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Revision 1.81 by root, Fri Dec 26 10:36:42 2008 UTC vs.
Revision 1.126 by root, Sat Nov 17 23:33:18 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
8 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * (at your option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
18 * 19 *
19 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
20 */ 21 */
21 22
22#ifndef UTIL_H__ 23#ifndef UTIL_H__
23#define UTIL_H__ 24#define UTIL_H__
25
26#include <compiler.h>
24 27
25#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0 28#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
26#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs 29#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
27#define PREFER_MALLOC 0 // use malloc and not the slice allocator 30#define PREFER_MALLOC 0 // use malloc and not the slice allocator
28
29#if __GNUC__ >= 3
30# define is_constant(c) __builtin_constant_p (c)
31# define expect(expr,value) __builtin_expect ((expr),(value))
32# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
33#else
34# define is_constant(c) 0
35# define expect(expr,value) (expr)
36# define prefetch(addr,rw,locality)
37#endif
38
39#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4)
40# define decltype(x) typeof(x)
41#endif
42
43// put into ifs if you are very sure that the expression
44// is mostly true or mosty false. note that these return
45// booleans, not the expression.
46#define expect_false(expr) expect ((expr) != 0, 0)
47#define expect_true(expr) expect ((expr) != 0, 1)
48 31
49#include <pthread.h> 32#include <pthread.h>
50 33
51#include <cstddef> 34#include <cstddef>
52#include <cmath> 35#include <cmath>
72#endif 55#endif
73 56
74// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) 57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
75#define auto(var,expr) decltype(expr) var = (expr) 58#define auto(var,expr) decltype(expr) var = (expr)
76 59
60#if cplusplus_does_not_suck /* still sucks in codesize with gcc 6, although local types work now */
61// does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm)
62template<typename T, int N>
63static inline int array_length (const T (&arr)[N])
64{
65 return N;
66}
67#else
68#define array_length(name) (sizeof (name) / sizeof (name [0]))
69#endif
70
77// very ugly macro that basically declares and initialises a variable 71// very ugly macro that basically declares and initialises a variable
78// that is in scope for the next statement only 72// that is in scope for the next statement only
79// works only for stuff that can be assigned 0 and converts to false 73// works only for stuff that can be assigned 0 and converts to false
80// (note: works great for pointers) 74// (note: works great for pointers)
81// most ugly macro I ever wrote 75// most ugly macro I ever wrote
87 81
88// in range excluding end 82// in range excluding end
89#define IN_RANGE_EXC(val,beg,end) \ 83#define IN_RANGE_EXC(val,beg,end) \
90 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 84 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
91 85
92void cleanup (const char *cause, bool make_core = false); 86ecb_cold void cleanup (const char *cause, bool make_core = false);
93void fork_abort (const char *msg); 87ecb_cold void fork_abort (const char *msg);
94 88
95// rationale for using (U) not (T) is to reduce signed/unsigned issues, 89// rationale for using (U) not (T) is to reduce signed/unsigned issues,
96// as a is often a constant while b is the variable. it is still a bug, though. 90// as a is often a constant while b is the variable. it is still a bug, though.
