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Revision 1.65 by root, Tue Apr 1 19:50:38 2008 UTC vs.
Revision 1.101 by root, Wed Apr 28 19:49:50 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
8 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * (at your option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
18 * 19 *
19 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
20 */ 21 */
21 22
22#ifndef UTIL_H__ 23#ifndef UTIL_H__
23#define UTIL_H__ 24#define UTIL_H__
24 25
25#define DEBUG_SALLOC 0 26#include <compiler.h>
26#define PREFER_MALLOC 0
27 27
28#if __GNUC__ >= 3 28#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
29# define is_constant(c) __builtin_constant_p (c) 29#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
30# define expect(expr,value) __builtin_expect ((expr),(value)) 30#define PREFER_MALLOC 0 // use malloc and not the slice allocator
31# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
32#else
33# define is_constant(c) 0
34# define expect(expr,value) (expr)
35# define prefetch(addr,rw,locality)
36#endif
37 31
38#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) 32#include <pthread.h>
39# define decltype(x) typeof(x)
40#endif
41
42// put into ifs if you are very sure that the expression
43// is mostly true or mosty false. note that these return
44// booleans, not the expression.
45#define expect_false(expr) expect ((expr) != 0, 0)
46#define expect_true(expr) expect ((expr) != 0, 1)
47 33
48#include <cstddef> 34#include <cstddef>
49#include <cmath> 35#include <cmath>
50#include <new> 36#include <new>
51#include <vector> 37#include <vector>
60# define g_slice_alloc(s) debug_slice_alloc(s) 46# define g_slice_alloc(s) debug_slice_alloc(s)
61# define g_slice_free1(s,p) debug_slice_free1(s,p) 47# define g_slice_free1(s,p) debug_slice_free1(s,p)
62void *g_slice_alloc (unsigned long size); 48void *g_slice_alloc (unsigned long size);
63void *g_slice_alloc0 (unsigned long size); 49void *g_slice_alloc0 (unsigned long size);
64void g_slice_free1 (unsigned long size, void *ptr); 50void g_slice_free1 (unsigned long size, void *ptr);
51#elif PREFER_MALLOC
52# define g_slice_alloc0(s) calloc (1, (s))
53# define g_slice_alloc(s) malloc ((s))
54# define g_slice_free1(s,p) free ((p))
65#endif 55#endif
66 56
67// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) 57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
68#define auto(var,expr) decltype(expr) var = (expr) 58#define auto(var,expr) decltype(expr) var = (expr)
69 59
60// could use the sizeof (arr) /( sizeof (arr [0]) here, but C++ is
61// much more obfuscated... :)
62
63template<typename T, int N>
64inline int array_length (const T (&arr)[N])
65{
66 return N;
67}
68
70// very ugly macro that basicaly declares and initialises a variable 69// very ugly macro that basically declares and initialises a variable
71// that is in scope for the next statement only 70// that is in scope for the next statement only
72// works only for stuff that can be assigned 0 and converts to false 71// works only for stuff that can be assigned 0 and converts to false
73// (note: works great for pointers) 72// (note: works great for pointers)
74// most ugly macro I ever wrote 73// most ugly macro I ever wrote
75#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 74#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
80 79
81// in range excluding end 80// in range excluding end
82#define IN_RANGE_EXC(val,beg,end) \ 81#define IN_RANGE_EXC(val,beg,end) \
83 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 82 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
84 83
84void cleanup (const char *cause, bool make_core = false);
85void fork_abort (const char *msg); 85void fork_abort (const char *msg);
86 86
87// rationale for using (U) not (T) is to reduce signed/unsigned issues, 87// rationale for using (U) not (T) is to reduce signed/unsigned issues,
88// as a is often a constant while b is the variable. it is still a bug, though. 88// as a is often a constant while b is the variable. it is still a bug, though.
