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Revision 1.60 by root, Tue Jan 22 15:53:01 2008 UTC vs.
Revision 1.111 by root, Tue Jul 6 20:00:46 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
8 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * (at your option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
18 * 19 *
19 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
20 */ 21 */
21 22
22#ifndef UTIL_H__ 23#ifndef UTIL_H__
23#define UTIL_H__ 24#define UTIL_H__
24 25
25//#define PREFER_MALLOC 26#include <compiler.h>
26#define DEBUG_SALLOC
27 27
28#if __GNUC__ >= 3 28#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
29# define is_constant(c) __builtin_constant_p (c) 29#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
30# define expect(expr,value) __builtin_expect ((expr),(value)) 30#define PREFER_MALLOC 0 // use malloc and not the slice allocator
31# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
32#else
33# define is_constant(c) 0
34# define expect(expr,value) (expr)
35# define prefetch(addr,rw,locality)
36#endif
37 31
38#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) 32#include <pthread.h>
39# define decltype(x) typeof(x)
40#endif
41
42// put into ifs if you are very sure that the expression
43// is mostly true or mosty false. note that these return
44// booleans, not the expression.
45#define expect_false(expr) expect ((expr) != 0, 0)
46#define expect_true(expr) expect ((expr) != 0, 1)
47 33
48#include <cstddef> 34#include <cstddef>
49#include <cmath> 35#include <cmath>
50#include <new> 36#include <new>
51#include <vector> 37#include <vector>
53#include <glib.h> 39#include <glib.h>
54 40
55#include <shstr.h> 41#include <shstr.h>
56#include <traits.h> 42#include <traits.h>
57 43
58#ifdef DEBUG_SALLOC 44#if DEBUG_SALLOC
59# define g_slice_alloc0(s) debug_slice_alloc0(s) 45# define g_slice_alloc0(s) debug_slice_alloc0(s)
60# define g_slice_alloc(s) debug_slice_alloc(s) 46# define g_slice_alloc(s) debug_slice_alloc(s)
61# define g_slice_free1(s,p) debug_slice_free1(s,p) 47# define g_slice_free1(s,p) debug_slice_free1(s,p)
62void *g_slice_alloc (unsigned long size); 48void *g_slice_alloc (unsigned long size);
63void *g_slice_alloc0 (unsigned long size); 49void *g_slice_alloc0 (unsigned long size);
64void g_slice_free1 (unsigned long size, void *ptr); 50void g_slice_free1 (unsigned long size, void *ptr);
51#elif PREFER_MALLOC
52# define g_slice_alloc0(s) calloc (1, (s))
53# define g_slice_alloc(s) malloc ((s))
54# define g_slice_free1(s,p) free ((p))
65#endif 55#endif
66 56
67// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) 57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
68#define auto(var,expr) decltype(expr) var = (expr) 58#define auto(var,expr) decltype(expr) var = (expr)
69 59
60#if cplusplus_does_not_suck
61// does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm)
62template<typename T, int N>
63static inline int array_length (const T (&arr)[N])
64{
65 return N;
66}
67#else
68#define array_length(name) (sizeof (name) / sizeof (name [0]))
69#endif
70
70// very ugly macro that basicaly declares and initialises a variable 71// very ugly macro that basically declares and initialises a variable
71// that is in scope for the next statement only 72// that is in scope for the next statement only
72// works only for stuff that can be assigned 0 and converts to false 73// works only for stuff that can be assigned 0 and converts to false
73// (note: works great for pointers) 74// (note: works great for pointers)
74// most ugly macro I ever wrote 75// most ugly macro I ever wrote
75#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 76#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
80 81
81// in range excluding end 82// in range excluding end
82#define IN_RANGE_EXC(val,beg,end) \ 83#define IN_RANGE_EXC(val,beg,end) \
83 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 84 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
84 85
86void cleanup (const char *cause, bool make_core = false);
85void fork_abort (const char *msg); 87void fork_abort (const char *msg);
86 88
87// rationale for using (U) not (T) is to reduce signed/unsigned issues, 89// rationale for using (U) not (T) is to reduce signed/unsigned issues,
88// as a is often a constant while b is the variable. it is still a bug, though. 90// as a is often a constant while b is the variable. it is still a bug, though.
