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Comparing deliantra/server/include/util.h (file contents):
Revision 1.79 by root, Fri Dec 19 22:47:29 2008 UTC vs.
Revision 1.86 by root, Sat Jan 3 01:04:19 2009 UTC

28 28
29#if __GNUC__ >= 3 29#if __GNUC__ >= 3
30# define is_constant(c) __builtin_constant_p (c) 30# define is_constant(c) __builtin_constant_p (c)
31# define expect(expr,value) __builtin_expect ((expr),(value)) 31# define expect(expr,value) __builtin_expect ((expr),(value))
32# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality) 32# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
33# define noinline __attribute__((__noinline__))
33#else 34#else
34# define is_constant(c) 0 35# define is_constant(c) 0
35# define expect(expr,value) (expr) 36# define expect(expr,value) (expr)
36# define prefetch(addr,rw,locality) 37# define prefetch(addr,rw,locality)
38# define noinline
37#endif 39#endif
38 40
39#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) 41#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4)
40# define decltype(x) typeof(x) 42# define decltype(x) typeof(x)
41#endif 43#endif
42 44
43// put into ifs if you are very sure that the expression 45// put into ifs if you are very sure that the expression
44// is mostly true or mosty false. note that these return 46// is mostly true or mosty false. note that these return
45// booleans, not the expression. 47// booleans, not the expression.
46#define expect_false(expr) expect ((expr) != 0, 0) 48#define expect_false(expr) expect ((expr) ? 1 : 0, 0)
47#define expect_true(expr) expect ((expr) != 0, 1) 49#define expect_true(expr) expect ((expr) ? 1 : 0, 1)
48 50
49#include <pthread.h> 51#include <pthread.h>
50 52
51#include <cstddef> 53#include <cstddef>
52#include <cmath> 54#include <cmath>
72#endif 74#endif
73 75
74// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) 76// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
75#define auto(var,expr) decltype(expr) var = (expr) 77#define auto(var,expr) decltype(expr) var = (expr)
76 78
77// very ugly macro that basicaly declares and initialises a variable 79// very ugly macro that basically declares and initialises a variable
78// that is in scope for the next statement only 80// that is in scope for the next statement only
79// works only for stuff that can be assigned 0 and converts to false 81// works only for stuff that can be assigned 0 and converts to false
80// (note: works great for pointers) 82// (note: works great for pointers)
81// most ugly macro I ever wrote 83// most ugly macro I ever wrote
82#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) 84#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
96// as a is often a constant while b is the variable. it is still a bug, though. 98// as a is often a constant while b is the variable. it is still a bug, though.
97template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 99template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
98template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 100template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
99template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 101template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
100 102
101template<typename T> static inline void min_it (T &v, T m) { v = min (v, m); } 103template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
102template<typename T> static inline void max_it (T &v, T m) { v = max (v, m); } 104template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
103template<typename T> static inline void clamp_it (T &v, T a, T b) { v = clamp (v, a, b); } 105template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
104 106
105template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 107template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
106 108
107template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); } 109template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
108template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); } 110template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
389// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 391// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213.
390// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps 392// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps
391// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps 393// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
392struct tausworthe_random_generator 394struct tausworthe_random_generator
393{ 395{
394 // generator
395 uint32_t state [4]; 396 uint32_t state [4];
396 397
397 void operator =(const tausworthe_random_generator &src) 398 void operator =(const tausworthe_random_generator &src)
398 { 399 {
399 state [0] = src.state [0]; 400 state [0] = src.state [0];
402 state [3] = src.state [3]; 403 state [3] = src.state [3];
403 } 404 }
404 405
405 void seed (uint32_t seed); 406 void seed (uint32_t seed);
406 uint32_t next (); 407 uint32_t next ();
408};
407 409
410// Xorshift RNGs, George Marsaglia
411// http://www.jstatsoft.org/v08/i14/paper
412// this one is about 40% faster than the tausworthe one above (i.e. not much),
413// despite the inlining, and has the issue of only creating 2**32-1 numbers.
414// see also http://www.iro.umontreal.ca/~lecuyer/myftp/papers/xorshift.pdf
415struct xorshift_random_generator
416{
417 uint32_t x, y;
418
419 void operator =(const xorshift_random_generator &src)
420 {
421 x = src.x;
422 y = src.y;
423 }
424
425 void seed (uint32_t seed)
426 {
427 x = seed;
428 y = seed * 69069U;
429 }
430
431 uint32_t next ()
432 {
433 uint32_t t = x ^ (x << 10);
434 x = y;
435 y = y ^ (y >> 13) ^ t ^ (t >> 10);
436 return y;
437 }
438};
439
440template<class generator>
441struct random_number_generator : generator
442{
408 // uniform distribution, 0 .. max (0, num - 1) 443 // uniform distribution, 0 .. max (0, num - 1)
409 uint32_t operator ()(uint32_t num) 444 uint32_t operator ()(uint32_t num)
410 { 445 {
411 return is_constant (num) 446 return !is_constant (num) ? get_range (num) // non-constant
412 ? (next () * (uint64_t)num) >> 32U 447 : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two
413 : get_range (num); 448 : this->next () & (num - 1); // constant, power-of-two
414 } 449 }
415 450
416 // return a number within (min .. max) 451 // return a number within (min .. max)
417 int operator () (int r_min, int r_max) 452 int operator () (int r_min, int r_max)
418 { 453 {
429protected: 464protected:
430 uint32_t get_range (uint32_t r_max); 465 uint32_t get_range (uint32_t r_max);
431 int get_range (int r_min, int r_max); 466 int get_range (int r_min, int r_max);
432}; 467};
433 468
434typedef tausworthe_random_generator rand_gen; 469typedef random_number_generator<tausworthe_random_generator> rand_gen;
435 470
436extern rand_gen rndm, rmg_rndm; 471extern rand_gen rndm, rmg_rndm;
437 472
438INTERFACE_CLASS (attachable) 473INTERFACE_CLASS (attachable)
439struct refcnt_base 474struct refcnt_base
508 543
509struct str_hash 544struct str_hash
510{ 545{
511 std::size_t operator ()(const char *s) const 546 std::size_t operator ()(const char *s) const
512 { 547 {
513 unsigned long hash = 0; 548#if 0
549 uint32_t hash = 0;
514 550
515 /* use the one-at-a-time hash function, which supposedly is 551 /* use the one-at-a-time hash function, which supposedly is
516 * better than the djb2-like one used by perl5.005, but 552 * better than the djb2-like one used by perl5.005, but
517 * certainly is better then the bug used here before. 553 * certainly is better then the bug used here before.
518 * see http://burtleburtle.net/bob/hash/doobs.html 554 * see http://burtleburtle.net/bob/hash/doobs.html
525 } 561 }
526 562
527 hash += hash << 3; 563 hash += hash << 3;
528 hash ^= hash >> 11; 564 hash ^= hash >> 11;
529 hash += hash << 15; 565 hash += hash << 15;
566#else
567 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
568 // it is about twice as fast as the one-at-a-time one,
569 // with good distribution.
570 // FNV-1a is faster on many cpus because the multiplication
571 // runs concurrent with the looping logic.
572 uint32_t hash = 2166136261;
573
574 while (*s)
575 hash = (hash ^ *s++) * 16777619;
576#endif
530 577
531 return hash; 578 return hash;
532 } 579 }
533}; 580};
534 581

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