97template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 91template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
98template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 92template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
99template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 93template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
100 94
101template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); } 95template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
102template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); } 96template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
103template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); } 97template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
110// sign returns -1 or +1 104// sign returns -1 or +1
111template<typename T> 105template<typename T>
112static inline T sign (T v) { return v < 0 ? -1 : +1; } 106static inline T sign (T v) { return v < 0 ? -1 : +1; }
113// relies on 2c representation 107// relies on 2c representation
114template<> 108template<>
115inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } 109inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
110template<>
111inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
112template<>
113inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
116 114
117// sign0 returns -1, 0 or +1 115// sign0 returns -1, 0 or +1
118template<typename T> 116template<typename T>
119static inline T sign0 (T v) { return v ? sign (v) : 0; } 117static inline T sign0 (T v) { return v ? sign (v) : 0; }
120 118
119//clashes with C++0x
120template<typename T, typename U>
121static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
122
123// div* only work correctly for div > 0
121// div, with correct rounding (< 0.5 downwards, >=0.5 upwards) 124// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
122template<typename T> static inline T div (T val, T div) { return (val + div / 2) / div; } 125template<typename T> static inline T div (T val, T div)
126{
127 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
128}
129
130template<> inline float div (float val, float div) { return val / div; }
131template<> inline double div (double val, double div) { return val / div; }
132
123// div, round-up 133// div, round-up
124template<typename T> static inline T div_ru (T val, T div) { return (val + div - 1) / div; } 134template<typename T> static inline T div_ru (T val, T div)
135{
136 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
137}
125// div, round-down 138// div, round-down
126template<typename T> static inline T div_rd (T val, T div) { return (val ) / div; } 139template<typename T> static inline T div_rd (T val, T div)
140{
141 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
142}
127 143
144// lerp* only work correctly for min_in < max_in
145// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
128template<typename T> 146template<typename T>
129static inline T 147static inline T
130lerp (T val, T min_in, T max_in, T min_out, T max_out) 148lerp (T val, T min_in, T max_in, T min_out, T max_out)
131{ 149{
132 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in); 150 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
191 int32_t d = b - a; 209 int32_t d = b - a;
192 d &= d >> 31; 210 d &= d >> 31;
193 return b - d; 211 return b - d;
194} 212}
195 213
196// this is much faster than crossfires original algorithm 214// this is much faster than crossfire's original algorithm
197// on modern cpus 215// on modern cpus
198inline int 216inline int
199isqrt (int n) 217isqrt (int n)
200{ 218{
201 return (int)sqrtf ((float)n); 219 return (int)sqrtf ((float)n);
220}
221
222// this is kind of like the ^^ operator, if it would exist, without sequence point.
223// more handy than it looks like, due to the implicit !! done on its arguments
224inline bool
225logical_xor (bool a, bool b)
226{
227 return a != b;
228}
229
230inline bool
231logical_implies (bool a, bool b)
232{
233 return a <= b;
202} 234}
203 235
204// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) 236// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
205#if 0 237#if 0
206// and has a max. error of 6 in the range -100..+100. 238// and has a max. error of 6 in the range -100..+100.
207#else 239#else
208// and has a max. error of 9 in the range -100..+100. 240// and has a max. error of 9 in the range -100..+100.
209#endif 241#endif
210inline int 242inline int
211idistance (int dx, int dy) 243idistance (int dx, int dy)
212{ 244{
213 unsigned int dx_ = abs (dx); 245 unsigned int dx_ = abs (dx);
214 unsigned int dy_ = abs (dy); 246 unsigned int dy_ = abs (dy);
215 247
216#if 0 248#if 0
217 return dx_ > dy_ 249 return dx_ > dy_
220#else 252#else
221 return dx_ + dy_ - min (dx_, dy_) * 5 / 8; 253 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
222#endif 254#endif
223} 255}
224 256
257// can be substantially faster than floor, if your value range allows for it
258template<typename T>
259inline T
260fastfloor (T x)
261{
262 return std::floor (x);
263}
264
265inline float
266fastfloor (float x)
267{
268 return sint32(x) - (x < 0);
269}
270
271inline double
272fastfloor (double x)
273{
274 return sint64(x) - (x < 0);
275}
276
225/* 277/*
226 * absdir(int): Returns a number between 1 and 8, which represent 278 * absdir(int): Returns a number between 1 and 8, which represent
227 * the "absolute" direction of a number (it actually takes care of 279 * the "absolute" direction of a number (it actually takes care of
228 * "overflow" in previous calculations of a direction). 280 * "overflow" in previous calculations of a direction).