89template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 91template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
90template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 92template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
91template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 93template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
92 94
95template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
96template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
97template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
98
93template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 99template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
94 100
101template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
102template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
103
104// sign returns -1 or +1
105template<typename T>
106static inline T sign (T v) { return v < 0 ? -1 : +1; }
107// relies on 2c representation
108template<>
109inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
110template<>
111inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
112template<>
113inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
114
115// sign0 returns -1, 0 or +1
116template<typename T>
117static inline T sign0 (T v) { return v ? sign (v) : 0; }
118
119template<typename T, typename U>
120static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
121
122// div* only work correctly for div > 0
123// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
124template<typename T> static inline T div (T val, T div)
125{
126 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
127}
128
129template<> inline float div (float val, float div) { return val / div; }
130template<> inline double div (double val, double div) { return val / div; }
131
132// div, round-up
133template<typename T> static inline T div_ru (T val, T div)
134{
135 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
136}
137// div, round-down
138template<typename T> static inline T div_rd (T val, T div)
139{
140 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
141}
142
143// lerp* only work correctly for min_in < max_in
144// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
95template<typename T> 145template<typename T>
96static inline T 146static inline T
97lerp (T val, T min_in, T max_in, T min_out, T max_out) 147lerp (T val, T min_in, T max_in, T min_out, T max_out)
98{ 148{
99 return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; 149 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
150}
151
152// lerp, round-down
153template<typename T>
154static inline T
155lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
156{
157 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
158}
159
160// lerp, round-up
161template<typename T>
162static inline T
163lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
164{
165 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
100} 166}
101 167
102// lots of stuff taken from FXT 168// lots of stuff taken from FXT
103 169
104/* Rotate right. This is used in various places for checksumming */ 170/* Rotate right. This is used in various places for checksumming */
142 int32_t d = b - a; 208 int32_t d = b - a;
143 d &= d >> 31; 209 d &= d >> 31;
144 return b - d; 210 return b - d;
145} 211}
146 212
147// this is much faster than crossfires original algorithm 213// this is much faster than crossfire's original algorithm
148// on modern cpus 214// on modern cpus
149inline int 215inline int
150isqrt (int n) 216isqrt (int n)
151{ 217{
152 return (int)sqrtf ((float)n); 218 return (int)sqrtf ((float)n);
219}
220
221// this is kind of like the ^^ operator, if it would exist, without sequence point.
222// more handy than it looks like, due to the implicit !! done on its arguments
223inline bool
224logical_xor (bool a, bool b)
225{
226 return a != b;
227}
228
229inline bool
230logical_implies (bool a, bool b)
231{
232 return a <= b;
153} 233}
154 234
155// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) 235// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
156#if 0 236#if 0
157// and has a max. error of 6 in the range -100..+100. 237// and has a max. error of 6 in the range -100..+100.
