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Comparing deliantra/server/include/util.h (file contents):
Revision 1.75 by root, Tue May 6 16:55:26 2008 UTC vs.
Revision 1.80 by root, Tue Dec 23 01:51:28 2008 UTC

96// as a is often a constant while b is the variable. it is still a bug, though. 96// as a is often a constant while b is the variable. it is still a bug, though.
97template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 97template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
98template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 98template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
99template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 99template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
100 100
101template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
102template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
103template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
104
101template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 105template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
102 106
103template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); } 107template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
104template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); } 108template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
105 109
110// sign returns -1 or +1
111template<typename T>
112static inline T sign (T v) { return v < 0 ? -1 : +1; }
113// relies on 2c representation
114template<>
115inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
116
117// sign0 returns -1, 0 or +1
118template<typename T>
119static inline T sign0 (T v) { return v ? sign (v) : 0; }
120
121// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
122template<typename T> static inline T div (T val, T div) { return (val + div / 2) / div; }
123// div, round-up
124template<typename T> static inline T div_ru (T val, T div) { return (val + div - 1) / div; }
125// div, round-down
126template<typename T> static inline T div_rd (T val, T div) { return (val ) / div; }
127
106template<typename T> 128template<typename T>
107static inline T 129static inline T
108lerp (T val, T min_in, T max_in, T min_out, T max_out) 130lerp (T val, T min_in, T max_in, T min_out, T max_out)
109{ 131{
110 return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; 132 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
133}
134
135// lerp, round-down
136template<typename T>
137static inline T
138lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
139{
140 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
141}
142
143// lerp, round-up
144template<typename T>
145static inline T
146lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
147{
148 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
111} 149}
112 150
113// lots of stuff taken from FXT 151// lots of stuff taken from FXT
114 152
115/* Rotate right. This is used in various places for checksumming */ 153/* Rotate right. This is used in various places for checksumming */
365 } 403 }
366 404
367 void seed (uint32_t seed); 405 void seed (uint32_t seed);
368 uint32_t next (); 406 uint32_t next ();
369 407
370 // uniform distribution 408 // uniform distribution, 0 .. max (0, num - 1)
371 uint32_t operator ()(uint32_t num) 409 uint32_t operator ()(uint32_t num)
372 { 410 {
373 return is_constant (num) 411 return is_constant (num)
374 ? (next () * (uint64_t)num) >> 32U 412 ? (next () * (uint64_t)num) >> 32U
375 : get_range (num); 413 : get_range (num);

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