229 */ 281 */
231absdir (int d) 283absdir (int d)
232{ 284{
233 return ((d - 1) & 7) + 1; 285 return ((d - 1) & 7) + 1;
234} 286}
235 287
288#define for_all_bits_sparse_32(mask, idxvar) \
289 for (uint32_t idxvar, mask_ = mask; \
290 mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);)
291
236extern ssize_t slice_alloc; // statistics 292extern ssize_t slice_alloc; // statistics
237 293
238void *salloc_ (int n) throw (std::bad_alloc); 294void *salloc_ (int n);
239void *salloc_ (int n, void *src) throw (std::bad_alloc); 295void *salloc_ (int n, void *src);
240 296
241// strictly the same as g_slice_alloc, but never returns 0 297// strictly the same as g_slice_alloc, but never returns 0
242template<typename T> 298template<typename T>
243inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } 299inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); }
244 300
245// also copies src into the new area, like "memdup" 301// also copies src into the new area, like "memdup"
246// if src is 0, clears the memory 302// if src is 0, clears the memory
247template<typename T> 303template<typename T>
248inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } 304inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
249 305
250// clears the memory 306// clears the memory
251template<typename T> 307template<typename T>
252inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } 308inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); }
253 309
254// for symmetry 310// for symmetry
255template<typename T> 311template<typename T>
256inline void sfree (T *ptr, int n = 1) throw () 312inline void sfree (T *ptr, int n = 1) noexcept
257{ 313{
258 if (expect_true (ptr)) 314 if (expect_true (ptr))
259 { 315 {
260 slice_alloc -= n * sizeof (T); 316 slice_alloc -= n * sizeof (T);
261 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T)); 317 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
262 g_slice_free1 (n * sizeof (T), (void *)ptr); 318 g_slice_free1 (n * sizeof (T), (void *)ptr);
263 assert (slice_alloc >= 0);//D
264 } 319 }
265} 320}
266 321
267// nulls the pointer 322// nulls the pointer
268template<typename T> 323template<typename T>
269inline void sfree0 (T *&ptr, int n = 1) throw () 324inline void sfree0 (T *&ptr, int n = 1) noexcept
270{ 325{
271 sfree<T> (ptr, n); 326 sfree<T> (ptr, n);
272 ptr = 0; 327 ptr = 0;
273} 328}
274 329
342 typedef const Tp *const_pointer; 397 typedef const Tp *const_pointer;
343 typedef Tp &reference; 398 typedef Tp &reference;
344 typedef const Tp &const_reference; 399 typedef const Tp &const_reference;
345 typedef Tp value_type; 400 typedef Tp value_type;
346 401
347 template <class U> 402 template <class U>
348 struct rebind 403 struct rebind
349 { 404 {
350 typedef slice_allocator<U> other; 405 typedef slice_allocator<U> other;
351 }; 406 };
352 407
353 slice_allocator () throw () { } 408 slice_allocator () noexcept { }
354 slice_allocator (const slice_allocator &) throw () { } 409 slice_allocator (const slice_allocator &) noexcept { }
355 template<typename Tp2> 410 template<typename Tp2>
356 slice_allocator (const slice_allocator<Tp2> &) throw () { } 411 slice_allocator (const slice_allocator<Tp2> &) noexcept { }
357 412
358 ~slice_allocator () { } 413 ~slice_allocator () { }
359 414
360 pointer address (reference x) const { return &x; } 415 pointer address (reference x) const { return &x; }
361 const_pointer address (const_reference x) const { return &x; } 416 const_pointer address (const_reference x) const { return &x; }
368 void deallocate (pointer p, size_type n) 423 void deallocate (pointer p, size_type n)
369 { 424 {
370 sfree<Tp> (p, n); 425 sfree<Tp> (p, n);
371 } 426 }
372 427
373 size_type max_size () const throw () 428 size_type max_size () const noexcept
374 { 429 {
375 return size_t (-1) / sizeof (Tp); 430 return size_t (-1) / sizeof (Tp);
376 } 431 }
377 432
378 void construct (pointer p, const Tp &val) 433 void construct (pointer p, const Tp &val)
384 { 439 {
385 p->~Tp (); 440 p->~Tp ();
386 } 441 }
387}; 442};
388 443
389// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 444// basically a memory area, but refcounted
390// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps 445struct refcnt_buf
391// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
392struct tausworthe_random_generator