182absdir (int d) 262absdir (int d)
183{ 263{
184 return ((d - 1) & 7) + 1; 264 return ((d - 1) & 7) + 1;
185} 265}
186 266
267// avoid ctz name because netbsd or freebsd spams it's namespace with it
268#if GCC_VERSION(3,4)
269static inline int least_significant_bit (uint32_t x)
270{
271 return __builtin_ctz (x);
272}
273#else
274int least_significant_bit (uint32_t x);
275#endif
276
277#define for_all_bits_sparse_32(mask, idxvar) \
278 for (uint32_t idxvar, mask_ = mask; \
279 mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);)
280
187extern size_t slice_alloc; // statistics 281extern ssize_t slice_alloc; // statistics
282
283void *salloc_ (int n) throw (std::bad_alloc);
284void *salloc_ (int n, void *src) throw (std::bad_alloc);
285
286// strictly the same as g_slice_alloc, but never returns 0
287template<typename T>
288inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
289
290// also copies src into the new area, like "memdup"
291// if src is 0, clears the memory
292template<typename T>
293inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
294
295// clears the memory
296template<typename T>
297inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
298
299// for symmetry
300template<typename T>
301inline void sfree (T *ptr, int n = 1) throw ()
302{
303 if (expect_true (ptr))
304 {
305 slice_alloc -= n * sizeof (T);
306 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
307 g_slice_free1 (n * sizeof (T), (void *)ptr);
308 assert (slice_alloc >= 0);//D
309 }
310}
311
312// nulls the pointer
313template<typename T>
314inline void sfree0 (T *&ptr, int n = 1) throw ()
315{
316 sfree<T> (ptr, n);
317 ptr = 0;
318}
188 319
189// makes dynamically allocated objects zero-initialised 320// makes dynamically allocated objects zero-initialised
190struct zero_initialised 321struct zero_initialised
191{ 322{
192 void *operator new (size_t s, void *p) 323 void *operator new (size_t s, void *p)
195 return p; 326 return p;
196 } 327 }
197 328
198 void *operator new (size_t s) 329 void *operator new (size_t s)
199 { 330 {
200 slice_alloc += s;
201 return g_slice_alloc0 (s); 331 return salloc0<char> (s);
202 } 332 }
203 333
204 void *operator new[] (size_t s) 334 void *operator new[] (size_t s)
205 { 335 {
206 slice_alloc += s;
207 return g_slice_alloc0 (s); 336 return salloc0<char> (s);
208 } 337 }
209 338
210 void operator delete (void *p, size_t s) 339 void operator delete (void *p, size_t s)
211 { 340 {
212 slice_alloc -= s; 341 sfree ((char *)p, s);
213 g_slice_free1 (s, p);
214 } 342 }
215 343
216 void operator delete[] (void *p, size_t s) 344 void operator delete[] (void *p, size_t s)
217 { 345 {
218 slice_alloc -= s; 346 sfree ((char *)p, s);
219 g_slice_free1 (s, p);
220 } 347 }
221}; 348};
222 349
223void *salloc_ (int n) throw (std::bad_alloc); 350// makes dynamically allocated objects zero-initialised
224void *salloc_ (int n, void *src) throw (std::bad_alloc); 351struct slice_allocated
225
226// strictly the same as g_slice_alloc, but never returns 0
227template<typename T>
228inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
229
230// also copies src into the new area, like "memdup"
231// if src is 0, clears the memory
232template<typename T>
233inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
234
235// clears the memory
236template<typename T>
237inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
238
239// for symmetry
240template<typename T>
241inline void sfree (T *ptr, int n = 1) throw ()
242{ 352{
243#ifdef PREFER_MALLOC 353 void *operator new (size_t s, void *p)
244 free (ptr); 354 {
245#else 355 return p;
246 slice_alloc -= n * sizeof (T); 356 }
247 g_slice_free1 (n * sizeof (T), (void *)ptr); 357
248#endif 358 void *operator new (size_t s)
249} 359 {
360 return salloc<char> (s);
361 }
362
363 void *operator new[] (size_t s)
364 {
365 return salloc<char> (s);
366 }
367
368 void operator delete (void *p, size_t s)
369 {
370 sfree ((char *)p, s);
371 }
372
373 void operator delete[] (void *p, size_t s)
374 {
375 sfree ((char *)p, s);
376 }
377};
250 378
251// a STL-compatible allocator that uses g_slice 379// a STL-compatible allocator that uses g_slice
252// boy, this is verbose 380// boy, this is verbose
253template<typename Tp> 381template<typename Tp>
254struct slice_allocator 382struct slice_allocator
266 { 394 {
267 typedef slice_allocator<U> other; 395 typedef slice_allocator<U> other;
268 }; 396 };
269 397
270 slice_allocator () throw () { } 398 slice_allocator () throw () { }
271 slice_allocator (const slice_allocator &o) throw () { } 399 slice_allocator (const slice_allocator &) throw () { }
272 template<typename Tp2> 400 template<typename Tp2>
273 slice_allocator (const slice_allocator<Tp2> &) throw () { } 401 slice_allocator (const slice_allocator<Tp2> &) throw () { }
274 402
275 ~slice_allocator () { } 403 ~slice_allocator () { }
276 404
285 void deallocate (pointer p, size_type n) 413 void deallocate (pointer p, size_type n)
286 { 414 {
287 sfree<Tp> (p, n); 415 sfree<Tp> (p, n);
288 } 416 }
289 417
290 size_type max_size ()const throw () 418 size_type max_size () const throw ()
291 { 419 {
292 return size_t (-1) / sizeof (Tp); 420 return size_t (-1) / sizeof (Tp);
293 } 421 }
294 422
295 void construct (pointer p, const Tp &val) 423 void construct (pointer p, const Tp &val)
300 void destroy (pointer p) 428 void destroy (pointer p)
301 { 429 {
302 p->~Tp (); 430 p->~Tp ();
303 } 431 }
304}; 432};
305
306// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213.
307// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps
308// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
309struct tausworthe_random_generator
310{
311 // generator
312 uint32_t state [4];
313
314 void operator =(const tausworthe_random_generator &src)
315 {
316 state [0] = src.state [0];
317 state [1] = src.state [1];
318 state [2] = src.state [2];
319 state [3] = src.state [3];
320 }
321
322 void seed (uint32_t seed);
323 uint32_t next ();
324
325 // uniform distribution
326 uint32_t operator ()(uint32_t num)
327 {
328 return is_constant (num)
329 ? (next () * (uint64_t)num) >> 32U
330 : get_range (num);
331 }
332
333 // return a number within (min .. max)
334 int operator () (int r_min, int r_max)
335 {
336 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
337 ? r_min + operator ()(r_max - r_min + 1)
338 : get_range (r_min, r_max);
339 }
340
341 double operator ()()
342 {
343 return this->next () / (double)0xFFFFFFFFU;
344 }
345
346protected:
347 uint32_t get_range (uint32_t r_max);
348 int get_range (int r_min, int r_max);
349};
350
351typedef tausworthe_random_generator rand_gen;
352
353extern rand_gen rndm;
354 433
355INTERFACE_CLASS (attachable) 434INTERFACE_CLASS (attachable)
356struct refcnt_base 435struct refcnt_base
357{ 436{
358 typedef int refcnt_t; 437 typedef int refcnt_t;
420typedef refptr<maptile> maptile_ptr; 499typedef refptr<maptile> maptile_ptr;
421typedef refptr<object> object_ptr; 500typedef refptr<object> object_ptr;
422typedef refptr<archetype> arch_ptr; 501typedef refptr<archetype> arch_ptr;
423typedef refptr<client> client_ptr; 502typedef refptr<client> client_ptr;
424typedef refptr<player> player_ptr; 503typedef refptr<player> player_ptr;
504typedef refptr<region> region_ptr;
505
506#define STRHSH_NULL 2166136261
507
508static inline uint32_t
509strhsh (const char *s)
510{
511 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
512 // it is about twice as fast as the one-at-a-time one,
513 // with good distribution.
514 // FNV-1a is faster on many cpus because the multiplication
515 // runs concurrently with the looping logic.
516 uint32_t hash = STRHSH_NULL;
517
518 while (*s)
519 hash = (hash ^ *s++) * 16777619U;
520
521 return hash;
522}
523
524static inline uint32_t
525memhsh (const char *s, size_t len)
526{
527 uint32_t hash = STRHSH_NULL;
528
529 while (len--)
530 hash = (hash ^ *s++) * 16777619U;
531
532 return hash;
533}
425 534
426struct str_hash 535struct str_hash
427{ 536{
428 std::size_t operator ()(const char *s) const 537 std::size_t operator ()(const char *s) const
429 { 538 {
430 unsigned long hash = 0;
431
432 /* use the one-at-a-time hash function, which supposedly is
433 * better than the djb2-like one used by perl5.005, but
434 * certainly is better then the bug used here before.
