allocated objects zero-initialised 333// makes dynamically allocated objects zero-initialised
180struct zero_initialised 334struct zero_initialised
181{ 335{
182 void *operator new (size_t s, void *p) 336 void *operator new (size_t s, void *p)
185 return p; 339 return p;
186 } 340 }
187 341
188 void *operator new (size_t s) 342 void *operator new (size_t s)
189 { 343 {
190 slice_alloc += s;
191 return g_slice_alloc0 (s); 344 return salloc0<char> (s);
192 } 345 }
193 346
194 void *operator new[] (size_t s) 347 void *operator new[] (size_t s)
195 { 348 {
196 slice_alloc += s;
197 return g_slice_alloc0 (s); 349 return salloc0<char> (s);
198 } 350 }
199 351
200 void operator delete (void *p, size_t s) 352 void operator delete (void *p, size_t s)
201 { 353 {
202 slice_alloc -= s; 354 sfree ((char *)p, s);
203 g_slice_free1 (s, p);
204 } 355 }
205 356
206 void operator delete[] (void *p, size_t s) 357 void operator delete[] (void *p, size_t s)
207 { 358 {
208 slice_alloc -= s; 359 sfree ((char *)p, s);
209 g_slice_free1 (s, p);
210 } 360 }
211}; 361};
212 362
213void *salloc_ (int n) throw (std::bad_alloc); 363// makes dynamically allocated objects zero-initialised
214void *salloc_ (int n, void *src) throw (std::bad_alloc); 364struct slice_allocated
215
216// strictly the same as g_slice_alloc, but never returns 0
217template<typename T>
218inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
219
220// also copies src into the new area, like "memdup"
221// if src is 0, clears the memory
222template<typename T>
223inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
224
225// clears the memory
226template<typename T>
227inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
228
229// for symmetry
230template<typename T>
231inline void sfree (T *ptr, int n = 1) throw ()
232{ 365{
233#ifdef PREFER_MALLOC 366 void *operator new (size_t s, void *p)
234 free (ptr); 367 {
235#else 368 return p;
236 slice_alloc -= n * sizeof (T); 369 }
237 g_slice_free1 (n * sizeof (T), (void *)ptr); 370
238#endif 371 void *operator new (size_t s)
239} 372 {
373 return salloc<char> (s);
374 }
375
376 void *operator new[] (size_t s)
377 {
378 return salloc<char> (s);
379 }
380
381 void operator delete (void *p, size_t s)
382 {
383 sfree ((char *)p, s);
384 }
385
386 void operator delete[] (void *p, size_t s)
387 {
388 sfree ((char *)p, s);
389 }
390};
240 391
241// a STL-compatible allocator that uses g_slice 392// a STL-compatible allocator that uses g_slice
242// boy, this is verbose 393// boy, this is verbose
243template<typename Tp> 394template<typename Tp>
244struct slice_allocator 395struct slice_allocator
249 typedef const Tp *const_pointer; 400 typedef const Tp *const_pointer;
250 typedef Tp &reference; 401 typedef Tp &reference;
251 typedef const Tp &const_reference; 402 typedef const Tp &const_reference;
252 typedef Tp value_type; 403 typedef Tp value_type;
253 404
254 template <class U> 405 template <class U>
255 struct rebind 406 struct rebind
256 { 407 {
257 typedef slice_allocator<U> other; 408 typedef slice_allocator<U> other;
258 }; 409 };
259 410
260 slice_allocator () throw () { } 411 slice_allocator () noexcept { }
261 slice_allocator (const slice_allocator &o) throw () { } 412 slice_allocator (const slice_allocator &) noexcept { }