89template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 89template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
90template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 90template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
91template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 91template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
92 92
93template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
94template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
95template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
96
93template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 97template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
94 98
95template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); } 99template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
96template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); } 100template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
97 101
102// sign returns -1 or +1
103template<typename T>
104static inline T sign (T v) { return v < 0 ? -1 : +1; }
105// relies on 2c representation
106template<>
107inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
108
109// sign0 returns -1, 0 or +1
110template<typename T>
111static inline T sign0 (T v) { return v ? sign (v) : 0; }
112
113template<typename T, typename U>
114static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
115
116// div* only work correctly for div > 0
117// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
118template<typename T> static inline T div (T val, T div)
119{
120 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
121}
122// div, round-up
123template<typename T> static inline T div_ru (T val, T div)
124{
125 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
126}
127// div, round-down
128template<typename T> static inline T div_rd (T val, T div)
129{
130 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
131}
132
133// lerp* only work correctly for min_in < max_in
134// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
98template<typename T> 135template<typename T>
99static inline T 136static inline T
100lerp (T val, T min_in, T max_in, T min_out, T max_out) 137lerp (T val, T min_in, T max_in, T min_out, T max_out)
101{ 138{
102 return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; 139 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
140}
141
142// lerp, round-down
143template<typename T>
144static inline T
145lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
146{
147 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
148}
149
150// lerp, round-up
151template<typename T>
152static inline T
153lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
154{
155 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
103} 156}
104 157
105// lots of stuff taken from FXT 158// lots of stuff taken from FXT
106 159
107/* Rotate right. This is used in various places for checksumming */ 160/* Rotate right. This is used in various places for checksumming */
145 int32_t d = b - a; 198 int32_t d = b - a;
146 d &= d >> 31; 199 d &= d >> 31;
147 return b - d; 200 return b - d;
148} 201}
149 202
150// this is much faster than crossfires original algorithm 203// this is much faster than crossfire's original algorithm
151// on modern cpus 204// on modern cpus
152inline int 205inline int
153isqrt (int n) 206isqrt (int n)
154{ 207{
155 return (int)sqrtf ((float)n); 208 return (int)sqrtf ((float)n);
209}
210
211// this is kind of like the ^^ operator, if it would exist, without sequence point.
212// more handy than it looks like, due to the implicit !! done on its arguments
213inline bool
214logical_xor (bool a, bool b)
215{
216 return a != b;
217}
218
219inline bool
220logical_implies (bool a, bool b)
221{
222 return a <= b;
156} 223}
157 224
158// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) 225// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
159#if 0 226#if 0
160// and has a max. error of 6 in the range -100..+100. 227// and has a max. error of 6 in the range -100..+100.
185absdir (int d) 252absdir (int d)
186{ 253{
187 return ((d - 1) & 7) + 1; 254 return ((d - 1) & 7) + 1;
188} 255}
189 256
257// avoid ctz name because netbsd or freebsd spams it's namespace with it
258#if GCC_VERSION(3,4)
259static inline int least_significant_bit (uint32_t x)
260{
261 return __builtin_ctz (x);
262}
263#else
264int least_significant_bit (uint32_t x);
265#endif
266
267#define for_all_bits_sparse_32(mask, idxvar) \
268 for (uint32_t idxvar, mask_ = mask; \
269 mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);)
270
190extern size_t slice_alloc; // statistics 271extern ssize_t slice_alloc; // statistics
272
273void *salloc_ (int n) throw (std::bad_alloc);
274void *salloc_ (int n, void *src) throw (std::bad_alloc);
275
276// strictly the same as g_slice_alloc, but never returns 0
277template<typename T>
278inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
279
280// also copies src into the new area, like "memdup"
281// if src is 0, clears the memory
282template<typename T>
283inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
284
285// clears the memory
286template<typename T>
287inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
288
289// for symmetry
290template<typename T>
291inline void sfree (T *ptr, int n = 1) throw ()
292{
293 if (expect_true (ptr))
294 {
295 slice_alloc -= n * sizeof (T);
296 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
297 g_slice_free1 (n * sizeof (T), (void *)ptr);
298 assert (slice_alloc >= 0);//D
299 }
300}
301
302// nulls the pointer
303template<typename T>
304inline void sfree0 (T *&ptr, int n = 1) throw ()
305{
306 sfree<T> (ptr, n);
307 ptr = 0;
308}
191 309
192// makes dynamically allocated objects zero-initialised 310// makes dynamically allocated objects zero-initialised
193struct zero_initialised 311struct zero_initialised
194{ 312{
195 void *operator new (size_t s, void *p) 313 void *operator new (size_t s, void *p)
198 return p; 316 return p;
199 } 317 }
200 318
201 void *operator new (size_t s) 319 void *operator new (size_t s)
202 { 320 {
203 slice_alloc += s;
204 return g_slice_alloc0 (s); 321 return salloc0<char> (s);