393{ 446{
394 // generator 447 char *data;
395 uint32_t state [4];
396 448
397 void operator =(const tausworthe_random_generator &src) 449 refcnt_buf (size_t size = 0);
398 { 450 refcnt_buf (void *data, size_t size);
399 state [0] = src.state [0];
400 state [1] = src.state [1];
401 state [2] = src.state [2];
402 state [3] = src.state [3];
403 }
404 451
405 void seed (uint32_t seed); 452 refcnt_buf (const refcnt_buf &src)
406 uint32_t next ();
407
408 // uniform distribution, 0 .. max (0, num - 1)
409 uint32_t operator ()(uint32_t num)
410 { 453 {
411 return is_constant (num) 454 data = src.data;
412 ? (next () * (uint64_t)num) >> 32U 455 inc ();
413 : get_range (num);
414 } 456 }
415 457
416 // return a number within (min .. max) 458 ~refcnt_buf ();
417 int operator () (int r_min, int r_max)
418 {
419 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
420 ? r_min + operator ()(r_max - r_min + 1)
421 : get_range (r_min, r_max);
422 }
423 459
424 double operator ()() 460 refcnt_buf &operator =(const refcnt_buf &src);
461
462 operator char *()
425 { 463 {
426 return this->next () / (double)0xFFFFFFFFU; 464 return data;
465 }
466
467 size_t size () const
468 {
469 return _size ();
427 } 470 }
428 471
429protected: 472protected:
430 uint32_t get_range (uint32_t r_max); 473 enum {
431 int get_range (int r_min, int r_max); 474 overhead = sizeof (uint32_t) * 2
432}; 475 };
433 476
434typedef tausworthe_random_generator rand_gen; 477 uint32_t &_size () const
478 {
479 return ((unsigned int *)data)[-2];
480 }
435 481
436extern rand_gen rndm, rmg_rndm; 482 uint32_t &_refcnt () const
483 {
484 return ((unsigned int *)data)[-1];
485 }
486
487 void _alloc (uint32_t size)
488 {
489 data = ((char *)salloc<char> (size + overhead)) + overhead;
490 _size () = size;
491 _refcnt () = 1;
492 }
493
494 void _dealloc ();
495
496 void inc ()
497 {
498 ++_refcnt ();
499 }
500
501 void dec ()
502 {
503 if (!--_refcnt ())
504 _dealloc ();
505 }
506};
437 507
438INTERFACE_CLASS (attachable) 508INTERFACE_CLASS (attachable)
439struct refcnt_base 509struct refcnt_base
440{ 510{
441 typedef int refcnt_t; 511 typedef int refcnt_t;
456 // p if not null 526 // p if not null
457 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } 527 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
458 528
459 void refcnt_dec () 529 void refcnt_dec ()
460 { 530 {
461 if (!is_constant (p)) 531 if (!ecb_is_constant (p))
462 --*refcnt_ref (); 532 --*refcnt_ref ();
463 else if (p) 533 else if (p)
464 --p->refcnt; 534 --p->refcnt;
465 } 535 }
466 536
467 void refcnt_inc () 537 void refcnt_inc ()
468 { 538 {
469 if (!is_constant (p)) 539 if (!ecb_is_constant (p))
470 ++*refcnt_ref (); 540 ++*refcnt_ref ();
471 else if (p) 541 else if (p)
472 ++p->refcnt; 542 ++p->refcnt;
473 } 543 }
474 544
503typedef refptr<maptile> maptile_ptr; 573typedef refptr<maptile> maptile_ptr;
504typedef refptr<object> object_ptr; 574typedef refptr<object> object_ptr;
505typedef refptr<archetype> arch_ptr; 575typedef refptr<archetype> arch_ptr;
506typedef refptr<client> client_ptr; 576typedef refptr<client> client_ptr;
507typedef refptr<player> player_ptr; 577typedef refptr<player> player_ptr;
578typedef refptr<region> region_ptr;
579
580#define STRHSH_NULL 2166136261
581
582static inline uint32_t
583strhsh (const char *s)
584{
585 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
586 // it is about twice as fast as the one-at-a-time one,
587 // with good distribution.
588 // FNV-1a is faster on many cpus because the multiplication
589 // runs concurrently with the looping logic.
590 // we modify the hash a bit to improve its distribution
591 uint32_t hash = STRHSH_NULL;
592
593 while (*s)
594 hash = (hash ^ *s++) * 16777619U;
595
596 return hash ^ (hash >> 16);
597}
598
599static inline uint32_t
600memhsh (const char *s, size_t len)
601{
602 uint32_t hash = STRHSH_NULL;
603
604 while (len--)
605 hash = (hash ^ *s++) * 16777619U;
606
607 return hash;
608}
508 609
509struct str_hash 610struct str_hash
510{ 611{
511 std::size_t operator ()(const char *s) const 612 std::size_t operator ()(const char *s) const
512 { 613 {
513 unsigned long hash = 0;
514
515 /* use the one-at-a-time hash function, which supposedly is
516 * better than the djb2-like one used by perl5.005, but
517 * certainly is better then the bug used here before.