262 template<typename Tp2> 413 template<typename Tp2>
263 slice_allocator (const slice_allocator<Tp2> &) throw () { } 414 slice_allocator (const slice_allocator<Tp2> &) noexcept { }
264 415
265 ~slice_allocator () { } 416 ~slice_allocator () { }
266 417
267 pointer address (reference x) const { return &x; } 418 pointer address (reference x) const { return &x; }
268 const_pointer address (const_reference x) const { return &x; } 419 const_pointer address (const_reference x) const { return &x; }
275 void deallocate (pointer p, size_type n) 426 void deallocate (pointer p, size_type n)
276 { 427 {
277 sfree<Tp> (p, n); 428 sfree<Tp> (p, n);
278 } 429 }
279 430
280 size_type max_size ()const throw () 431 size_type max_size () const noexcept
281 { 432 {
282 return size_t (-1) / sizeof (Tp); 433 return size_t (-1) / sizeof (Tp);
283 } 434 }
284 435
285 void construct (pointer p, const Tp &val) 436 void construct (pointer p, const Tp &val)
291 { 442 {
292 p->~Tp (); 443 p->~Tp ();
293 } 444 }
294}; 445};
295 446
296// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 447// basically a memory area, but refcounted
297// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps 448struct refcnt_buf
298// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
299struct tausworthe_random_generator
300{ 449{
301 // generator 450 char *data;
302 uint32_t state [4];
303 451
304 void operator =(const tausworthe_random_generator &src) 452 refcnt_buf (size_t size = 0);
305 { 453 refcnt_buf (void *data, size_t size);
306 state [0] = src.state [0];
307 state [1] = src.state [1];
308 state [2] = src.state [2];
309 state [3] = src.state [3];
310 }
311 454
312 void seed (uint32_t seed); 455 refcnt_buf (const refcnt_buf &src)
313 uint32_t next ();
314
315 // uniform distribution
316 uint32_t operator ()(uint32_t num)
317 { 456 {
318 return is_constant (num) 457 data = src.data;
319 ? (next () * (uint64_t)num) >> 32U 458 inc ();
320 : get_range (num);
321 } 459 }
322 460
323 // return a number within (min .. max) 461 ~refcnt_buf ();
324 int operator () (int r_min, int r_max)
325 {
326 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
327 ? r_min + operator ()(r_max - r_min + 1)
328 : get_range (r_min, r_max);
329 }
330 462
331 double operator ()() 463 refcnt_buf &operator =(const refcnt_buf &src);
464
465 operator char *()
332 { 466 {
333 return this->next () / (double)0xFFFFFFFFU; 467 return data;
468 }
469
470 size_t size () const
471 {
472 return _size ();
334 } 473 }
335 474
336protected: 475protected:
337 uint32_t get_range (uint32_t r_max); 476 enum {
338 int get_range (int r_min, int r_max); 477 overhead = sizeof (uint32_t) * 2
339}; 478 };
340 479
341typedef tausworthe_random_generator rand_gen; 480 uint32_t &_size () const
481 {
482 return ((unsigned int *)data)[-2];
483 }
342 484
343extern rand_gen rndm; 485 uint32_t &_refcnt () const
486 {
487 return ((unsigned int *)data)[-1];
488 }
489
490 void _alloc (uint32_t size)
491 {
492 data = ((char *)salloc<char> (size + overhead)) + overhead;
493 _size () = size;
494 _refcnt () = 1;
495 }
496
497 void _dealloc ();
498
499 void inc ()
500 {
501 ++_refcnt ();
502 }
503
504 void dec ()
505 {
506 if (!--_refcnt ())
507 _dealloc ();
508 }
509};
344 510
345INTERFACE_CLASS (attachable) 511INTERFACE_CLASS (attachable)
346struct refcnt_base 512struct refcnt_base