205 } 322 }
206 323
207 void *operator new[] (size_t s) 324 void *operator new[] (size_t s)
208 { 325 {
209 slice_alloc += s;
210 return g_slice_alloc0 (s); 326 return salloc0<char> (s);
211 } 327 }
212 328
213 void operator delete (void *p, size_t s) 329 void operator delete (void *p, size_t s)
214 { 330 {
215 slice_alloc -= s; 331 sfree ((char *)p, s);
216 g_slice_free1 (s, p);
217 } 332 }
218 333
219 void operator delete[] (void *p, size_t s) 334 void operator delete[] (void *p, size_t s)
220 { 335 {
221 slice_alloc -= s; 336 sfree ((char *)p, s);
222 g_slice_free1 (s, p);
223 } 337 }
224}; 338};
225 339
226void *salloc_ (int n) throw (std::bad_alloc); 340// makes dynamically allocated objects zero-initialised
227void *salloc_ (int n, void *src) throw (std::bad_alloc); 341struct slice_allocated
228
229// strictly the same as g_slice_alloc, but never returns 0
230template<typename T>
231inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
232
233// also copies src into the new area, like "memdup"
234// if src is 0, clears the memory
235template<typename T>
236inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
237
238// clears the memory
239template<typename T>
240inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
241
242// for symmetry
243template<typename T>
244inline void sfree (T *ptr, int n = 1) throw ()
245{ 342{
246#if PREFER_MALLOC 343 void *operator new (size_t s, void *p)
247 free (ptr); 344 {
248#else 345 return p;
249 slice_alloc -= n * sizeof (T); 346 }
250 g_slice_free1 (n * sizeof (T), (void *)ptr); 347
251#endif 348 void *operator new (size_t s)
252} 349 {
350 return salloc<char> (s);
351 }
352
353 void *operator new[] (size_t s)
354 {
355 return salloc<char> (s);
356 }
357
358 void operator delete (void *p, size_t s)
359 {
360 sfree ((char *)p, s);
361 }
362
363 void operator delete[] (void *p, size_t s)
364 {
365 sfree ((char *)p, s);
366 }
367};
253 368
254// a STL-compatible allocator that uses g_slice 369// a STL-compatible allocator that uses g_slice
255// boy, this is verbose 370// boy, this is verbose
256template<typename Tp> 371template<typename Tp>
257struct slice_allocator 372struct slice_allocator
309// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 424// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213.
310// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps 425// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps
311// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps 426// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
312struct tausworthe_random_generator 427struct tausworthe_random_generator
313{ 428{
314 // generator
315 uint32_t state [4]; 429 uint32_t state [4];
316 430
317 void operator =(const tausworthe_random_generator &src) 431 void operator =(const tausworthe_random_generator &src)
318 { 432 {
319 state [0] = src.state [0]; 433 state [0] = src.state [0];
322 state [3] = src.state [3]; 436 state [3] = src.state [3];
323 } 437 }
324 438
325 void seed (uint32_t seed); 439 void seed (uint32_t seed);
326 uint32_t next (); 440 uint32_t next ();
441};
327 442
328 // uniform distribution 443// Xorshift RNGs, George Marsaglia
444// http://www.jstatsoft.org/v08/i14/paper
445// this one is about 40% faster than the tausworthe one above (i.e. not much),
446// despite the inlining, and has the issue of only creating 2**32-1 numbers.
447// see also http://www.iro.umontreal.ca/~lecuyer/myftp/papers/xorshift.pdf
448struct xorshift_random_generator
449{
450 uint32_t x, y;
451
452 void operator =(const xorshift_random_generator &src)
453 {
454 x = src.x;
455 y = src.y;
456 }
457
458 void seed (uint32_t seed)
459 {
460 x = seed;
461 y = seed * 69069U;
462 }
463
464 uint32_t next ()
465 {
466 uint32_t t = x ^ (x << 10);
467 x = y;
468 y = y ^ (y >> 13) ^ t ^ (t >> 10);
469 return y;
470 }
471};
472
473template<class generator>
474struct random_number_generator : generator
475{
476 // uniform distribution, 0 .. max (0, num - 1)
329 uint32_t operator ()(uint32_t num) 477 uint32_t operator ()(uint32_t num)
330 { 478 {
331 return is_constant (num) 479 return !is_constant (num) ? get_range (num) // non-constant
332 ? (next () * (uint64_t)num) >> 32U 480 : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two
333 : get_range (num); 481 : this->next () & (num - 1); // constant, power-of-two
334 } 482 }
335 483
336 // return a number within (min .. max) 484 // return a number within the closed interval [min .. max]
337 int operator () (int r_min, int r_max) 485 int operator () (int r_min, int r_max)
338 { 486 {
339 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max 487 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
340 ? r_min + operator ()(r_max - r_min + 1) 488 ? r_min + operator ()(r_max - r_min + 1)
341 : get_range (r_min, r_max); 489 : get_range (r_min, r_max);
342 } 490 }
343 491
492 // return a number within the closed interval [0..1]
344 double operator ()() 493 double operator ()()
345 { 494 {
346 return this->next () / (double)0xFFFFFFFFU; 495 return this->next () / (double)0xFFFFFFFFU;
347 } 496 }
348 497
349protected: 498protected:
350 uint32_t get_range (uint32_t r_max); 499 uint32_t get_range (uint32_t r_max);
351 int get_range (int r_min, int r_max); 500 int get_range (int r_min, int r_max);
352}; 501};
353 502
354typedef tausworthe_random_generator rand_gen; 503typedef random_number_generator<tausworthe_random_generator> rand_gen;
355 504
356extern rand_gen rndm; 505extern rand_gen rndm, rmg_rndm;
357 506
358INTERFACE_CLASS (attachable) 507INTERFACE_CLASS (attachable)
359struct refcnt_base 508struct refcnt_base
360{ 509{
361 typedef int refcnt_t; 510 typedef int refcnt_t;
424typedef refptr<object> object_ptr; 573typedef refptr<object> object_ptr;
425typedef refptr<archetype> arch_ptr; 574typedef refptr<archetype> arch_ptr;
426typedef refptr<client> client_ptr; 575typedef refptr<client> client_ptr;
427typedef refptr<player> player_ptr; 576typedef refptr<player> player_ptr;
428 577
578#define STRHSH_NULL 2166136261
579
580static inline uint32_t
581strhsh (const char *s)
582{
583 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
584 // it is about twice as fast as the one-at-a-time one,
585 // with good distribution.
