--- deliantra/server/include/util.h 2006/09/12 18:15:34 1.9 +++ deliantra/server/include/util.h 2007/01/18 22:20:00 1.33 @@ -7,25 +7,221 @@ # define is_constant(c) 0 #endif +#include +#include +#include +#include + +#include + +#include +#include + +// use a gcc extension for auto declarations until ISO C++ sanctifies them +#define AUTODECL(var,expr) typeof(expr) var = (expr) + +// very ugly macro that basicaly declares and initialises a variable +// that is in scope for the next statement only +// works only for stuff that can be assigned 0 and converts to false +// (note: works great for pointers) +// most ugly macro I ever wrote +#define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) + +// in range including end +#define IN_RANGE_INC(val,beg,end) \ + ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg)) + +// in range excluding end +#define IN_RANGE_EXC(val,beg,end) \ + ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) + +void fork_abort (const char *msg); + +template static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } +template static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } +template static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; } + +template static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } + +// this is much faster than crossfires original algorithm +// on modern cpus +inline int +isqrt (int n) +{ + return (int)sqrtf ((float)n); +} + +// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) +#if 0 +// and has a max. error of 6 in the range -100..+100. +#else +// and has a max. error of 9 in the range -100..+100. +#endif +inline int +idistance (int dx, int dy) +{ + unsigned int dx_ = abs (dx); + unsigned int dy_ = abs (dy); + +#if 0 + return dx_ > dy_ + ? (dx_ * 61685 + dy_ * 26870) >> 16 + : (dy_ * 61685 + dx_ * 26870) >> 16; +#else + return dx_ + dy_ - min (dx_, dy_) * 5 / 8; +#endif +} + +/* + * absdir(int): Returns a number between 1 and 8, which represent + * the "absolute" direction of a number (it actually takes care of + * "overflow" in previous calculations of a direction). + */ +inline int +absdir (int d) +{ + return ((d - 1) & 7) + 1; +} + // makes dynamically allocated objects zero-initialised struct zero_initialised { - void *operator new (size_t s, void *); - void *operator new (size_t s); - void *operator new [] (size_t s); - void operator delete (void *p, size_t s); - void operator delete [] (void *p, size_t s); + void *operator new (size_t s, void *p) + { + memset (p, 0, s); + return p; + } + + void *operator new (size_t s) + { + return g_slice_alloc0 (s); + } + + void *operator new[] (size_t s) + { + return g_slice_alloc0 (s); + } + + void operator delete (void *p, size_t s) + { + g_slice_free1 (s, p); + } + + void operator delete[] (void *p, size_t s) + { + g_slice_free1 (s, p); + } +}; + +void *salloc_ (int n) throw (std::bad_alloc); +void *salloc_ (int n, void *src) throw (std::bad_alloc); + +// strictly the same as g_slice_alloc, but never returns 0 +template +inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } + +// also copies src into the new area, like "memdup" +// if src is 0, clears the memory +template +inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } + +// clears the memory +template +inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } + +// for symmetry +template +inline void sfree (T *ptr, int n = 1) throw () +{ + g_slice_free1 (n * sizeof (T), (void *)ptr); +} + +// a STL-compatible allocator that uses g_slice +// boy, this is verbose +template +struct slice_allocator +{ + typedef size_t size_type; + typedef ptrdiff_t difference_type; + typedef Tp *pointer; + typedef const Tp *const_pointer; + typedef Tp &reference; + typedef const Tp &const_reference; + typedef Tp value_type; + + template + struct rebind + { + typedef slice_allocator other; + }; + + slice_allocator () throw () { } + slice_allocator (const slice_allocator &o) throw () { } + template + slice_allocator (const slice_allocator &) throw () { } + + ~slice_allocator () { } + + pointer address (reference x) const { return &x; } + const_pointer address (const_reference x) const { return &x; } + + pointer allocate (size_type n, const_pointer = 0) + { + return salloc (n); + } + + void deallocate (pointer p, size_type n) + { + sfree (p, n); + } + + size_type max_size ()const throw () + { + return size_t (-1) / sizeof (Tp); + } + + void construct (pointer p, const Tp &val) + { + ::new (p) Tp (val); + } + + void destroy (pointer p) + { + p->~Tp (); + } }; -struct refcounted -{ - mutable int refcnt; - refcounted () : refcnt (0) { } - void refcnt_inc () { ++refcnt; } - void refcnt_dec () { --refcnt; - if (refcnt < 0)abort();}//D +// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. +// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps +// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps +struct tausworthe_random_generator +{ + uint32_t state [4]; + + tausworthe_random_generator (uint32_t seed); + uint32_t next (); + + uint32_t operator ()(uint32_t r_max) + { + return next () % r_max; + } + + // return a number within (min .. max) + int operator () (int r_min, int r_max) + { + return r_min + (*this) (max (r_max - r_min + 1, 1)); + } + + double operator ()() + { + return next () / (double)0xFFFFFFFFU; + } }; +typedef tausworthe_random_generator rand_gen; + +extern rand_gen rndm; + template struct refptr { @@ -57,6 +253,12 @@ operator T *() const { return p; } }; +typedef refptr maptile_ptr; +typedef refptr object_ptr; +typedef refptr arch_ptr; +typedef refptr client_ptr; +typedef refptr player_ptr; + struct str_hash { std::size_t operator ()(const char *s) const @@ -91,12 +293,10 @@ } }; -#include - -template -struct unordered_vector : std::vector +template +struct unordered_vector : std::vector > { - typedef typename std::vector::iterator iterator; + typedef typename unordered_vector::iterator iterator; void erase (unsigned int pos) { @@ -112,20 +312,58 @@ } }; -template static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } -template static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } -template static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; } +template +struct object_vector : std::vector > +{ + void insert (T *obj) + { + assert (!(obj->*index)); + push_back (obj); + obj->*index = this->size (); + } -template static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } + void insert (T &obj) + { + insert (&obj); + } + + void erase (T *obj) + { + assert (obj->*index); + int pos = obj->*index; + obj->*index = 0; + + if (pos < this->size ()) + { + (*this)[pos - 1] = (*this)[this->size () - 1]; + (*this)[pos - 1]->*index = pos; + } -// basically does what strncpy should do + this->pop_back (); + } + + void erase (T &obj) + { + errase (&obj); + } +}; + +// basically does what strncpy should do, but appends "..." to strings exceeding length +void assign (char *dst, const char *src, int maxlen); + +// type-safe version of assign template inline void assign (char (&dst)[N], const char *src) { - // should be optimised at some point, maybe should also add "..." - // when buffer is too small. - snprintf (dst, N, "%s", src); + assign ((char *)&dst, src, N); } +typedef double tstamp; + +// return current time as timestampe +tstamp now (); + +int similar_direction (int a, int b); + #endif