347{ 513{
348 typedef int refcnt_t; 514 typedef int refcnt_t;
363 // p if not null 529 // p if not null
364 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } 530 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
365 531
366 void refcnt_dec () 532 void refcnt_dec ()
367 { 533 {
368 if (!is_constant (p)) 534 if (!ecb_is_constant (p))
369 --*refcnt_ref (); 535 --*refcnt_ref ();
370 else if (p) 536 else if (p)
371 --p->refcnt; 537 --p->refcnt;
372 } 538 }
373 539
374 void refcnt_inc () 540 void refcnt_inc ()
375 { 541 {
376 if (!is_constant (p)) 542 if (!ecb_is_constant (p))
377 ++*refcnt_ref (); 543 ++*refcnt_ref ();
378 else if (p) 544 else if (p)
379 ++p->refcnt; 545 ++p->refcnt;
380 } 546 }
381 547
410typedef refptr<maptile> maptile_ptr; 576typedef refptr<maptile> maptile_ptr;
411typedef refptr<object> object_ptr; 577typedef refptr<object> object_ptr;
412typedef refptr<archetype> arch_ptr; 578typedef refptr<archetype> arch_ptr;
413typedef refptr<client> client_ptr; 579typedef refptr<client> client_ptr;
414typedef refptr<player> player_ptr; 580typedef refptr<player> player_ptr;
581typedef refptr<region> region_ptr;
582
583#define STRHSH_NULL 2166136261
584
585static inline uint32_t
586strhsh (const char *s)
587{
588 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
589 // it is about twice as fast as the one-at-a-time one,
590 // with good distribution.
591 // FNV-1a is faster on many cpus because the multiplication
592 // runs concurrently with the looping logic.
593 // we modify the hash a bit to improve its distribution
594 uint32_t hash = STRHSH_NULL;
595
596 while (*s)
597 hash = (hash ^ *s++) * 16777619U;
598
599 return hash ^ (hash >> 16);
600}
601
602static inline uint32_t
603memhsh (const char *s, size_t len)
604{
605 uint32_t hash = STRHSH_NULL;
606
607 while (len--)
608 hash = (hash ^ *s++) * 16777619U;
609
610 return hash;
611}
415 612
416struct str_hash 613struct str_hash
417{ 614{
418 std::size_t operator ()(const char *s) const 615 std::size_t operator ()(const char *s) const
419 { 616 {
420 unsigned long hash = 0;
421
422 /* use the one-at-a-time hash function, which supposedly is
423 * better than the djb2-like one used by perl5.005, but
424 * certainly is better then the bug used here before.
425 * see http://burtleburtle.net/bob/hash/doobs.html
426 */
427 while (*s)
428 {
429 hash += *s++;
430 hash += hash << 10;
431 hash ^= hash >> 6;
432 }
433
434 hash += hash << 3;
435 hash ^= hash >> 11;
436 hash += hash << 15;
437
438 return hash; 617 return strhsh (s);
439 } 618 }
619
620 std::size_t operator ()(const shstr &s) const
621 {
622 return strhsh (s);
623 }
624
625 typedef ska::power_of_two_hash_policy hash_policy;
440}; 626};
441 627
442struct str_equal 628struct str_equal
443{ 629{
444 bool operator ()(const char *a, const char *b) const 630 bool operator ()(const char *a, const char *b) const
470 } 656 }
471}; 657};
472 658
473// This container blends advantages of linked lists 659// This container blends advantages of linked lists
474// (efficiency) with vectors (random access) by 660// (efficiency) with vectors (random access) by
475// by using an unordered vector and storing the vector 661// using an unordered vector and storing the vector
476// index inside the object. 662// index inside the object.