586 // FNV-1a is faster on many cpus because the multiplication
587 // runs concurrently with the looping logic.
588 uint32_t hash = STRHSH_NULL;
589
590 while (*s)
591 hash = (hash ^ *s++) * 16777619U;
592
593 return hash;
594}
595
596static inline uint32_t
597memhsh (const char *s, size_t len)
598{
599 uint32_t hash = STRHSH_NULL;
600
601 while (len--)
602 hash = (hash ^ *s++) * 16777619U;
603
604 return hash;
605}
606
429struct str_hash 607struct str_hash
430{ 608{
431 std::size_t operator ()(const char *s) const 609 std::size_t operator ()(const char *s) const
432 { 610 {
433 unsigned long hash = 0;
434
435 /* use the one-at-a-time hash function, which supposedly is
436 * better than the djb2-like one used by perl5.005, but
437 * certainly is better then the bug used here before.
438 * see http://burtleburtle.net/bob/hash/doobs.html
439 */
440 while (*s)
441 {
442 hash += *s++;
443 hash += hash << 10;
444 hash ^= hash >> 6;
445 }
446
447 hash += hash << 3;
448 hash ^= hash >> 11;
449 hash += hash << 15;
450
451 return hash; 611 return strhsh (s);
612 }
613
614 std::size_t operator ()(const shstr &s) const
615 {
616 return strhsh (s);
452 } 617 }
453}; 618};
454 619
455struct str_equal 620struct str_equal
456{ 621{
549 erase (&obj); 714 erase (&obj);
550 } 715 }
551}; 716};
552 717
553// basically does what strncpy should do, but appends "..." to strings exceeding length 718// basically does what strncpy should do, but appends "..." to strings exceeding length
719// returns the number of bytes actually used (including \0)
554void assign (char *dst, const char *src, int maxlen); 720int assign (char *dst, const char *src, int maxsize);
555 721
556// type-safe version of assign 722// type-safe version of assign
557template<int N> 723template<int N>
558inline void assign (char (&dst)[N], const char *src) 724inline int assign (char (&dst)[N], const char *src)
559{ 725{
560 assign ((char *)&dst, src, N); 726 return assign ((char *)&dst, src, N);
561} 727}
562 728
563typedef double tstamp; 729typedef double tstamp;
564 730
565// return current time as timestamp 731// return current time as timestamp
566tstamp now (); 732tstamp now ();
567 733
568int similar_direction (int a, int b); 734int similar_direction (int a, int b);
569 735
570// like sprintf, but returns a "static" buffer 736// like v?sprintf, but returns a "static" buffer
571const char *format (const char *format, ...); 737char *vformat (const char *format, va_list ap);
738char *format (const char *format, ...) attribute ((format (printf, 1, 2)));
572 739
740// safety-check player input which will become object->msg
741bool msg_is_safe (const char *msg);
742
743/////////////////////////////////////////////////////////////////////////////
744// threads, very very thin wrappers around pthreads
745
746struct thread
747{
748 pthread_t id;
749
750 void start (void *(*start_routine)(void *), void *arg = 0);
751
752 void cancel ()
753 {
754 pthread_cancel (id);
755 }
756
757 void *join ()
758 {
759 void *ret;
760
761 if (pthread_join (id, &ret))
762 cleanup ("pthread_join failed", 1);
763
764 return ret;
765 }
766};
767
768// note that mutexes are not classes
769typedef pthread_mutex_t smutex;
770
771#if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP)
772 #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP
773#else
774 #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER
573#endif 775#endif
574 776
777#define SMUTEX(name) smutex name = SMUTEX_INITIALISER
778#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name))
779#define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name))
780
781typedef pthread_cond_t scond;
782
783#define SCOND(name) scond name = PTHREAD_COND_INITIALIZER
784#define SCOND_SIGNAL(name) pthread_cond_signal (&(name))
785#define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name))
786#define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex))
787
788#endif
789

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