518 * see http://burtleburtle.net/bob/hash/doobs.html
519 */
520 while (*s)
521 {
522 hash += *s++;
523 hash += hash << 10;
524 hash ^= hash >> 6;
525 }
526
527 hash += hash << 3;
528 hash ^= hash >> 11;
529 hash += hash << 15;
530
531 return hash; 614 return strhsh (s);
615 }
616
617 std::size_t operator ()(const shstr &s) const
618 {
619 return strhsh (s);
532 } 620 }
533}; 621};
534 622
535struct str_equal 623struct str_equal
536{ 624{
563 } 651 }
564}; 652};
565 653
566// This container blends advantages of linked lists 654// This container blends advantages of linked lists
567// (efficiency) with vectors (random access) by 655// (efficiency) with vectors (random access) by
568// by using an unordered vector and storing the vector 656// using an unordered vector and storing the vector
569// index inside the object. 657// index inside the object.
570// 658//
571// + memory-efficient on most 64 bit archs 659// + memory-efficient on most 64 bit archs
572// + O(1) insert/remove 660// + O(1) insert/remove
573// + free unique (but varying) id for inserted objects 661// + free unique (but varying) id for inserted objects
610 insert (&obj); 698 insert (&obj);
611 } 699 }
612 700
613 void erase (T *obj) 701 void erase (T *obj)
614 { 702 {
615 unsigned int pos = obj->*indexmember; 703 object_vector_index pos = obj->*indexmember;
616 obj->*indexmember = 0; 704 obj->*indexmember = 0;
617 705
618 if (pos < this->size ()) 706 if (pos < this->size ())
619 { 707 {
620 (*this)[pos - 1] = (*this)[this->size () - 1]; 708 (*this)[pos - 1] = (*this)[this->size () - 1];
628 { 716 {
629 erase (&obj); 717 erase (&obj);
630 } 718 }
631}; 719};
632 720
721/////////////////////////////////////////////////////////////////////////////
722
723// something like a vector or stack, but without
724// out of bounds checking
725template<typename T>
726struct fixed_stack
727{
728 T *data;
729 int size;
730 int max;
731
732 fixed_stack ()
733 : size (0), data (0)
734 {
735 }
736
737 fixed_stack (int max)
738 : size (0), max (max)
739 {
740 data = salloc<T> (max);
741 }
742
743 void reset (int new_max)
744 {
745 sfree (data, max);
746 size = 0;
747 max = new_max;
748 data = salloc<T> (max);
749 }
750
751 void free ()
752 {
753 sfree (data, max);
754 data = 0;
755 }
756
757 ~fixed_stack ()
758 {
759 sfree (data, max);
760 }
761
762 T &operator[](int idx)
763 {
764 return data [idx];
765 }
766
767 void push (T v)
768 {
769 data [size++] = v;
770 }
771
772 T &pop ()
773 {
774 return data [--size];
775 }
776
777 T remove (int idx)
778 {
779 T v = data [idx];
780
781 data [idx] = data [--size];
782
783 return v;
784 }
785};
786
787/////////////////////////////////////////////////////////////////////////////
788
633// basically does what strncpy should do, but appends "..." to strings exceeding length 789// basically does what strncpy should do, but appends "..." to strings exceeding length
790// returns the number of bytes actually used (including \0)
634void assign (char *dst, const char *src, int maxlen); 791int assign (char *dst, const char *src, int maxsize);
635 792
636// type-safe version of assign 793// type-safe version of assign
637template<int N> 794template<int N>
638inline void assign (char (&dst)[N], const char *src) 795inline int assign (char (&dst)[N], const char *src)
639{ 796{
640 assign ((char *)&dst, src, N); 797 return assign ((char *)&dst, src, N);
641} 798}
642 799
643typedef double tstamp; 800typedef double tstamp;
644 801
645// return current time as timestamp 802// return current time as timestamp
646tstamp now (); 803tstamp now ();
647 804
648int similar_direction (int a, int b); 805int similar_direction (int a, int b);
649 806
650// like sprintf, but returns a "static" buffer 807// like v?sprintf, but returns a "static" buffer
651const char *format (const char *format, ...); 808char *vformat (const char *format, va_list ap);
809char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2)));
810
811// safety-check player input which will become object->msg
812bool msg_is_safe (const char *msg);
652 813
653///////////////////////////////////////////////////////////////////////////// 814/////////////////////////////////////////////////////////////////////////////
654// threads, very very thin wrappers around pthreads 815// threads, very very thin wrappers around pthreads
655 816
656struct thread 817struct thread

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