477// 663//
478// + memory-efficient on most 64 bit archs 664// + memory-efficient on most 64 bit archs
479// + O(1) insert/remove 665// + O(1) insert/remove
480// + free unique (but varying) id for inserted objects 666// + free unique (but varying) id for inserted objects
517 insert (&obj); 703 insert (&obj);
518 } 704 }
519 705
520 void erase (T *obj) 706 void erase (T *obj)
521 { 707 {
522 unsigned int pos = obj->*indexmember; 708 object_vector_index pos = obj->*indexmember;
523 obj->*indexmember = 0; 709 obj->*indexmember = 0;
524 710
525 if (pos < this->size ()) 711 if (pos < this->size ())
526 { 712 {
527 (*this)[pos - 1] = (*this)[this->size () - 1]; 713 (*this)[pos - 1] = (*this)[this->size () - 1];
535 { 721 {
536 erase (&obj); 722 erase (&obj);
537 } 723 }
538}; 724};
539 725
726/////////////////////////////////////////////////////////////////////////////
727
728// something like a vector or stack, but without
729// out of bounds checking
730template<typename T>
731struct fixed_stack
732{
733 T *data;
734 int size;
735 int max;
736
737 fixed_stack ()
738 : size (0), data (0)
739 {
740 }
741
742 fixed_stack (int max)
743 : size (0), max (max)
744 {
745 data = salloc<T> (max);
746 }
747
748 void reset (int new_max)
749 {
750 sfree (data, max);
751 size = 0;
752 max = new_max;
753 data = salloc<T> (max);
754 }
755
756 void free ()
757 {
758 sfree (data, max);
759 data = 0;
760 }
761
762 ~fixed_stack ()
763 {
764 sfree (data, max);
765 }
766
767 T &operator[](int idx)
768 {
769 return data [idx];
770 }
771
772 void push (T v)
773 {
774 data [size++] = v;
775 }
776
777 T &pop ()
778 {
779 return data [--size];
780 }
781
782 T remove (int idx)
783 {
784 T v = data [idx];
785
786 data [idx] = data [--size];
787
788 return v;
789 }
790};
791
792/////////////////////////////////////////////////////////////////////////////
793
540// basically does what strncpy should do, but appends "..." to strings exceeding length 794// basically does what strncpy should do, but appends "..." to strings exceeding length
795// returns the number of bytes actually used (including \0)
541void assign (char *dst, const char *src, int maxlen); 796int assign (char *dst, const char *src, int maxsize);
542 797
543// type-safe version of assign 798// type-safe version of assign
544template<int N> 799template<int N>
545inline void assign (char (&dst)[N], const char *src) 800inline int assign (char (&dst)[N], const char *src)
546{ 801{
547 assign ((char *)&dst, src, N); 802 return assign ((char *)&dst, src, N);
548} 803}
549 804
550typedef double tstamp; 805typedef double tstamp;
551 806
552// return current time as timestampe 807// return current time as timestamp
553tstamp now (); 808tstamp now ();
554 809
555int similar_direction (int a, int b); 810int similar_direction (int a, int b);
556 811
557// like sprintf, but returns a "static" buffer 812// like v?sprintf, but returns a "static" buffer
558const char *format (const char *format, ...); 813char *vformat (const char *format, va_list ap);
814char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2)));
559 815
816// safety-check player input which will become object->msg
817bool msg_is_safe (const char *msg);
818
819/////////////////////////////////////////////////////////////////////////////
820// threads, very very thin wrappers around pthreads
821
822struct thread
823{
824 pthread_t id;
825
826 void start (void *(*start_routine)(void *), void *arg = 0);
827
828 void cancel ()
829 {
830 pthread_cancel (id);
831 }
832
833 void *join ()
834 {
835 void *ret;
836
837 if (pthread_join (id, &ret))
838 cleanup ("pthread_join failed", 1);
839
840 return ret;
841 }
842};
843
844// note that mutexes are not classes
845typedef pthread_mutex_t smutex;
846
847#if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP)
848 #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP
849#else
850 #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER
560#endif 851#endif
561 852
853#define SMUTEX(name) smutex name = SMUTEX_INITIALISER
854#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name))
855#define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name))
856
857typedef pthread_cond_t scond;
858
859#define SCOND(name) scond name = PTHREAD_COND_INITIALIZER
860#define SCOND_SIGNAL(name) pthread_cond_signal (&(name))
861#define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name))
862#define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex))
863
864#endif
865

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