435 * see http://burtleburtle.net/bob/hash/doobs.html
436 */
437 while (*s)
438 {
439 hash += *s++;
440 hash += hash << 10;
441 hash ^= hash >> 6;
442 }
443
444 hash += hash << 3;
445 hash ^= hash >> 11;
446 hash += hash << 15;
447
448 return hash; 539 return strhsh (s);
540 }
541
542 std::size_t operator ()(const shstr &s) const
543 {
544 return strhsh (s);
449 } 545 }
450}; 546};
451 547
452struct str_equal 548struct str_equal
453{ 549{
545 { 641 {
546 erase (&obj); 642 erase (&obj);
547 } 643 }
548}; 644};
549 645
646/////////////////////////////////////////////////////////////////////////////
647
648// something like a vector or stack, but without
649// out of bounds checking
650template<typename T>
651struct fixed_stack
652{
653 T *data;
654 int size;
655 int max;
656
657 fixed_stack ()
658 : size (0), data (0)
659 {
660 }
661
662 fixed_stack (int max)
663 : size (0), max (max)
664 {
665 data = salloc<T> (max);
666 }
667
668 void reset (int new_max)
669 {
670 sfree (data, max);
671 size = 0;
672 max = new_max;
673 data = salloc<T> (max);
674 }
675
676 void free ()
677 {
678 sfree (data, max);
679 data = 0;
680 }
681
682 ~fixed_stack ()
683 {
684 sfree (data, max);
685 }
686
687 T &operator[](int idx)
688 {
689 return data [idx];
690 }
691
692 void push (T v)
693 {
694 data [size++] = v;
695 }
696
697 T &pop ()
698 {
699 return data [--size];
700 }
701
702 T remove (int idx)
703 {
704 T v = data [idx];
705
706 data [idx] = data [--size];
707
708 return v;
709 }
710};
711
712/////////////////////////////////////////////////////////////////////////////
713
550// basically does what strncpy should do, but appends "..." to strings exceeding length 714// basically does what strncpy should do, but appends "..." to strings exceeding length
715// returns the number of bytes actually used (including \0)
551void assign (char *dst, const char *src, int maxlen); 716int assign (char *dst, const char *src, int maxsize);
552 717
553// type-safe version of assign 718// type-safe version of assign
554template<int N> 719template<int N>
555inline void assign (char (&dst)[N], const char *src) 720inline int assign (char (&dst)[N], const char *src)
556{ 721{
557 assign ((char *)&dst, src, N); 722 return assign ((char *)&dst, src, N);
558} 723}
559 724
560typedef double tstamp; 725typedef double tstamp;
561 726
562// return current time as timestamp 727// return current time as timestamp
563tstamp now (); 728tstamp now ();
564 729
565int similar_direction (int a, int b); 730int similar_direction (int a, int b);
566 731
567// like sprintf, but returns a "static" buffer 732// like v?sprintf, but returns a "static" buffer
568const char *format (const char *format, ...); 733char *vformat (const char *format, va_list ap);
734char *format (const char *format, ...) attribute ((format (printf, 1, 2)));
569 735
736// safety-check player input which will become object->msg
737bool msg_is_safe (const char *msg);
738
739/////////////////////////////////////////////////////////////////////////////
740// threads, very very thin wrappers around pthreads
741
742struct thread
743{
744 pthread_t id;
745
746 void start (void *(*start_routine)(void *), void *arg = 0);
747
748 void cancel ()
749 {
750 pthread_cancel (id);
751 }
752
753 void *join ()
754 {
755 void *ret;
756
757 if (pthread_join (id, &ret))
758 cleanup ("pthread_join failed", 1);
759
760 return ret;
761 }
762};
763
764// note that mutexes are not classes
765typedef pthread_mutex_t smutex;
766
767#if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP)
768 #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP
769#else
770 #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER
570#endif 771#endif
571 772
773#define SMUTEX(name) smutex name = SMUTEX_INITIALISER
774#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name))
775#define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name))
776
777typedef pthread_cond_t scond;
778
779#define SCOND(name) scond name = PTHREAD_COND_INITIALIZER
780#define SCOND_SIGNAL(name) pthread_cond_signal (&(name))
781#define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name))
782#define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex))
783
784#endif
785

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